I have recently the gear s2 and i wanted to start a build something with the SDK Tyzen but it's impossible , I can not launch the emulator because it tells me that there is accelerating , I have the hardware virtualization in BIOS but I think you need an Intel processor and know if I can make it work with AMD.
My operating system is Windows 10 64-bit .
A greeting.
It has nothing to do with the brand of your processor.
I tried a SDK 2.3.1 Install and slow but works even install 2.4.2 again and again I say there is accelerating and will not let me run the emulator.
Has anyone had this problem and can help me out ?
That is incorrect, the processor does affect acceleration
jacobgong said:
It has nothing to do with the brand of your processor.
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That is incorrect, the brand of the processor determines virtualization support, and without hardware acceleration, the emulator can appear to run Extremely slowly, so slowly as to appear to not even work.
If you have an AMD processor, it is recommended to use linux. If you are using windows, make sure that in the Emulator Manager, set the CPU VT field to OFF (or is disabled).
For Tizen Emulator, to use HW virtualization, you need:
In Ubuntu:
To use KVM, you need a processor that supports HW virtualization. Both Intel and AMD have developed those extensions for their processors (Intel VT-x/AMD-V). Check whether the CPU supports HW virtualization with the following command:
$egrep -c '(vmx|svm)' /proc/cpuinfo
If the output of the command is 0, the CPU does not support HW virtualization. Otherwise, it does.
The HW virtualization feature can also be disabled on the BIOS setting; check the setting and enable it if you need the feature.
In Windows®:
To use HAX, you need Intel VT-x-supported CPU, and you must enable the NX-related setting in the PC BIOS.
In Mac OS® X:
To use HAX, install EFI-related updates on your Intel-based Mac system.
Source -
https://developer.tizen.org/dev-guide/2.3.1/org.tizen.devtools/html/common_tools/emulator.htm#hw
akhilkedia94 said:
That is incorrect, the brand of the processor determines virtualization support, and without hardware acceleration, the emulator can appear to run Extremely slowly, so slowly as to appear to not even work.
If you have an AMD processor, it is recommended to use linux. If you are using windows, make sure that in the Emulator Manager, set the CPU VT field to OFF (or is disabled).
For Tizen Emulator, to use HW virtualization, you need:
In Ubuntu:
To use KVM, you need a processor that supports HW virtualization. Both Intel and AMD have developed those extensions for their processors (Intel VT-x/AMD-V). Check whether the CPU supports HW virtualization with the following command:
$egrep -c '(vmx|svm)' /proc/cpuinfo
If the output of the command is 0, the CPU does not support HW virtualization. Otherwise, it does.
The HW virtualization feature can also be disabled on the BIOS setting; check the setting and enable it if you need the feature.
In Windows®:
To use HAX, you need Intel VT-x-supported CPU, and you must enable the NX-related setting in the PC BIOS.
In Mac OS® X:
To use HAX, install EFI-related updates on your Intel-based Mac system.
Source -
https://developer.tizen.org/dev-guide/2.3.1/org.tizen.devtools/html/common_tools/emulator.htm#hw
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Click to collapse
So how would an x86 CPU virtrualize an ARM system in hardware? I don't think that's how it works, it only works with x86, maybe x86 builds of tizen.
as if the emulator isn't already slow enough, it's lagging on my PC with like 100x more performance than the actual watch. It's an emulator not a virtual machine.
Related
Does this provide any immediate benefits for us?
http://www.betanews.com/article/ARM_announces_software_for_3D_graphics_on_phones/1203534141
I was under the impression that the Kaiser was Xscale rather than ARM, but I could be wrong...?
MobilePhoneUser said:
Does this provide any immediate benefits for us?
http://www.betanews.com/article/ARM_announces_software_for_3D_graphics_on_phones/1203534141
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Our Qualcomm chip is ARM as implemented by Qualcomm. XScale is ARM as implemented by Intel->Marvell.
This doesn't help us it's just a graphics engine spec upgrade for Java and for another GPU, while our GPU is by ATI.
NuShrike said:
Our Qualcomm chip is ARM as implemented by Qualcomm. XScale is ARM as implemented by Intel->Marvell.
This doesn't help us it's just a graphics engine spec upgrade for Java and for another GPU, while our GPU is by ATI.
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Click to collapse
Java??? it's about OpenGL ES, 3D & Acceleration. It's about the API they use & I'm most certain that the MSM7xxx series processors fall into this catagory. This will allow for better programing & Acceleraition & 3D grapics for S/W based on the engine & help porting high-end & graphic intensive games & apps. In therory it should aid in porting popular PC games to mobile devices.
The Khronos Group's OpenGL ES spec is designed specifically for embedded systems such as mobile handsets and video game consoles, and is the API of choice for the PlayStation 3. Members of the Khronos group include graphics companies nVidia and ATI, CPU manufacturers AMD and Intel, Sony Computer Entertainment, Nokia, Motorola, Ericsson, and Samsung.
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While this will mean nothing for the Kaiser initially, it very well could be the start of something. It could be that this engine will have the ability to use H/W acceleration without being dependent drivers. These programs would run well like CorePlayer, but would not present a solution in & of themselves.
Right now I don't care about the video/graphical performance of my Kaiser - I think its a foregone conclusion that we're not going to see any *REAL* resolution to this problem.
But I say... bring on nVidia's APX 2500!!
lol or you could use the search this thread tool instead of just search
GTRoberts said:
But I say... bring on nVidia's APX 2500!!
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Click to collapse
seconded... hell, i'll even take one in the bigass engineering size they had. as long as it has good bluetooth anyhow. i can't imagine holding that up to my ear... lol
GSLEON3 said:
Java??? it's about OpenGL ES, 3D & Acceleration.
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Click to collapse
Mobile device CPU manufacturer ARM today announced Mali-JSR297 software, which takes full advantage of OpenGL ES 2.0 standard GPU and allows for 3D graphics processing on mobile platforms.
Mali-JSR297 is an addition to ARM's Mali graphics stack, an implementation of the OpenKODE set of APIs which the Khronos Group devised as a way for developers to produce cross-platform games and applications more quickly and easily. With it, calculations in Java will be minimized, allowing more sophisticated 3D graphics, which ARM claims can be similar to high-end consoles and PCs.
Also, MSM7200 is OpenGL ES 1.0, or 1.1, compatible only afaik.
Still, looks like it could be something ... if the pictures says it could support native apps.
Hi,
I came across a video of running ubuntu on the tegra 2 powered AC100 a while back and today I was just thinking if it would be possible to run pc games such as mass effect 2 on the AC100 / other tegra 2 devices using the wine or crossover games applications.
I just had the idea today where you can use something like a lg g2x (or future tegra 3 devices) as a complete all in one device where you dual boot android and ubuntu and maybe even play pc games.
I know it's super crazy but I was wondering about it and got curious enough to ask a question on here. So apologies if it's dumb question.
The only possibility would be if Windows 8 will work on ARM and game publishers would then release games compiled for that. Then an ARM version of wine could be capable of running those. But right now all released Windows binaries are x86 or x86-64, it's impossible to run those on an ARM processor, except in an emulator. Which wine is not.
What about the following youtube users?
youtube.com/user/paranpi7#p/u
youtube.com/user/DamionYates2
They seem to be running windows (x86) programs on ARM devices (n900 runs on an old OMAP and AC100 on tegra 2)
The second video mentions qemu, which is an emulator. The first video mentions winegcc and compiling source. So it's not an x86 binary, but Windows code compiled into an ARM binary. It seems winegcc makes this possible. But that won't help you for apps where you don't have the source code.
Has anyone ever been able to run the intel's image they use for the Android emulator on Vmware or Virtualbox? The x86 acceleration makes the emulator a lot faster, but for sophisticated networking the emulator pales in comparison to vmware or vbox.
I tried downloading the image and making an iso out of it, but it wouldn't boot. I'm wondering if there might be some specific settings in the Android Emulator provided by Google to allow it to boot and then run the system image.
And yes, I've heard of android-x86 project. Their android 4.2.2 iso is extremely buggy. The 4.0 one is nice but I need 4.2.2
Any help would be extremely helpful!
In every android emulator I use, for some reason when I use Direct X, I always have distorted graphics. My opengl is only 2.0 so I 'm usually forced to use Direct X mode. Here is an album of some examples: imgur(dot)com/a/bX1c2
Here's my dxdiag: goo(dot)gl/Y1phQY
Yes, I know that I use custom graphics drivers, but the graphic distortions still happen whether I use the original one or not.
gbeggo said:
In every android emulator I use, for some reason when I use Direct X, I always have distorted graphics. My opengl is only 2.0 so I 'm usually forced to use Direct X mode. Here is an album of some examples: imgur(dot)com/a/bX1c2
Here's my dxdiag: goo(dot)gl/Y1phQY
Yes, I know that I use custom graphics drivers, but the graphic distortions still happen whether I use the original one or not.
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I can't explain you the exact technical reason but your graphic processor (released 2008) simply doesn't meet the requirements of actual emulators. I use Genymotion myself and the undemandig requirements are:
Intel HD Graphics 4000 (2012), Nvidia GeForce 500 Series (2011), ATI Radeon HD 6000 Series (2011);
I know that other emulators even need a more powerfull gpu to work correctly.
Emulators generally have a a poor performance comapred to native operating systems.
You could try using Androidx86 as native installation instead of emulator.
Hi,
I'm looking for lightweight and intuitive OS for my old Win tablet, so kids still can use it for YT, Spotify and simple games.
I spent some time on testing different android-based systems (Bliss, Prime, Android x86, Phoenix) but unfortunately they do not work completely well - issues with touchscreen, WiFi, BT, sound. Android x86 was best only with sound issues (connectivity was OK).
Please advise which android or linux based system (version/build) with gapps support can work out of the box with this tablet: Lenovo ThinkPad 10 (2nd gen) - 20E30037PB.
If none then which one will be the easiest to configure with those mobile components?
CPU: Intel Atom z3795 (4 cores, 1.59 GHz - 2.39GHz)
GPU: Intel HD 405 (I think)
RAM: 4GB
WLAN: ac/a/b/g/n
Touch screen: 1920x1200 LED IPS
Ports: USB 3.0, HDMI, SSD
Others: fingerprint sensor and front/back camera (I don't care about those - can be not working)
If tablet runs Windows 10 and/or Windows 11 you can benefit from Microsoft's
Windows-Subsystem für AndroidSo, upgrade Windows OS, if possible.
Generally yes, but not for requirements I've got from kids: android games + YT for kids, Spotify for kids (those aps are only available for Android) + it's much faster on linux. Also I think W11 will consume more resources out of the box and I have to tweak it a lot to adjust UI and disable all services what are not needed for those basic tasks. I've tried android emulator on W10, but it's too slow.
defik665 said:
Generally yes, but not for requirements I've got from kids: android games + YT for kids, Spotify for kids (those aps are only available for Android) + it's much faster on linux. Also I think W11 will consume more resources out of the box and I have to tweak it a lot to adjust UI and disable all services what are not needed for those basic tasks. I've tried android emulator on W10, but it's too slow.
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I think you should look into ChromeOS Flex, since it is based on Linux and can run android apps just fine
OK, I've tested tablet with W11 and actually is much faster than on tweaked W10! Also I was able to install WSFA from terminal but could not start it, since I have only 4GB RAM (8GB is min).
Not sure if still have energy to try ChromeOS - tried different Linux based OS and there was a problem with drivers. I really like W11 on tablet, so maybe will keep it this way and try again Bluestacks on tweaked 11.
defik665 said:
OK, I've tested tablet with W11 and actually is much faster than on tweaked W10! Also I was able to install WSFA from terminal but could not start it, since I have only 4GB RAM (8GB is min).
Not sure if still have energy to try ChromeOS - tried different Linux based OS and there was a problem with drivers. I really like W11 on tablet, so maybe will keep it this way and try again Bluestacks on tweaked 11.
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ChromeOS Flex is really not that hard, look into it. It's built for weak laptops and with touchscreen in mind, and with support of android apps
defik665 said:
I really like W11 on tablet, so maybe will keep it this way and try again Bluestacks on tweaked 11.
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Don't waste your time with this.
These are Bluestacks 5 system requitrements ( excerpt )
OS: Windows 11 Pro 22H2
Processor: Intel or AMD Multi-Core Processor with Single Thread benchmark score > 1000
Graphics: Intel/Nvidia/ATI, Onboard or Discrete GPU with benchmark score >= 750
To find the benchmark score of your processor (CPU) and graphics card (GPU), read this article.
Virtualization must be enabled on your PC/Laptop: https://support.bluestacks.com/hc/de/articles/4409279876621
RAM: 8GB or higher
Storage: SSD (or Fusion/Hybrid Drives)
Internet: Broadband connection to access games, accounts and related content.