Hello everyone
We've created a game for Android OS based on Unity Game Engine. The game itself is rather simple, gameplay is inspired by the father of all arcade games - PONG. We're aware of the fact that the Arc Ball won't conquer Google Play and we won't be so successful as Rovio, but the creating process of our game took a few days and working on Arc Ball was a valuable experience for us.
Our game offers mechanics which are characteristic for arcade games. You can curve the ball accordingly moving the paddle just before the ball touches it, you can post your highest score and check it in application itself or on our website (top 15 scores). You can also play against your friend on one phone (CPU has three difficulty levels).
In future updates we want to create more diverse gameplay. Currently we're trying to implement mechanics from another classic game - Breakout.
Please share your opinion and leave a comment (here and on Google Play). It will help improve our game and make future releases better.
Unfortunately I can't post links, so please paste them into your browser and delete space before com:
Google Play - Arc Ball - play.google. com/store/search?q=arc+ball&c=apps
hellbytestudios. com
Talk about old school... Dayyyuuuummm son! :good:
moreno4xl said:
Talk about old school... Dayyyuuuummm son! :good:
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Thanks, appreciate it :good:
Greetings!
I realize that the game market is huge, but I would like to take a little bit of your time to present one of our games under development.
The game is called Nezam, and it's a puzzle/battle game of wits and strategy. Sort of reminding you about all the gem games, but it's not.
About the game and the idea.
The game is based on a board game Nezam. It will be developed for Android ( and iOS in the future ). The game basicly is a battle of mages/sorcerers/warlocks, try your luck and skills to become the #1 mage in the world. Fight with other players in online duels - one right move can change the entire scales of battle. Skillfully place the gemstones on the arena to charge your spells and use them against your opponent.
Yesterday our team finished the first prototype. We will post the first version for you to play soonish (hotseat). But for now to get your attention I will provide a few screens of the game. What is your opinion about the art? Do you have any thoughts? Please share'em in the comments! Will be looking forward to hearing from you!
(Image samples are in attachments)
P.S. Some of the graphical elements are drawn by our manager or taken from the net, but they are only temporary! The scroll and avatars are just samples, they will be epic later.
Come on guys any thoughts? :silly:
nice artwork; keep it clean and simple
what about a single/offline mode?
crullick said:
nice artwork; keep it clean and simple
what about a single/offline mode?
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Yeah, you could play a duel with a friend on one phone, just like chess ^_^
P.S. Thanks the guys are keeping it as clean and simple as it can be
Hi everyone! I am game designer and project manager of Nizam a three in a row multiplayer puzzle game. I would like to receive as much commentaries and feedback as possible.
Here is a beta version of Nizam for Android (v.2.3+).
I have uploaded .apk with game (see attached files)
There are 2 gaming modes: hotseat (2 players using one phone) and online multiplayer (2 players – 2 phones). We will be happy to get your a feedback from you, guys. Have a fun!
Hey, is it easy for you to work out how to play without tutorial?
Briefly, this is a 2 players turn based game. Each turn is time limited. Player combines jewels to get rows of same color, which will deal a damage to him opponent. First one who reduces health of his opponent to zero or below, wins. If you combine row of "your" own color, you will get charge of spells (fireball, health recovery, opponent's time reducing), which activates at the end of turn. The faster you finish your turn, the more damage you deal. If player moves jewels of his opponent's color out of game board, you charge your opponent's spells.
Waiting for feedback! Thanks!
We are working on tutorial. I have attached sketches for 5 pages. Any thoughts?
Working on keyart. What do you think?
We have released Nizam for Android platform
We have released Nizam for Android platform!
What's new
+Added tutorial;
+Added new sound effects;
+New font;
+Localizations;
+Fixed AI problems;
+Fixed few bugs.
You can find game at Google Play by searching "Nizam".
Any comments?
smck87 said:
We have released Nizam for Android platform!
What's new
+Added tutorial;
+Added new sound effects;
+New font;
+Localizations;
+Fixed AI problems;
+Fixed few bugs.
You can find game at Google Play by searching "Nizam".
Any comments?
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Click to collapse
nice game
realgameco said:
nice game
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Click to collapse
Thanks! Is it easy to understand core rules?
Hi XDA developers members,
I would love to show you a new game I developed together with my team ( TeamDNA ).
It's our first game and called Defend the Core.
Defend the Core is a super easy highly addictive game that is all about fast swiping and being concentrated.
Guaranteed fun for everyone.
It's as easy as swiping Matter away from the Core for longer than your friends or even the whole world to achieve the highest score.
Swipe Matter away, create black holes or even find your own strategy to defend the Core by using gravity!
There are no limits.
Discover new elements in the game while playing that can highly improve your score.
But now stop reading this now and get going to find out about them!
Play Store Link:
-- could a mod please add a Play Store Link Developer name is TeamDNA--
Features:
funny original game
cool gravity effects
stunning skins that you can unlock
cool soundtrack
many achievements
smooth gameplay
Thank you
Play Store Link
Could someone please post the playstore link
Thank you
Hey =)
I just published my first Android game and your feedback and tips would be very helpful to remove the starting problems.
It´s called "Retro Bubble Blast" a little casual game and it´s available in the google play store:
play.google.com/store/apps/details?id=pestu.bubbleblast
I just added the 3. Stage The user got now more than one tap
I hope this will bring a bit more Action
Hello! Do you like dynamic music? What do you think about dynamic gameplay? What if you put it all together and add some cyberpunk-style roguelike elements? DOMINATOR.
Version for Android: https://play.google.com/store/apps/details?id=com.jag.battle
The game was made for jam in 2 days, but then I decided to finish the game as people liked the game.
Screenshot
The game was inspired by the "BattleBots" show. The project is a mixture of arena and roguelike with the use of two guns and the ability to modify your car. Hardcore. Hardcore? Well, yes, after you lose, all progress will be reset and you need to go through again. The game offers to choose an ability, but keep in mind that without abilities, the points will be 15% more. At the moment, the game offers to choose one of three abilities.
All you need is to go through 7 levels, where the final boss will be. And all this in one session
You can download and support me in Google Play now
Thanks everyone!
P.S.
I am a beginner developer)
New version added to Google Play.
Fixed bugs and added optimization