[Update]Antutu Benchmark V6.0 Beta OPEN TEST - Android General

Antutu benchamark V6.0 of 2015 is ready for you!! We are sure that this version will surprise you in many ways. New logo, New UI, and most important, new features on the testing items.
Before the final version, we would like to introduce these new features on our latest Version Antutu benchmark V6.0 beta 2.
Antutu want to invite you to do the beta testing before the final release. Your suggestions of any kind is so welcomed, bugs, languages, user experiences .... Email us by : marketing @antutu.com.
You could just post your score in this thread to share with friends here!!!OR POST your question here!
Download link:
Android :
http://show.antutu.net/t/antutu-benchmark-v6beta.apk
IOS( need*jailbreak*your*phone)
http://show.antutu.net/t/antutu-benchmark-ios-v6beta.ipa
What's new in testing items? (For more detail info, please view http://www.antutu.com/en/view.shtml?id=8161 )
1. New designed 3D Testing Scene.
On-Screen Garden and Off-Screen Marooned
2. Add new UX testing items and increase UX testing proportion
New UX testing item in Antutu benchmark V6.0: data security, data processing, strategy game, image processing, I/O performance and etc.
3. New CPU Testing Added
4. New Score Proportion in Antutu V6.0
The proportion of CPU+RAM : UX : 3D design to be 1:1:1. The proportion of 3D and UX items have been increased. Proportion of CPU and RAM have been decreased.
5. Cross-platform
Antutu benchmark V6 could support Android and iOS,also supportWindows Mobile 10,Windows,Mac OS XP platform.
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}

AnTuTuLabs said:
Antutu benchamark V6.0 of 2015 is ready for you!! We are sure that this version will surprise you in many ways. New logo, New UI, and most important, new features on the testing items.
Before the final version, we would like to introduce these new features on our latest Version Antutu benchmark V6.0 beta 2.
Antutu want to invite you to do the beta testing before the final release. Your suggestions of any kind is so welcomed, bugs, languages, user experiences .... Email us by : marketing
Download link:
Android :
http://show.antutu.net/t/antutu-benchmark-v6beta.apk
IOS( need*jailbreak*your*phone)
http://show.antutu.net/t/antutu-benchmark-ios-v6beta.ipa
Click to expand...
Click to collapse
w0000t

My hTC ONE M9 ...

flo musti said:
My hTC ONE M9 ...
Click to expand...
Click to collapse
Thank you for your testing .
This QR code is to avoid the “PS”score. In previous version, some people use PS score to attract eyeballs. But by scan this code, we can get the actual score of the device.

what it is downloading... what 3d recorces about 50-100mb...??? [emoji15] [emoji15]
Sent from my SM-G7102 using Tapatalk

Samsung Galaxy S6 / hTC ONE M9

Nexus 6p , nexus 9 and nexus 10

AnTuTuLabs said:
Antutu benchamark V6.0 of 2015 is ready for you!! We are sure that this version will surprise you in many ways. New logo, New UI, and most important, new features on the testing items.
Before the final version, we would like to introduce these new features on our latest Version Antutu benchmark V6.0 beta 2.
Click to expand...
Click to collapse
Quick question @AnTuTuLabs, why the 3d score for adreno 330 is so low(in my case htc m8 tested on lollipop/mm)? From your test, comparable gpu's are looking like 3-4 times faster and geting that much higher score in the test? Not like it matters that much, but I am curious?

for the eyeballs....

Galaxy S4 CM12.1 yesterday nightly...

non-64 bit chips seems to scoring low on 3d

some contributions
1st pic
- stamina mode on
- use battery only
- used for a while
- recent app page and notifications not cleared
2nd picture
- stamina mode off
- charged with xiaomi powerbank
- straight after 1st test
- recent app page and notifications not cleared
3rd pic
- Stamina mode off
- charged with xiaomi powerbank
- Place the phone on a copper CPU cooler ~5mins
- recent app page and notifications cleared
4th pic
- Stamina mode off
- charged with xiaomi powerbank
- Place the phone on a ice pack ~5mins
- recent app page and notifications cleared

rapak said:
non-64 bit chips seems to scoring low on 3d
Click to expand...
Click to collapse
Nexus 6 scored about 21k in 3D, and it uses 32bit Snapdragon 805.
My Lenovo with Snapdragon 801 scored only 3,5k in 3D test, much less than much much slower Mali-T760-MP2.
This is weird.
@AnTuTuLabs Explanation?

Okarina26 said:
for the eyeballs....
Click to expand...
Click to collapse
Fake!

IvY74 said:
Fake!
Click to expand...
Click to collapse
not at all......

Brand new note 5 low score?
Hey guys, I love my new phone, but my antutu score isn't perfect obviously. Wondering if my low 3d garden score could be caused by a defective gpu? This is honestly one of the highest scores I've gotten, and it doesn't make a lot of sense. I'm running a debloated version of 5.1.1. Most samsung/T-mobile apps have been removed.
I'm actually super confused and give up trying to upload my screen shot, so here's my numbers:
Everything within 200 of the normal "g note 5" in the results tab, but the 3d garden is 8k/12k.

trix4rix said:
Hey guys, I love my new phone, but my antutu score isn't perfect obviously. Wondering if my low 3d garden score could be caused by a defective gpu? This is honestly one of the highest scores I've gotten, and it doesn't make a lot of sense. I'm running a debloated version of 5.1.1. Most samsung/T-mobile apps have been removed.
I'm actually super confused and give up trying to upload my screen shot, so here's my numbers:
Everything within 200 of the normal "g note 5" in the results tab, but the 3d garden is 8k/12k.
Click to expand...
Click to collapse
My 3d garden is ALWAYS low, 7-8.5k at BEST Evgeny though my marooned score is over 14k....i can't figure smh i have great asv scores, all 12 except gpu is 10 and that's where my slowdown is...
Sent from my SM-N920T using Tapatalk

Just 4k GPU score on my galaxy s 5..seriously???how bad is the adreno 330 GPU that it scores so less..??

This app is unstable in my situation
I have a Redmi 1s and after Run 3D test it stuck on 0% for too long and then if i click stop it gives FC

Guys,
There is a problem. I have tvbox CS968M, htp chipset version, Android 4.4.2, now, with this version, Antutu will not start, it will reboot device. With all previous versions, I had no problems at all. The update came through Play Store and created problem.
Could you try to fix it, please.

Related

[App] M3D Benchmark [ (UPDATED) last version: v2.00b]

(M3D Benchmark)
Hello
I want to show you a new Benchmark app which you can almost understand how much is your android device power to handle 3d games and apps.
This Benchmark is created with Unity 3d game engine (game engine of Shadowgun) and it is based on OpenGL ES 2.0 with This API (OpenGL ES 2.0) your device can handle Advanced rendering techniques like rendering bump maps.The Cost of M3D Benchmark is 0.00$ or in other words it's Free.
Maybe you want to say this benchmark is heavy ! it might be true ! but you should know in this benchmark there are lots of trees and flowers Also there are particle systems such as rain, and there are bump maps and etc.
Most contents of this benchmark is from unity3d BootCamp Demo in another word it’s almost a MOD.
Now I want from you to help me to create it better and I want from you submit your result (AVERAGE FPS) via posting your replies (please write your device model, your Rom version also it is better you upload a screenshot from your result).
M3D Benchmark is Developed by knight93.
Some notes:
1-last version of M3D Benchmark is v2.00b(http://forum.xda-developers.com/showthread.php?t=1370745&page=23 (Post 228))
2-You need Froyo 2.0.1 and an OpenGL ES 2.0 supported device at minimum.
3-Because of M3D Benchmark (from v1.10 to v1.20) apk file size (About 28MB) installation may take up to 2 minutes.
4-If you can’t install the App please check up install from unknown sources permission.
5-Screen shot of splash image is simulated in pc.
6-it's better you don't allow to your device became lock (for example tap your screen)also you can increase your device display time out instead of touching display.
7-v1.00 is deleted because of it's problem,(v1.20 is available:http://forum.xda-developers.com/showpost.php?p=21613547&postcount=171) , version 1.10 isn't final version and performance is really finalized.
Thank you
I wait for your comments.
please write the version of m3d benchmark which you have tested.
Some screenshots(v1.00):
Download link (v2.00b):
Generic Version: http://filesave.me/file/16131/m3bv2-00b-apk.html
Download links (v1.20):
Generic version: http://filesave.me/file/13279/M3D-Benchmark-v1-20-L-R-V---apk.html
Download links (v1.15):
Generic version: http://filesave.me/file/12968/M3D-Benchmark-v1-15-Generic--apk.html
Tegra2 version: http://filesave.me/file/12969/M3D-Benchmark-v1-15-Tegra2--apk.html
PowerVR version: http://filesave.me/file/12970/M3D-Benchmark-v1-15-PowerVR--apk.html
Adreno version: http://filesave.me/file/12971/M3D-Benchmark-v1-15-Snapdragon--apk.html
Download links (v1.10):
http://filesave.me/file/12669/M3D-Benchmark-v1-10--apk.html
dear users please donate us , if you donate us you will take some advantages like you will receive our products sooner than other users and for future product you will get discount of product cost or in other word you became our premium user.
if you want donate us please email: [email protected]
one of the important creator of this benchmark is Seyedsadegh Yousefzadeh.
First downloading now
Sent from my MB855 using xda premium
hello
if download link or any problem do you have tell me.
it's better you don't allow to your device became lock (for example tap your screen).
i wait for your replies !
thank you !
Samsung Galaxy S II i9100
Running KK5 stock (Gingerbread 2.3.6)
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
I like it. The environment reminds me of S.T.A.L.K.E.R.
hello
Thank you rayleterleir
I want from you submit your result (AVERAGE FPS) via posting your replies (please write your device model, your Rom version also it is better you upload a screenshot from your result).
i wait for your replies !
thank you !
Downloading now. Will post results once it's up and running.
_____________________________________________________________________________________
Current Toys:
S-offed CM7ed TmoUS Sensation 4G
Rooted Asus TF101 Tab on Revolver
Past:
Nexus S – Rooted & ROMed
HD2 – All Modded, My Android addiction began
Iphone 3G – JB, Unlocked on TmoUS
Blackjack – Themed Win6.5
Nokia 7610
HTC TyTN
8.18.....
Htc sensation OC to 1,78ghz
running Miui 1.11.25
so is this app working correctly?
average : 25.37
current : 32.55
on galaxy s2, miui 1.11.25
stroobach said:
8.18.....
Htc sensation OC to 1,78ghz
running Miui 1.11.25
so is this app working correctly?
Click to expand...
Click to collapse
Working or not? same question.
I got
AVG FPS 7.37
OC to 1.78GHz
running Sensation CM7 SelfKang Alphafied Number 10
Hi,
HTC Desire HD -1.1Ghz - RCMix3D Runny 4.0
hello
thank you for your replies
i should make it more optimize,for example i should make grasses and flowers textures more optimize,but i need time to do this.
if you give me more result it's became better for example you can understand how is difference of your device average fps compare to v1.00
thank you again !
HTC EVO 3D, I used two different speeds: 384MHZ - 1.2GHZ & 384-1.5GHZ. Both came out around here.
Average: ~8.5XXXXFPS
Current: ~11.XXXXFPS
I really like the benchmark so far, even if it is 30MB ^_^
Phone: Galaxy s2
Rom: Oxygen 2.3.2
Kernel :Siyah 2.3
Setcpu:Ondemand 120
Average FPS: 26.92
Regards, and I agree with the previous comment, reminds me of S.T.A.L.K.E.R on the P.C
great aplication.....
Glacier(mytouch4g)
Oc to 1.7 on demonspeed v12
Miui 1.11.25
Someone multiupload? Please!
Sent from HydrOG3N MOD S2.
Technology Evolves, Android Evolves.
HydrOG3N is THE Revolution.
Downloading now
hello
do have any problem with: http://filesave.me/file/12429/3DM-Benchmark-apk.html ?
i will upload the benchmark to another host in next 7 hours (about 7 hours)
thank you
Yeah, can't download from phone.
Multiupload please.
Sent from HydrOG3N MOD S2.
Technology Evolves, Android Evolves.
HydrOG3N is THE Revolution.
Paradoxxx said:
Yeah, can't download from phone.
Multiupload please.
Sent from HydrOG3N MOD S2.
Technology Evolves, Android Evolves.
HydrOG3N is THE Revolution.
Click to expand...
Click to collapse
Use opera..

[APP][2.1+] Benchmark & Tuning 2.1

Hello XDA, my name is Christian and I just published a new app on the Android Market.
This app is a must have if you want to run a quick but precise benchmark on your phone, without wasting your battery's energy. The tested components will be your cpu, memory and input/output capabilities.
This app fully supports multi-core devices and gives you the possibility to choose between single-threaded or multi-threaded tests.
If you want, you can quickly set your cpu frequency and governor, instead of having to use other cpu app.
Submit your scores to our online database and compete with your friends! If you are offline you can also compare your score with stock devices's scores.
Enjoy and have a good score!
Get it on Google play or download it from HERE.
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Get it on Google play or download it from HERE.
Change log
Version 2.1
-Unlocked: Choose theme
-Unlocked: Run again button
-Unlocked: Detailed score types
-Unlocked: Sort by button
Version 2.07:
-Fixed FC's
Version 2.0:
-New design.
-Option to change the app theme (Full version).
-Benchmarks are made more accurate. (old scores are not shown anymore)
-System info: Battery stats, the system build prop and the kernel config.
-All app info's are filterable for a better readability.
-Offline scores storage (Full version).
-New stock scores: 22 devices benchmarked.
-Scores appear now with android version info.
-"time on state" re-designed. Now you can sort by time in frequency if you want.
-Android version appears now in the "Scores stats".
Version 1.83:
-Fixed network access.
Version 1.81:
-Some minor bug fixes.
-Changed network access a little bit.
Version 1.8:
-Migrated the scores database to a new web server. The old one was failing all the time.
Version 1.7:
-Added "Jump To" button in the scores.
Version 1.64:
-Added "Trial state" menu. Now you can see how much time your trial has remaining.
Version 1.63:
-Just fixed the link on the "Rate this app" button.
Version 1.62:
-Fixed the wrong IO score calculation. I'm deleting the old wrong scores.
Version 1.61:
- Changed the error message when fetching results from the internet. Our web server (free hosting) is facing some issues, I hope they fix it soon!
Version 1.6
Added refresh button in Scores.
Added result type "Device Browser". Now you can see the scores of all the other devices grouped by device name.
Added Online Stats menu, where you can see the most used devices, kernels and cpu frequencies.
Small fix on setting cpu frequency.
Version 1.51:
Improved tuning on multi-core devices
Version 1.5:
Added "Choose I/O scheduler" in Performance Tuning.
Added options menu entries: "Contact me","Faq","Rate this app"
Version 1.47:
Fixed the freeze/forced close when scrolling more than 1000 scores.
Version 1.45:
Some error prevention fixes.
Version 1.44:
Removed external storage access permission. It was there by mistake.
Version 1.42:
Increased scroll smoothness a little.
Version 1.41:
Fixed scroll bug.
Version 1.4:
Smoother scores scrolling.
Added optional "cpu frequency and kernel version" info with results submission.
Added "Your device - All results " score type.
Added "Your device - Users best results " score type.
nice work !
but i can't see the app screenshots
youweit said:
nice work !
but i can't see the app screenshots
Click to expand...
Click to collapse
Thank you
Do you mean here or on the Android Market?
cgollner said:
Thank you
Do you mean here or on the Android Market?
Click to expand...
Click to collapse
on the xda forum, now i can see it
Nice concept! Can't believe someone hasn't thought of this yet! Downloading now and will report back. Thanks for making this!
Sent from my Dread Ginger Revo using Tapatalk.
spc_hicks09 said:
Nice concept! Can't believe someone hasn't thought of this yet! Downloading now and will report back. Thanks for making this!
Sent from my Dread Ginger Revo using Tapatalk.
Click to expand...
Click to collapse
Thanks
Have a nice score!
Update for the app:
Version 1.4:
Smoother scores scrolling.
Added optional "cpu frequency and kernel version" info with results submission.
Added "Your device - All results " score type.
Added "Your device - Users best results " score type.
Grab it HERE
cgollner said:
Update for the app:
Version 1.4:
Smoother scores scrolling.
Added optional "cpu frequency and kernel version" info with results submission.
Added "Your device - All results " score type.
Added "Your device - Users best results " score type.
Grab it HERE
Click to expand...
Click to collapse
Awesome update, danke you
Its funny to see my kernels on the top, GG!
franciscofranco said:
Awesome update, danke you
Its funny to see my kernels on the top, GG!
Click to expand...
Click to collapse
doesn't suprise me
cgollner said:
doesn't suprise me
Click to expand...
Click to collapse
Can you please attach apk file???
mr.harsh said:
Can you please attach apk file???
Click to expand...
Click to collapse
Yes, I can. There it is
New update:
Removed external storage access permission. It was there by mistake.
how it's compared with quadrant ?
aquaphx said:
how it's compared with quadrant ?
Click to expand...
Click to collapse
Are you asking in terms of test types, score types?
What is the difference type you want to know?
New update:
Some error prevention fixes.
I tested many benchmarks and did not find good and exact variant.
Quadrant - lack of support, graphic glitches, very inaccurate i/o test
Linpack - useless (it counts PI... who needs to know this parameter?)
Benchmark - lack of support, project seems abandoned
AnTuTu - not bad, but inaccurate too
and others....
As you are developer of new benchmark, how do you plan prevent I/O cheating?
It is main problem in Quadrant. You can simply boost overall rating cause I/O parameter is abnormal.
How do you plan filter common and overclocked results in main db? Your list of stock devices contains 14 examples, but it is too few...
VERY Different scores
I tried the app and got two very different scores during my first and second run... first run got 7288 and second one got a substantially higher score, 11032.
I'm running stock rom so didn't tinker anything in between first and second one.
What to make of this?
Sidekick 4g sght839 4860 1.0 solo core none over clocked
Sent from my SGH-T839 using XDA App
Kool... gonna give it a go now on my lil Defy+
idea 4 u
i use many benchmark apps and see that all apps are 1 app with different names
add many feature for example :display benchmark , sd card benchmark , G-sensor benchmark , launcher app speed benchmark , apps speed benchmark ,.....
if a person that want bechmark sd card (r/w) and gpu , he must that install many apps
u create a app with many important feature and with new Graphical
be succeed

[PORT] Doom 3 Android

{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Great news they have it running on Android. check it out for yourself!!
Edit (27/8/2013) - It now available to download latest version (Release) on Google Play
https://play.google.com/store/apps/details?id=com.n0n3m4.DIII4A
Made by the developer of Return To Castle Wolfestien and QIII4A (Quake 3 port). I have attached a few version's below as not on market yet and hard to download from where it is hosted for free (4PDA), if need any info or bits to make it work please visit this original thread (Link below). Thanks!!
ORIGINAL DOOM3 RUSSIAN FORUM THREAD
Frequent radio transmissions through the player's communications device also add to the atmosphere, by broadcasting certain sounds and messages from non-player characters meant to unsettle the player. Early in the game, during and directly after the event that plunges the base into chaos, the player often hears the sounds of fighting, screaming and dying through their radio transmitter. The ambient sound is extended to the base itself through such things as hissing pipes, footsteps, and occasional jarringly loud noises from machinery or other sources. Often ambient sounds can be heard that resemble deep breathing, unexplained voices and demonic taunting from the game's antagonists.
Click to expand...
Click to collapse
Demo on a Note2 -
Instructions (Old version please see top of page for Google Store version)
Install​
Download version and unzip
Install Apk
Create a folder on your SD cards (diii4a) with a folder named (base) inside that.
Move your Doom 3 pak files (and any other files in your PC's base folder) inside (diii4a>base)
Move folder (gl2progs) contained in this zip to (diii4a>base)
Start the game and have fun!!
NOTE - If RC1 or RC2 don't work for you try the AIC build as that mite. You will also need the PC Doom3 game files to be updated to the newest version 1.3.1 ​Effect Settings​In the command line entry on application main page, add these lines on to (game.arm) for less/more lighting effects!! (SCREENSHOTS OFF/ON CLICK HERE)
Full Light Effects = game.arm+set r_nolight 0
No Light Effects = game.arm+set r_nolight 1
NOTE - Having this set on full will impact FPS and you will need a powerfull device for it to work ok on.
​
I want to try this but I don't have all of the PAK files. I'll see if I can run the Shareware version.
EDIT: I guess I need all of the PAK files, I only have demo00.pak as I don't own the PC Version. Maybe I did something wrong too though since it crashes right after opening, maybe others can help.
I have the game tucked away somewhere (never could get it to run worth a damn on any newer Windows OS) but will it actually run at a decent speed on our Plays?
BrianChase said:
I have the game tucked away somewhere (never could get it to run worth a damn on any newer Windows OS) but will it actually run at a decent speed on our Play's?
Click to expand...
Click to collapse
I assume after a good number of optimizations, yes it should. I'm not making this though. I can't try it because I don't own the game.
Wow that is cool! How does it run?
Sent from my R800i using xda app-developers app
Yeah... How much FPS you are actualy getting from that thing ?
I would do fine with steady 20fps :I
But this is so cool, I remember how amazing it felt to know that in 2007 a Nokia N95 could run Quake 3"@ 20-30 fps! And my pitty N81 could still run QUAKE and Quake 2 regardless the lack of 3D accelration.
Now we are getting DOOM3 for android phones. Hooefully they can port other games running IDtech 4 in the future too (quake 4, Quake wars)
I mean, the Quake 3 port (id3) never ran that well on the Play and the id4 engine is quite a large improvement. I wouldn't imagine it gets more than a solid 10fps but I'd love to hear otherwise!
BrianChase said:
I mean, the Quake 3 port (id3) never ran that well on the Play and the id4 engine is quite a large improvement. I wouldn't imagine it gets more than a solid 10fps but I'd love to hear otherwise!
Click to expand...
Click to collapse
But as far as I know, Kwaak3/Zeus Arena doesnt have 3D accelration (doesnt take advantage of the GPU). If this DOOM 3 port does, we can expect better performance/GFX ratio.
Hmm I sure hope the dev comes back to this.....the last rime anything was modified was 9/11
Sent from my R800x using xda app-developers app
Thewonderboy said:
But as far as I know, Kwaak3/Zeus Arena doesnt have 3D accelration (doesnt take advantage of the GPU). If this DOOM 3 port does, we can expect better performance/GFX ratio.
Click to expand...
Click to collapse
You may be right since I'm not 100% sure but if I recall correctly Kawaak3 was ported to Windows Mobile and saw much better performance on the Omnia devices since they were the first to my recollection to use dedicated GPU's capable of OpenGL. I believe that would mean Kawaak3 is 3d accelerated but since my memory that far back is a bit fuzzy and I can't find any reliable information online I'd love to hear some second opinions since this could make all the difference in the world if you are right.
BrianChase said:
You may be right since I'm not 100% sure but if I recall correctly Kawaak3 was ported to Windows Mobile and saw much better performance on the Omnia devices since they were the first to my recollection to use dedicated GPU's capable of OpenGL. I believe that would mean Kawaak3 is 3d accelerated but since my memory that far back is a bit fuzzy and I can't find any reliable information online I'd love to hear some second opinions since this could make all the difference in the world if you are right.
Click to expand...
Click to collapse
Well, to be more precise. GPU is being used but only in a way Q3 originaly utilized GPU's.
meaning that like many old PC games, unmodified IDtech 3 and Quake 3 are very CPU heavy.
Newer IDtech 3 enhanchments put alot of workload to GPU to reduce any bottlenecks. Asuming that Kwaak3/Zeus arena is just a direct HW port it shouldnt have any GPU stressing features.
IDtech4 already has these features there by default so basic porting and optimization should involve full support for GPU
To give some kind of insight to the difference between stock IDtech3 and modified version that uses GPU heavily: 200%-600% performance increase on PC's (2007 and up) is guarantide !
On Xplay I would expect atleast 50%-100% increase if one would enhance that Q3 port.
Im not an expert by any means, just sayan what I have heard and seen.
Sorry for the off- topic noob question but gives gpu- rendering better game performance?
Ahhh thanks for the info Wonderboy, makes perfect sense and I hadn't even considered it.
cyraxx84 said:
Sorry for the off- topic noob question but gives gpu- rendering better game performance?
Click to expand...
Click to collapse
Ofcourse, GPU's are being used for GFX rendering so heavily because they are more efficient in it than CPU's. This bases on their difference in structure and dedication.
-------------------------
Spoiler
CPU is one unit with one or multiple high clockspeed processors. GPU however has one "core" that is relativly slow (clockspeed wise) but it has also alot of "minions" which can share the workload better. Their structure is more appropriate for fast rendering since thats what they were desinged to do.
GPU core can concentrate to GFX rendering with its other essential workers which can do multiple rendering things at once while CPU can throw orders and make sure the game is running properly and everythings behaving like they should.
There is various other stuff in PC world that can ease these tasks, like tessalation unit. If GPU has tessalation unit it basicly enables developer to use low-poly models and then tessalate them to look maybe even better than hand crafted high-poly models. Since tess unit is only being used for tessalation (and displacement mapping I think ?) you should experience performance BOOST since now GPU has to deal with lower poly models while tess unit makes sure those models look better
Xperia Play has only CPU and GPU, nothing super fancy. Only thing I think is noteworthy about Xplay's hardware is the dedicated videomemory. This allows developers to leave more room in RAM department and put most of the models and textures into this dedicated memory.
And anybody who knows this stuff better is free to correct.
--------------------
I made a small test to try if kwaak3/zeus arena is CPU or GPU heavy, it was pretty simple.
I launched Zeus arena and a mod called "Hunt" where you fight againts multiple AI enemys. Their AI is enchanced compared to stock Quake 3.
I was having 40-60 FPS during start up and when going againts ONE enemy my FPS dipped to 4-22, After 3 more enemies appeared and I was shooting them with a chaingun my FPS literaly went to diashow and caused the game to crash
AI calculations are being made by CPU and the FPS drop was so extreme that I doubt GPU had anything going on for the game.
Lets just wait and see, I bet you that DOOM3 port will run decently, after all, integrating multithreading (dual, tripple and quad core) support into any Quake engine is really time consuming and not really worth it so developer has to concentrate into other ways to increase performance
Okay, I will shut up now
Blahhh, I guess I'm going to have to test it when I get a day off. Its a bit of a pain in the ass since I have to clear a good amount of my full SD space but its a pain in the ass in the name of science!
not sure if anybody else has this problem, but http://dante.mobi/ is nolonger reachable for me.
stevvie said:
not sure if anybody else has this problem, but http://dante.mobi/ is nolonger reachable for me.
Click to expand...
Click to collapse
yeah , same with me . i want to try it . it looks cool .
kurosaki99 said:
yeah , same with me . i want to try it . it looks cool .
Click to expand...
Click to collapse
try download it from this page.
http://www.htcmania.com/showthread.php?t=483097
SD data, download from turbobit as others call premium account links. regards
If Doom 3 actually works on the Xperia PLAY I am gonna piss my pants
does not work on my Acer A700.
I'm getting an error:
Missing data files. Looking for one of:
/storage/sdcard0/external_sd/doom3/base/pak000.pk4
...
...
I tried copying my base folder of the full version so my external SD in doom3 or internal sd or even in /sdcard/external_sd/doom3
nothing works.

[App][XDA Exclusive][XDA PORTAL] PUB GFX+ Tool: XDA- #1 Gfx Tool for PUBG Mobile

FEATURED ON XDA PORTAL
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Check it out: Review/Tips/Benchmark result of our tool
Download PUB GFX+ Tool from the official and trusted source only.
FEATURES OF THIS APP:
Basic Graphics Settings:
1080 Resolution: Change the resolution of the game.
HDR Game Graphic: Unlock the HDR graphics on low end devices.
Extreme FPS: Unlock the Extreme FPS level.
Style: Change graphics style setting.
Shadow:.Enable and disable shadow.
Shadow Quality: Select the shadow quality.
Shadow Resolution(Pixel): Change the size of shadow pixel.
4xMSAA: Enable and disable Anti Aliasing.
MSAA Level: Select the MSAA Level.
Anisotropy Level: Select the Anisotropic filtering(AF) level.
Miscellaneous Settings:
Graphics Rendering Level: Enhance the quality of graphics.
Detail Mode: Change the detail of graphics with different profiles.
Light Effects: Enable/disable light effects in game.
Save My Layout & Sensitivity Settings: Prevent resetting of game layout & sensitivity settings.
Advance Settings:
Zero Lag Mode + Battery Efficient: Optimized game configuration.
Graphic Profile: Now choose graphic according to RAM size.
Hardware-Accelerated Rendering: Enable support for VULKAN and OPENGL 3.1+.
GPU Optimization: Custom OpenGL shaders.
Memory Boost: Boost up the game performance.
Smart widget: One touch to launch game without opening PUB Gfx+ app again and again.
Screenshots
XDA Lab Link
Google Play: Free Version
Google Playlus Version
What is the different between this(PUB GFX Tool:XDA ) and other version(PUB GFX Tool Free & PUB GFX+ Tool) available on Google Play
This is a XDA Exclusive version on the occasion of reaching the #1 rank in Top Paid Tool(India, Indonesia) and Top 10 (25+ country) among various categories . It has all the features of Plus version(Paid). This version doesn't contains any ADS or any useless permission. We developed this version to give back somethings to this wonderful community. We created a separated thread for this version to avoid the confusion. Note: XDA version package name(inc.trilokia.pubgfxtool.free) is same as free version so please before installing this version, uninstall the previous version.
Important Announcement (12/03/2020)
Important Announcement (16/05/2019)
Important Announcement (15/05/2019)
Important Announcement (04/03/2019)
Important Announcement (29/01/2019)
No Ban 99% safe Thanks to Battleye .
PUBG uses Battleye Anti cheat system....
Most of the time, Battleye reports the suspicious user and then suitable action is taken on them according to the game developer policy.
Please note that core functionality of Battleye is dependent on the the kernel level API's of Windows(OS) and Client-Server network.
Some points to note:
1) Due to Battleye Windows kernel level API limitation, Game is not released on Linux(such as Ubuntu etc)... and this functionality is not available on Android OS.
2) Client-Server networking is used for checking abnormal behaviors like speed hacks, unlimited health etc.
Changing graphics is normal behavior. You can also change it from game...
3) Some innocent user is also getting ban for no reason because of Battleye. Even on reddit and discord some user report ban for no reason(Just "Google" it)
4) PUBG mobile policy (about ban for graphics tool) is not updated yet*(Open PUBG mobile 1) Click on settings icon and then Customer service 2) Read Penalties(Directory for rule violations) ) Update: 28th of August,2018)
5) Till now, We haven't receive any ban report from our user...
So on Android it is safe.[/SIZE]
DISCLAIMER: Trilokia Inc. do not deny or confirm that our graphics tools may lead to ban. We will not take responsibility of anything that might happen to your account such as account suspension or account ban.
Thanks​
Great app. Every thing works fine except the resolution is too small...
crankiro97 said:
Great app. Every thing works fine except the resolution is too small...
Click to expand...
Click to collapse
You might be using the WQHD resolution which is recommended for Tablets. We requested you to use FHD or HD+ resolution on android phones btw thanks for the feedback
Wow ! Thanks a lot development team , I hope this improves the gameplay on my Galaxy S6 . :fingers-crossed:
The app works flawlessly, but as Crankiro previously said, I think there's a bug with the resolution choice because I initially set it to FHD and the HUD has clearly shrank. Then I tried to set it to HD and it came back to regular size.
Lastly, I think it would be really cool (if possible) to add a FPS tracker
Just bought it before even try lol
---------- Post added at 12:07 AM ---------- Previous post was at 12:06 AM ----------
vee_ said:
The app works flawlessly, but as Crankiro previously said, I think there's a bug with the resolution choice because I initially set it to FHD and the HUD has clearly shrank. Then I tried to set it to HD and it came back to regular size.
Lastly, I think it would be really cool (if possible) to add a FPS tracker
Click to expand...
Click to collapse
Yes i just want real time fps meter built in
Cant download
Its shows this message... Sorry, your IP address has already been used to register an account today. Please try again later.
Is it necessary to be rooted to use this?
Tahir Baig said:
Is it necessary to be rooted to use this?
Click to expand...
Click to collapse
nope
Unable to install app. It says "App not installed" when I try to install apk downloaded from your xda lab page.
This app changed my display ppi how to restore back to normal
thanks, works in my redmi note 4 3 gb ram, tried hd, its says 4-5 gb of ram needed but my phone still able to run it smoothly. thanks.
App works great. The key to getting the perfect display settings is to either tweak all the settings yourself, keeping in mind that one doesn't try pushing the device too hard, or use the "zero lag + battery efficiency" option.
I am using LG G6 H870DS on Oreo, and I can testify that, HD+ resolution could be the perfect balancing point between the highest possible graphics, details, etc, and constant stable 25-35 fps.
However, the game will stutter ever so slightly when a bunch of players spawn, especially during the starting and jumping off the plane.
Great app!
Thank you so much!
Cheers!
Apcoolboy said:
Unable to install app. It says "App not installed" when I try to install apk downloaded from your xda lab page.
Click to expand...
Click to collapse
Please uninstall the previous version and try again
xdamohan said:
This app changed my display ppi how to restore back to normal
Click to expand...
Click to collapse
Sorry but this app only modifies the PUBG resolution.. So, Kindly lower the resolution(Recommended resolution is HD+ ) from app.
Abhinandan Trilokia said:
Please uninstall the previous version and try again
Click to expand...
Click to collapse
I don't have any previous version installed
---------- Post added at 01:29 PM ---------- Previous post was at 12:39 PM ----------
Abhinandan Trilokia said:
Please uninstall the previous version and try again
Click to expand...
Click to collapse
I don't have any previous version installed
Chek this out
:laugh:
HD+ res.
ZeroLag+Battrey eff.
profile: Balanced MAX FPS
OpenGL3.1+
opengl profileefault
Pretty smooth and cap out 40FPS from this setting on my Oneplus 5T. good stuff, thanks op.
edit: one issue though, the "center aim dot color" reset to white color everytime restart the game, any hot fix?
Graphically doesn't change anything, only resolution. If you select HDR graphics, actually it won't apply anything. It even looks worse than HD, which is default on my phone, deletes shadows, even though I set them to max...that's why you get 40 FPS...
I need some proof, because I believe that all what the app does is set graphics to medium with no shadows...
Ps: Galaxy S8+
Example for HDR graphics: you can see the trees when on the plane...
On my 5T, I tried using the 1080p resolution, but ui shrinks. This might be that the 1080p was for 16:9, but mine is 18:9.

[DISCUSSION] Android 10 update review. Should we be quick to update?

Several of us have gotten the Android Q/10 update on our devices.
A quick review would be greatly appreciated from the ones on Android 10.
Please kindly touch on these topics
1. Battery, Screen on Time and Standby.
2. Performance (Launch speed, Ram management, general smoothness of scrolling on menus etc)
3. Camera
4. Any new features. Or redacted features eg. The Screen recorder has disappeared.
5. Benchmarks. Did Samsung sneakily throttle the SOC even more or does it have improved perfomance?
6. Do Goodlock plugins still work? What about the other plugins (Game performance plugins etc)
PS
Miscellaneous
The A20 was never the fastest phone of its price in my opinion. It struggles in some scenarios that cheaper phones wouldn't. I would like to know if this behaviour has changed on Android 10.
eg
1. The share function. It normally takes several seconds to come up. How is it on Android 10?
2. Going to recent apps from a landscape app/game? It usually lags and takes several seconds to figure out what orientation it should be. Did they fix this?
3. Does the Settings app and several other system apps take forever to launch when you compare the launch speeds to similarly priced or even cheaper phones?
4.What about the scrolling experience in between menus? Is it still a laggy mess? The "apps" section especially on the Settings app runs at 2 frames per second! And the device care section too.
5. Auto rotation. It was never instant. It is always a laggy mess on my A20. Go to youtube while your auto rotation is turned on. Turn your phone to Landscape. Does it go to Full screen immediately or does it lag and stutter then do it like on Android 9?
6. OpenGL is crap on Android 9. Is it better on 10? What about Vulkan?
7. What about game load times? I am usually the last to load into game arenas on my A20. Be it Mobile Legends, the newly released Area F2, Call Of Duty mobile, Arena of Valor etc. I am always the last, several seconds after everybody has. Have they fixed this?
Thanks y'all
Happy reviewing
It will really help.
@physwizz Here is your cue.
Roydpeter said:
@physwizz Here is your cue.
Click to expand...
Click to collapse
Good thread,
feedback soon:
Firstly the upgrade has enabled me to backup and restore. I lost this ability when I can upgrade to pie U4. This is well worth the effort of upgrading.
Secondly, I can now run Ultimate Q and an overclocked kernel from Minh.
I'm currently running stock Q with Minh kernel.
To do a proper review you would need to have 2 phones side by side: one running stock pie and the other with stock Q.
I'll go back to stock kernel and do my best to strain my 65 year old brain to remember what stock pie was like.
I can also run some benchmarks.
for me i get the official android Q flashing it with odin and i notice the following:
#the battery draining so fast.
#the performance is good but its cause battery draining.
#the camera in android Pie have much options. in pro mod.and the colors much real in Q.
#some new option in sharing and one handmod keyboard and alarm. sounds..the screen recording can be add as it in pie.iam using the same apps in Q and its works.screen show battery will charging.
#the performance is better but its laggy some time and the battery draining fast... i have made some tweaks in vendor build.prop file and still testing..till now i have a good performance and good battery life after many test.but still testing more.i created a topic for stock pie rom in the same tweaks from here
https://forum.xda-developers.com/ga...ance-build-prop-v1-0-stock-rom-t4073303/page2
- Overall feel it's the same
- New gesture navigation is good
- No screen recording is definitely bad since nice shot is not working anymore
- the privacy features are a plus
- the ui is overall more consistent
- stock apps are mostly the same with a few minor tweaks here and there
- the fingerprint sensor is faster
- i can't say anything about gaming performance since i don't play any graphic intensive game
- battery is still kind of the same
I am currently using a205f with stock q
Stock debloated Rom
Minhker kernel
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Stock
View attachment 5008095
Stock
Debloated + Minh
View attachment 5008149
i notice that fast charging is slower in Q than Pie
Can you give me Minh Kernel link?
Soul_broker_1441 said:
Can you give me Minh Kernel link?
Click to expand...
Click to collapse
https://forum.xda-developers.com/showpost.php?p=82374863&postcount=4
my mom is still on stock as she still has the phone on warranty. the main reason i would look to upgrade her is because the call recording seems to be slightly more open on Q, so is q atleast better on stock?

Categories

Resources