[GAME][4.0+]Ad Destroyer- close fake & real ads to get points! - Android Apps and Games

Hey everyone!
Ad Destroyer is my first game and I'm trying to promote the **** out of it. I'd like your honest feedback so I could take your thoughts into consideration when doing the first update. I have a lot of ideas in store too so stay up to date!
Let's get to it. Ad Destroyer is a reaction-based game where you need to close fake and real ads to get points. Nothing too big or difficult, the main goal is to top your high score (your friends' too!). We designed the ads in a funny and sarcastic way so pay attention to those, too. We also plan to start using ads that the users send us so anyone could advertise whatever they want for free (at least in the beginning).
The game has 4 different modes:
• Time mode, where you have to close as many ads in a minute as possible (consecutive hits give you time boosters)
• Real ad mode. This is the probably the most interesting part of the game, because real ads are added to the mix.
• Multiplayer. Challenge a friend or a stranger!
• Endurance mode. This mode is unlockable through sharing the game in facebook, twitter etc.
DOWNLOAD https://play.google.com/store/apps/details?id=eetu.mwe.addestroyer
So please leave honest comments. If you want to stay up to date with what we have in store, like us on FB https://www.facebook.com/Ad-Destroyer-361173110739022/

Related

[Free Game] GraviDrop Android

There's an awesome new game, that no one seems to know about, so I thought I'd share it here. I found it when it was made for Mac/PC, and it still is, but it got kind of popular there and I checked it out and have been addicted ever since. They just ported to Android a few weeks ago, thought I'd share it with everyone.
Best part of all of this, everything they have released so far has been 100% completely free, and ad free, which I find rare in any App development company.
"Up? Down? Left? Right? GraviDrop allows you to be the master of gravity.
The viral Mac/PC sensation, GraviDrop, is now available on Androids everywhere.
The game consists of ten levels, allowing users to have a lengthy playing experience, while still being able to push out a high score within the time it takes to say, "I love this game!"
Although, the most talked about feature is without a doubt Free Play mode. Where you can use five special modes of gravity to manipulate balls into creating awesome patterns, shapes, and designs.
Just try to beat out the high scores, we dare you.
Free for a limited time and with no ads! Distributed by @Inertiactive."
Download the game by searching GraviDrop on the market (sorry I'm not allowed to post links because I am a new user)
You can see a video of the game on their on their homepage at gravidrop dot com
(sorry again, I'm not allowed to post links because I am a new user)
Thanks!!!

[Game][2.1+] Kicktrade Euro Cup 2012 Edition (beta)

What it is: Kicktrade is a free virtual multiplayer stock market, where you take on the role of an investor who buys and sells shares of the football teams currently participating in the Euro Cup event. Imagine the teams being like the companies on a real market and you compete against other players trying to make the most virtual money out of their development during the competition. Think of it like betting, but in a different way... although be aware that you neither pay or win any real money!
What's the idea behind it: The game is targeted to be casual with simple user interaction (you should be able to start playing immediately even without registering anywhere) but developing a high addiction factor, which can lead to micro management and wanting to understand the mechanics behind the system - but this is not required to play. The development of the prices should in the end reflect the expectations of the players in their teams and their real performance during the matches.
How the market works: The "companies" that you can trade start into the market with a price reflecting their FIFA ranking. You can take their development on the market or the matches into account to make a decision to buy and sell their stock. There is a bank that constantly buys and sells shares from and to you. The prices to buy and sell start above their current value to buy and below their current value to sell. However, those bank offers are adjusted in periods, so you will have to make a decision to buy or sell before someone else does - but also not too quickly because you then might waste money. Once a transaction has been made, the price of the company is adjusted to the transaction price (taking the trade volume into account) and the new buy and sell prices are calculated (and the cycle begins again).
Installation: I attached the game to this post (as the forum does not allow me to post any links yet). Since you are all privacy aware: You will have to accept 3 permissions to be able to play the game:
INTERNET : obviously to connect to the game server to fetch game data and send your actions.
WRITE_EXTERNAL_STORAGE : to store cache data on your SD card. For example the icons of the teams in the market. All data can be wiped in the preference menu.
READ_PHONE_STATE : to read the IMEI of your phone for authentication with the game server. No other information will be taken from your phone. This is required to prevent players from creating multiple accounts.
The development: This project has been implemented by one person alone (me) during free time as a learning project and is still in a testing phase. It is to my knowledge now bug free so I decided to enter the phase where more testers create more dynamics. This will allow me to tweak the game mechanics under more realistic circumstances. It is my first Android project, so any suggestions or comments are very welcome! (For example, if the required permissions prevent you from considering installing it and why)
The future of Kicktrade: The idea is to make more versions of the game to run during the longer running competition of several leagues in different countries. The Euro Cup is a perfect testing ground before release on leagues as it is a lot shorter with matches nearly every day. Until the end of the event I would like to have perfected the game mechanics and only afterwards I would like improve the UI and the code.
Keep up to date: You can follow the news on twitter @kicktradegame as well as on Facebook, or you can google for 'kicktrade' to find my blog called NeoZenCortexis among the first results. When there is a new version of the client available, you will see an update button on the main menu of the game. It is not always required to update but highly recommended (if you see an access denied message it could mean you should consider updating). At some point in the future, the game will also be uploaded to Google Play and get its own website but my free time is limited at the moment, so I will take it step by step.
How can you help: Most importantly, try the game yourself and/or invite your friends to play. I especially require feedback on the game mechanics at this stage of development and this requires a more dynamic market - although any other suggestion or comment is very appreciated as well. I have tested the game so far on Samsung Galaxy S, Galaxy S II, Google Nexus and a couple of HTC devices but none of them has hardware keyboards, so I expect some trouble there. Feel free to comment if you encounter any strange behavior with those. Also other than hi-res displays have not been tested.
Thanks: I would like thank all the people at XDA Developers and StackOverflow for the many hints I researched while learning how to work with android phones and ultimately even make my own app! Keep it up!!
I would be very happy if you help me test my game! For any questions or suggestions, contact me on twitter @kicktradegame, facebook or my blog (search for 'kicktrade'). Thank you very much in advance!!
Nice. .Vl try it out. ..
<3 I love football <3
Cool! Let me know if you need any help or advice... I really appreciate all feedback and I hope you enjoy!!
I had to slow down price development during the night (CET) until we have some more players from outside of europe... otherwise some of the teams dropped too far.
Sent from my GT-I9100 using XDA
Kicktrade v0.25 released
Let's experiment a little. There was one thing in the game mechanics I was not very happy with: If you buy a share that not many people hold and nobody else is going to buy, your profit should be very small. But if your trade starts a trend on the market - let's say you buy and several other investors follow your example, you should get the best prices in average. Same thing with selling: if a lot of people hold a stock and you are the first to sell, you should get better prices than those who decide to sell last. I hope to bring more fluctuation on the market and make your decision depending on the trend you expect to see in the future. Of course this will most likely work best with more players, but let's give it a try now anyway, shall we?
One side effect of this will also be that teams which already went out of the competition and not many people are likely to be interested in are a great risk to buy, because the sell price will only increase if players follow your example. Otherwise the price might even go down, as the buy price is considerably lower now.
Further modifications in this version:
Fixed a bug: when you sell your complete depot of a share, you were still counted as an investor. This will be adjusted with the next trade on each team (only then, because those numbers are only calculated when trading).
Number of investors are now displayed (this information is important to you so you can make a decision with the changes above)
Switched position of the tabs "Depot" and "History", which increased performance (the history loads slower than the depot because it contains more entries and will now only be pre-loaded once you switch one tab to the depot).
The history now shows the last 100 trade entries when entering the tab. You can load more (if available) by scrolling all the way down.
The history graph shows the same amount of items that are in the list. Which means it will show up to 100 past trades now (before it was 20). If you scroll down the list of items before and more items are loaded, the graph will display them as well.
Performance has been increased on all list views.
Please comment on the changes, no matter if you feel they make the game better, worse or not very different at all... Thanks and let's see how the market develops now with so many teams out of the competition.

[GAME][2.3.3.]Ninja: Clash of Shadows

We first game studio from Chechnya "Bearded Games" and we present our game "Ninja: Clash of Shadows". This is free hardcore runner game featuring unique mechanics.
Please, support us with repost.
https://play.google.com/store/apps/details?id=ninje.beardedgames.ninja
Hearing from you feedbacks.
Make friends with us on the social networks, we are happy.
Facebook - https://www.facebook.com/groups/beardedgames/
Вконтакте - http://vk.com/beardedgames
Site - http://beardedgames.ru/
Cool idea, you might want to add auto rotate. I don't like getting an ad before i get to play once. Took me a bit to realize what the colors mean, maybe some english feedback when you die. Also how about coins and powerups?
ClipwireGames said:
Cool idea, you might want to add auto rotate. I don't like getting an ad before i get to play once. Took me a bit to realize what the colors mean, maybe some english feedback when you die. Also how about coins and powerups?
Click to expand...
Click to collapse
Yes. We plan to add coins and powerups

[GAME][3.2+] Deductis

A play store search of "deductis" should work. I understand the 10 post limit before you can post outside links, but it might have the unintended side effect of new users posting 10 messages randomly just so they can post a link. I will NOT do that.
Deductis is basically a puzzle game that tests your memory and your deductive ability. Shut the valves off and stop all the leaks. But can you do it without going over par?
We strove to start easy and to gradually increase the difficulty, but only you can judge on whether or not we were successful at that. It's free to download and if you're really addicted to this kind of game play, you have the option to support us by buying some hints. (Hints are awarded along the way as well).
Either way there are some interstitial ads that will pop up every now and then, hopefully not too annoyingly often. (Again, you're the judge on that one. I'd appreciate feedback on that...)
Thanks to all for the opportunity of free promotion. Much appreciated.

[GAME][4.1+][BETA] Beta Testers Needed: Money Clicker – Business Simulator+Idle Game

Hello everyone,
I am glad to be able to present you a game I created. It's called Money Clicker. As you can imagine, this game is an idle clicker. But before you say: "Just one more of many boring idle clicker games", I want to show you what Money Clicker makes different than the competitive apps. In Money Clicker you can not only click until you finger hurts - no you can purchase world-famous skyscrapers, buy company stocks in the virtual stock exchange, and even start your own business with thousands of employees! Additionally, the game is tightly integrated with Google Play Games, so you can earn achievements, climb leader-boards and compare with your friends. And the best: Money Clicker is completely free and doesn't contain ads.
It started as a small app on a January afternoon but turned soon into a much bigger project. Please notice that this game is still in Beta and may contain some bugs. I would really appreciate if you could test the app and give me feedback (perhaps in this thread or per Google Play Store feedback).
Interested?
Unfortunately I am not permitted to post links so if you want to try it please go to the Google Play Store and search for "Money Clicker" and select the app from "Illumination Apps".
If you have any questions don't hesitate to ask me.
~Jonathan (Developer of Money Clicker)
Awesome. Sounds great. I'll give it a go.
Would it be possible to get changelogs of updates to see what's changing from patch to patch?
Love
I'm a beta tester and I'm currently obsessed. I would like to eventually be able to have more strategy involved in some areas, but I'm just craving a deeper real time turn over. Long term stocks and day trading. I like the randomization and variables. All ready more categories to explore than most and different incomes to acquire. Keep up the great work!
suggestions and maybe a bug
I have a few things to say, first of all: Great game, great idea, it's really fun.
I'd like to know more how things really work, for example when I upgrade the research facilities of my business what will this do? will I have a lower cost? will I be able to sell my goods at higher prices? What about using money to spend in research? What's going to happen???
Also I'd like to report a bug: I upgraded the factory this morning by 1 level and it was already at maximum level, the hint said "you should hire more workers in order to get your goods out in the world fastest" or something like that, the problem is that the minimum amount of employees I could hire was 12.000, thus I was -30.000.000 in the account balance and after a few minutes the game said "your business failed, you sold everything except the REIT to repay your debts" ....
Anyway it's really a good game,
Thanks
Wow, now 500k+ downloads.
I'd like my game to be so successful too.

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