I am new to these forums, usually I am a car enthusiast and student, with a minor in gaming and consuming copious amounts of alcohol.
I was curious as to what you all do for a living? The amount of intricate knowledge on these boards is absolutely astonishing, and I can't help but think you are all high level computer programmers, hackers, or developers. No offense to any of those categories.
So, what is it that you do when you aren't here? Clearly you have excelled in the areas of taking, breaking, and improving upon already amazing technology, so what is it that you chose to do with your lives outside of this? I don't think the answers will surprise me, but then again, I'm absolutely sure they will.
SHOOT!
(on a personal note): I am a server at a mid-scale high volume restaurant trying to make ends meat (get it?) while attending business school for a business management degree, after falling short on a game design degree due to lack of interest.
We have a thread for this discussion in the Off-Topic forum.
Thread closed
Related
I posted this in the nexus one apps topic but it should probably go here
V 1.0 of the Zombie Survival Handbook is now out, and I would love feedback. If you don't want to spend the 0.99, I would still appreciate thoughts as to what type of things you would want in this sort of app.
Current items that aren't found in normal zed apps:
Excerpts from the army survival guide for survival on the go in a variety of climates
Cultural overview of zeds myths from different parts of the world
Historical overview of how our modern zombie was shaped over the last 100 years
One of the suggestions was a review of modern zed literature + movies, and here are some of my favorites at least that you may not have seen
The original REC (quarantine)- was amazing.
FIDO was very well done.
Dance of the dead was low budget but fun to watch.
and I've heard good things about ' Dead Set' but haven't seen it yet- 6 episode 'what if' in which the big brother house is assaulted by zombies. (They're cut off from the world so don't realize z-day is here)
Well, seeing as we haven't had any zombie attacks yet, I have no real input...
I will test it though, could be a good read just in case.
A barcode to scan in OP would be nice.
Anyway, trying it out
I thought dead set was pretty good, not my favorite, but certainly better then a lot of the other zombie movies that are around.
If there some sort of guarantee?? If I spend 99 cents and end up being a Zed I'm going to want my $$ back or the equivalent in brains depending on how Im feeling.
With the android market you always have 24 hours to cancel after your *first* purchase for a full refund.
If it's longer than that and you feel like I truly put out crap, I'll do whatever I can to help you. I suggest going with the 24 hour route since I feel at the very least I am responsive.
Any relation to the book The Zombie Survial Guide by Max Brooks? If so, I'd gladly give up my $0.99
The only relation is in the general theme.
Brooks did a good job but created a backstory for his type of zombie with the fictional Solanum virus. It also assumes the role of a world which has already had outbreaks particular to his class of zombie.
This app goes with a more generalized focus on survival, also using portion of the army survival guide for wilderness survival for its 'on the run' section. I.E.- Finding food in a desert environment, or avoiding heat casualties / frostbite related injuries in a desert/arctic environment respectively.
The cultural overview is something I'm always looking out for, zombie like creatures and references throughout history. I've received some feedback but would love it if more people emailed with little tidbits
Now pollution has been getting more and more serious, massive industry mining destroyed the natural rule,the mineral development cause future resources to be getting fewer and fewer. I will deeply love the environmental protection enterprise。
Just a quick note to introduce myself as a newbie to the forum and I look forward to receiving/offering help to fellow forum members.
Kind Regards
Hey there, I don't know if this kind of post is allowed in the forum (I read the rules and couldn't discern if it was or not), also I'm new here so I thought I'd make my first post worthwhile.
I'm a senior in high school and one of our graduation requirements is to create a senior project detailing something that could potentially benefit the community.
I had this idea while driving in the car with a friend; sitting in the passenger seat. We were stopped at a stop light and there were cars parked on the road. My friend couldn't see an oncoming car because his vision was impaired by the parked cars, and proceeded to pull away from the stop sign before I immediately alerted him of an oncoming car and we abruptly stopped.
This experience gave me an idea: Regarding Google Glass, what if I could find/hire a developer to create an app that utilized the sensors in Glass to track the speed of oncoming cars, and then relaying that information to a panel on the drivers dashboard; green would mean there are no oncoming objects being tracked, yellow means oncoming objects may be present, but far enough away that it would be safe to proceed with caution, and finally red would mean that oncoming traffic is present and the driver should wait until it is clear to proceed. Obviously there would be limitations to the app; it may be prone to system crashes, and may not accurately track all the cars if insufficient lighting is present, but nonetheless I think it would be a helpful app. Maybe title it "DriverBuddy" or something catchy like that.
If this is totally the wrong forum I understand and you're free to remove the post, but if it is, I'd definitely appreciate help being pointed in the right direction/hear any tips or opinions.
Thanks a ton for reading and I hope to be here for a while!
Bump
Sent from my LG-LS970 using xda app-developers app
I recently finished my Advanced Diploma in Computer Studies and was considering finishing my BSc in Business Computing from London Metropolitan University which will only take 9 months to do, its a low rank Uni and really has little in the way of programming. Its a lot more focused on business part of IT with the exception of a topic on Advanced Database Design and Development using Oracle. That and it has a course on Ecommerce using C# which is most likely rather easy I assume. Cause its not a programming degree.
But someone told me you cannot reach anywhere without the knowledge of Mathematics and Algorithms Analysis and Design etc of a Computer Science degree, he said programming is all about mathematics otherwise you will never know why your code don't work.
Well I cannot just afford to start a CS degree just like that and to do so I first need to pass A Levels mathematics both Pure Math and Applied math for CAPE A levels. Then I can apply to get into University of the West Indies to study Computer Science.
This is what the average Programming Job looks like locally
http://www.caribbeanjobs.com/Programmer-Job-62566.aspx
I would also like to do Freelance work online and use Joomla to build custom websites for classifieds, build templates and a host of other programming stuff like build mobile Apps and build ASP .NET sites and connect them to databases etc.
I was wondering how far I could reach if I self study programming on my own. Also one last thing I am considering self studying A levels Maths and just paying a small fee to sit the exam. I am 30 years old so yeah my choices are a bit limited.
Is it worth it to do programming without the knowledge of Mathematics? well I know up till O levels high school maths anyways. But not A levels or anything like that.
Games nowadays are not products, they are services. This applies to the gaming industry overall but it is particularly evident in mobile games for the following reasons:
Discoverability. This is one of the biggest if not the biggest problem for mobile games. There are just too many of them and to get a game to a place where it markets itself, e.g. top of the free games chart, is close to impossible.
Risk. It is a lot quicker and cheaper to update a game than to develop and release a new one. If you are risk adverse, updating a good game is the preferable choice over releasing a new one with unknown performance.
Audience. This is closely tied with discoverability. If you have a large audience, you probably have a good game. If you do have a good game, your audience will generate more audience through virality without the hurdles of discoverability. If you release multiple games, thus fragmenting your audience you’ll have to put more effort in maintaining your audience in each game and not maintaining your audience means less virality. A case can be made that more games may “spread the risk” but I’d challenge that with the portfolio of the largest mobile companies that often have less than a handful of games that they are updating and rarely launch a sequel.
I know it’s fun to create new titles and sequels to games you like. To be honest there’s nothing wrong with that, I’ve done it quiet a bit some years ago. However if you want to think of it business wise, you really need to get your head around the problems and opportunities of your games in the market they are at.
One last point is that I’d like to make is that updating allows for cycles of improvement. You put out your minimum viable product, analyse its performance and improve it or let it go. That’s a completely different mindset from old-school game development, which I love! but it’s a lot less commercially viable.