Echo on Speaker/Headset - ONE Q&A, Help & Troubleshooting

Hey everyone,
I'm having issues with echoing on both speaker/headset modes. I've tested it by calling my house phone from my personal phone, while spacing them across the house.
The results I found was that the echo is heard on both sides, but it is much more apparent listening from the house phone. Having the case on doesn't seem to affect it.
I tried using different applications, but it didn't make a difference. The ones I tried were Freetone and Hangouts; both had the problem.
I'm currently on the latest night build from SultanXDA.
Does anyone have ideas on what could be happening and how to fix it? I searched both google and XDA. I tried changing the audio platform / mixerpaths xml, but
altering the audio platform xml did not do anything and I could not find a mixerpaths xml what was for Android 5.1.1.. It'd be nice if someone could shine a light upon
the problem. Thanks.

Related

Unbearable background noise

I get complains almost daily that the background noise is overpowering when I'm on the phone. I basically can't be on the phone anywhere where there is any activity or it sounds so loud people ask me to call them back. I've tried a couple of different AudioPara3s but none have corrected my issue. I'm currently using RRE but had the same problem with RomeOS. Does anyone happen to know what I can do about this? If it is a setting I can change in AudioPara3, does anyone know which field(s) I should mess with?
Thanks.
white_devil said:
I get complains almost daily that the background noise is overpowering when I'm on the phone. I basically can't be on the phone anywhere where there is any activity or it sounds so loud people ask me to call them back. I've tried a couple of different AudioPara3s but none have corrected my issue. I'm currently using RRE but had the same problem with RomeOS. Does anyone happen to know what I can do about this? If it is a setting I can change in AudioPara3, does anyone know which field(s) I should mess with?
Thanks.
Click to expand...
Click to collapse
Have you got "Microphone AGC" turned on? That's a technology that automatically screws up the volume of your voice when talking softly. It's nice when inside, but outside it also boosts background noise, like wind and traffic. Try turning it off, when in loud environments.
Hope this helps.
Rahza
Thanks for the tip. I checked Microphone AGC but it was off. I'm wondering if I just have a bad phone, since the problem is so bad I'm sure there would be a lot of other people complaining if it were common.
Bump in case someone knows something I can try with AudioPara3
Hi there,
I have the exact same problem...
It doesn't matter if i am inside or outside, the person in the other end hear backround noise over my voice... It is absolutely impossible to talk...
One person i talk to alot says my voice sounds almost distorted, like some gain or amplification is to high.
I would really like to know if someone has a solution to this issue?!
AGC is turned off..
Best regards
Andreas
Same issues here. Using the same phone, I have the problem when I'm running the Energy 6.5 Rom's, but not with the Energy 6.1 Rom's. Been searching and I'm stumped.
I did notice that the proram TouchPro Tweak has an Audio Boost that can only be set to "Medium" or "High". The program is written into most Rom's though so deleting it won't help.
Any thoughts?
Any help here would be very much appreciated, I've found nothing after many more hours of searching.
Are you guys sure you are using the correct rlphone.dll to match your radio?
It could be screwing with your "radio" functioning.
Yep, I did reflash my raido and reinstall my rilphone cab to make certain. The reply is still much appreciated!
Okay, I've had a bit of success.
- Microphone AGC - Enabled
- Used Total Commander and went to -> \plugins\registry\HKCU\Software\HTC\SOFTAGCData
- Max Level Gain : Changed Decimal Value from 10 -> 1
Background noise gone, but my voice is still very muffled.
If it wouldn't be too much of a bother, would someone running a 6.1 Rom be able to post up their values from all the registries under "SOFTAGCData"?
I would be very thankful.
*** SOLVED ***
Flashed back to a stock AT&T Rom and extracted all of the Audio files that may of been the cause.
Reflashed one of the Rom's that was giving me the issue, called the wife, problem still existed.
Dropped the AT&T Rom files in, placed a call, and Viola! Problem Solved!
Just extract these into the Windows dir (At your own risk, but they're just AT&T Stock files) -> Clicky

[Q] Accessing call stream - How to? / Is it possible?

Hi all,
The effect I'm looking for:
While an open phone call, I'd like to be able to play sounds into the call stream so that (similiarly to the in-call DTMF tones) the sounds would be heard by the other party.
My questions:
1) Is this possible without modifying phone.apk (or what ever system .apk needed to gain access to the call stream)? Does it help if the device is rooted?
2) If not, is it at all possible? What would it take to achieve such an effect?
Any help would be much appreciated.
Need a solution too, looking into reflection.
This is rather old but I was wondering if there's any news? I searched for anything related to call, stream, DTMF etc. in XDA and everywhere else I could think of.
So far I found nothing. Is there really no way to send tones up the call stream?
I'm looking into the source code to see whether I can use some reflection, even just to see if it works. The best bet seems like CallManager..
It has 'SendDtmf' and 'StartDtmf' that automatically goes to the active call, gets the active phone from it and shoots up the tones.
HOWEVER I got stuck. Both methods keep returning false. Digging into it you see that both methods check whether there are any active calls before sending anything. So I tested it myself and here lies the issue - 'HasActiveFGCalls' (and HasActiveBgCalls too) returns false no matter what.
In fact, getting the full call list (getForegroundCalls) always gives me an empty list.
I tested it on my phone (SGS, CM7) and on the emulator on several versions. Same results - always no active calls regardless of whether the phone is in a call or not.
I'm at a loss here. Seems like this is as far as I can go with my knowledge at the moment.
So... anyone has any clue regarding this?

[Q] Connection notification sound ogg mp3

I am trying to figure out how to stop the audio notification that is played when my samsung intercept connects to the network. I work in a heavily shielded building which can cause my phone to lose connectivity several times per hour.
I have searched everything I can think of (forums, google, etc) and I have not found a solution.
My first thought was to simply replace the media file. As far as I can tell this notification does not use a standard media file (ogg, mp3).
Most media files are located here:
system\media\audio
I searched for (then played) every media file on the device and was not able to find it.
Does anyone know how to turn this sound off. Note, you cannot access this setting through standard menus.
I have seen many similar posts for other devices and no solutions.
I know a little c#. Can someone point me in the right direction about how to identify and/or resolve this?
daveg01 said:
I am trying to figure out how to stop the audio notification that is played when my samsung intercept connects to the network. I work in a heavily shielded building which can cause my phone to lose connectivity several times per hour.
I have searched everything I can think of (forums, google, etc) and I have not found a solution.
My first thought was to simply replace the media file. As far as I can tell this notification does not use a standard media file (ogg, mp3).
Most media files are located here:
system\media\audio
I searched for (then played) every media file on the device and was not able to find it.
Does anyone know how to turn this sound off. Note, you cannot access this setting through standard menus.
I have seen many similar posts for other devices and no solutions.
I know a little c#. Can someone point me in the right direction about how to identify and/or resolve this?
Click to expand...
Click to collapse
Is ur phone rooted?
Hit THANKS if I helped
Sent from my Blade using xda premium

Samsung galaxy s8 plus audio problem during videocalls

Hello!
I have a major issue during videocalls using google duo, skype where if there are any background noise around me, i can't hear the person i am talking to. The audio cuts off. It has to be silent around me in order for me to hear the person i am talking to. Is there any fix to this problem? I have already reset the phone but the problem is still there.
mic (over) sensitivity? perhaps some will stop by and know the file and file entry to edit.
any of this type setting elsewhere (Settings, the app itself, and sound modification yo have installed, eg Viper, etc... that you can check/get to?
I have no sound modification installed. I checked the settings but there seems to be no part adressing this issue. The same problem happens when i use different apps like skype, google duo and signal. Could it be a hardware problem? The microphone works fine when i record a video or recording audio.
Maybe.
Rooted? If so, and you've done a full, clean install, and sure that the install is working ok, maybe try another custom ROM.
Normal calls work, as I get you it's (just) video calls? Another possibility, I'd consider looking up mic sensitivity and ways to decrease it. On the OnePlus One I am aware there was a configuration file folks could mess with to try and resolve that phone's mics over sampling. That was a common issue for many.
Have you tried turning the volume down and see if that has any effect?
Wish I could offer more ideas, I have used video calls maybe 3 times in 8 years.
The phone is not rooted. This problem occurs only when i use internet based videocalls (skype, google duo). The volyme is not usually high when i call. Thank you for your time, hopefully i will find a solution soon.
Frustrating. Good luck.

Desperate search for solution of echo problem

Hello,
we have several Samsung S7s here and all of them have the echo problem with current custom ROMs. Especially during calls between the S7 phones, an echo can be heard after more than about 15 seconds. However, this is almost negligible during calls with the landline. The sound is also slightly distorted, so that it sounds like speaking Parseltongue from Harry Potter.
We have tried LineageOS 16-18.1 and the PixelExperience without success so far. With Lineage 14 and the Stockrom everything was ok. Applying relevant settings (from audio_effects.xml, mixer_paths_0.xml and build.prop) from these two ROMs unfortunately did not bring any improvement. Also other tips did not lead to any relevant improvement so far.
In different places you read that it is a copyright problem with noise reduction on several Samsung phones (e.g. https://forum.xda-developers.com/t/lineageos-16-0-for-s7-build-30.3842465/page-99#post-81525627). But what are the relevant files to solve the problem?
It is noticeable that the problem occurs more often with mobile calls and only some time passes before the echo starts. Sometimes you also read that it depends on the provider - we use Vodafone Germany here and are affected. Also, the connection switches back from 4G to Edge during the calls - but I don't know if this is normal?!
What else could we do? I am very grateful for any tips! Maybe others write their experiences with the Echo problem in this thread, because it goes under too easily in the individual ROM threads?!
Thanks in advance, PaulchenPlump
Cool, builtin delay line... not.
I've heard this happen with specific Verizon cell towers. Verizon and AT&T are well know in the USA not to play well together.
I always blamed NSA
It gets very annoying and tedious whatever the cause.

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