The game was created based on the classic Minesweeper, setup on windows.
RULES OF THE GAME.
In some cells of the fields are set bombs, clicking on which there is an explosion and the game ends in defeat. By clicking on other cells show the number of bombs close to the cell.
To mark the field with the alleged bomb should be put on her flag. This can be done in two ways:
1) Long press cell
2) click on the game modes, so that her display the flag and then the flags are set in the usual touch. Turn into normal mode also by pressing this button so that it disappeared with flag
If you correctly identified all the bombs, you win!
In order to play again, you should click on the smiley face in the settings or select the level of difficulty.
To move the field enough to hold your finger to zoom with two fingers have to disperse to the sides.
FEATURES
1) 4 levels of difficulty (Beginner, Intermediate, Expert, Custom)
2) offline table records
3) when you long press the phone vibrates (you can remove settings)
4) the first time you can not be on the playing field to get to the mine
5) 2 languages: Russian and English
6) If the application is shut down with an unfinished game, after opening it recovers
7)The game ends in victory when open all free cells(not mine). Not putting mine to play harder, but you can significantly improve your Highscores!
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DOWNLOAD HERE
https://play.google.com/store/apps/details?id=org.shmuleystudio_saper.example
Really cool, brings back memories, nice work.
windows minesweeper
New Version - Added translations for French, German, Spanish, Japanese, Arabic, statistics on victories and defeats
Something which I'm really annoyed by is that the graphics are not pixel perfect, but rather upscaled which makes them look really blurry instead of like the actual program. There are some ways to fix that in Android, you should look it up
adrianblp said:
Something which I'm really annoyed by is that the graphics are not pixel perfect, but rather upscaled which makes them look really blurry instead of like the actual program. There are some ways to fix that in Android, you should look it up
Click to expand...
Click to collapse
Thank you. I will think how to fix it
adrianblp said:
Something which I'm really annoyed by is that the graphics are not pixel perfect, but rather upscaled which makes them look really blurry instead of like the actual program. There are some ways to fix that in Android, you should look it up
Click to expand...
Click to collapse
Solved your problem. New apk in the top message
Added hardcore mode without placing flags, better graphics, more statistics on games, support for small screens
Related
I released my first game on Android (BallVenture) and would like to know people's opinion on it. Basically its a ball that you can control with your finger (fling it on screen) or trackball (if you have one). The goal is to reach a vortex in each level, and each level introduces new traps/challenges that prevent you from reaching it (harder every level).
Yeah it's sort-of like Bounce but from a top view and it has some very nice 2D graphics.
So would you play it? And what would you change in it?
QR Code
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Screenshots
Palpoule said:
I released my first game on Android (BallVenture) and would like to know people's opinion on it. Basically its a ball that you can control with your finger (fling it on screen) or trackball (if you have one). The goal is to reach a vortex in each level, and each level introduces new traps/challenges that prevent you from reaching it (harder every level).
Yeah it's sort-of like Bounce but from a top view and it has some very nice 2D graphics.
So would you play it? And what would you change in it?
QR Code
Screenshots
Click to expand...
Click to collapse
First of all, this is a pretty neat game. However, I have only played it for five minutes and I have two pieces of constructive criticism. These are just based on what I feel personally, so please do not be offended by what I have to say:
1) The volume control: I feel that you should be able to control it with the hard volume keys (rocker for my nexus one) and that should adjust media volume, but it does not. You have to go into options and that's sort of a pain if you want to adjust volume in-game / on-the-fly.
2) The pause button: I was trying to pause the game to type this response and could not figure it out. Logically, to me, it makes more sense o use the menu key as a pause button as opposed to the back key.
3) Screen timeout: After X amount of minutes no change has been made, screen should turn off. Seems that the game forces it to stay on.
Again, these are just personal opinions I have formed in a few minutes of downloading the product. I will continue to post if I find things but if the full version costs, I don't feel it is one application I would pay for.
EDIT: Unfortunately, I died on the second level and realized I don't have the patience to play this game. The ball bouncing off the walls into spikes angers me in ways it should not... haha.
Monster Bubbles are here! Destroy the monsters before they escape.
Swipe your finger over your magic scepter to aim and shoot your enemies. Activate new weapons, get spells and use them to destroy all the evil bubbles.
If you like games like Pang or Puzzle Bobble, you will love Monster Bubbles Curse. This game is a surprising mixture between Pang and Bubble Shoot style games.
Let's see which level you can reach!
Download it from https://play.google.com/store/apps/details?id=com.salamantiga.MonsterBubblesCurse
You can also download the apk file in this link: https://dl.dropboxusercontent.com/u/9040092/monsterDefenseGame-release.apk
Have a look to a video of the game at http://www.youtube.com/watch?v=HLGJjRX_2eM
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I just added a link to the apk file in the main post for the people that has no access to Googleplay
Fantastic!
Thanks for this interesting game.
The bubbles are lovely and kind of tiresome.:laugh:
Thank you noradoor, I'm glad you like it! :laugh:
Good 3D game with big potencial. Super idea. Good luck
I've downloaded and installed the app, it is an interesting game idea. Seems nice enough for something I was goofing around with. I made it to level 4 in a few minutes.
Aiming the wand is a bit... too responsive and unresponsive at the same time. With your finger on the wand, it is easy to move it around slowly but when trying to quickly move, it seems to lag just a bit.
Besides movement, aiming was an issue for me. Perhaps I'm just ignorant of this aiming mechanism, but I couldn't figure out where/what I was aiming at with any confidence. Am I supposed to depend on the "arc of fire" or the "line of sight" along the ground? Perhaps a combo of the two? Hmm.. maybe change the "line of sight" line to a darker color? This way the user can use either/both depending on what they're comfortable with? Using a darker color for the line, de-emphasizes it as the primary aiming method (if that is what it is).
A wand isn't a gun, but perhaps something more like the sniper's red dot (which gets slightly brighter and larger) when a target is within range might work better? Well, some kind of tweak or improved aiming method might be needed.
I'm not sure if it's a standard Android OS usability feature, but I pressed the back button to get out of the game and nothing happened. I would suggest allowing the back button to return the user to the home screen which appears to be SOP. Also, there was a menu (three dots) at the far right which did nothing when pressed. I realize that this last one might be an incomplete feature.
Here is a minimalistic brain function app that i'm currently developing. "Multi-task is an app that helps improve cognitive function by teaching your brain how to prioritize and manage multiple tasks at the same time. By using a flashcard and confusion technique we can force your brain to make the most efficient choices based on the tasks you face and how long you have to complete them, while stimulating specific areas of the brain to create what is known as a 'hot brain'".
The idea here is to try and make you split your attention while making you conduct critical decisions to be able to let you navigate your mind a lot better than before (think lumosity on steroids without the drawback of having static events).
Features:
- FREE
- Minimalist design
- Levels focused on different trains of thought
- Online Profile
- Graphs and statistics for your brain
- Leaderboards
- Works best on ART runtime (Android 4.4+ only)
Screenshots:
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I would like some feedback in terms of features and different timings that users can handle. I'm planning on adding multi-player (for those that just want to use it as a game), multiple user profiles on one device, more levels and themes. I would even like to be able to allow people to create their pack/levels if they want to. If there are any bugs i'd like to know to iron them out before I put this app on the Play Store.
Download:
Download 1.1 APK
Updated the app to include high scores right after a level. Also to bump this from the thread cemetery.
Bug: brain pack freezes up when showing all three puzzles
Hi!
I like the concept of your game but I've encountered a strange bug.
It happens once I get to all three puzzles being shown, and it seems to happen most often when the paradox "This sentence is false" is shown.
The game seizes up and I can't select anything any more, or exit for that matter.
A general usability feature would be to be able to cancel/exit the game once started. Having to kill the game is a bit annoying
The concept is quite interesting, can't wait to see how you develop it further!
tarikku said:
Hi!
I like the concept of your game but I've encountered a strange bug.
It happens once I get to all three puzzles being shown, and it seems to happen most often when the paradox "This sentence is false" is shown.
The game seizes up and I can't select anything any more, or exit for that matter.
A general usability feature would be to be able to cancel/exit the game once started. Having to kill the game is a bit annoying
The concept is quite interesting, can't wait to see how you develop it further!
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Are you using the build from this thread or the new one on Google Play?
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Match two game with new mechanics! Try it now - memory blocks in dynamic!
Improve your concentration and memory playfully!
You can play in three modes.
1) Classic match two images: just open all cards as fast as you can and with minimal mistakes to achieve new high scores.
2) Challenge mode: in this mode you will meet with new mechanics of dynamic blocks. Just try it. In this mode the round is limited by certain amount of mistakes. Just be carefull and after the last challenge you unlock third mode.
3) Want to improve your skill? Bonus mode is for you! Achieve new high scores with dynamic memory blocks with rules from classical mode!
Google play link below (can't post external links for now, sorry):
https://play.google.com/store/apps/details?id=com.sodifferentgames.memoryblocks
Let me help you making your link clickable
https://play.google.com/store/apps/details?id=com.sodifferentgames.memoryblocks
Very cool game! I was completely surprised when the blocks suddenly started moving, I thought it would be a classic memory game. AWESOME!!! One problem I had: at first, I thought there were no sound effects at all, then I saw that there is a sound button in the menu and it was enabled, then I realized that I have to turn the volume up to the maximum to hear something. I don't think that is intended
Entangled Multiverse said:
Let me help you making your link clickable
Very cool game! I was completely surprised when the blocks suddenly started moving, I thought it would be a classic memory game. AWESOME!!! One problem I had: at first, I thought there were no sound effects at all, then I saw that there is a sound button in the menu and it was enabled, then I realized that I have to turn the volume up to the maximum to hear something. I don't think that is intended
Click to expand...
Click to collapse
Thanks for your feedback and help with link! I will fix issue with low sfx volume.
You should definitely work with some graphic designer who feels the flat design aesthetics. All those shines and glass effects are unnecesary. The good example of flat games is KetchApp Developer game infentory. Check him out.
Al_Fish said:
You should definitely work with some graphic designer who feels the flat design aesthetics. All those shines and glass effects are unnecesary. The good example of flat games is KetchApp Developer game infentory. Check him out.
Click to expand...
Click to collapse
Thanks, I will consider your advice in my next projects
Updated to version 1.2
Sfx volume was slightly increased in version 1.2
MemoryBlocks v1.3
Hello! MemoryBlocks has been updated to version 1.3
New in this version:
Challenge mode: increased quantity of available steps on average by 30%
‘LilMuslim’ is an Islamic smartphone app designed for Muslim kids and assists them in learning Arabic alphabets in a fun environment. It features a wonderful user interface with fun environment, cute characters and games through which learning Arabic becomes all faster and easier for them.
Download Link: https://play.google.com/store/apps/details?id=com.quranreading.muslim.kids
Features
The app starts by displaying a house with the word ‘enter’ on its creaking door. Upon tapping it, you are taken to a screen where you choose between three different levels upon swiping across the screen. At first, you are only able to access the 1st level and the later levels are unlocked as you progress in the game. The aim in all the levels is the same: to identify the Arabic alphabets but the environment changes.
First level
The first level is very simple and easy. A little cute creature appears on the screen which asks you to spot a certain alphabet. The required alphabet also appears next to it. This way, it becomes very easy as the child just has to match it to the ones on the balloons. Above it, there are balloons dangling around and one of them contains the alphabet that it wants you to find. You have to burst the right balloon by tapping on it.
Second level
After clearing the first level, you can play the second level and in this level you are given a hint for the alphabet that you have to find. You have to then select that alphabet by tapping on it. In this level, the alphabets appear to revolve on a wheel. Hence, this game is also a great tool for the hand to eye coordination.
Third level
At third level, you have to find the alphabets hidden in a park and you are given no hint for the alphabet. The child has to inspect the park closely and tap the respective ones that he has to find.
Lilmuslim is a greatly helpful app as learning Arabic is the first step towards learning the Holy Quran. It is especially helpful for those parents who sometimes don’t get the time to play with their children, they can now give a smartphone to their children and they will be amused till the game ends.
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code source plzz akhi