[Q] OnePlus One Stuttering - ONE Q&A, Help & Troubleshooting

Hey all, I'm currently running the latest nightly build of CM 12.1. Everything seems to work flawless. My only only issue that still seems to persist (still happens in CM 12s and Oxygen OS, I also cleaned wiped) is this micro stutter. Its most obvious in games like Flappy Bird. It nearly makes it unplayable at times. I tried switching to performance mode, but it still happens. Any thing you guys would recommend?

Anybody?

I have no idea what you're talking about. A micro stutter? Could you perhaps send us a video (screen record) of the stutter or a better explanation?
Where do you see these stutters? Do you see graphical glitches?
If it only happens in a specific game, it might be a problem with the game itself. Try contacting the developer.
Fwiw, I'm also on CM12.1 but I don't play a lot of games on my phone so I can't say for sure

sprremix said:
I have no idea what you're talking about. A micro stutter? Could you perhaps send us a video (screen record) of the stutter or a better explanation?
Where do you see these stutters? Do you see graphical glitches?
If it only happens in a specific game, it might be a problem with the game itself. Try contacting the developer.
Fwiw, I'm also on CM12.1 but I don't play a lot of games on my phone so I can't say for sure
Click to expand...
Click to collapse
Thanks for the reply! It seems to be in every game I play and in some of the UI. Its literally this micro stutter. I'll definitely send a video to better show it, its just hard to explain Its like the frame rate cant stay smooth, instead of running steady and smooth, its has these short pauses. I noticed there were some other people on here that had the same issue, and then there's a bunch of people without it, I hope its not a hardware issue.

sprremix said:
I have no idea what you're talking about. A micro stutter? Could you perhaps send us a video (screen record) of the stutter or a better explanation?
Where do you see these stutters? Do you see graphical glitches?
If it only happens in a specific game, it might be a problem with the game itself. Try contacting the developer.
Fwiw, I'm also on CM12.1 but I don't play a lot of games on my phone so I can't say for sure
Click to expand...
Click to collapse
Its difficult to get an accurate screen record because the video itself doesn't show an accurate frame rate. This thread has the same exact issue as me http://forum.xda-developers.com/oneplus-one/help/63hz-refresh-rate-causing-major-t2834227

same here
JTC3 said:
Its difficult to get an accurate screen record because the video itself doesn't show an accurate frame rate. This thread has the same exact issue as me http://forum.xda-developers.com/oneplus-one/help/63hz-refresh-rate-causing-major-t2834227
Click to expand...
Click to collapse
I have this issue as well, this makes me want to return the device which is otherwise awesome

newgamernik said:
I have this issue as well, this makes me want to return the device which is otherwise awesome
Click to expand...
Click to collapse
I completely agree with you. The phone is so awesome, I just don't understand why it has this stuttering issue! Its supposed to be butter smooth! I don't want to return mine, but this issue is becoming a deal breaker for me

JTC3 said:
I completely agree with you. The phone is so awesome, I just don't understand why it has this stuttering issue! Its supposed to be butter smooth! I don't want to return mine, but this issue is becoming a deal breaker for me
Click to expand...
Click to collapse
apparently this bug is very old https jira.cyanogenmod.org/browse/BACON-735

newgamernik said:
apparently this bug is very old https jira.cyanogenmod.org/browse/BACON-735
Click to expand...
Click to collapse
Yeah, I guess were not the only ones. One of the users on there said they were working on a fix though.

Related

Quick live wallpapers+sticking?

First off am I the only one that wishes the original opengl would stick? Performance was alot better for that one (especially for the nexus wallpaper). Is getting the performance of the original live wallpaper we had and the sticking of the new patch possible? Right now that is the only problem stopping my phone from being the sex.
EDIT: Problem seems to happen when another widget is updated. Its not perfectly smooth, but not bad, but when a widget updates it really slows down the wallpaper to a noticeable halt. I doubt im the first to notice this, but for anyone else that really wants nexus wallpaper, having less widgets on your main page seems to help.
I moved the news+weather widget you see below to another page and it seems to jitter less.
I agree. Losing the performance from the new OpenGL isn't worth having LWP's. They might have a fix for this when Toast's Awesome Sauce ROM is complete.
mrinehart93 said:
I agree. Losing the performance from the new OpenGL isn't worth having LWP's. They might have a fix for this when Toast's Awesome Sauce ROM is complete.
Click to expand...
Click to collapse
Ive wanted them ever since i saw them and i think its pretty awesome
that we can run them @ all on a phone that has half the horsepower
as their intended to run on. be happy you have the option. If you like
them i dont really exp all this slowdown everyone is crying about now
that they work, and its not like a bounty hunting sprint dealer is going to
hunt you down and put them in your phone.........so the choice is yours
but no sense in being anything other than greatful for what we have atm
unless you have something to help us improve the issue as it stands.
Maybe you could try to solve the issue for us rather than wasting your time
posting about waiting for the devs who do for free to come up with the
next great fix.Good Luck with your waiting.....Ill be busy asking questions
and doing research to find answers and fixes to my issues. And Yes if i wasnt
happy with them so far thats what id be doing but i got my victory about
1 week ago when i stumbled across someone in another forum with the
patch for them to stick on another phone. My goal was getting them to
stick....and im very happy with what i have now. With that ability we
can now have FULL FUNCTION roms, which we couldnt do before.
MagnusRagnarok said:
Ive wanted them ever since i saw them and i think its pretty awesome
that we can run them @ all on a phone that has half the horsepower
as their intended to run on. be happy you have the option. If you like
them i dont really exp all this slowdown everyone is crying about now
that they work, and its not like a bounty hunting sprint dealer is going to
hunt you down and put them in your phone.........so the choice is yours
but no sense in being anything other than greatful for what we have atm
unless you have something to help us improve the issue as it stands.
Maybe you could try to solve the issue for us rather than wasting your time
posting about waiting for the devs who do for free to come up with the
next great fix.Good Luck with your waiting.....Ill be busy asking questions
and doing research to find answers and fixes to my issues. And Yes if i wasnt
happy with them so far thats what id be doing but i got my victory about
1 week ago when i stumbled across someone in another forum with the
patch for them to stick on another phone. My goal was getting them to
stick....and im very happy with what i have now. With that ability we
can now have FULL FUNCTION roms, which we couldnt do before.
Click to expand...
Click to collapse
Yeah I disagree with "there is no point in having them if it is slower".......the patch works pretty dam well with most wallpapers its just the peski nexus being alittle to slow to be usable for me. MagnusRagnarok my OP was not an attack on you at all. I am extremely thankful for what you have done, and hope you have not taken my post that way. I am just trying to see if more people feel the same way as me. For me getting the nexus one wallpaper running alittle bit better would get me closer to completing my phone.
Ill bump since I edited my first post. Hopefully someone finds it helpful.
bob2300nx said:
First off am I the only one that wishes the original opengl would stick? Performance was alot better for that one (especially for the nexus wallpaper). Is getting the performance of the original live wallpaper we had and the sticking of the new patch possible? Right now that is the only problem stopping my phone from being the sex.
EDIT: Problem seems to happen when another widget is updated. Its not perfectly smooth, but not bad, but when a widget updates it really slows down the wallpaper to a noticeable halt. I doubt im the first to notice this, but for anyone else that really wants nexus wallpaper, having less widgets on your main page seems to help.
I moved the news+weather widget you see below to another page and it seems to jitter less.
Click to expand...
Click to collapse
Hey guys, I know a lot of us have been dying to get the nexus wallpaper working without having to do the opengl fix to make wallpapers stick, seeing as it made the wallpaper ran really choppy. I found a way to get it to stick, run smooth, and not have to change the opengl. I used the update zip posted by emerica6541 and it stuck right on and have ran smooth ever since. Granted he did modify the wallpaper so the lights are smaller, but I think it looks better that way on our heroes due to the smaller screen. It has survived multiple reboots, and over 30 mins of sleep time. I am running darch's legend rom though, so I'm not sure if this will work for damage's or flipz's roms, but its worth a shot.
forum.xda-developers.com/showpost.php?p=6174675&postcount=49
blu3g said:
Hey guys, I know a lot of us have been dying to get the nexus wallpaper working without having to do the opengl fix to make wallpapers stick, seeing as it made the wallpaper ran really choppy. I found a way to get it to stick, run smooth, and not have to change the opengl. I used the update zip posted by emerica6541 and it stuck right on and have ran smooth ever since. Granted he did modify the wallpaper so the lights are smaller, but I think it looks better that way on our heroes due to the smaller screen. It has survived multiple reboots, and over 30 mins of sleep time. I am running darch's legend rom though, so I'm not sure if this will work for damage's or flipz's roms, but its worth a shot.
forum.xda-developers.com/showpost.php?p=6174675&postcount=49
Click to expand...
Click to collapse
Thank you very much for the post. I have tried flashing that before and it did not seem to work (this is on a fresh build). Ill try again, if not maybe a kind soul could look at it and see how to port onto fresh/damage build.
This is the point of the thread, not to shoot down other's hard work but to improve on it....I think thats what xda is about.
bob2300nx said:
Thank you very much for the post. I have tried flashing that before and it did not seem to work (this is on a fresh build). Ill try again, if not maybe a kind soul could look at it and see how to port onto fresh/damage build.
This is the point of the thread, not to shoot down other's hard work but to improve on it....I think thats what xda is about.
Click to expand...
Click to collapse
Just a note though, when you first set the wallpaper, your phone will freeze for a min, then it'll take you to the bootscreen. Once it reloads, you should be good to go.
blu3g said:
Just a note though, when you first set the wallpaper, your phone will freeze for a min, then it'll take you to the bootscreen. Once it reloads, you should be good to go.
Click to expand...
Click to collapse
I had it on my sd. Sadly it does not seem to make any difference. It is smooth enough (alittle bit jittery but not too bad) but once a widget updates it stops just like the other version of nexus wallpaper.
bob2300nx said:
I had it on my sd. Sadly it does not seem to make any difference. It is smooth enough (alittle bit jittery but not too bad) but once a widget updates it stops just like the other version of nexus wallpaper.
Click to expand...
Click to collapse
Hmm, that's odd. Are you running the new opengl fix to get the other wallpapers to stick? Because I am still running the old opengl that came standard on darch's Rom.
blu3g said:
Hmm, that's odd. Are you running the new opengl fix to get the other wallpapers to stick? Because I am still running the old opengl that came standard on darch's Rom.
Click to expand...
Click to collapse
Oh no, i am running the new openGL. I will try the old one thanks! Should have read your original post better.
One thing that is weird is that the LWP stick with the old openGL if its plugged into the computer. Does the phone not sleep if its plugged into a computer?
blu3g said:
Hmm, that's odd. Are you running the new opengl fix to get the other wallpapers to stick? Because I am still running the old opengl that came standard on darch's Rom.
Click to expand...
Click to collapse
Well your right, so I used the old openGL and performance was alot better, BUT it did not stick. Is it possible your phone is not sleeping?

[DEV] Huge FPS loss in portraits or 180° orientations. Is that fixable?

Hi guys.
I tend to appreciate more and more the Transformer but there's still a deal-breaker for me concerning the graphic performance.
There's definitely an improvement in 3.1 in landscape mode. However any other rotation divide graphic FPS by 2 approximately.
As a result, web browsing one activity between many others is not much enjoyable.
By using the tablet, it seems kind of obvious that the graphic hardware is underpowered for this display resolution but is it really that or a driver optimization issue.
netarchy told me yesterday that overclocking the GPU didn't help noticeably, which leads me to the conclusion that the limiting factor is the GPU memory bandwidth.
Maybe we can affect its timings, overclock/overvolt the RAM itself? I'm sure LPDDR, optimized for the lowest power consumption has some headroom in this department.
Also, other graphic operation seems slowed down by the CPU, like panning through launcher's panel which becomes smooth with heavy CPU overclocking.
During 2011 I/O I remind romainguy (not 100% sure it was him) told he thought this issue was fixed in 3.1 for XOOM. Is it?
I'm sorry not having answers to all this today, maybe you know more than me and would like to share your thoughts on that?
supercurio said:
...
During 2011 I/O I remind romainguy (not 100% sure it was him) told he thought this issue was fixed in 3.1 for XOOM. Is it?
I'm sorry not having answers to all this today, maybe you know more than me and would like to share your thoughts on that?
Click to expand...
Click to collapse
I'm the one who asked that particular question related to Honeycomb's performance in portrait mode.
More than a time, and also on Android Issue Tracker, Romain guy said that it's a tegra2 issue and that it will be fixed in the next release: "The hardware can't deliver the same kind of performance as in landscape"
When replying my question, he said that "probably" the fix was released in 3.1 or if it wasn't, it will be in the next update.
As i heard, 3.1 didn't solved the issue so we should have to wait for a possible 3.1.x
Since it's tegra related, haven't you had a look at the latest driver available from nVidia? Maybe it's already fixed.
AlessandroIT said:
I'm the one who asked that particular question related to Honeycomb's performance in portrait mode.
More than a time, and also on Android Issue Tracker, Romain guy said that it's a tegra2 issue and that it will be fixed in the next release: "The hardware can't deliver the same kind of performance as in landscape"
When replying my question, he said that "probably" the fix was released in 3.1 or if it wasn't, it will be in the next update.
As i heard, 3.1 didn't solved the issue so we should have to wait for a possible 3.1.x
Since it's tegra related, haven't you had a look at the latest driver available from nVidia? Maybe it's already fixed.
Click to expand...
Click to collapse
Awesome, you definitely did well asking as it's an outstanding issue, thanks!
Also thanks to your detailed answer I think we can safely assume it will be fixed for us too at some point as romainguy is must be confronted to it pretty much everyday when working on his daily work.
Or.. they're already working on newer hardware, which is very probable and will ignore this issue like they ignore some other issues, assuming it's good enough as-is and must focus on future dev/products.
AlessandroIT, I guess now we can search for random commits here and there in NVidia related stuff ^^
supercurio said:
Awesome, you definitely did well asking as it's an outstanding issue, thanks!
Also thanks to your detailed answer I think we can safely assume it will be fixed for us too at some point as romainguy is must be confronted to it pretty much everyday when working on his daily work.
Or.. they're already working on newer hardware, which is very probable and will ignore this issue like they ignore some other issues, assuming it's good enough as-is and must focus on future dev/products.
AlessandroIT, I guess now we can search for random commits here and there in NVidia related stuff ^^
Click to expand...
Click to collapse
That's what i was refering to:
Goto 52:18
(Oh well..besides the FULL GPU written with CAPS, and kind of stupid question, the rest is great ..i was asleep when i wrote it in the morning
And
http://code.google.com/p/android/issues/detail?id=15958
I didn't found anything in tegra's repository related to portrait performance but i think that it won't be writter so clear in the commit.. so you should try to compile a kernel with the latest source available and, hope it works as it should
Wow, I couldn't agree more with what's written by daithi.j in http://code.google.com/p/android/issues/detail?id=15958 ^^
Spot on!
I'll try to catch romainguy on IRC or twitter and ask him.
supercurio said:
Wow, I couldn't agree more with what's written by daithi.j in http://code.google.com/p/android/issues/detail?id=15958 ^^
Spot on!
I'll try to catch romainguy on IRC or twitter and ask him.
Click to expand...
Click to collapse
Thank u for trying to investigate and find a fix for us. This is a serious problem for me aswell.
Yes, it's a very big problem. The first thing that I've noticed about the Transformer was the laggy homescreen, using adw launcher ex it's a little bit better , but nit perfect like my previous Ipad sadly. Good luck Supercurio
A little offtopic: all my Nvidia graphic cards were noticably slower in rotated mode (I had an LCD with pivot).
I also hope that You will release a specific version of voodoo app for our tablet, I loved it on my sgs and the sound quality of the Trasformer now is not as goo as it should be.
When You put it on the market i will certainly buy!
Thanks for your work and support to the community
supercurio said:
Awesome, you definitely did well asking as it's an outstanding issue, thanks!
Also thanks to your detailed answer I think we can safely assume it will be fixed for us too at some point as romainguy is must be confronted to it pretty much everyday when working on his daily work.
Or.. they're already working on newer hardware, which is very probable and will ignore this issue like they ignore some other issues, assuming it's good enough as-is and must focus on future dev/products.
AlessandroIT, I guess now we can search for random commits here and there in NVidia related stuff ^^
Click to expand...
Click to collapse
Does anyone with a fancy Samsung 10.1 know of the potrait frame rate drop is on that device aswell?
cowballz69 said:
Does anyone with a fancy Samsung 10.1 know of the potrait frame rate drop is on that device aswell?
Click to expand...
Click to collapse
From preview/review videos I saw it seems very well its the same.
I'll be able to tell in a week or so!
Are you getting one? Lol
HTC Thunderbolt & ASUS Transformer Rooted!
andrew53517 said:
Are you getting one? Lol
Click to expand...
Click to collapse
Yes Samsung US send me one
supercurio said:
Yes Samsung US send me one
Click to expand...
Click to collapse
Nice! That's so cool!
HTC Thunderbolt & ASUS Transformer Rooted!
Could this be why FBReader tends to lag on page turns? Seems likely.
deadman3000 said:
Could this be why FBReader tends to lag on page turns? Seems likely.
Click to expand...
Click to collapse
I guess so, yes.
Also I can confirm the issue is the exact same on Galaxy Tab 10.1
supercurio said:
I guess so, yes.
Also I can confirm the issue is the exact same on Galaxy Tab 10.1
Click to expand...
Click to collapse
So it's a Honeycomb issue, then? Why does it do that exactly, when it's just the orientation that's different and not resolution or something?
It's a Honeycomb + Tegra 2 issue methinks. Maybe an updated driver will fix it in future. Don't hold your breath though!
6/18/11
Clemsyn-Blades Overclocking kernel for 3.1 Experimental version 10...Here are the changes
1. Enabled NTFS (pls report if it works or not)
2. Increased tegra video memory for better performance (LMK how your experience is)
Click to expand...
Click to collapse
http://forum.xda-developers.com/showthread.php?t=1109630
lost101 said:
http://forum.xda-developers.com/showthread.php?t=1109630
Click to expand...
Click to collapse
Still the same issue, potrait scrolling def hurts my eyes when scrolling

Fire touchscreen sensitivity.....or lack of

Many of you may have noticed that Fire's touchscreen can be a little sluggish, this is particularly noticeable in some games, drawing apps etc however I using the following app. this can be reduced:
http://market.android.com/details?id=br.shop4apps.touchscreenbooster.com&hl=en
Obviously this can be 'engineered out' in later firmware updates or via custom ROMs etc.
do you have any suggestions on the settings?
asb2164 said:
do you have any suggestions on the settings?
Click to expand...
Click to collapse
I went with the Super-Optimized settings, although you may need to tweak the Sensitivity depending on the moisture in your fingers.
Wow, seems to be much better instantly! Love this, thanks!
//Tapatalk.KindleFire//
Yes, I could tell a difference right away, nice find.
blauciel said:
Wow, seems to be much better instantly! Love this, thanks!
//Tapatalk.KindleFire//
Click to expand...
Click to collapse
Ditto on that from me!
Sounds interesting. I like how it said it was made for galaxy s, thats my phone and I never had a problem with that.
I honestly cannot tell the difference with it set to super-optimized, and auto-set every 5 minutes.
The small difference I feel like it's a placebo effect >.>.
I noticed keyboard and menu/back responsiveness went near perfect immediately. I was having trouble with the menu and back buttons reading properly. They'd flash as though I pressed them but nothing would actually happen. Now they work every time.
//Tapatalk.KindleFire//
Thelgow said:
Sounds interesting. I like how it said it was made for galaxy s, thats my phone and I never had a problem with that.
Click to expand...
Click to collapse
I had the Galaxy S for 18 months and never had that issue either, having said that I was running CM7 for most of that time
Printerscape said:
I honestly cannot tell the difference with it set to super-optimized, and auto-set every 5 minutes.
The small difference I feel like it's a placebo effect >.>.
Click to expand...
Click to collapse
I kept thinking the same too
Not sure if this is necessary after the 6.2 update, everything seems much snappier since then...
Agree jolars there was an improvement in responsiveness with 6.2.
I concur, button presses are more responsive. I think at this point, this is pretty much the only fix they made in 6.2 (some folks say that Silk is faster but I don't use it, so can't confirm), however, without a readme, it's hard to tell exactly what else they did.
Amazing!
Wow! I was not expecting this to work so well!! I wish I'd known about it sooner! Thanks! So much control!
The 6.2 Update only made a minimal difference for me. I still have bouts of quadruple button pressing going on, albeit more rare than before.
devilot said:
The 6.2 Update only made a minimal difference for me. I still have bouts of quadruple button pressing going on, albeit more rare than before.
Click to expand...
Click to collapse
This. Still need Touchscreen Booster
//Tapatalk.KindleFire//
blauciel said:
This. Still need Touchscreen Booster
//Tapatalk.KindleFire//
Click to expand...
Click to collapse
After 2days of using this app I'm sold, I haven't had to double tap anything since installing this
Sent from my Kindle Fire using xda premium
Very good reviews from owners of different devices
anyone have an apk for us non-rooted people?
It works great on my 2weeks old Kindle fire, thank you.

Reckless racing 2

This games is excellent, I recommend highly great graphics amazing gameplay, really fast once you get into the best cars. Onlineplay aswell this game has everything. I'm addicted any one played it yet? So worth the £3 price on the market!
Does it have any issues on the Note?
Moved To Themes and Apps​
Please post in the correct section​
inkanyamba said:
Does it have any issues on the Note?
Click to expand...
Click to collapse
none that I've come across
Alexanderbooth said:
This games is excellent, I recommend highly great graphics amazing gameplay, really fast once you get into the best cars. Onlineplay aswell this game has everything. I'm addicted any one played it yet? So worth the £3 price on the market!
Click to expand...
Click to collapse
I've been playing this for about a week now and I have to agree with you on the addictive part. Just can't stop playing once you start although you will most probably spent more money on it to buy better cars so be aware.
I have all the cars and haven't spent any more money on it, just win races to make money to buy cars.
inkanyamba said:
Does it have any issues on the Note?
Click to expand...
Click to collapse
I have some text cutoff issues in the upper left corner -
I can't see the results of the races (though from the bottom I can see if I won / got money or not)
also in the beginning when I type my name I can't read the text.
This is on Cassyrom V8.
It doesn't affect general gameplay though,which is fun enough.
If you liked RR 1, give this one a try - the fact you can get cars / upgrade them is huge. the first one got boring in that respect.
- Frank
ChodTheWacko said:
I have some text cutoff issues in the upper left corner -
I can't see the results of the races (though from the bottom I can see if I won / got money or not)
also in the beginning when I type my name I can't read the text.
This is on Cassyrom V8.
It doesn't affect general gameplay though,which is fun enough.
If you liked RR 1, give this one a try - the fact you can get cars / upgrade them is huge. the first one got boring in that respect.
- Frank
Click to expand...
Click to collapse
Yeah I did notice that name thing at the start, don't get any text cut off though, I'm guessing that is to do with the screen dpi, I'm running the stock dpi, are you different?
Alexanderbooth said:
Yeah I did notice that name thing at the start, don't get any text cut off though, I'm guessing that is to do with the screen dpi, I'm running the stock dpi, are you different?
Click to expand...
Click to collapse
stock dpi actually
Strange :-/
figured it out - i had compatibility mode turned on in spare parts. switching it off fixed it.
Anyone else get "This device is currently unsupported. Please refund the purchase."?
Im on imilkas v04 ICS beta, using the tablet UI. Could that be the problem maybe?
Bolini900 said:
Anyone else get "This device is currently unsupported. Please refund the purchase."?
Im on imilkas v04 ICS beta, using the tablet UI. Could that be the problem maybe?
Click to expand...
Click to collapse
Same problem here, Miui 4 Note v5a
same problem here...stock rom... any solution?

Running NFS Most Wanted without lag

As far as I know NFS MW is not supported on Infinity. So for people who actually extracted the apk from their phones(or other compatible devices) but observed unbelievable lag, there is a fix. Your mileage may vary. For me, it is running the way it was supposed to in the first place. This is similar to the asphalt fix, i.e reducing the graphics quality. In this case however, there isn't much of a loss of quality and there is little to no drop in frame rate. Your mileage may vary. All credits to original uploader.
http://forum.xda-developers.com/showthread.php?t=1845993
It is for the HTC One X, but I can confirm it works well for the infinity. Try the automatic method method(provided you have the game installed already.)Password is hamdir.
I tried the automatic method and then the manual method(pushed it to 1.5ghz in the nfsmw_scaling file),ran the automatic method again and removed the scaling file...Ran it..And voila!!Reflections on vehicles that wasn't present before with just Automatic method. Performance is the same! Love it! Again I have to stress that your mileage may vary. Until Asus pushes that tegra update I am going to go with this!!:victory:
P.S: I got this from one post in a thread which was lying around in the apps section which I am pretty sure wouldn't have reached the general thread. So spreading the good word. I know people dying to run the game on the tablet! I am one of them!! One more thing. I am on stock. If you want more ram,developer options-->Limit background process to 4 or less.
Thanks! Going to try this first thing tommorow!
Who is playing this game. I need some SP points in carrer mode. I have login to Orgin and I am looking for some friends: 1adamos
I downloaded the game from apkmania and it works fine. But the resolution is nowhere good. What do guys suggest me to do.
king231 said:
I downloaded the game from apkmania and it works fine. But the resolution is nowhere good. What do guys suggest me to do.
Click to expand...
Click to collapse
Resolution looks great on my tab. Color me stupid, but what's apkmania? It's a free game, why not get it from the legit source?
n8w said:
Resolution looks great on my tab. Color me stupid, but what's apkmania? It's a free game, why not get it from the legit source?
Click to expand...
Click to collapse
NFS Most Wanted is not a free game. And what is apkmania, google it!

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