RAM Hog? - Galaxy S6 Q&A, Help & Troubleshooting

Is this normal RAM usage? I just got my phone today and have a minimum of apps installed on it. Also, what is the icon next to the 4G LTE icon?
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normal for a samsung lol

0dBu said:
Is this normal RAM usage? I just got my phone today and have a minimum of apps installed on it. Also, what is the icon next to the 4G LTE icon?
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Pretty much every Android device ends up essentially allocating nearly the maximum amount of a device's RAM to the OS itself. The OS then manages your various apps by utilizing that allocated RAM as well as scaling up or down its use of the RAM as necessary. So although it seems strange, there's actually more RAM available to apps than it appears.
Perfect normal.
As for the icon I don't know... NFC icon maybe?

There is a saying that goes a little like this "Free ram is wasted ram" and for the most part it is true.
Android is smart enough to deal with ram all on its own and unless you are noticing tab reloading or other issues with multitasking, you shouldn't care about the amount of "free" ram you have.
Also, icon next to your LTE icon is for NFC.
Sent from my SM-G900W8 using Tapatalk

I get that free RAM is wasted RAM and I'm not am Android noob, that just seemed excessive.

In my LG G2 before with 2 GB Ram I get 900mb user free and with my Note 3 before with 3 GB ram I get 1.9 GB user free RAM. I think this is excessive. Though I always root my device and use greenify with it but still.

If you know that free ram is wasted ram, instead of thinking it's excessive, you should be thinking "Why is there still 13% not being used?"

I have no issue with the phone using a ton of RAM, but I'm finding that when I'm in the car using Google Nav (foreground) and Pandora (background) together, will usually cause Pandora to close. The only time I've seent his before was when the memory leak was first introduced on my Nexus 5. Really odd stuff.

Related

[Q] How much room is there for applications?

How much room is there to install applications on the nexus S?
1GB
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Anyone who is complaining about 1gig to store apps please go away
But really this isnt an iPhone apps are not 500 megs 1gig is plenty for the average person
ive never ran out or room on 512mb. plus you also have apps 2 sd storing 50% or more of the data on 14gb flash
on my i9000 i had 130 mb from 1,85 gb used. so i think the 1 gb would be enough space for me!
I also suppose it comes down to what type of user your are. If you are into games, I have read that there are some impressive looking games on the horizon. These games could end up eating up a lot of space. That being said I am sure there will be a workaround developed to the 1GB limit.
ALuton said:
I also suppose it comes down to what type of user your are. If you are into games, I have read that there are some impressive looking games on the horizon. These games could end up eating up a lot of space. That being said I am sure there will be a workaround developed to the 1GB limit.
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Well the maximum space allowed for any app is 50megs. Google recently raised it from 25megs.
It should be a market requirement that if your app is over 10MB that it must support apps2sd
nxt said:
Well the maximum space allowed for any app is 50megs. Google recently raised it from 25megs.
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Didn't realize that, well than there should be plenty of space.
What games can do however, is have the basic install small, but when you launch it first time, it'll download whatever data it needs and save to SD.
That's what happens for Pocket Legends and Dungeon Hunters. The latter from Gameloft downloads around 250-270 MB to your sd card, which is required for the game to work.

Internal Storage...What's the deal?

I am considering buying this phone, upgrading from the original mytouch 3g that I have rooted and loaded many a custom rom. I am not an app hog, and I tend to keep my system clean with apps I do not use. However I have heard troubling news from some people on here that the internal memory that is supposed to be at 512 mb, is actually much smaller. A poster said they called TMO tech support who supposedly told them that a fix is in the work and that this is a software issue. Please post your internal memory stats, if you can. I would like to know if this is an issue with all galaxy s 4g's or just some.
P.S. while 512 is not that great it is roughly twice as large as my current phone and I have never come close to using up all of the mytouch memory...so the 512 MB is fine for my uses.
Vibrant
This is with a ton of apps installed
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4G
I don't think I installed anything. If I did it was one or two small apps. I can double-check tomorrow.
Yea, I did a factory reset on mine and had about 200MB free afterwards. If its rooted and you don't mind repartitioning your sdcard, theres ways to help the problem
I like the phone, I get 10mbs with 4G, but the small internal memory has me seriously thinking bout returning it. Its like a step back to the Evo and Nexus One. Especially when compared to my MT4G and vibrant. I probably have 250 apps on my MT4G and still have around 300mbs left. I got bout 30 apps on my GS4G and I'm down to 50mb, and that's with moving the big ones to SD.
Sent From My Galaxy S 4G
glitch?
Yeah...it does look like a glitch in the storage. Either the phone is full of bloatware, which I think is actually at a minimum, or there is a coding error that makes it so that phone does not recognize a part of that storage partition.
If you have not, I would suggest that you report it to t-mobile, if you have this issue so that they can raise a stink with samsung to fix it.
here's a quick fix
http://forum.xda-developers.com/showthread.php?t=975496

Why such low ram?

Why do I get such low RAM?
On my Sensation I get around 160 MB free with no apps running. On my iPhone 4 with 512 ram I got around 330 MB~ with everything closed.
I disabled sense and uninstalled some bloatware yet that doesn't seem to help. What's hogging my memory???
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Don't mean to sound like a smart ass but that's HTC sense for you...
ungraph said:
Why do I get such low RAM?
On my Sensation I get around 160 MB free with no apps running. On my iPhone 4 with 512 ram I got around 330 MB~ with everything closed.
I disabled sense and uninstalled some bloatware yet that doesn't seem to help. What's hogging my memory???
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if you have a trawl through all the information in XDA (Painful i know) you will see that its no bad thing to have things in RAM. Android works differently to iOS and Windows and works best when its applications are held in RAM.
It will also auto-kill your apps when it needs to and so you dont need an task killer. in fact, using a task killer can use more battery and slow your phone down - If you kill something that doesnt want killing it will re-open and use battery and resources doing so.
Thanks
alexguitar said:
Don't mean to sound like a smart ass but that's HTC sense for you...
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I checked Sense in Settings --> Applications, and it's showing that it's only using 5.3 MB. ?? What gives
Hi again,
I really wouldnt worry about it. Mine has 610MB, used 396MB and only have 214MB free with nothing showing in task manager
Cheers
ungraph said:
I checked Sense in Settings --> Applications, and it's showing that it's only using 5.3 MB. ?? What gives
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Sense is not just one app, it's built into the entire rom, so you haveany things that get loaded into ram, even though you can't see them.
Plus, android likes to actually use free ram, since unused ram is wasted ram. There are some kernel memory settings that will cache apps in the memory for quick access, and when you load an ap that needs a lot of ram, say a game, it'll close some least used cached apps until there is enough free space, and when you close out of the game, it loads those apps back into memory when they are called again.
Sent from my HTC Sensation

[Q] Thread-xxxx consuming RAM

I was checking what apps consumes RAM from my galaxy nexus (running android 4.3, franco kernel), as there was a case when my available RAM went down to as low as 2MB!! So as expected, almost all applications get killed after removing them from foreground (including Launcher).
I checked System Monitor, and there were "apps" named Thread-xxxx consuming RAM. At one time, I noticed they were consuming around 80+MB to 90+MB. In the screenshot I attached, there are three Thread-xxx consuming around 50+MB each.
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Can anyone explain what are they for? They are not apps that can be "force closed", tapping on them doesn't do anything in system monitor.
They seem to free their consumed RAM after restart. So if I'm running out of RAM, i only need to restart my phone. Any other way to free their RAM without restarting?
Please tell me what other info I need to provide.. Thanks!
By the way, these Thread-xxxx processes appears only when the option "Show system processes" is checked.
I was again able to get a screenshot with those processes consuming RAM. Can't seem to find a way to free ram other than reboot.
Sent from my Galaxy Nexus using Tapatalk 4
garuhhh said:
I checked System Monitor, and there were "apps" named Thread-xxxx consuming RAM. At one time, I noticed they were consuming around 80+MB to 90+MB. In the screenshot I attached, there are three Thread-xxx consuming around 50+MB each.
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How to handle threads in Android, and what you need to watch for
Processes and Threads
immortalneo said:
How to handle threads in Android, and what you need to watch for
Processes and Threads
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Thanks for taking time to reply,
but I need to know, on a user perspective, how do I kill those threads?
I'm not doing any app development.
I was trying to see whether one app is causing this problem. The first one I checked is Skype.
I didn't turn it on for 2 to 3 days, and no Sign of those Thread processes.. Until I made a video call with Hangouts, immediately after the video conference these Thread processes showed up again. See the attachment. It started with only one (the 70MB) then this morning there were two of them.
Sent from my Galaxy Nexus using Tapatalk 4
I tried going back to Stock Kernel to see whether I'll see any RAM problems, but after almost a week of using stock kernel, I haven't experienced any of these problems. But i miss my good battery life with this kernel..
by the way, after reboot, I don't have these Thread-xxx processes, but after a few hours they start to show up (see the attached image). They're all 20+ processes. Although right now they don't consume RAM yet.
I hope somebody can give me a hint as to what these are. Googling is no use. Or at least a good keyword to use will also be fine.
Sent from my Galaxy Nexus using Tapatalk 4

[Q] Is there something wrong with our memory?

So I now have a Moto G 4G and previously had a Moto G dual sim and a s3 mini, all with 1GB of ram...
However, there is something seriously wrong with the ram on the moto G... The minfree is set to 300 MB and the phone gets to that point as a constant after about 2-3 days, making everything redraw worse than my optimus one...
I attached some screenshots...
Also, my cousin's nexus 4, with 2 gigs of ram, heavily bloated with useless background running apps by him, always has 1.5 gigs free ram... Can anyone figure this out? Is this happening in custom ROMs too?
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Sent from my XT1039
I have a Moto G 3G and I didn't face the issue you're pointing out at all. Are you using some kind of task killers or memory management apps? In case you do stop using them and let Android the way is ment to be working. You didn't mention anything in particular so my advice, for now, is reset it from recovery and see what appens. Good luck!
MeltingSnowman said:
I have a Moto G 3G and I didn't face the issue you're pointing out at all. Are you using some kind of task killers or memory management apps? In case you do stop using them and let Android the way is ment to be working. You didn't mention anything in particular so my advice, for now, is reset it from recovery and see what appens. Good luck!
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No task killer, and resetting doesn't work, did that a lot of times on the 3G version... Even changed firmwares... Always the same.
My problem is that chrome treats tabs as background processes, so when I run low on ram, they close even when on foreground....
Sent from my XT1039
I'm running greenify in boost mode only, no task killers, along with a ton of kids games, on my kids' moto g.
Some games will only play one time, and have to have data cleared to be playable again as restarting or clearing cache doesn't work.
Some other games are extremely laggy, or have frequent freezes/pauses in the middle of playing, or the touch becomes unresponsive.
Watching videos in youtube works fine for about 4 or 5 videos before they start to get choppy or it'll just crash back to homescreen.
It happened on stock rooted.
It's happening on newest Gummy.
I seriously have no idea what to do to fix this, and just told the kids to deal with it.

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