Circle King is a challenging game with a simple gameplay.
Your hero surfing the circle again and again.
You must bounce the blocks, and not let them touch your hero.
Tap once to bounce fist block, tap again to bounce next and so.
And collect diamonds, to buy new characters.
https://play.google.com/store/apps/details?id=uz.sherkulov.circle
Looks cute. But nned link.
Z3LF said:
Looks cute. But nned link.
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Thank you remembering. Just now add link.:good:
nice
up
Cool game and nice design.
yeah, look stylish
The game is pretty good.
SolarRiftStudios said:
The game is pretty good.
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Thanks.
up
Sooo addicting cant stop playing
I like it!
Overall, it is pretty nice, but I think most users would probably get bored without a little more variation. I think if you threw something different at the player (after just a few levels), even if nothing else new happened for a long time, they would still be waiting for it, thus not knowing what to expect next and you would keep their interest longer.
very good arcade game , please get ready to enjoy ! congratulations
Good graphics and gameplay. I think level system might be a good choice for this game. Good luck !
FranticEyes said:
Good graphics and gameplay. I think level system might be a good choice for this game. Good luck !
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Ok, I am thinking how do it level system game. Have any idea how it must look.
Looks fun!
UzbekGames said:
Ok, I am thinking how do it level system game. Have any idea how it must look.
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In my opinion, there could be a level system, where a player needs to go under some number of blocks whose positions are predetermined. This way players may not get frustrated to start from zero point again, and can continue from where it has left.
Update released.
Just remove banner ads.
Thank you t3ddy.
Related
Hello, for people that like to solve puzzles, I have create new game Woodebox Puzzle Free, something like Tangram but with many variations, shapes, blocks and lot of features. You can check it out in the market here: https://play.google.com/store/apps/details?id=com.androidaz.woodebox.free
Also thanks to THE_SCOTSMAN here is xda-developers review http://www.xda-developers.com/android/woodebox-puzzle-for-android/
Enjoy !
Peter
Android-AZ
Today was released update with 63 levels!
here u go
https://play.google.com/store/apps/...yLDEsImNvbS5hbmRyb2lkYXoud29vZGVib3guZnJlZSJd
Thanks!
As I wrote in the Play Store review, it's a nice game, addictive and tough to play.
The only glitch is the piece drag movement which is not as smooth as it should be: the pieces don't follow the fingertips easily.
Keep up the great work!
A wonderful game. I played 35 levels. Extremely addictive. On my GT-S5660 running with no problems. The author thanks.
Bought it and played first four levels. Like it!
Liked the game. But it seems bit slow in my Galaxy S2, specially in the home screen.
Btw a few tutorial levels will make the app more exciting.
nice, thanks
This game looks nice Not the kind of easy game, like it. Kind of a brain trainer.
Your game made the 'front page'
http://www.xda-developers.com/android/woodebox-puzzle-for-android/
@ngel said:
As I wrote in the Play Store review, it's a nice game, addictive and tough to play.
The only glitch is the piece drag movement which is not as smooth as it should be: the pieces don't follow the fingertips easily.
Keep up the great work!
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Exactly what I was about to say. I'm sure not every fram needs to be drawn when you move the finger - just make sure you draw where the finger was last. Like it is now it is a great puzzle game that is too hard to play for for me keep interest. A shame ):
Thanks guys, I am still improving the game engine ... just I am not sure about smoothnes of move, I play it on Galaxy S2, and I think pieces are following the finger quite exactly ... could you explain in more details please ?
errandum said:
Exactly what I was about to say. I'm sure not every fram needs to be drawn when you move the finger - just make sure you draw where the finger was last. Like it is now it is a great puzzle game that is too hard to play for for me keep interest. A shame ):
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Hello, thank you for feedback, I would like to improve game engine, just I am not sure about drawing you mentioned ... I redraw whole screen, as it is drawn in OpenGL, but there should be no blinking or some other problems with that ? Also pieces should move to place where you touch the screen, but you need to hold the finger down, till the piece scrolls there ... could you give me example of some wrong movement ? I would check it then and fix it ...
Peter
the_scotsman said:
Your game made the 'front page'
http://www.xda-developers.com/android/woodebox-puzzle-for-android/
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Thanks! Nice review
askbahar said:
Liked the game. But it seems bit slow in my Galaxy S2, specially in the home screen.
Btw a few tutorial levels will make the app more exciting.
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I'll make the first few levels with message hints
New release
Hello, I put new release with 9 more levels, enjoy
pethal75 said:
Hello, I put new release with 9 more levels, enjoy
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great game mate! getting my brain going, although level 69 is causing me to nearly through my phone across the room! hehe! any tips on this one?
leefear said:
great game mate! getting my brain going, although level 69 is causing me to nearly through my phone across the room! hehe! any tips on this one?
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Same here. Went smoothly until level 69. Now I have been stuck for 4 days. All possibilities tried so far did not quite work. Any tips?
Thank you for sharing this with us! It works flawlessly on my i777 running AOKP 4.0.4.
You are welcome! Find the Best Route is a new logic minimalist game.
20 different levels, a few type of borders, 7 colors and energy music waiting for you.
Can you Find the Best Route?
https://play.google.com/store/apps/details?id=com.FtBR.ATermer
Fixed crash after quitting the game.
I'll be glad to get feedback from those who have already played
Thank you for feedback. Good Luck
how many levels you were able to complete?
up:good:
Good game, but hard for me
ok, what level was difficult for you?
7 and 8 levels really hard, but i completed them
Starli57 said:
ok, what level was difficult for you?
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Great game. Good job!
16th level is impassable
A maze game!. There seems not to be much like this for android. Good luck with it!
Interesting game, but I recommend to change Icon.
Nice, but it is a little bit hard for me !
Wow, this game is not that graphical, but I am sure it has a lot of potential. It's one of the games where the moment you see them, you know that they would end up high. I would like to cross-promote my game with yours, if you're interested! (that when both our player communities have grown a bit). Tell me if you're interested!
Haha this is tough, mate. Great game. Keep it up
Thank you for feedback. I did not expect that game will be difficult
It is very difficult! It's good though
Design is attractive. Game isn't too easy and too hard. Good job!
anyone could win a 16 level?
MrLamala said:
anyone could win a 16 level?
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I can. 16 is the hardest level the game
Hello, I want to introduce my very first game - 4 Blocks.
The point of the game is to match the color of falling drop (pipe has the same color) and bucket, as simple as that.
Google Play: https://play.google.com/store/apps/details?id=com.darker.fourblocks
Completely free to play and ad-free!
Thank you
Darkeris said:
Hello, I want to introduce my very first game - 4 Blocks.
The point of the game is to match the color of falling drop (pipe has the same color) and bucket, as simple as that.
As I don't have 10 posts, I can't post outside links, so please copy and paste this:
https://play.google.com/store/apps/details?id=com.darker.fourblocks
Completely free to play and ad-free!
Thank you
Click to expand...
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Will try, Thanks
pmenonn said:
Will try, Thanks
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Thank you for paying attention to my creation
also, if you like it, please rate and write a review.
Thanks!
Nice game., but you could add some features, like catch two drops at the same time, or something Generally it's a good killer of time.
metalcracker said:
Nice game., but you could add some features, like catch two drops at the same time, or something Generally it's a good killer of time.
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Thank you very much.
Yea, it's my first game so development is not as fast as it could be. However, I'm spending all my time for this and want to make it popular and playable.
There are plans for different gamemodes and also and online (1vs1) mode.
So, we just need to wait!
Darkeris said:
Thank you very much.
Yea, it's my first game so development is not as fast as it could be. However, I'm spending all my time for this and want to make it popular and playable.
There are plans for different gamemodes and also and online (1vs1) mode.
So, we just need to wait!
Click to expand...
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I understand you very good So, I am waiting and wish you luck!
metalcracker said:
I understand you very good So, I am waiting and wish you luck!
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Appreciate, thanks
Any more reviews ?
Awesome
Nice time killer game. Addictive and seems nice. Hope you can make it popular!
dragosdydy said:
Nice time killer game. Addictive and seems nice. Hope you can make it popular!
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Thank you! I'll try!
Great first game! The gameplay is solid, and I like the interface. I have two criticisms: first, it feels weird that the bucket is in the middle of the screen. I can tell that the reason for this is so an equal portion of the screen is devoted to each color, but I still think it would play a lot better if the bucket were lower down. Second, I'd suggest tweaking the graphics so the drop is covered up until it gets out of the pipe: right now you can see it above the pipe before it falls. Other than that, I agree with the other people who have replied to this thread: it's a great time killer, and a lot of fun.
pointytower said:
Great first game! The gameplay is solid, and I like the interface. I have two criticisms: first, it feels weird that the bucket is in the middle of the screen. I can tell that the reason for this is so an equal portion of the screen is devoted to each color, but I still think it would play a lot better if the bucket were lower down. Second, I'd suggest tweaking the graphics so the drop is covered up until it gets out of the pipe: right now you can see it above the pipe before it falls. Other than that, I agree with the other people who have replied to this thread: it's a great time killer, and a lot of fun.
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Thank you! Doing everything to fix bugs and make gameplay more fun
Any more reviews please ?
v1.2
Sounds added (not perfect ones, but background music makes me mad!)
Check it out
I've recently finished my first game for android and I need opinions from people other than my family and friends, who can only praise me.
SteamCopter is a Super Hexagon, Flappy Bird and Spelunky fusion wanna-be. I've just finished promotional video, so you don't have to(but I highly encourage you to!)play it to check what's it all about.
https://play.google.com/store/apps/details?id=com.kierek560.steamcopter.android
http://www.amazon.com/kierek560-Ste...F8&qid=1424261697&sr=8-1&keywords=steamcopter
http://apps.opera.com/en_pl/steamcopter.html
http://slideme.org/application/steamcopter
will test it
Flatric said:
will test it
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Thank you. Besides gameplay, I've spent long time thinking about how to place ads to make them unobtrusive for users, could look at this aspect and express your opinion?
Kierek said:
Thank you. Except gameplay, I've spent long time thinking about how to place ads to make them unobtrusive for users, could look at this aspect and express your opinion?
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The ads aren't anoynig but the control of the helicopter is strange ...or I'm to stupid Btw if you tell me how I could correct your german translations I could help you with them, at some points you chose the wrong words
Flatric said:
The ads aren't anoynig but the control of the helicopter is strange ...or I'm to stupid Btw if you tell me how I could correct your german translations I could help you with them, at some points you chose the wrong words
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I've sent you the files through PM, thanks for the help.
Could you tell me what did you mean by strange controls? I wanted it to be hard, but not "hard to play", if it makes any sense.
It's a really nice game if you want to kill some minutes. It's fun to play it and you really want to improve your highscore. In my opinon it's a little bit harder than flappy bird or something like this but everybody who visits this thread should give it a try
At first I had problems with the controls, but that was a failure with my current custom Rom and had nothing to do with the app.
it looks like typical good run/arcade game, but static backgrounds isn't cool. IMHO
Great game ! It is very well done, with attention to details like performance, music, graphics. This is not common in many 2D android games. I heavily recommend trying it !
good game, but i really think you should improve the graphic, maybe 8-bit
Flatric said:
It's a really nice game if you want to kill some minutes. It's fun to play it and you really want to improve your highscore. In my opinon it's a little bit harder than flappy bird or something like this but everybody who visits this thread should give it a try
At first I had problems with the controls, but that was a failure with my current custom Rom and had nothing to do with the app.
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I'm glad to hear that you liked it. About it being harder than flappy bird... It wasn't my intention, but it can be. It's a little harder to learn, but when you get the grasp of it, mechanics are easy (but still hard to master!). Also, I'm pretty sure, that it can be a lot more rewarding than flappy bird.
hadmaerd said:
it looks like typical good run/arcade game, but static backgrounds isn't cool. IMHO
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I'd really like to have dynamic backgrounds but well... my budget was lacking. Maybe in the sequel
FunkyRasta said:
Great game ! It is very well done, with attention to details like performance, music, graphics. This is not common in many 2D android games. I heavily recommend trying it !
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That was my intention. I couldn't even dream about making some industry capsizing masterpiece, so at least I wanted to make polished and playable game.
Thank you will download
Sent from my MI 3W using XDA Free mobile app
Hey there, I tried your game out and I'd like to share my feedback with you.
It took me a few minutes to realize that I could tap the right side of the screen to keep the copter up in the air. Maybe have a little "tutorial" at the beginning explaining the controls? Or some kind of button/visual to show that the right screen is for keeping the copter up.
After a second run, I did noticed your "how to play" button on the menu. Maybe you should display that at the beginning game for first time users.
You don't seem to have back buttons for "how to play" and "high scores". I have to exit the app to get out of it.
I hate to be that guy, but I find the full screen ads a little intrusive for this kind of game. The banner ad on the corner is fine though.
Could be a fun game with a bit more polishing. Mainly with the controls, and the UX. Good luck with your game!
Kierek said:
I'd really like to have dynamic backgrounds but well... my budget was lacking. Maybe in the sequel
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Anyway that's nice game) Good luck with sequel)
I'm gonna try it!
hrishikeshgramani said:
Thank you will download
Sent from my MI 3W using XDA Free mobile app
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hadmaerd said:
Anyway that's nice game) Good luck with sequel)
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Graphical One said:
I'm gonna try it!
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Thanks!
xodene said:
Hey there, I tried your game out and I'd like to share my feedback with you.
It took me a few minutes to realize that I could tap the right side of the screen to keep the copter up in the air. Maybe have a little "tutorial" at the beginning explaining the controls? Or some kind of button/visual to show that the right screen is for keeping the copter up.
After a second run, I did noticed your "how to play" button on the menu. Maybe you should display that at the beginning game for first time users.
You don't seem to have back buttons for "how to play" and "high scores". I have to exit the app to get out of it.
I hate to be that guy, but I find the full screen ads a little intrusive for this kind of game. The banner ad on the corner is fine though.
Could be a fun game with a bit more polishing. Mainly with the controls, and the UX. Good luck with your game!
Click to expand...
Click to collapse
Thank you for your feedback, I will definitely post update soon.
About the back button on howto and highscores screens... There is one, in the left bottom, but it looks like I need to make it more visible.
I will do something about this interstitial ad.
Kierek said:
Thanks!
Thank you for your feedback, I will definitely post update soon.
About the back button on howto and highscores screens... There is one, in the left bottom, but it looks like I need to make it more visible.
I will do something about this interstitial ad.
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Click to collapse
Oh okay, yeah I must have not seen them. One last thing is try animating some of the UI elements by "tweening". Like, maybe the game over dialog can slide up to the middle of the screen. Things like that will make the game feel more polished. Keep it up!
SteamCopter has just been updated, here's the changelog:
- new back button in menu
- updated German translation
- menu HowTo appearing before first play
- fewer interstitial ads
xodene said:
Oh okay, yeah I must have not seen them. One last thing is try animating some of the UI elements by "tweening". Like, maybe the game over dialog can slide up to the middle of the screen. Things like that will make the game feel more polished. Keep it up!
Click to expand...
Click to collapse
Thanks, I will look into it.
I found the time to play it, and I was impressed by how the music complimented the art style. It gave your game a nice little aesthetic.
At first It was difficult, but after a few minutes of playing I got a little better.
I was also initially confused about how to play in the different worlds that are shown on the screenshots.
That was until I discovered that you had to collect a certain amount of stars to open the next world.
This actually gave me more incentive to continue getting better.
My only (minor) complaint is the backgrounds. They look great, but they're a bit static.
I couldn't help but feel that I was playng in front of a stage. But again, this is very minor and easy to look past for me.
Overall great game with great production value!
BTW, I love steampunk, so sorry if my review is a bit biased!
Graphical One said:
I found the time to play it, and I was impressed by how the music complimented the art style. It gave your game a nice little aesthetic.
Click to expand...
Click to collapse
Graphical One said:
At first It was difficult, but after a few minutes of playing I got a little better.
I was also initially confused about how to play in the different worlds that are shown on the screenshots.
That was until I discovered that you had to collect a certain amount of stars to open the next world.
This actually gave me more incentive to continue getting better.
My only (minor) complaint is the backgrounds. They look great, but they're a bit static.
I couldn't help but feel that I was playng in front of a stage. But again, this is very minor and easy to look past for me.
Overall great game with great production value!
BTW, I love steampunk, so sorry if my review is a bit biased!
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What an uplifting post, thanks! I'm really glad that you like it.
I'd really love to do something about backgrounds stillness, but well... it's not entirely dependent on me.
What do you guys think about integrating Google Play Games Services(leaderboards, achievements)?
After a really long break from programming, I'm back with a new game. Steampunk hero is back, this time with a rope! From screenshots it probably looks like some stickhero-wannabe, but let me assure you, it's really not.
Hook, swing, repeat.
Equipped with nothing more than a single rope, swing from one platform to another. Hold your finger to move the grapple point, release to swing. Stick with the crows - they are said to spawn bonuses. But be careful! If the rope is too short or too long, you will fall.
Simple yet addictive, just try it!
Compete with your friends and people from all over the world through online leaderboards and achievements.
Collect coins to unlock additional backgrounds and characters.
Play in headphones for best experience.
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https://play.google.com/store/apps/details?id=com.kierek560.steamhero.android
You can watch gameplay here:
https://youtu.be/h530m1Y7VcU?t=392
And here's gameplay recorded by me, you can see that the game can be actually playable after a little bit of learning.
https://youtu.be/m59cMgag84Y
It should be available in Google Play's description in a few hours.
Great game, really worth to test it guys
And here's another review:
https://www.youtube.com/watch?v=misqgqdVryY
Come on guys, only one person had actually checked the game?
Looks like a game made by Ketchup.. 4/5 Better graphics maybe
Nice and original game concept.
Thanks for sharing
Flatric said:
Great game, really worth to test it guys
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tkmjzz said:
Nice and original game concept.
Thanks for sharing
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Glad you liked it.
GeneratorulX said:
Looks like a game made by Ketchup.. 4/5 Better graphics maybe
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I'll think of it as a complement, thanks
Steam Hero 1.1.0 is now available. Changelog:
Major gameplay change:
- there are no more restarts for coins,
- you have three additional chances every time you play
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Game should be even more enjoyable now
Quick fix released, now you should be able to learns from your mistakes, as platforms don't restart after dead.
Just uploaded new version, should be available in a few hours.
- ability to buy additional hearts upgrade
- ability to choose whether you want to restart or continue after death
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New update available.
It is awesome!!!!!!!!:good::good::good:
that's awesome !