[Q] App for running eclipse on Andorid - General Questions and Answers

Hi all,
Just inquiring if there is any app I could install on my android tab
and be able to do some java programming, like running Luna Eclipse
which does so well on windows.
Regards.

@faeiz747, despite its Linux roots, Android is far from capable of running Eclipse IDE as is. Not only is the hardware inadequate for supporting such a large application, but Android lacks a full Java SE JVM (Dalvik is a subset) and SWT (Eclipse UI framework) implementation for native Android UI controls does not exist. On Linux, SWT implementations exist only for GTK and Motif.
You may be interested in Project Orion, which is an effort at eclipse.org to create Eclipse-like experience in the browser. I understand that people have been able to use Orion from a mobile browser on devices such as the one on the iPad.

Related

Best Computer OS for Android Development?

Hey guys, I'm new here and new to Android Development. I would like to try my hand at it. Can you guys suggest the best OS for Developing Android Apps.
Linux (Which Distro)
Windows
Thanks
Andrew
I to have been curious as to the best linux distro for android development. I'm not looking for afull blown linus os...more along the lines of dsl for android and app development. I have only dabbled with linux, mainly dsl and phlak livecds. I want something a little more capable then that.
avacomputers said:
Hey guys, I'm new here and new to Android Development. I would like to try my hand at it. Can you guys suggest the best OS for Developing Android Apps.
Linux (Which Distro)
Windows
Thanks
Andrew
Click to expand...
Click to collapse
UBUNTU IS THE BEST OS because android is developed under linux with java base...
if you tray windoze you must to adjust a lot of thinks and make compatibilities... don´t complicate and try UBUNTU 10
An answer of one ubuntu lover!
sorry somtimes my english is poor
Linux is best os android development application. Android is an operating system based on Linux and a robot body or synthetic. It is open source as a Java library. It is a software stack for mobile devices because it includes an operating system and middleware, application key.
I think the best Linux for Developing Android is Ubuntu. There is a new version, 11.04. Try it
i know linux is the obvious choice for android development as it has the same base as android. i also understand ubuntu is the most popular of the linux brands, but i dont really need a full blown linux os. i curently use my mobile-ap for internet with about 2 bars if that...so internet speeds are slow. i dont want to spend alot of time and bandwidth downloading a linux os with features i will probably never use. or is there a light version of ubuntu with just a basic environment i need to develop for android?
as for my other computing needs, im still a windows fan!
Is Fedora on GNOME 3.0 a good platform for development?
yea i like linux mint its more user friendly than ubuntu
Since you might be using Eclipse as IDE, there shouldn't be too much difference using a windows or linux OS.
We're using windows and we're satisfied...
Just try different OSs. You'll notice windows is slow when compiling Java. Why is that - the OS, or the usual virus scanners sitting on it - don't know. I'm pulling my hair right know why my Macbook Pro on a 7000 rpm drive is much (3x) faster to compile than windows XP on a 10K rpm drive. My office buddy's telling me Linux is faster then windows.
Wow... some of the answers in this thread are just... wow...
Ok listen up people!
For just pure development it doesn't matter which OS you choose. You can code just as well in Linux, Windows or Mac since they all run the JDK, Eclipse and the Android SDK just as well. HOWEVER:
Linux has some advantages over the two:
1. The Android emulator will run better on certain versions of Linux depending on how they are set up. The AVD works by using an emulation technology called qemu which is now integrated in the Linux kernel giving it direct access to the processor thus improving the speed of the emulator significantly. Windows and MacOS don't have qemu integrated in their kernel as far as I know therefore the emulator works like S**t.
2. Linux distributions by default are optimised to work faster on hardware than Windows. Take note of the words "than Windows". MacOS is highly optimised to work as fast as possible on Macs therefore it can't really compete in this category. But for PC users, if you invest the time and effort to make your Linux machine tweaked accordingly to your hardware settings it will blow windows away when it comes to processing speed, therefore enhancing the quickness of your IDE as a result.
Now that we got that out of the way, I do have a warning: Linux Is Hard To Configure Properly! Unless you know exactly what you are doing you will brake it over and over and over again until you get it working. If you really must use Linux, here are the distributions I recommend for developing Android apps:
Linux Beginners: Ubuntu - any version above 10.04 I think. Take your pick at what works best for you
Linux Intermediate: Spend some time configuring a Slackware Machine with Eclipse + ADT + JDK + qemu. You won't be sorry.
Linux Advanced: Gentoo or Archbang depending on preferance
Linux Experts: The bloody hell are you doing on this thread?
taranasus said:
Wow... some of the answers in this thread are just... wow...
Ok listen up people!
For just pure development it doesn't matter which OS you choose. You can code just as well in Linux, Windows or Mac since they all run the JDK, Eclipse and the Android SDK just as well. HOWEVER:
Linux has some advantages over the two:
1. The Android emulator will run better on certain versions of Linux depending on how they are set up. The AVD works by using an emulation technology called qemu which is now integrated in the Linux kernel giving it direct access to the processor thus improving the speed of the emulator significantly. Windows and MacOS don't have qemu integrated in their kernel as far as I know therefore the emulator works like S**t.
2. Linux distributions by default are optimised to work faster on hardware than Windows. Take note of the words "than Windows". MacOS is highly optimised to work as fast as possible on Macs therefore it can't really compete in this category. But for PC users, if you invest the time and effort to make your Linux machine tweaked accordingly to your hardware settings it will blow windows away when it comes to processing speed, therefore enhancing the quickness of your IDE as a result.
Now that we got that out of the way, I do have a warning: Linux Is Hard To Configure Properly! Unless you know exactly what you are doing you will brake it over and over and over again until you get it working. If you really must use Linux, here are the distributions I recommend for developing Android apps:
Linux Beginners: Ubuntu - any version above 10.04 I think. Take your pick at what works best for you
Linux Intermediate: Spend some time configuring a Slackware Machine with Eclipse + ADT + JDK + qemu. You won't be sorry.
Linux Advanced: Gentoo or Archbang depending on preferance
Linux Experts: The bloody hell are you doing on this thread?
Click to expand...
Click to collapse
Awe but Archbang is easy, how about pure Arch Linux ;D
is ubuntu still best OS to develop android apps?
how to take back up of only videos on my Android device?
taranasus said:
Wow... some of the answers in this thread are just... wow...
Ok listen up people!
For just pure development it doesn't matter which OS you choose. You can code just as well in Linux, Windows or Mac since they all run the JDK, Eclipse and the Android SDK just as well. HOWEVER:
Linux has some advantages over the two:
1. The Android emulator will run better on certain versions of Linux depending on how they are set up. The AVD works by using an emulation technology called qemu which is now integrated in the Linux kernel giving it direct access to the processor thus improving the speed of the emulator significantly. Windows and MacOS don't have qemu integrated in their kernel as far as I know therefore the emulator works like S**t.
2. Linux distributions by default are optimised to work faster on hardware than Windows. Take note of the words "than Windows". MacOS is highly optimised to work as fast as possible on Macs therefore it can't really compete in this category. But for PC users, if you invest the time and effort to make your Linux machine tweaked accordingly to your hardware settings it will blow windows away when it comes to processing speed, therefore enhancing the quickness of your IDE as a result.
Now that we got that out of the way, I do have a warning: Linux Is Hard To Configure Properly! Unless you know exactly what you are doing you will brake it over and over and over again until you get it working. If you really must use Linux, here are the distributions I recommend for developing Android apps:
Linux Beginners: Ubuntu - any version above 10.04 I think. Take your pick at what works best for you
Linux Intermediate: Spend some time configuring a Slackware Machine with Eclipse + ADT + JDK + qemu. You won't be sorry.
Linux Advanced: Gentoo or Archbang depending on preferance
Linux Experts: The bloody hell are you doing on this thread?
Click to expand...
Click to collapse
Could you guide me how to take back up of only videos on my Android device
using own made program or application software.
Means from where to begin ?
What to cover first ?
File system of Android ?
Or direct using system calls I can copy videos directly ?
regards
matt
You suggested its worth time & effort to properly setup Slackware it would be worth our while. Ok found u page2. Let's see is the needed software list still valid 2015?
Where can I go for support setting up Slackware for android development.
Plus FYI can't watch tutorial video be.cause Flash no longer supports Linux.
I have UBUNTU 16.04.
I've noticed a lot of people saying to use Ubuntu 10. is that because the post is old or is the 10th generation Ubuntu the best for android development. i also am a noob. i can root, i have successfully flashed a lg stylo once with katana rom. i still use it to this day,,,,, bc my gf "accidentally" broke my 500gig hdd that i was booting windows ten from via usb on my dell inspiron. i was using mainly odin and lg flash tool which i rem was hard to get up and running on Ubuntu which if i rem correctly is why i went to windows when i am flashing. Any suggestions or refferences would help greatly. i fig if im starting over id better do it the correct way. My end goal is to try my hand at learning android development. Ty LOVE THE SITE

Thoughts on Qt 5.1

Qt 5.1 is scheduled to come out soon with fully integrated android and iOS support. Has anyone worked with Qt/Necessitas for android development. I really want to pick up a C++ cross platform tootkit over the summer and Qt seems like the best option. I am fluent in Java but figure if I can get results that are just as good as the default SDK using Qt that I might persue it further.
Hi,
I have released two 2D games for Android using Qt/Necessitas. Those were made for Symbian and Meego originally, so using Necessitas to port them to Android was quite ease. I really like using Qt C++ / QML (compared to "standard "C++). But I cannot recommend Qt to every job. For instance 3D game development is much easier using full-blown game engine, such as Unity.
Qt 5 apps can also be run on natively Ubuntu Touch with little to no modification
RC is now availible: http://blog.qt.digia.com/blog/2013/...m_campaign=qt-5-1-release-candidate-available
What about speed? How close it is to a native app???
Lyonsbane said:
What about speed? How close it is to a native app???
Click to expand...
Click to collapse
What do you mean by "native app"? Qt apps on android are in fact NDK apps, so they work as fast as any Android app implemented in native code. I personally use Qt 5.2 for Android, works like a charm.
Features of Qt 5.1
Qt 5.1 is mend for the static Qt builds. Apart from this the Perl dependency is also removed in the Qt 5.1. Online installer packages are available for Qt 5.1. It has improved c++11 code editing feature. There are few new modules like quick layouts, sensors, quick dialogs etc in Qt 5.1.

Porting Android to GNU/Linux, Mac and Windows.

I have been thinking about Firefox OS. Why anyone would buy a Firefox phone, if the platform (Apps store and apps) are implemented in the Firefox web browser for Android? What actually IS the Firefox platform - A so called 'Operating System' or the special gecko runtime? I think it's the gecko runtime.
Android is the same (yet dissimilar). Is Android an OS? or is it just a sophisticated Java runtime enviroment? I think, it's mostly that sophisticate Java enviroment.
Java's purpose was to create a platform that abstracted out across most other platforms (the UNIX's, Macintosh and Windows). It gave developers freedom, it gave businesses more flexible architecture, and it gave the FOSS community a powerful way to touch and intergrate free software onto multiple platforms at once. Android is implemented some what ontop of Java. (This makes sense, as almost all non-smartphones used Java Micro edition, I believe.)
But if everything Java, works multiplatform, why can't Android too?
I do know of course there are dependancies in the Java underworld within Android itself (camera, sensors libraries and etc...) Again, doesn't Java abstract that all out?

Which platform is best for developing android apps, android studio or eclipse??

I am working on eclipse from 6 months but recently I downloaded android studio and i found it good too. So i am confused which platform should i keep using?
thanks.
Eclipse is d best i feel..developing on it since ice cream sandwich
Sent from my GT-I9082 using XDA Free mobile app
I've no problem with android studio except the fact that it is damn slow. I'm sure that it will improve in the future.
Eclipse is a very familiar tool. It feels like home when I use eclipse and a lot faster.
Androi Studio for sure
My personal favorite is android studio. Its much better then eclipse and it surely improves productivity in certain tasks.
Developers should be update, use Android Studio
Android Studio.. IDEA based software is best ever.. You guys must learn its featured and then you would say wow. From multiple selection to Floating Navigation Bar to Any File Go to lot and lot of features..... Extremely customisable... I don't know how many have used legendary code editor sublime text.
Buy this android studio.... Completely Brings all features of Sublime Text into an IDE. Learn the features of this ide... And u will hate all other ide altogether
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Also google positions Android Studio as the official development environment.
Eclipse is faster, but Android Studio has more features and is built for Android specifically (while Eclipse is built for Java generally). If your computer can run it smoothly, go with Studio.
I personally believe one should always use the one which is best and up-to-date. Saying that, Android Studio fits in best as this is the latest development platform with loaded features and easy to use.
The only factor that it takes time and effort for the developers to learn new things. For, developers who starts fresh doesn't make much difference to them as they need to learn either one of the platform and they can start with Android Studio. If one learns Eclipse first, they eventually need to learn Android Studio and upgrade themselves at some point.
Moreover, there are additional features on any new releases than the older version. Similarly, we see some of the well known features that are available on Android Studio and not present in Eclipse, mentioned here:
1. Maven-based build dependencies
2. Build variants and multiple-APK generation (great for Android Wear).
3. Advanced Android code completion and refactoring.
Finally, new and advanced features in these new released platforms helps developers to produce apps faster.
Happy Coding
Cheers!
For low performance laptop Android Studio wouldnt be as efficient, on the other hand it have a lot of advantage rather than eclips.
I'm looking to create an app for android (which I can eventually add to the play store), that contains buttons of a sort in the fact that if you tap on the screen in once place one thing will happen and in another place, something else. Can anyone recommend which I should use to create this app? Also, do they both use need java? (android studios or eclipse)
Thanks!
I've found the newer versions of Android Studio to be much more efficient as well as having less issues than they used to. I highly recommend using Android Studio, especially since Google is ending support for Eclipse by the end of the year.
intellij
Android Studio is a customized version of IntelliJ, which is a commercial IDE. So you're getting a $200 IDE for free!
And intellij is very polished
Sent from my XT1254
Android studio is pretty good, but it is very slow and takes a bit too much of the memory
I have only used Android Studio so far. Lot of support tutorials and ease of understanding / use. May be, one day I will explore other options. Not for now.
My vote is going for Android Studio.
I vote for Android Studio. eclipse is not support. but i am using visual studio to develop android app (cordova hybrid project).
Hi,
Android Studio is great.The framework is sleek and it is perfect platform to develop your apps.
If you are new to android programming i would suggest you can take courses from Udacity (Android Basics Nanodegree program by Google)Here you will be taught by the Google developers themselves and it's really cool and interactive.
Android Studio.. Thought based programming is best ever.. You all must take in its included and after that you would say stunning. From different choice to Floating Navigation Bar to Any File Go to parcel and part of features..... To a great degree customisable... I don't know what number of have utilized incredible code editorial manager radiant content.
Purchase this android studio.... Totally Brings all components of Sublime Text into an IDE. Take in the elements of this ide... What's more, u will despise all other ide by and large

Intel MOE - Android Java runnining on iOS

Intel lets developers reuse Android Java code on iOS — Yes, you read that right the first time. And the iOS Java apps running on iPhones have native Xcode UIs.
To the astonishment of everyone seeing Multi-OS Engine for the first time, iOS apps can be developed on Windows using Android Studio and debugged on Windows using a USB tethered iPhone or the iOS emulator Intel built for Android Studio.
Intel is courting developers with previews.

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