Hey guys, I've recently switched from nexus 5 to opo and I'm very happy with that device. With the nexus 5 I used to play geometry dash and crossy road but with my new One that games are laggy and geometry dash in particular seems that the touch imput has a kind of delay... Has anyone found that problem on the oneplus one?
Can't comment on Geometry Dash but Crossy Road runs fine for me.
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timmaaa said:
Can't comment on Geometry Dash but Crossy Road runs fine for me.
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What rom are you running?
Related
For four reasons, this surprises me:
• Gameloft usually sucks at quality assurance
• Modern Combat 2's controls have been getting worse with every "improvement"
• NOVA 2's controls work better... but only because the auto-aim is so high you'd swear every enemy is rigged with an electromagnet
• Previous versions of this very game followed suit.. except with ridiculous errors that'd make touching the right pad trigger things like shooting.
...but I bought it during the 99c sale... and umm... I dunno if they improved things drastically since the last version I played, but Brothers in Arms 2 controls are actually very responsive now! Almost to that sky-high level achieved by Dead Space!
If Gameloft can pull this off, why not go back to MC2 and NOVA2 to make their Xperia Play aiming work like this?
EDIT: And freaking Splinter Cell! Oh GOD! The rest are at least playable... Conviction doesn't even offer the ability to choose between swipe/analog or offer any form of acceleration tweaks!
What version? 3.3.9? Bought the game today and the aim controls are lame. It's way behind Dead Space's aim controls. I'd love to make headshots but the aim control is indeed responsive but are way too sensitive that it registers incorrect aim movement. Much like MC2.
---------- Post added at 01:38 AM ---------- Previous post was at 01:37 AM ----------
I have latest version 3.3.9 by the way.
I just bought MC2 last night thinking the controls would be decent, I seriously can't aim for ****. I slide my finger down with the sensitivity at the lowest and my gun flies across the screen.
What a piece of garbage lol
So Dead Space the controls are great then? I had the game on my iPhone 4 and thought they were pretty decent on there, even better on the Xperia Play?
narflynn619 said:
What version? 3.3.9? The aim control is indeed responsive but are way too sensitive that it registers incorrect aim movement.
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Yep, 3.3.9 is the BiA2 I have too. Sorry if I set any confusion, but Dead Space is still the top. I was just stating that BiA2's controls had me a bit more impressed than the other Gameloft shooters, especially considering how it's other versions were nearly unplayable.
Auxilium said:
I just bought MC2 last night thinking the controls would be decent, I seriously can't aim for ****. I slide my finger down with the sensitivity at the lowest and my gun flies across the screen
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That's because Gameloft issued a Modern Combat 2 update that made the game unplayable. My version of MC2 is 3.3.9... and as far as I know, that's the last version that still has 'good' controls.
Dead Space, however, controls FANTASTICALLY with the Xperia PLAY touchpads.
Now for some reason, it won't allow me to download Dead Space, says my device is not supported, wtf lol
Auxilium said:
I just bought MC2 last night thinking the controls would be decent, I seriously can't aim for ****. I slide my finger down with the sensitivity at the lowest and my gun flies across the screen.
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This! I try SO hard to draw a straight line...nope, it registers left, right, up, down everywhere but straight down, lol.
I bought two new gameloft games i dunno last month I guess because I thought hey, 99 cents why not. To be honest I never play them. I mean, yes, technically they're games, but definitely not to the standard I even want to play for free. Some are ok but my point is most are insultingly bad.
Auxilium said:
Now for some reason, it won't allow me to download Dead Space, says my device is not supported, wtf lol
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Are you using the official AT&T version that just came out?
I remember that when PewPew 2 came out for Xperia PLAY, I gobbled it up and it controlled perfectly for me, but almost every other user was reporting it didn't work with their Xperia PLAY. I believe there's still some confusion going around since there's multiple versions of the Xperia PLAY (R800x, R800i, R800a, and now R800at). This could just be another episode of the same deal.
the problem i had with MC2 is that when i touch the right pad for UP, aim just goes down and vice versa..when trying to aim at enemies, the crosshair just flies up to the sky such that my player stares at the clouds and gets f***** by enemies... additionally, i can't aim the grenade properly that my player just drops it in front.. stupid
the problem with BiA2 is that, yeah the aim control was responsive but it's way to sensitive even with the Sensitivity set to 0. sometimes i even have the same problem i had with MC2.
i played Dead Space and indeed it was good, but i wasn't really impressed..the aim control was way too sensitive for my wide padded thumb (i have a big hand you know )..
of all the FPS i have played in my Xperia PLAY, those that really impressed me with their aiming controls were Rainbow Six Shadow Vanguard and NOVA2. I don't know with you guys but i'm having the perfect aiming controls with NOVA2. Stupid aliens just disappear in seconds when i'm playing it.
TLRtheory said:
Are you using the official AT&T version that just came out?
I remember that when PewPew 2 came out for Xperia PLAY, I gobbled it up and it controlled perfectly for me, but almost every other user was reporting it didn't work with their Xperia PLAY. I believe there's still some confusion going around since there's multiple versions of the Xperia PLAY (R800x, R800i, R800a, and now R800at). This could just be another episode of the same deal.
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Yes, R800at.
It allowed me to download it a couple days ago, but I was at work and didn't have time, now I try to download it from Flexion and says my device is not supported all of the sudden.
and oh, the problem with BiA's aiming controls is that unlike Shadow Vanguard where you can let your right thumb stay on the right touchpad and just slide it when needed, in BiA you have to lift your thumb from it every now and then after making a move or the aim will just fly across the screen.. additionally, it seems the aiming control doesn't fully fully "respect" (if that's the right term) the idea of having a touchpad. it still requires you to touch/tap an imaginary four-directional areas in the right touchpad as if you are using a D-pad to aim. oh gameloft.. so lame...
Hello all,
Base a very good flash game, we have just made and released a version for Android. Could you please play and give us some feedback?
Enjoy,
Description said:
Magic Pen is not a strange game for most of people who love solving puzzle games yet the first Android version of the well-known namesake presented as Flash game in BubbleBox’s website.
From the first sight until getting addicted, Magic Pen will brush away sorrow and worries of your real life by bringing you back to your childhood with full of playful and innocent drawing. Way back in 1678 Isaac Newton wrote down the famous three laws of motion. Presently, these three basic rules have finally found their use in this funny game. You are presented a hands-on experience seeing these basic rules of physics being applied to the shape you have just draw. Each time you move your finger; colorful shapes appear as if they have never been more beautiful and magical than ever. If you draw a ball, it can roll over on the ground; if you draw a car, it can move downhill while carrying other shapes.
However, this puzzle game also contains challenging levels that can defeat you dozens of times, so be smart as possible to see who wins every level with the least shapes used. You can connect object with pins and hinges to make machines that come to life just as they got impact by gravity. Make clever use of their momentum to reach your flags.
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One of the most addicting games.
great game! thankss
awesome! thanks
Great!! Definitely going to spend some time with this tonight
Hey guys, I'm somewhat new to Android (got my Play a 4 months and 2 days ago upgraded from a T-mobile Dash 3g [I actually got good at KOF '98 using the ****ed up keyboard on that beautiful phone]) and touchscreen phones but I always assumed RTS games would flourish on the medium. Hell, my old Windows Mobile 6.5 had Machines at War and that was one of the best strategy games I had ever played across any medium. Sadly, the RTS genre seemed all but dead on Android. Rusted Warfare has potential but it has a long way to go, and Starfront Collision was far too neutered in comparison to its source for my liking. Yesterday I bought a game called Star Armada that could, with a bit of love, become the best RTS experience Android has to offer. On to the review!
Star Armada was not received well in the majority of the reviews because Star Armada is not a traditional RTS and many players will not sit and read through the 40 some page tutorial that is absolutely integral to understanding the game. The game tends to think outside of the box and it presents you with a strange set of rules and options. First of all, we have planets; to capture a planet you must have it in your line of sight and build one structure on it. Planets are necessary not only for building structures and mining resources but also because you must maintain control of more planets than your enemy to effectively beat them. This is very important because there is a set amount of resources in the galaxy. The enemy AI is going to attack your planets while you attempt to defend them all while you are trying to take planets from the enemy. You can choose between 5 and 8 planet maps with their locations, resource allotment and bonuses (some planets give a bonus like speed boost or cheaper ship building costs) all procedurally generated to give you a unique experience each time. There is incredible depth to the game, especially when considering there are only 3 offensive unit types. Each unit can be upgraded through researches (shield, weapons, and then you can also upgrade the four weapon types which are not exclusive to the ship), or by receiving veteran status. Each of the 3 ships can carry one more weapon than the last (cheapest ship=1 weapon, mid-powered ship =2 weapons) and the weapon load out can be customized for every ship while building it. You can also individually assign specific behaviors to each ship such as attack and follow vs. attack and hold or more interestingly, kamikaze (when low on health the ship blows up dealing damage to surrounding enemies) or return to nearest planet allowing the ships to be repaired.
Now for the bad. The very very, no good, ****-awful, bad. The game has 2 major bugs. First, when I attempt to load games the game crashes back to the home screen. Second, when you have an ungodly number of ships in a battle at once (end-game scenario for my 5 planet match) the game freezes and must be force closed. I have contacted the developer to see if any fixes are planned for slower devices and will let everyone know when I hear back. The game is on sale for $1.99 and is available on google play - https://play.google.com/store/apps/details?id=com.stararmada&hl=en
Final word: I cannot recommend this game in its current form to Play users but if you have a tablet or higher end device this game is an absolute must have. As for the Play, it will be one to watch much like Rusted Warfare.
Nice review, looks like an interesting game.
Hey guys, just wanted to give an update since I just received an e-mail back. The developer has ordered a Play to both test this game and to optimize their new (still unnamed to my knowledge) project for Xperia Play controls.
Also, Rusted Warfare (the other RTS I briefly mention) has received an update that fixes the majority of problems I had with it and that game runs perfectly and is a blast to play on my Play. If there's any interest in it I'll do a little review in its own thread later.
I've been enjoying Robo Planet, thanks for mentioning it in the OP. A very interesting take on RTS that works well on the phone, and like no other game I've played before. Excellent.
aros2k said:
I've been enjoying Robo Planet, thanks for mentioning it in the OP. A very interesting take on RTS that works well on the phone, and like no other game I've played before. Excellent.
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I actually didn't mention it, unless you are being sarcastic. Anyways, how is it? I was under the impression it was a TBS but it has a neat look to it and I would love to hear your feedback.
BrianChase said:
I actually didn't mention it, unless you are being sarcastic. Anyways, how is it? I was under the impression it was a TBS but it has a neat look to it and I would love to hear your feedback.
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Oh, my apologies. I read an RTS review on here that mentioned it, bought it then when I saw this I thought this must have been the review! It's real time not turn based and well worth a purchase, it plays well with a game design that suits mobile well. The graphics are very good. It's definitely recommended if you enjoy rts games.
Sent from my R800i using xda app-developers app
Thanks for the information! I will definitely look in to it.
Hi Friends, We are Red Sheep. This is our first game for the Android platform. It is a fast and addictive game development. Ideal for small spare moments of the day. Hope you like!!. Thank you
play.google.com/store/apps/details?id=com.RedSheep.JumpyCar
facebook.com/RedSheepGames
And here we are again, another game. This time it's an improved idea from one specific game I've seen on friends iPhone.
In this game, you are supposed to jump from the platform and reach the bottom of the mine. By turning right or left, you will have to avoid obstacles and collect collectibles. Nothing less, nothing more. With each jump, the mine will become more deeper, thus your jump will be longer, and more obstacles will try to block your way.
There are two collectibles, one replenishing your health, and second one making you temporary invincible.
Jump to dive, dive to mine, mine to survive!
From how high can you dive? Equipped with nothing more than a single pickaxe, mine through the world. Watch out for flying stones and planks. Who knows what you will dig out?
Compete with your friends and people from all over the world through online leaderboards.
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https://play.google.com/store/apps/details?id=com.kierek560.minersdive.android
Test it out guys, a great game for inbetween by a developer who invests lots of time in his games!
Flatric said:
Test it out guys, a great game for inbetween by a developer who invests lots of time in his games!
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I'm glad that you liked it
Anyone else tested it out?
New update available.