And here we are again, another game. This time it's an improved idea from one specific game I've seen on friends iPhone.
In this game, you are supposed to jump from the platform and reach the bottom of the mine. By turning right or left, you will have to avoid obstacles and collect collectibles. Nothing less, nothing more. With each jump, the mine will become more deeper, thus your jump will be longer, and more obstacles will try to block your way.
There are two collectibles, one replenishing your health, and second one making you temporary invincible.
Jump to dive, dive to mine, mine to survive!
From how high can you dive? Equipped with nothing more than a single pickaxe, mine through the world. Watch out for flying stones and planks. Who knows what you will dig out?
Compete with your friends and people from all over the world through online leaderboards.
Click to expand...
Click to collapse
https://play.google.com/store/apps/details?id=com.kierek560.minersdive.android
Test it out guys, a great game for inbetween by a developer who invests lots of time in his games!
Flatric said:
Test it out guys, a great game for inbetween by a developer who invests lots of time in his games!
Click to expand...
Click to collapse
I'm glad that you liked it
Anyone else tested it out?
New update available.
Related
Hello all,
Base a very good flash game, we have just made and released a version for Android. Could you please play and give us some feedback?
Enjoy,
Description said:
Magic Pen is not a strange game for most of people who love solving puzzle games yet the first Android version of the well-known namesake presented as Flash game in BubbleBox’s website.
From the first sight until getting addicted, Magic Pen will brush away sorrow and worries of your real life by bringing you back to your childhood with full of playful and innocent drawing. Way back in 1678 Isaac Newton wrote down the famous three laws of motion. Presently, these three basic rules have finally found their use in this funny game. You are presented a hands-on experience seeing these basic rules of physics being applied to the shape you have just draw. Each time you move your finger; colorful shapes appear as if they have never been more beautiful and magical than ever. If you draw a ball, it can roll over on the ground; if you draw a car, it can move downhill while carrying other shapes.
However, this puzzle game also contains challenging levels that can defeat you dozens of times, so be smart as possible to see who wins every level with the least shapes used. You can connect object with pins and hinges to make machines that come to life just as they got impact by gravity. Make clever use of their momentum to reach your flags.
Click to expand...
Click to collapse
One of the most addicting games.
great game! thankss
awesome! thanks
Great!! Definitely going to spend some time with this tonight
Hey guys, I'm somewhat new to Android (got my Play a 4 months and 2 days ago upgraded from a T-mobile Dash 3g [I actually got good at KOF '98 using the ****ed up keyboard on that beautiful phone]) and touchscreen phones but I always assumed RTS games would flourish on the medium. Hell, my old Windows Mobile 6.5 had Machines at War and that was one of the best strategy games I had ever played across any medium. Sadly, the RTS genre seemed all but dead on Android. Rusted Warfare has potential but it has a long way to go, and Starfront Collision was far too neutered in comparison to its source for my liking. Yesterday I bought a game called Star Armada that could, with a bit of love, become the best RTS experience Android has to offer. On to the review!
Star Armada was not received well in the majority of the reviews because Star Armada is not a traditional RTS and many players will not sit and read through the 40 some page tutorial that is absolutely integral to understanding the game. The game tends to think outside of the box and it presents you with a strange set of rules and options. First of all, we have planets; to capture a planet you must have it in your line of sight and build one structure on it. Planets are necessary not only for building structures and mining resources but also because you must maintain control of more planets than your enemy to effectively beat them. This is very important because there is a set amount of resources in the galaxy. The enemy AI is going to attack your planets while you attempt to defend them all while you are trying to take planets from the enemy. You can choose between 5 and 8 planet maps with their locations, resource allotment and bonuses (some planets give a bonus like speed boost or cheaper ship building costs) all procedurally generated to give you a unique experience each time. There is incredible depth to the game, especially when considering there are only 3 offensive unit types. Each unit can be upgraded through researches (shield, weapons, and then you can also upgrade the four weapon types which are not exclusive to the ship), or by receiving veteran status. Each of the 3 ships can carry one more weapon than the last (cheapest ship=1 weapon, mid-powered ship =2 weapons) and the weapon load out can be customized for every ship while building it. You can also individually assign specific behaviors to each ship such as attack and follow vs. attack and hold or more interestingly, kamikaze (when low on health the ship blows up dealing damage to surrounding enemies) or return to nearest planet allowing the ships to be repaired.
Now for the bad. The very very, no good, ****-awful, bad. The game has 2 major bugs. First, when I attempt to load games the game crashes back to the home screen. Second, when you have an ungodly number of ships in a battle at once (end-game scenario for my 5 planet match) the game freezes and must be force closed. I have contacted the developer to see if any fixes are planned for slower devices and will let everyone know when I hear back. The game is on sale for $1.99 and is available on google play - https://play.google.com/store/apps/details?id=com.stararmada&hl=en
Final word: I cannot recommend this game in its current form to Play users but if you have a tablet or higher end device this game is an absolute must have. As for the Play, it will be one to watch much like Rusted Warfare.
Nice review, looks like an interesting game.
Hey guys, just wanted to give an update since I just received an e-mail back. The developer has ordered a Play to both test this game and to optimize their new (still unnamed to my knowledge) project for Xperia Play controls.
Also, Rusted Warfare (the other RTS I briefly mention) has received an update that fixes the majority of problems I had with it and that game runs perfectly and is a blast to play on my Play. If there's any interest in it I'll do a little review in its own thread later.
I've been enjoying Robo Planet, thanks for mentioning it in the OP. A very interesting take on RTS that works well on the phone, and like no other game I've played before. Excellent.
aros2k said:
I've been enjoying Robo Planet, thanks for mentioning it in the OP. A very interesting take on RTS that works well on the phone, and like no other game I've played before. Excellent.
Click to expand...
Click to collapse
I actually didn't mention it, unless you are being sarcastic. Anyways, how is it? I was under the impression it was a TBS but it has a neat look to it and I would love to hear your feedback.
BrianChase said:
I actually didn't mention it, unless you are being sarcastic. Anyways, how is it? I was under the impression it was a TBS but it has a neat look to it and I would love to hear your feedback.
Click to expand...
Click to collapse
Oh, my apologies. I read an RTS review on here that mentioned it, bought it then when I saw this I thought this must have been the review! It's real time not turn based and well worth a purchase, it plays well with a game design that suits mobile well. The graphics are very good. It's definitely recommended if you enjoy rts games.
Sent from my R800i using xda app-developers app
Thanks for the information! I will definitely look in to it.
The Lowdown
I was looking for something fun to play on phone and I came across this. It was free in the app store so I figured that I’d lose nothing by trying it out. The first thing that I noticed was the cover art which presented itself as cute and colorful. I wondered if this would translate to the game as well since, for me, cute is almost always a good thing. As I downloaded the app, I kept wondering about how silly the entire concept was. I thought to myself, “What is the point of such a weird game?” The game revolves about you being a Beaver with his own custom wooden cart. Apparently, this Beaver has a nasty need for speed and spends his time travelling downhill (and aiming for an X-games promotion) in his cart. To make things interesting, you can perform an assortment of tricks such as wheelies and flips.
Learning the Ropes
The game is pretty basic. You will have to guide the Beaver on his downhill descent as you perform a series of tricks. You have 2 buttons to control the cart: tilt forward or tilt backward. Tilting the cart backward, for instance, will allow you to ride on only 2 wheels (classified as a wheelie) and will grant you bonus points. Doing a tilt after a jump will make the cart flip which is worth massive points (given that you land safely). You will also have to collect gold coins on the downhill path to glory. One thing to remember is that you have a limited amount of fuel to burn during the stage and this is what limits your journey.
Gold collected will determine the types of upgrades you can afford for tricking out your Beaver cart. I’m not sure if these upgrades affect the performance of your vehicle or are purely aesthetic in nature. Take note that before starting a stage, you have 3 specific goals that you can opt to do during your downhill run. Accomplishing them grants you bonus gold and that’s what you want to do in order to earn more and upgrade your cart.
There are power-ups in the shop which you can purchase with gold or purple acorns. I guess that is the premium currency for the game which you can buy with real money. Some of the powerups that can make your run more interesting.
Not a Wallet Hurter
I got the game for free in the app store. Not bad since you get to you can try it out at no cost.
What I think
I like the game due to the simplicity of its graphics which comes out as a cute cartoony experience. It is simple yet entertaining. Unfortunately, it is far from perfect. I find a big lack in terms of customization. There are only a few choices of upgrades to choose from (around 5 per category). Also, you are stuck with the beaver. Not that I don’t like him or anything but, I would very much want to see a giraffe try to cart. Some mini-games would also help break the monotony that comes after a while.
I suggest keeping this at hand during lull times. This might In fact, it might be worth using while waiting for the bus, waiting for your food in restaurants, or during your breaks to the bathroom.
This is actually a good game. Challenging yet fun at the same time.:good:
Tried this one out but the game is too challenging for me. It was hard controlling the beaver's kart. I always crash and burn. Poor beaver.
I thought the game was for kids, it was hard to control at first but eventually I got a hang of it. It was actually fun.
I've downloaded this game a few weeks back and was surprise that you made a review about this game. I totally agree with the points that you have stated in your article. The game is fun but hard at first. Luckily, I was patient enough to keep on playing the game until I got a hang of it.
groan RExesd
My curiosity got the best of me and I've downloaded this game. It is frustrating at first but since I am really competitive I wanted to perfect my every run. Now, I can double backflip and frontflip. I'm aiming to perfect my wheelies and to achieve a triple backflip/frontflip. :highfive:
FISHERMAN - MONSTERS & STUFF
Hi! My name is Al Fish. I’m the hero of the Fisherman.
When my parents ran the Fisherman v. 1.0 for the first time, everybody had a feeling of crossing the border between madness and reality. Just 5 years later they were buried alive on a desert in New Mexico. Probably this is the way the Fishboy was created.
Me, legendary Canadian Australian with the face of a child and the mind of a veteran fisherman.
After a decade of soaking in salty water I met Ron Kowalski and Polish Kielbasa, and got to know an ink printer, a computer with a pitiable capacity and the dial-up 56 Kbps Internet connection. That was purely awesome. Getting connected to the Net almost blew my mind. For the next 6 months I was like paralyzed because of the things I’d discovered.What have you done?
The Adobe tutorials are amazing, the molecular effects and culinary blogs are twice as amazing, but the most amazing is the fact that every web page keeps loading itself for hours.
That was an absolute revolution of my retro Australian arcade reality. That was probably the beginning of a new project - “The Fisherman, Monsters and Stuff”. My world has been being transformed for nearly 15 unforgettable years to finally appear in Google Play and App Store. While this was happening, our budget was deprived of 2 trillions of Fish dollars ( the equivalent of a small packet of French fries, a cheeseburger and medium Coke).
But we have done it.
Every single pixel feels the high shiny wave we are surfing on. Now we are online. Find out how every beautiful morning the 8bit generation absorbs the web. In the fumes of paranoia the next versions of the Fisherman is evolving into something we can’t even imagine
.
You can become a part of it.
Visit Google Play and give us feedback today! (or tommorow, or some day in the future).
looks pretty cool gonna try it now
My eyes :cyclops:
But cool looking! Installing right now and I'll leave feedback in the Play Store.
cool.. i will try it..
Nice !
Wow, that looks great! I'm going to download it and play now. If there is a feature to donate, or buy, I'll spend a few bucks to support further weirdness like this
Fun Game... Who doesn't like fishing with a hammer ??
Al_Fish said:
FISHERMAN - MONSTERS & STUFF
Click to expand...
Click to collapse
fix your title brother its "arcade game" instead of "arcade gane" silly mistake
Thanks, it's fixed.
We are working right now on a new game levels so the gameplay would be more interesting
Any feedback, everyone?
game review
This games makes addicted and angry at the same time. A great combo :laugh:
As soon as the bomb blows up my fingers get in rage to hammer on the play button asap
I'm really surprised this game isn't getting more attention.
Space Shooter X is a game originally made for Windows Phone and then I ported it to Android. It was just published today at Google Play Store and let me know what you think.
Here's some more details:
Inspired by old school Japanese shooters, the game has HD graphics, an edgy pace and plenty of bosses to battle. Ships can be upgraded with a vast assortment of weapons and you have full power and bombing options to help you obliterate your enemies. Speaking of which, while some space shooters have your enemies approach you head on, Space Shooter X has them coming from all directions.
Notable features include:
• No shields, limited to three lives making the game play even more challenging
• Supports individual country leaderboards besides a global one.
• Gain one full-power module for every 50000 points earned
• Bonus items appear at random as you destroy enemy ships to increase your firepower.
• It's not a game to play when you are feeling lazy!
Space Shooter X is a free, ad supported game with an option to remove it via in-app purchase and buy power-ups, bombs and lives that range in price from $0.99 to $9.99. It's available for download now at Google Play Store
Nice graphics, challenging game play and addictive. The leaderboards include world and country rankings so you can compete with anyone and your friends!
sounds taken from hell) a little cut ear
ViktorSad said:
sounds taken from hell) a little cut ear
Click to expand...
Click to collapse
Which sound effect? Do you mean the player's ship bullet sound?
Nice game! Cool graphics and effects
What makes the game very hard is that you always die when you are hit once (no matter how small the bullet is) but even worse, you loose all your weapon upgrades. This makes it very frustrating sometimes because you will, due to the randomness in the nature of the game, always come into a situation where you just cannot avoid your death. In this situation, a player will always blame the game for his/her death - instead of his/himself.
Entangled Multiverse said:
Nice game! Cool graphics and effects
What makes the game very hard is that you always die when you are hit once (no matter how small the bullet is) but even worse, you loose all your weapon upgrades. This makes it very frustrating sometimes because you will, due to the randomness in the nature of the game, always come into a situation where you just cannot avoid your death. In this situation, a player will always blame the game for his/her death - instead of his/himself.
Click to expand...
Click to collapse
Thanks for checking out the game!
To compensate the fact that you die with one hit, 70% of the previously collected weapon upgrades will be released back where you can pick them up again immediately. I guess I just want people to have the feeling that they have when playing games like Flappy Bird. It's probably a bit frustrating but, they may be able to do better only if they try again... and again
Nice bullet hell you have here! The backgrounds are pretty cool and I like the bullet animations. I get what you're saying about the game's difficulty. It's a bullet hell! It should be hardcore
Digitally said:
Here's some more details:
Inspired by old school Japanese shooters, the game has HD graphics, an edgy pace and plenty of bosses to battle. Ships can be upgraded with a vast assortment of weapons and you have full power and bombing options to help you obliterate your enemies. Speaking of which, while some space shooters have your enemies approach you head on, Space Shooter X has them coming from all directions.
Notable features include:
• No shields, limited to three lives making the game play even more challenging
• Supports individual country leaderboards besides a global one.
• Gain one full-power module for every 50000 points earned
• Bonus items appear at random as you destroy enemy ships to increase your firepower.
• It's not a game to play when you are feeling lazy!
Click to expand...
Click to collapse
Interesting... How many days you developed?
---------- Post added at 07:39 PM ---------- Previous post was at 07:34 PM ----------
2denis said:
Interesting... How many days you developed?
Click to expand...
Click to collapse
And what is the gamemaker engine?