Are you ready to test your brain and erudition ???
Then "Win a Million" is waiting for you in its mobile chair!
Apply your knowledge and intuition to take over the virtual million!
> The level of complexity, as well as nervous tension, increases from question to question. The closer to the finale, the higher the risk and the more difficult choice: use the tips, listen to intuition or listen to intuition and do the opposite?
> Time constraints add to the game even more adrenaline and intensity.
The application supports the usual classical rules of the game with some innovations:
- 15 questions on the way to a million.
- 2 fireproof amounts.
- 3 tips: 50:50, help of the audience and the replacement of question.
- Limited time for reflection.
- Huge base of absolutely new thoughtful questions.
- Records History.
- Ability to stop the game and take the virtual prize.
Now on Google Play https://play.google.com/store/apps/details?id=dear.albert.einstein.win.a.million.be.a.millionaire
Enjoy
Hi all. This app provides a rare way to learn words. That is, this app makes it possible to learn while still having fun at the same time. These words by no means are easy; most of them come from tests like the SAT, so if you're up for a challenge, check it out.
Choose from two game modes: survival and classic. In survival mode, you have a certain number of lives; categorize words correctly to avoid losing them. In classic mode, you must race against the clock to build up a large score. Of these two modes, you can choose from two games:
- Synonym Farmer:
Group words that are synonymous to the two words at the bottom. Easy, fun way to quickly build up a large word-base.
- Synonym Protector (Available only in the full version):
Guide the rocket with your finger to destroy all the words that are synonymous to the word at the bottom of the screen. The higher your accuracy, the more likely you are to earn streak points, which can send your score to stratospheric heights.
If you prefer to study vocabulary the long way, this app has a built in vocabulary list with over 500 words and their definitions. This list also has advanced search functionality, along with text-to-speech capabilities.
Search "SAT Word Attack" on Google Play to find this app.
LIKE
Hey, thanks! Any tips on improving the app?
bump
Fixed random bugs.
[APP][GAMES][4.0+] Space Shooter, Number Game & Weight Tracker all made with Tasker
The past month I got a little into Tasker and all the possiblities. And it escalated quickly - going from proof of concept to working/nice looking Apps.
https://play.google.com/store/apps/details?id=com.malte.ninegame - Nine - a number game (Play Store link with short video teaser making it look a little more fun than it might actually be.)
https://play.google.com/store/apps/details?id=com.malte.space101 - A simple Space Shooter (Play Store link with short video demo - showing the gameplay.)
https://play.google.com/store/apps/details?id=com.malte.watchyourweight - Weight Tracker (I really like this one as it shows you graphs and a little statistic and I use it every day. Also you can make all entries using only the Notification bar. Also import/export functionality. Short demo at Play Store site.)
https://play.google.com/store/apps/details?id=com.malte.cliffheighttimer - Height Measure Stopwatch
https://play.google.com/store/apps/details?id=com.malte.ldt - Lightning/Thunderstorm Distance Measure Stopwatch
But after all those fun little project there are questions I keep coming back to:
Wouldn't I learn way more making these things with Java in Android Studio?
How much harder is it to make those things with Java (I once had a intro class in Java and know some C#, PHP, Javascript). I once made one of the tutorial note taking apps from the developer site - but although the logic might be quite simple the programming didn't feel too intuitive - might be a lack of understanding on my site though.
Each of the apps above took me about 1-2 days from start to finish (graphics, videos, programming). Does it take longer to make them with Android Studio?
Although they look good - I don't think of them as real Android Apps. Especially as they don't feel too responsive.
Would love some feedback a) on the Apps or b) what should be my next move if I wanted to make a real Java App? (Can you recommend an immersive progamming school - just finished university and am willing to pay for something I really enjoy? I would love to have some people around with the same passion. Or maybe a single developer that would want to maybe mentor me?)
ABOUT - "Where is my dog?"
I present you a new test that checks the level of your intuition in the form of a game. The test is based on guessing the location of a hidden figure, which is hidden on the principle of absolute randomness. The result depends on the amount of effort spent on guessing.
FEATURES
Get result 100% before each exit the application! This will increase your internal positive attitude and confidence!
GOOGLE PLAY LINK - play.google.com/store/apps/details?id=app.wildleaf.whereismydog
Write what you think about the app, I'll be glad to any reviews.
Thank you for your time spent on reading the post.
About me:
Hello!
My name is Ilya.
And I apologize in advance for my bad English.
I am the creator, programmer and designer in my small studio: Thevisioline
Throughout my life I have been helping many people: from simple advice, to great actions. I always liked to help people. But, for obvious reasons, I can not help anyone who addresses me. But one day I had an idea: almost everyone has smartphones, so why not help a large number of people with this help at the same time?
I had knowledge in programming and founded a studio to create applications on the phone - it was not a problem. But what is the studio without its own product? At this point, I decided to approach this topic from the other side: a mixture of the game and the application in one small game. So my studio appeared, and with it my first project: Endless Food.
Game description:
Every day for two months I worked on Endless Food. And even now, five months after the release of the game, work continues on it.
Let me tell you more about my game: Endless Food is a mixture of game and application. The main task was to make a game that would be useful and interesting.
So what can Endless Food help people? Can it, for example, give a second life or give immortality?
It certainly can not give immortality, but in emergency situations it can help, and often, it can save a life for you or someone around you. My first creation is able to train people in such necessary skills as Reaction. Incidentally, the game helps you to think through your moves in advance and make a decision instantly.
When you first start the game does not give you a path by which you can develop the necessary skills. It is just a tool for gaining knowledge. The game gives you only an opportunity, but how you use it, start playing and improving your skills, or you'll delete, you decide only yourself.
The user who just started the game, first of all sees how the hamburger tries to escape from the fork, moving on the plates. In appearance, mindless occupation, but do not rush to make hasty conclusions. To score more than 20 points at the very beginning will be problematic enough and only by training the necessary skills, the player will begin to correctly evaluate all his actions and possibilities, and only after that the user will be able to gain more and more points. But, despite the first successes, in order to develop these skills at the proper level, it is necessary to play this game for at least 15 minutes a day for 2-3 weeks. After this period, the player will restore these vital skills.
There are two modes in the game: Classic and Back and Forth. Each of the modes is responsible for training different skills:
- Classic - suitable for those users who feel that the reaction they have at the proper level. In this mode, the player controls the speed of the hamburger: slows the hamburger or accelerates, thereby using not only the reaction, but also the speed of decision making and the speed of thinking about the consequences. In order to gain in this mode as many points as possible, you need to think through each step.
- Back and Forth - will be more useful to beginners. This, so to speak, the first step in restoring the required level of reaction. In this mode, the hamburger and fork move in the same direction at the same speed, but at any moment the plug can change its direction. The task of the player is to have time to click on the screen, thereby changing their direction.
Endless Food will be useful not only for the younger generation, but also for a more adult audience. Because a person is over 40 years old, care begins to deteriorate, he becomes more diffused and does not have such a quick reaction as in his youth. But, after a very short period of play for 2-3 weeks, even an adult will begin to feel better.
You probably wonder where the calculations came from, if you need to play at least 15 minutes a day for 2-3 weeks? From the moment of development to the release of the game, we conducted many tests on different groups of people, in order to determine the optimal time for training. The game was tested on 50 users from different age categories. 44 of which showed an impressive result. For the remaining 6, we increased the playing time to 20 minutes per day, and after 2 weeks they showed a much better result, although it did not reach the previous 44 users, but it proved that our game can help people of all ages.
The graphics also made a special approach: our goal was to make the graphics simultaneously stylish and pleasant, to attract both young and older audiences. Therefore, we chose the approach to use low polygonal graphics, thus the game became less demanding to the power of the phone, but the graphics remained at a decent level. On the main screen and during the game, it was decided to use as few distracting elements as possible, thereby completely immersing the user in the game.
The game also has a table of records, thereby giving the player to compare their successes with the successes of other users of Endless Food.
The game is free, but the game has unobtrusive advertising, which is necessary for further research in this direction and creating more games.
Addition:
Endless Food is the first, but by no means the last, mixture of the game and the application, in the meaning of which is the help to people. New projects are already being prepared that can help a person in all sorts of life situations.
I want to help as many people as possible using games in their devices. Telephones now have almost everyone, but not everyone can find the necessary information in it. With our games, all the vital information the user can acquire and train through the phone.
To understand if such an approach is necessary for people, we need to get as many downloads and, as a result, feedback. Once in the top on xda-developers, we can quickly get a large number of reviews and complete the game, if necessary. After that, I will immediately start creating new projects and will be able to help even more people.
I plan to gather a team of like-minded people with whom we can do more large-scale projects aimed at helping people. At this stage of development, I need to get into the top xda-developers, after which Endless Food will immediately receive a lot of downloads and reviews! I'm sure that this type of games will become more useful for users every day.
Once again, I apologize for my English.
Thank you in advance and thank you for your time.
Best wishes to you!
Thevisioline
Download: t(dot)co/2zPlbh0fmB