[GAME][3.2+]Pixel Doors - Puzzle Platformer - Android Apps and Games

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Hi, I just uploaded on google play a puzzle platformer game I made using libgdx, I'll be updating and fixing bugs in the coming days,
if anyone can download it and check the performance on your device (android 3.2+) would be great.
• On Screen Analog Stick
• Physics
• Pixel Art
• Increasing Difficulty
• Simple to learn
• Challenging puzzles
• No ads
• Free
Get it on Google Play

Great. Fun game with lots of variety during gameplay. Easy enough to pick up and play. Hard enough to keep my interest.

thanks

can i up the thread?

up

It looks really hard, but only at first look. Can you make posting of scores? I got hight scores, I wonder is there somebody else who could get more?

you mean scores as the highest level you reached? I could add an online score with it on the next update, good idea

Here's a gif showing how to solve level 7, for anyone stuck there
http://imgur.com/uQJD2gt

Added Online Ranking and Achievments, minor bugs fixed!

Good job

Nice, the pacing is perfect; gradually bringing in new concepts. I'm also going to give a positive review on google play.
One thing though; on level 4 the stone has a tendancy to roll away from the door platform and it feels more irritating than a challenge. Also on my screen (galaxy S3) the stones appeared distorted it is always wider than it is tall (even after rolling)
Other than that; perfect

Nice work! Look good

Oakwood Games said:
Nice, the pacing is perfect; gradually bringing in new concepts. I'm also going to give a positive review on google play.
One thing though; on level 4 the stone has a tendancy to roll away from the door platform and it feels more irritating than a challenge. Also on my screen (galaxy S3) the stones appeared distorted it is always wider than it is tall (even after rolling)
Other than that; perfect
Click to expand...
Click to collapse
thanks, can u post a screenshot of the distorted stone? I have a galaxy S3 too and it looks fine :/
at level 4 the stone is bigger than other levels and go up isn't difficult, maybe it should have other levels before helping players become familiar with the control

ArkLab1 said:
thanks, can u post a screenshot of the distorted stone? I have a galaxy S3 too and it looks fine :/
at level 4 the stone is bigger than other levels and go up isn't difficult, maybe it should have other levels before helping players become familiar with the control
Click to expand...
Click to collapse
I've taken a screenshot. The stone is wider than it is tall, but after it rotates it's still wider than it is tall

thanks, I'll try to fix that on the next update

Good game! I especially like the pixel art about your game

thanks

Update V1.5
-New Score System (time and deaths)
-New Score Ranking
-New Pause and reset button
-Fixed Controls option
-Level 15 changed
-Level 6 modified
-Enabled Different Resolutions (it may cause bugs)
-etc
(new levels soon)

Related

[Game] Raindrop: how long can you survive?

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Hello,
I am here to present our new free game, RainDrop!
In this game you are a drop trapped in a toxic rain. The goal is to stay alive as long as you can, and build combos to get the highest score! Avoid toxic drops as they will contaminate you, an don't let larger drops absorb you. You can destroy what's on your way by releasing droplets, but that will make you shrink. Replenish yourself by absorbing drops that are smaller than you.
Some features of the game:
- HD graphics
- Tilt your phone to control the drop
- 3 different game modes, each with its own online leaderboard
- Compete with your friends with Scoreloop!
- 800x480 screen resolution recommended
We've been using the awesome libgdx library to make this game. For those who don't know it, it allows you to write a game an run it on your PC completely independently from Android, and then with 1 extra line of code it's ported to your phone! It's great since you can also make an applet out of your game and people can play it in their browsers (a la Minecraft). I really encourage people that want to develop for Android to use it.
Download here!
Please let me know of any comment, suggestion or feature that you would like to have in the game!
We just released v1.02, the main changes being:
- Added: double-speed button for those who want to avoid the lower speeds at the beginning
- Modified: tutorial is now even shorter
- Modified: combo points are now more visible
- Modified: slightly increased the delay before background transition
- Fixed: toggling HD on/off while in game now works correctly
- Fixed (v1.01): the preferences and local scores are now saved correctly
BTW, if you guys tried it on your phone, could you give a little feedback about the performances you get? We have a HD toggle that you can disable, as we're trying to have this working smoothly even on old phones, so that would be helpful!
Cheers
Hello again,
Some users reported problems with Honeycomb tablets (game not starting). We've just pushed an update (v1.03) on the market to address this issue.
Could Honeycomb users give us some feedback? That would be highly appreciated!
Thanks
Hi
This game is pretty fun! I would like for there to be an option to change difficulty. It starts off a bit slow but when it's fast it's really fun!
edit: sorry, didn't notice the speed button
Sent from my HTC Vision using XDA App
Thanks!
We've updated the game to version 1.05 to fix some problems with tablets, so again if there is anybody out there that tried it on a tablet we'd be happy to hear your feedback.
We also want to add new bonuses to the game, and are ready to listen to the suggestions of our players so shout if you have an idea
Interesting game. Two suggestions:
1) Allow to calibrate the tilt meter the first time I play. For some reason it was not centered for me correctly and I had to play with a slightly tilted screen.
2) Have a bonus that makes you invincible (like snowflake) but also move down very quickly. The more acid drops you destroy, the longer it lasts. It will add some action to the game I think.
3) As the tutorial is already quite long for a simple game, have some system of not showing ALL the bonuses immediately. Perhaps start with two bonuses, and as the player progresses add more possible bonuses.
Thank you, good ideas!
We are developing new bonuses to make the game more challenging and will release updates regularly!
Btw here is a recent review: http://www.androidappreviewsource.com/2011/07/02/raindrop-android-app-review/
Cheers

[GAME][2.2+]Travelling Tribal

Travelling Tribal, is Hellboy Studios first Android Game.
Its uses SurfaceView and standard xml's for the Activities.
No libraries have been implemented in the game.
It took us 3 months to complete the game.
Search for "Travelling Tribal" on Google Play.
Would be great to get everybody's feedback so that we can improve it further.
play.google.com/store/apps/details?id=com.hellboystudios.travellingtribalfree
Note:
Tablet users will have to go to Settings>Calibrate> (Hold device in Portrait Mode) Press Button,
in case the movement is off.
Description:
*****
Travelling Tribal had always wanted to get out of his village and travel around the world. What seemed like a fun trip around the globe turns out to be a nightmare when he faces jumbo sized bees, hungry sharks and the evil tribal twins, whose only goal seems to be eating him one way or another!
Travelling Tribal too has a few magic tricks up his sleeve. With magical spells that disappear bad guys and a secret inscription that allows ordinary leaves to float in the air! Help Travelling Tribal in his mysterious journey around the world, without becoming food!
******
Travelling Tribal is a 2D platform based game, pitting your skills and reactions to the toughest of tests.
Halloween Theme coming soon!
******
• Limitless endurance gameplay
• Stunning 2D cartoon graphics & animation
• Achievements
• Highly polished
• Will be available in English initially
• We plan on coming out with a Korean translation soon
******
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If you're interested in getting in touch with us, feel free to mail us on:
[email protected][dot]com
The images wern't being displayed before, i guess cuz the links were from my google docs.
Fixed that now.
If you've tried out the game, let me know what you think.
Worth a shot
Played the game on my nexus 7 and galaxy s3, must say graphics look great.
well done.
in terms of gameplay, once you get a hand of the game you find the beginning a bit easy,
also, took me a while to figure out the tap to kill thing,
4/5
alexsummers3.14 said:
Played the game on my nexus 7 and galaxy s3, must say graphics look great.
well done.
in terms of gameplay, once you get a hand of the game you find the beginning a bit easy,
also, took me a while to figure out the tap to kill thing,
4/5
Click to expand...
Click to collapse
hey, thank you for the feedback.
there would be an update coming out withing a week, noting down all the feedback, and will implement them in the coming update

[GAME][4.0+] Arcade Lines 1.03

Hello,
I'd like to present to you my first game, Arcade Lines!
The modern version of the game Color Lines for Android with bright colors, elements on the field and bonuses.
The developers of this game decided to expand the capabilities of the player and added a lot of new features that fans of the Lines really appreciate. So, you expect the new features: ball chameleon receiving desired color. Also, there were ball-bomb capable in the one moment to change the course of the game. Has not been forgotten and the classic version of the game that will satisfy fans of the original game.
Compose balls in a row of 5 or more, get points and set records. It's simple and really fun.
Features:
- Two game modes that don’t let you get bored.
- Global table of records. Compete with whole world.
- Elegant design.
- Undo button, you can always correct your mistake.
- Predicting the emergence of new places balls for strategists.
- Nice music;
If you enjoyed the game, please rate on Google Play or share with your friends. It's tough finding good feedback!
Download:
https://play.google.com/store/apps/details?id=com.time2code.arcadelines
Thank You!
ScreenShots:
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https://lh5.ggpht.com/uyCvzppEby9eL0Vnq2lf-1IFH0sv9PV6Ctapc4l-ftgqMsMQ9qLtGAMiacXOVG_6ni4=h900-rw
https://lh6.ggpht.com/9KjCwxFujVQ23bm13vQci-SXv6i-XMvgPPok0aBy17qvOXB3f_IZRYFFlpakVAzH_KM=h900-rw
Good game
up
up
Nice work on the graphics, notably the menu buttons. They look more polished than most games. Some underestimate the importance of what a polished GUI can do for your app! The game mechanics are simple but work fine.
Good luck with your game.
Update 1.04:
- Fixed bugs
- Added new languages
- In arcade mode with 1000 points and more each turn spawn 4 balls
- In arcade mode with less than 20 free cell appears one ball less
Good choice of music. It doesn't get annoying.
The pieces that are going to appear next turn confused me at first. It didn't take me long to figure it out but perhaps if they were slightly transparent with a slight pulse, it would communicate that without me having to think about it.
meatspace said:
Good choice of music. It doesn't get annoying.
The pieces that are going to appear next turn confused me at first. It didn't take me long to figure it out but perhaps if they were slightly transparent with a slight pulse, it would communicate that without me having to think about it.
Click to expand...
Click to collapse
Thank you for feedback. I'll think about it.
Game looks pretty nice!
uppp

[Game] Color Edge - Slide the ball to the color edge, enjoy the fun of elimination!

Hello everyone, i'm a college student from China, and a game developer at the same time.
I developed Color Edge for almost one year, and now you can get it on Google Play!
Color Edge is a arcade game that combines action, elimination and puzzle elements.
Slide the ball to the color edge, enjoy the fun of elimination!
Game features:
- Completely innovative elimination of gameplay, a cool combo system
- Three different modes, varied colors, beautiful music
- Small balls of various features to make the game interesting
Click to download
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Feedback
Hi,
Just tried out ur game.. I liked the overall simplicity of the mechanics, visuals and the relaxing/optimistic string music in the background! I had some problems with the input failing to read my touch-interactions properly at times. This resulted in me throwing some bubbles into the wrong border a couple of times, because I had to make multiple swiped at times before it was read correctly. Another small thing - I am getting some quite big stutters at the end of each puzzle. It isnt game breaking, but just kinda breaks the immersion. These stutters happen on my OnePlus 3T..
I'll keep the game on my phone and play it a bit once in a while, and return if more feedback comes up. I gave the game 5 stars on Google Play - Good luck with the launch
TeamAlimote said:
Hi,
Just tried out ur game.. I liked the overall simplicity of the mechanics, visuals and the relaxing/optimistic string music in the background! I had some problems with the input failing to read my touch-interactions properly at times. This resulted in me throwing some bubbles into the wrong border a couple of times, because I had to make multiple swiped at times before it was read correctly. Another small thing - I am getting some quite big stutters at the end of each puzzle. It isnt game breaking, but just kinda breaks the immersion. These stutters happen on my OnePlus 3T..
I'll keep the game on my phone and play it a bit once in a while, and return if more feedback comes up. I gave the game 5 stars on Google Play - Good luck with the launch
Click to expand...
Click to collapse
Thanks for your feedback, i will try to optimize the input detection as soon as possible.
By the way, could you pls describe the situation of stutter in detail? Then I will find the best solution to solve it. Look forward to your reply. Thanks again .
After playing a bit again I didnt experience the lag-spikes. Therefor I think they were connected with the tutorial screens, which popped up during my first launch of the game
TeamAlimote said:
After playing a bit again I didnt experience the lag-spikes. Therefor I think they were connected with the tutorial screens, which popped up during my first launch of the game
Click to expand...
Click to collapse
OK, i know where the problem is now, i will fix it in the next version, thank you.
No problem Good luck with the release!

[GAME] [FREE] AFPS - Airplane Flight Pilot Simulator

Hello,
I would like to present you AFPS - Airplane Flight Pilot Simulator, the ultimate plane flying simulation with 20 free levels !
Take control of 8 airplanes in a massively detailed open world, and explore sceneries and airports in high resolution with satellite maps, 3D buildings, runways, air traffic, weather conditions, and true volumetric clouds.
More than 150 km² of area !
This is some of the most difficult flight situations ever! Test your car and plane driving skills!
Screens :
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URL : https://play.google.com/store/apps/details?id=com.pickle.AirplaneFlightPilotSimulator
If you can rate 5 star it will help me a lot !
Besides, all ideas or suggestions are welcome ^^
Have a nice day,
Michael
Hello, did somebody test the game?
Are you the developer of this game ??
Yes I am. I have developed this game during 6 month.
Hello,
DO you have test the game? On which device?
Do you have lag ?
An update is available. I have added 3 new planes
Hi @myke38,
this is actually a lot of fun - great job so far!
I'm on a Oneplus 7 pro and gameplay is smooth with graphics on "high"
Occational glitch like a slightly floating wall; nothing serious (I guess those are a real pain to hunt down and debug given the vast size of the game area). So far no deal breakers, game/landscapes/planes look beautiful.
Controls are good in all - flying "feels" absolutly right. And I like the cars as well (yea ). And I like the fact that controls are not too hyperrealistic. More like if MSFlightSimulator and GTA had had a baby ( :angel: ).
Some control elements tend to be a little hard to hit - e.g. I'd retract the landing gear while actually trying to fasten the seat belt coz they're to close.
One suggestion about controls, if I may, I like steering the planes in normal control mode, but the cars handle better for me in left-handed control mode. Maybe you could consider makeing this an option.
Two more things I've noticed: on misson loading screens there is a hint line being shown in the lower left corner - that on always shows the same one message. Secondly on the gps the markers (position of avatar and missions) are just a little off their actual relative positions, makeing sometimes hard to tell where the next mission really is (again, the area you can roam is huge!)
Keep up the excellent work - hopefully you find the time to give this beauty some more fine tuning. She's worth it
Cheers!
A very good graphics!
Hello,
Thank you very much for all your comments and your suggestions.
I will add them in the next update, that will be available next week.
I will tell you when the update is published.
Again thank you for your review.
Michael
Really cool game. I'm not a fan of simulators but your game is addictive. Great job.
Very good job! I only wish plane explosions to be stronger
You've made it in 6 month? Really cool. What game engine do you use?
Hey man,
Can I play this game on my flight simulator setup? Or any other device like that. Let me know if you have idea about that.

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