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Hello,
I am here to present our new free game, RainDrop!
In this game you are a drop trapped in a toxic rain. The goal is to stay alive as long as you can, and build combos to get the highest score! Avoid toxic drops as they will contaminate you, an don't let larger drops absorb you. You can destroy what's on your way by releasing droplets, but that will make you shrink. Replenish yourself by absorbing drops that are smaller than you.
Some features of the game:
- HD graphics
- Tilt your phone to control the drop
- 3 different game modes, each with its own online leaderboard
- Compete with your friends with Scoreloop!
- 800x480 screen resolution recommended
We've been using the awesome libgdx library to make this game. For those who don't know it, it allows you to write a game an run it on your PC completely independently from Android, and then with 1 extra line of code it's ported to your phone! It's great since you can also make an applet out of your game and people can play it in their browsers (a la Minecraft). I really encourage people that want to develop for Android to use it.
Download here!
Please let me know of any comment, suggestion or feature that you would like to have in the game!
We just released v1.02, the main changes being:
- Added: double-speed button for those who want to avoid the lower speeds at the beginning
- Modified: tutorial is now even shorter
- Modified: combo points are now more visible
- Modified: slightly increased the delay before background transition
- Fixed: toggling HD on/off while in game now works correctly
- Fixed (v1.01): the preferences and local scores are now saved correctly
BTW, if you guys tried it on your phone, could you give a little feedback about the performances you get? We have a HD toggle that you can disable, as we're trying to have this working smoothly even on old phones, so that would be helpful!
Cheers
Hello again,
Some users reported problems with Honeycomb tablets (game not starting). We've just pushed an update (v1.03) on the market to address this issue.
Could Honeycomb users give us some feedback? That would be highly appreciated!
Thanks
Hi
This game is pretty fun! I would like for there to be an option to change difficulty. It starts off a bit slow but when it's fast it's really fun!
edit: sorry, didn't notice the speed button
Sent from my HTC Vision using XDA App
Thanks!
We've updated the game to version 1.05 to fix some problems with tablets, so again if there is anybody out there that tried it on a tablet we'd be happy to hear your feedback.
We also want to add new bonuses to the game, and are ready to listen to the suggestions of our players so shout if you have an idea
Interesting game. Two suggestions:
1) Allow to calibrate the tilt meter the first time I play. For some reason it was not centered for me correctly and I had to play with a slightly tilted screen.
2) Have a bonus that makes you invincible (like snowflake) but also move down very quickly. The more acid drops you destroy, the longer it lasts. It will add some action to the game I think.
3) As the tutorial is already quite long for a simple game, have some system of not showing ALL the bonuses immediately. Perhaps start with two bonuses, and as the player progresses add more possible bonuses.
Thank you, good ideas!
We are developing new bonuses to make the game more challenging and will release updates regularly!
Btw here is a recent review: http://www.androidappreviewsource.com/2011/07/02/raindrop-android-app-review/
Cheers
Related
DOWNLOAD:
https://play.google.com/store/apps/details?id=com.pinkpointer.boxtopple
This game uses Box2D, the same physics engine from Angry Birds and it has online rankings for each level.
PRIMARY OBJECTIVE:
- Use the cannons to topple the boxes and get the key to the next level
SECONDARY OBJECTIVES:
- Get three stars on each level
- Topple all the boxes to get bonus points
- Try to be a record holder
WHY IS BOX TOPPLE BETTER THAN ANGRY BIRDS?
- Sync your progress on all your devices
- Quick level restart (only one touch)
- Online ranking for each level
- Online ranking for each pack
- Overall worldwide and country ranking
WHAT IS WORSE THAN ANGRY BIRDS?
- No cute birds to throw
- No evil pigs to kill
- No funny sounds (yet!)
- No catchy music (yet!)
OTHER FEATURES:
- Lots of packs and levels available (and more to come)
- Lots of stuff to topple (boxes, keys, diamonds, etc)
- Box2D physics engine (same as angry birds)
ONLINE RANKING:
http://boxtopple.pinkpointer.com
MORE INFO:
- The box color indicates a unique characteristic, a combination of restitution, friction and density values
- Each cannon color has a different shot type, which is good for specific box types
- The value of each box is proportional to its area size
- The weight is based on the box density and its size
SCREENSHOTS:
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MORE INFO AND SCREENSHOTS:
http://www.pinkpointer.com/box-topple
----------------------------------------
If you have any suggestions, please let me know! =D
If you liked it, please rate/comment!
Really awesome! =D
Will you allow players to create their own levels?
Yes, this is planned to be a Premium feature!
Cool!! And I would like to help translate if that would be possible!!
Edit: i would like to translate to dutch btw
Verstuurd van mijn Nexus S met Tapatalk
Sure! That would be awesome!
Send me a PM with your e-mail address!
Then I will send you the files to be translated!
Thanks!
amazing, my favorite genre
I'm glad you liked it!
Feel free to send suggestions! =D
Great
thanks I liked it
Pretty cool game, art is good and implementation is pretty solid.
Couple quick notes: consider not using a wake lock
Device battery life will be significantly affected by the use of this API. Do not acquire WakeLocks unless you really need them, use the minimum levels possible, and be sure to release it as soon as you can.
Click to expand...
Click to collapse
(from android sdk PowerManager reference)
Try using
Code:
this.setKeepScreenOn(true);
inside your main View instead.
On the first playthrough there was a considerable delay between all the boxes being knocked over and the end-game screen coming up, consider bridging this gap by disabling touches and putting up colors/streamers during this time.
Also, the targeting bars shown in the first level are pretty helpful - consider keeping some version of them throughout the game! (How does it look if they are faded/more subtle?)
Lastly, kudos on your ad placement - it's out of the way, yet still visible.
I will check the setKeepScreenOn feature!
Disabling the touch will cause the impression that the game is frozen, which is not. It is waiting everything stabilize (the same happens on angry birds). Maybe some feedback to the player might be useful, i will think about it!
I will think about the target bars!
Thanks for the feedback!
iatll,
I did what you suggested: removed wakelock permission and added keepscreenon!
thanks! =)
Box Topple - Premium is participating on #BecauseWeMay Campaign!
https://play.google.com/store/apps/details?id=com.pinkpointer.boxtopple.premium
More info here:
http://www.becausewemay.com/
Lots of apps with great discounts!
Hope it could be more colorful
It is Box Topple's style!
Hello all!
I would like to present you our new upcoming android game: “The Eye”
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Download link: https://play.google.com/store/apps/details?id=com.SomaLabs.TheEye
It will be an arcade game set in the fantasy world (so we decided to put it here). There is a greedy dragon sleeping on a piles of looted treasure and the hero, who will try to steal them (player takes the role of hero). However, this is not as simple as it seems to be. Huge chunks of rock will randomly drop at the hero’s head. Moreover, “The Eye” of dragon opens from time to time and the player has to hide before the dragon wakes up. To achieve a high score player needs good tactics and skills.
Official trailer:
Below you can check the process of creating the game:
Amateur sketch shown below will help you (or at least it will try) to imagine how the game will look like .
Final graphics will look more professional. Graphics should be ready in a few days, however, until they are not finished we will present the process of creating the game on such scribbles.
Do you like the idea? Would you like to play this kind of game? Or maybe you have an idea how to do it differently – better? Any suggestions and questions are welcome.
The game will be ready probably around December 13. Keep checking this topic if you are interested in the development process.
Added the animation of a titular eye. We are wondering what to do with the eye. There are two options:
1. The eye keeps opening randomly - the player must react accordingly quick.
2. The eye keeps opening as the dragon's anger increases gradually (there is a bar indicating anger levels) - the player has to hide in order for the dragon to fall asleep again.
What do you think about it?
We decided on an option where the eye keeps opening as the dragon's anger gradually increases, with the player having to hide in order to decrease the anger levels. This option allows to minimize the randomness of the gameplay.
And here is another video. The eye opens only when the dragon's anger bar is full. I think that we will be able to add the ability to hide by tomorrow.
As we promised yesterday, we added ability to hide, which will be used to decrease dragon’s anger bar. Anger bar will decrease very quickly if you hide (not like in the video - it's just a prototype, I need to adjust all parameters).
Professional graphics of the titular “eye”. How do you like it?
We made an animation of the eye. What do you think?
And here is an animation of the character:
Short gameplay with new graphics:
Menu prototype:
Hello all!
I created a fanpage on facebook: https://www.facebook.com/pages/The-Eye-Android-Game/351672761680713
If you are interested in supporting the project, please ‘like’ and share with your friends .
Crash tests . The game seems to be stable
Today I would like to present you the final version of the menu.
Only four days to the official release (time sure flies, huh? )
Here is the official trailer of the game. "The Eye" will be released tommorow!
Finally! The game is finished. A lot of hard work, far too little sleep, but it was worth it. Thank you very much for your attention, valuable comments and opinions .
Download link: https://play.google.com/store/apps/details?id=com.SomaLabs.TheEye
Download, play and share with your friends!
Hello,
I'd like to present to you my first game, Arcade Lines!
The modern version of the game Color Lines for Android with bright colors, elements on the field and bonuses.
The developers of this game decided to expand the capabilities of the player and added a lot of new features that fans of the Lines really appreciate. So, you expect the new features: ball chameleon receiving desired color. Also, there were ball-bomb capable in the one moment to change the course of the game. Has not been forgotten and the classic version of the game that will satisfy fans of the original game.
Compose balls in a row of 5 or more, get points and set records. It's simple and really fun.
Features:
- Two game modes that don’t let you get bored.
- Global table of records. Compete with whole world.
- Elegant design.
- Undo button, you can always correct your mistake.
- Predicting the emergence of new places balls for strategists.
- Nice music;
If you enjoyed the game, please rate on Google Play or share with your friends. It's tough finding good feedback!
Download:
https://play.google.com/store/apps/details?id=com.time2code.arcadelines
Thank You!
ScreenShots:
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https://lh5.ggpht.com/uyCvzppEby9eL0Vnq2lf-1IFH0sv9PV6Ctapc4l-ftgqMsMQ9qLtGAMiacXOVG_6ni4=h900-rw
https://lh6.ggpht.com/9KjCwxFujVQ23bm13vQci-SXv6i-XMvgPPok0aBy17qvOXB3f_IZRYFFlpakVAzH_KM=h900-rw
Good game
up
up
Nice work on the graphics, notably the menu buttons. They look more polished than most games. Some underestimate the importance of what a polished GUI can do for your app! The game mechanics are simple but work fine.
Good luck with your game.
Update 1.04:
- Fixed bugs
- Added new languages
- In arcade mode with 1000 points and more each turn spawn 4 balls
- In arcade mode with less than 20 free cell appears one ball less
Good choice of music. It doesn't get annoying.
The pieces that are going to appear next turn confused me at first. It didn't take me long to figure it out but perhaps if they were slightly transparent with a slight pulse, it would communicate that without me having to think about it.
meatspace said:
Good choice of music. It doesn't get annoying.
The pieces that are going to appear next turn confused me at first. It didn't take me long to figure it out but perhaps if they were slightly transparent with a slight pulse, it would communicate that without me having to think about it.
Click to expand...
Click to collapse
Thank you for feedback. I'll think about it.
Game looks pretty nice!
uppp
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CookIt - Cookie Clicker
introduction:
Howdy friends how much fun to come back here with another app from my collection!
- - - - - - - - -
So those who do not know me yet, I developed another app named Don't Tap The Vane
Link to App:
http://forum.xda-developers.com/android/apps-games/dont-tap-vane-t3384585
- - - - - - - - -
I am glad to meet you: CookIt - Cookie Clicker
The purpose of this simple game principle Spend your time when you're waiting for a bus, a taxi, a friend, your queue at the supermarket, or just boring missiles at you and you can play the game!
So my dear friends, the game is currently available for free download in Google Play for devices running Android, and is only in its infancy so I would be very happy to ideas and suggestions for improvement and conservation so that I could eventually - to study and develop the app more and more, and who knows .. maybe in the future will be more
Details:
Facebook Page
Link to download the application
The goal of this game as much as possible to click on the cookie and gain as many cookies. Slowly you will state that the cookies have gathered you "upgraded".
What does it mean objects you ask?
It's simple: There is a table on the screen where you can buy ingredients that will help you gain even more cookies!
So if at first all cookie accumulating clicking on one cookie, you will gain more cookies just with one click of a cookie!
In addition, you can also upgrade your game so that every second that passes you accumulate all cookies without pressing the cookie but it is only at a later stage to those who really strong and plow the game.
Leaderboard - During the game, the more you gain more cookies so you'll get more medals.
Table records - your name will be listed with a maximum amount of your cookies so you can see what the highest score and compete with your friends or in front of people worldwide. The table offers three places; Sunday, Monday and Tuesday so that each day you will reach the highest score and try to compete for the first place!
Media:
Summary:
So that friends, is my application.
I am more proud to publish it here and get your support.
If you download the app and give feedback I'd love to, but if you can then feedback will not only here but also at the app's page.
And if you can also give a Like to our Facebook page so you can catch up on the application and the following ideas
i dont understand how it work
!
MSC cleaner said:
i dont understand how it work
!
Click to expand...
Click to collapse
What exactlly you didn't understand?
UP
New Update Released!
UP!!
UP!
A new update released!
UP!!!
Like
Like it! And actually trying to help you push your thread to top
ileezyy said:
Like it! And actually trying to help you push your thread to top
Click to expand...
Click to collapse
Haha Thanks mate
Thanks alot!
UP!
A new update released !
UP
New Update Released !
UP !!!!
Hey!
To make visuals more attractive you can create random tiny pieces of the cookie like it was bitten. Like particles or something...
And make cookie movement more quick, 0.3 sec. for back and forth movement.
Also, you can check how fast player clicks and make visual feedback to it.
For example, if we click slower the color of score is blue.. then if we clicking faster, score colors becomes green then yellow? orange and so... by the smooth gradient.
I think it can bring some fun to the game.
Good luck!
Hi
Mad Digger.
The treasure lies at a depth of more than 100 yards. That's a job for the Mad Digger! :good:
Once Grandpa Pecos decided to share a secret with his grandson — there's a hidden treasure buried somewhere on the former mine. But there's one problem. The treasure lies very deep underground at a depth of more than 100 yards! Then the grandson thought about his friend, the Mad Digger. He's the only one to get things done.
Your task is to dig deeper and deeper until you find the treasure. It's not as simple as it seems. The oxygen runs out with every descent, you need to extract minerals to improve your equipment and tools as well as to buy grenades and dynamite to make the descent faster. :fingers-crossed:
Google play link: https://play.google.com/store/apps/details?id=com.BerezkaGames.MadDigger
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someone try play my game? I want hear your opinions
Hi!
I've tried out your app/game! My initial thoughts are:
I've played quite a few miner games (which is one of my favourite genres!) And this one has taken a nice twist on it. I like that I don't have to climb back up to the top to sell my loot. I like that you've kept it simple, with 2 buttons for directions. And the graphics are nice as well.
Pros:
* Blocks that also kill you! Nice addition! Makes sure that the player doesn't just AFK straight down! (However I thought it was harsh that using dynamite (and I'm assuming grenades) result in death if they blow up a "death" block.)
* You've incorporated a few different versions in one game! The first being the "collect minerals and upgrade" and the second being an obstacle course.
Cons:
* I would like it if the black blocks could be destroyed by axe as well. Even if they required 10 hits. It really sucks being trapped and unable to continue on my path.
* Wish I could upgrade the items more than 3 times.
Suggestions:
* Provide a description of each item. Perhaps when you click on the image of it? For example: The Oxygen tank... does it slow the decrease of oxygen? Provide more oxygen tanks? or does it increase the amount of oxygen bonus when you collect a tank?
* Perhaps start the player with 2-3 Grenades/Dynamites/Radwaters so that the player can get "hooked" on these items early in the game and they will become interested in purchasing them!
* Can't see how many gems/minerals I have when I'm purchasing items since it is behind the "Disable Ads" button.
* Add more oxygen tanks below the wall of black blocks so that players can continue to descend into the ground.
Bugs Found:
* When you click the button for the Free 15 Grenades, the popup says 20 Free Grenades, and then you're rewarded with 15 Grenades.
Continue the great work! I'm looking forward to the future updates
Phone: Samsung Galaxy S5
Android Version: 6.0.1
Location: Canada (English)
- LochDownStudios
Thank you for such a great review Maybe I'll start to do part 2 games where he made such changes, or wait for the opinions of other players. Thanks again.
Hey scorp2007,
played your game and gotta say that I love your icon and Google Play presentation graphics.
After hitting wall of black bricks I thought it's over, reading comment from LochdownStudios makes me realize I need to bomb my way through.
Overall good game, keep it up.
Thanks for your feedback
i upload a new version:
- Child-directed setting for ads
- Small changes in shop-panel (add resources panel)
- Black blocks break now with a pick 7 strikes
- Changed some prices in the shop
Thanks