Hi guys, i want to ask you how do i install repo on my android device if it is possible? Sry for my english
604 said:
Hi guys, i want to ask you how do i install repo on my android device if it is possible? Sry for my english
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Repo runs on python so you will need to be able to execute python code on your device. One way to accomplish this will be with Kivy (http://kivy.org/#home), but I have not tried it. You may need to tinker a little with the Repo script to get it to work properly.
I hope this helps.
May I ask why you would like to run Repo on your Android device as opposed to your computer?
Thank you, i'll try it.
Related
hi i wanna build jellybean for my phone and i need help
please consider me a complete NOOB cause i barely got the kitchen running but it doesnt work with this phone so...
got it rooted with No Problem though
thanx to everyones work that got me this far
ps im running rooted stock rom willing to help as much as i can to get help just tell me what to do maybe we can help each other
...you can build your own rom, but maybe is better leave it on Skrilax_CZ
http://forum.xda-developers.com/showthread.php?t=2159708
then how will i learn?
CornholioGSM said:
...you can build your own rom, but maybe is better leave it on Skrilax_CZ
http://forum.xda-developers.com/showthread.php?t=2159708
Click to expand...
Click to collapse
ok so i went as far as downloading the JB source from AOSP
i have everything installed needed for the build
whats next? cause when i try to issue:
lunch full_asanti_c-userdebug
i get the following error:
build/core/product_config.mk:205: *** No matches for product "full_asanti_c". Stop.
** Don't have a product spec for: 'full_asanti_c'
** Do you have the right repo manifest?
It has to be properly ported to Photon Q first.
how?
Skrilax_CZ said:
It has to be properly ported to Photon Q first.
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Click to collapse
what are the steps to do that?
That's very specific for each platform - by simply making each feature working. You can use my CM10 device / vendor repos as a base.
I believe Cyanogenmod has an article in their wiki explaining how to build for a "new" device.. Even for a device that is already in the "lunch combo" you will still run into make errors without the right GCC compiler, kernel source, and proprietary files....
EDIT: Then once you get it to compile you also gotta create a "signed zip" with some more vodo... :/
Sent from my XT897 using Tapatalk 2
This might be a trivial question but I dont know the answer to it. Looking for android gurus. My task is to compile android kernel and run on a pandaboard. I cannot just take the uImages there are drivers which I need to modify..
Now one way is to download every thing from AOSP by repo init... and downloading 3-4 Gb of git from day 1 of android git init. Is there a way to just get the source files for ICS. It is easy for linux just go to git.kernel.org and get the snapshot of the tag like 3.0 , is there a same git snapshot available in android ?
Any help is welcome....
manishjg said:
This might be a trivial question but I dont know the answer to it. Looking for android gurus. My task is to compile android kernel and run on a pandaboard. I cannot just take the uImages there are drivers which I need to modify..
Now one way is to download every thing from AOSP by repo init... and downloading 3-4 Gb of git from day 1 of android git init. Is there a way to just get the source files for ICS. It is easy for linux just go to git.kernel.org and get the snapshot of the tag like 3.0 , is there a same git snapshot available in android ?
Any help is welcome....
Click to expand...
Click to collapse
Are you downloading from codeaurora?
If yes, then there are separate sections for kernels and snapshot is available too.
Hi there,
as I don't have permission to write on the Unofficial Rom Project Thread, I am asking here for a GUIDE to setup a jenkins server that automatically builds ROMs for my Sensation aka Pyramid.
Is anyone here who can help me to get into the build process for the first time on an continious integration server.
What did I already did?
I have set up Java 1.6 to build a Cyanogenmod 11 and I m not sure if it should be Java 7?
I downloaded the entire sources from github. I m sorry I m not allowed to post a link.
via
so I hope that isnt the wrong way as I am following multiple guides to accomplish my target.
So I wanted to set up it all for the first time to run a compilation without jenkins then I 'm stuck at the point where I integrate the UnORom files - I only could set up a
Code:
git clone https://github.com/UnORoms/android_device_htc_pyramid.git
and then i succesfully executed
Code:
./extract-files.sh
so it downloaded a couple of files from my phone.
But when I do a
Code:
lunch
there don't exists a cm_pyramid?
So I m stuck at this point and I m politely asking for help.(Maybe to accomplish my personal goal of using a continious integration server at least
Thanks in advance for your replys
Nobody knows how to build a android rom for a specific device?
In my case the HTC Sensation?
I would be glad if there where some tutorials of implementing the necessary files into my cm11-tree.
Could anyone please give it a try?
chiefdome said:
Nobody knows how to build a android rom for a specific device?
In my case the HTC Sensation?
I would be glad if there where some tutorials of implementing the necessary files into my cm11-tree.
Could anyone please give it a try?
Click to expand...
Click to collapse
I'm not 100% familiar with building roms, but I once compiled them completely from source for testing purposes.
Do you have device files and kernel in your local manifest to sync them from somewhere or did you take what you need from your phone? Not sure if it's required or not.
When I had everything ready I had to run
Code:
./device/htc/pyramid/repo-patcher.sh
then I could run
Code:
lunch cm_pyramid-userdebug
and it worked.
Not sure if it works same way here too, since I did that when I used Team-Sennyc2 device tree.
The developer site is still listing KitKat as the newest build, so here are the links to the instructions to build Lollipop using the official source:
Lollipop 5.0: http://nv-tegra.nvidia.com/gitweb/?...a=blob_plain;f=README;hb=rel-st8-l-r1-partner
Lollipop 5.0.1: http://nv-tegra.nvidia.com/gitweb/?...a=blob_plain;f=README;hb=rel-st8-l-r2-partner
Cheers mate. It is still listing the 1.2.1 OTA as the latest but just by changing the branch url i was able to find the newest.
Lets hope for some more development on this device. I'm going to PM you soon - I will be building my own ROM and/or Kernel.
berryman13 said:
Cheers mate. It is still listing the 1.2.1 OTA as the latest but just by changing the branch url i was able to find the newest.
Lets hope for some more development on this device. I'm going to PM you soon - I will be building my own ROM and/or Kernel.
Click to expand...
Click to collapse
You do realize those are the links posted above. There is no need to switch branch names or search for the current files. Just click the one you want.
twistedumbrella said:
You do realize those are the links posted above. There is no need to switch branch names or search for the current files. Just click the one you want.
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Click to collapse
Of course, mate!
I was saying that I found the proper page by changing the URL to hb=rel-st8-l-r2-partner, before this thread was posted. So I appreciate you enlightening other folks about it!
berryman13 said:
Of course, mate!
I was saying that I found the proper page by changing the URL to hb=rel-st8-l-r2-partner, before this thread was posted. So I appreciate you enlightening other folks about it!
Click to expand...
Click to collapse
Even without already having the branch name, it's just a matter of going to http://nv-tegra.nvidia.com/gitweb/?p=manifest/android/binary.git;a=summary to find it
Hi, @twistedumbrella could you please spare a second to help (or point me in the right direction) I've successfully built Lollipop for my Oneplus One using Ubuntu, but when I try to set up first repo sync; well see below:
When I run: repo init -u git://nv-tegra.nvidia.com/manifest/android/binary.git -b rel-st8-l-r2-partner -m tlk/shieldtablet.xml
I get: fatal: manifest 'tlk/shieldtablet.xml' not available
fatal: remote github not defined in /home/diigimatrix/.repo/manifests/tlk/shieldtablet.xml
Please could you get me on my way. I love all your work and hope to gain further knowledge through your support.
Thanks in advance
Phil from Blackpool
diigibio said:
Hi, @twistedumbrella could you please spare a second to help (or point me in the right direction) I've successfully built Lollipop for my Oneplus One using Ubuntu, but when I try to set up first repo sync; well see below:
When I run: repo init -u git://nv-tegra.nvidia.com/manifest/android/binary.git -b rel-st8-l-r2-partner -m tlk/shieldtablet.xml
I get: fatal: manifest 'tlk/shieldtablet.xml' not available
fatal: remote github not defined in /home/diigimatrix/.repo/manifests/tlk/shieldtablet.xml
Please could you get me on my way. I love all your work and hope to gain further knowledge through your support.
Thanks in advance
Phil from Blackpool
Click to expand...
Click to collapse
I'm trying to figure out what's up with it now. I know when I synced it was r1, and tlk/shieldtablet.xml was valid.
Hopefully I can track down why it is coming back invalid in r2.
Thanks @twistedumbrella, glad in a way its not just me. Thought I was running the wrong command. . Happy New Year!
diigibio said:
Thanks @twistedumbrella, glad in a way its not just me. Thought I was running the wrong command. . Happy New Year!
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Same to you. It updated ok but now I have to see if it'll re-init. It may be a delay on their end. The readme for the portable was up a week before the source.
Cool. I'll give it another try once I've finished work. Been a member for years and helped a lot in the old windows phone days. But thought enough of just relying on other people, time to start getting my hands dirty again. But new to building Android. Need to read up on manipulation of ROMs rather than just building a stock ROM. Any tips on tools to manipulate ROMs? Am i right by merging commits then build, then manipulate ROM? I will read up on it but just thought you might have some pointers. Thanks
diigibio said:
Cool. I'll give it another try once I've finished work. Been a member for years and helped a lot in the old windows phone days. But thought enough of just relying on other people, time to start getting my hands dirty again. But new to building Android. Need to read up on manipulation of ROMs rather than just building a stock ROM. Any tips on tools to manipulate ROMs? Am i right by merging commits then build, then manipulate ROM? I will read up on it but just thought you might have some pointers. Thanks
Click to expand...
Click to collapse
Best bet is to either find something you like and merge it or try to find something similar and recreate it to start. Once you get comfortable, then start coming up with your own.
Building from source is mostly Java for modifying with some C for drivers and such. Usually when you have a device configuration already set up, though, the C part is already done.
Just wanna say a big thanks to @twistedumbrella. I set up a new ubuntu build environment and I'm now compiling my first Android build for Nvidia Shield Tablet EU-LTE. No mods yet other than stock, but hopefully with time.
diigibio said:
Just wanna say a big thanks to @twistedumbrella. I set up a new ubuntu build environment and I'm now compiling my first Android build for Nvidia Shield Tablet EU-LTE. No mods yet other than stock, but hopefully with time.
Click to expand...
Click to collapse
Glad to hear it's all up and running. Best of luck!
twistedumbrella said:
Glad to hear it's all up and running. Best of luck!
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Hi! I'm trying to compile but get error trying no find:
./packages/apps/UnifiedEmail/src
After repo sync, I don't have "src" directory for this package.
Thnx in advance.
entelekia said:
Hi! I'm trying to compile but get error trying no find:
./packages/apps/UnifiedEmail/src
After repo sync, I don't have "src" directory for this package.
Thnx in advance.
Click to expand...
Click to collapse
It looks like they are still working out a few issues with new updates. I don't maintain the source, so the only advice I can provide is to keep on eye on nvidia's gitweb for when they publish a solution (or occasionally sync and try over), or attempt to fix it yourself (which usually only works if there is an issue with the code, not code missing altogether).
Compiled! I have resynchronized all the project from scratch from git repository.
I'm going to test the compiled ROM in my tablet, but I suppose, I have to provide almost the essential pack of Google apps (basic providers and play services).
I think to flash *.img files, except recovery.img (I'm on TWRP), and then install from TWRP PA Gapps. Is this approach correct?
Thnx in advance and regards.
EDIT: No luck booting custom rom (TWRP nor stock recovery...)
Seem's like there's a new source three version out:
repo init -u git://nv-tegra.nvidia.com/manifest/android/binary.git -b rel-st8-l-r3-partner -m tlk/shieldtablet.xml
GethPrime said:
Seem's like there's a new source three version out:
repo init -u git://nv-tegra.nvidia.com/manifest/android/binary.git -b rel-st8-l-r3-partner -m tlk/shieldtablet.xml
Click to expand...
Click to collapse
Anyone managed to build this one yet? Its not working for me..
Hi. I've always been curious to try to build a new aosp based ROM.
I know java but I don't know CPP... Only a bit. Anybody thinks I could start something? Even in a team, of course. Where to start?
enryfantasy said:
Hi. I've always been curious to try to build a new aosp based ROM.
I know java but I don't know CPP... Only a bit. Anybody thinks I could start something? Even in a team, of course. Where to start?
Click to expand...
Click to collapse
First of all, it depends on how much you already know.
There are numerous guides on how to build another existing custom ROM. I'd start with those first to be a little familiar with how a project is handled, but you could always just look for guides for building one from scratch AOSP if you wanted to.
There are plenty of guides on the internet, and if you run into an issue, someone else has likely already asked about it and received an answer.
Elluel said:
First of all, it depends on how much you already know.
There are numerous guides on how to build another existing custom ROM. I'd start with those first to be a little familiar with how a project is handled, but you could always just look for guides for building one from scratch AOSP if you wanted to.
There are plenty of guides on the internet, and if you run into an issue, someone else has likely already asked about it and received an answer.
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Click to collapse
Thanks. I'll try to look for something over AOSP
You interested in teaming?
DOBBY0 said:
You interested in teaming?
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Click to collapse
i am same as the guy who started this thread. and fyi im interested in teaming.
You can hit my up on Hangouts and we can discuss some stuff. My name is Michael Stevens. Hers my G+ page https://plus.google.com/u/0/+MichaelStevens_DOBBY0/about
burakd0gan said:
i am same as the guy who started this thread. and fyi im interested in teaming.
Click to expand...
Click to collapse
^^^^^^^^^^^^^
I'd also be interested in learning how to manage/develop a custom rom. Let's get Team n00b started up
I´m bumping this topic though the last answer is over one month ago
Creating, managing a Custom ROM of any kind is very time consuming and some people will always expect you to release updates as fast as possible and to work for free Even if you´ve set up your developing environment ( I use Linux ), you will need a lot of patience and a hell of a PC to compile stuff without waiting too long.
If I were you I would think twice if I want to a) build a ROM for yourself only or b) also go through the pain of maintaining a thread, webspace and online support.
The Nexus forums are crowded with AOSP based ROMs and I don´t think that one thread more or less would matter. What I build for myself simply needs to be reliable without 1000x different Mods or Themes.
Since I barely have any time for this hobby anymore, I stick to a) only and even by doing so, I will also waste a lot of time since sometimes there are unforeseen consequences
Yes. That's what I ended too. It would take too much time and resources. I just stopped thinking about that (because my linux pc is very old, too) and used a good ROM.
Thanks!
Quick question
I'm trying to build M developer preview from AOSP. I'm currently syncing the repo with the command:
Code:
repo init -u https://android.googlesource.com/platform/manifest.git -b android-m-preview
After this is synced I will add my device to the appropriate folder with the code:
Code:
git clone https://android.googlesource.com/device/lge/hammerhead.git -b android-m-preview hammerhead
After this will I be able to compile and build?
Am I on the right track?
t3al said:
Quick question
I'm trying to build M developer preview from AOSP. I'm currently syncing the repo with the command:
Code:
repo init -u https://android.googlesource.com/platform/manifest.git -b android-m-preview
After this is synced I will add my device to the appropriate folder with the code:
Code:
git clone https://android.googlesource.com/device/lge/hammerhead.git -b android-m-preview hammerhead
After this will I be able to compile and build?
Am I on the right track?
Click to expand...
Click to collapse
Correct me if I'm wrong, but you can just add the device specific code on the manifest (by modifying .repo/manifest/default.xml)
F4uzan said:
Correct me if I'm wrong, but you can just add the device specific code on the manifest (by modifying .repo/manifest/default.xml)
Click to expand...
Click to collapse
I didn't add my device on the manifest. I followed another guide specifically for my phone and AOSP.
Now, I'm stuck at this:
Code:
Header: out/target/product/hammerhead/obj/include/gps.utils//loc_log.h
make: *** No rule to make target `hardware/qcom/gps/utils/log_util.h', needed by `out/target/product/hammerhead/obj/include/gps.utils//log_util.h'. Stop.
make: *** Waiting for unfinished jobs....
Header: out/target/product/hammerhead/obj/include/gps.utils//loc_cfg.h
I used the Preview binaries from Google.
Does this mean the latest blobs do not compile for M?
Edit: Found my answer here