there is no sound getting out upon connecting the headset.
tried on my Nexus, everythings fine.
any help?
edit: stock rom, stock kernel. device rebooted couple of times, sound is all right without the headset.
tried the trick with half way connecting the headset, didnt work.
i do have the same problem with my Apple Ear Phones, its basically a different technology behind it. after that i flashed a custom rom (crDroid) and wola....they are working!! (but not the microphone sadly :/)
try flashing franco kernel as it has newer audio / headset commits. it may fix your problem.
Related
Hi everybody. I'm new to android. Recently i fleshed the ROM This is what i have now: Simply Honey 3.2 by SGT
Ever since the new ROM my headset isn't working. I can hear the noise when i move the plug in n out but no sound.
Other thing i cannot turn my Bluetooth on either. It says turning on but after a while it goes back to it's original state.
Any help would b greatly appreciated.
i would say try a new rom, it may be a bug in the bluetooth. Or if its a wired headset it may just be the phone. In short, flash a new rom and report back.
The phone is good. Tried 2 diff headset. B4 this ROM both was working perfectly. I believe it's a known bug and there is a fixing in Settings but i cannot find where it is.
I cannot hear the other party during a phone call routed through my MW600 bluetooth headset. The other party can hear me, and if I switch to speaker (front or back) everything works fine.
Streaming media works fine.
The headset/phone combo worked fine in ClearDroid (but GPS didn't, which is why I switched to CM7)
I have CM7 08082011 build GRJ90 on my phone. I did a complete wipe (factory reset, Dalvik, cache partition) before installing the ROM. I've tried it with and without the audio/gps fix. I've reset my headset, rebooted my phone, deleted the pairing - no worky. I've also used a couple of radios (including the recommended one), and both have the same result.
Is there a patch or some other fix for this?
my bluetooth is working for audio and phone calls. connected to my car
Baseband and CM7 Build?
Pirateghost said:
my bluetooth is working for audio and phone calls. connected to my car
Click to expand...
Click to collapse
Which radio and version of CM7 are you using?
radio: 12.56.60.25U_26.10.04.03_M
mod: CM7-7.1.0-RC1-inspired-pirate (it was just built last night)
I'm guessing that's something you cooked yourself?
How long have you used bluetooth with that ROM? Have you (or anyone else viewing) ever had a problem with it with this ROM?
Trying to find out if reflashing would be likely to fix it...
Thanks!
LysolPionex said:
I'm guessing that's something you cooked yourself?
How long have you used bluetooth with that ROM? Have you (or anyone else viewing) ever had a problem with it with this ROM?
Trying to find out if reflashing would be likely to fix it...
Thanks!
Click to expand...
Click to collapse
since i only built the rom the night before last, 1 whole day (used bluetooth all day yesterday, and last night). i have never had any bluetooth issues on any of the CM7 roms though. i use bluetooth in my car daily. every time i get in and start my car it connects. i use google music and pandora, and make phone calls through my stereo
Thanks for your response; I wiped, reflashed and it's working great.
For anyone else who may have this problem, I found the actual cause.
I reinstalled all my apps and the problem came back; process of elimination showed that my phone call recording app, AutoCallRecorder was causing the problem. I disabled the Use Microphone option, and the problem went away.
Thanks again, pirate. I feel like an idiot for not thinking about that app before.
THE PROBLEM:
The internal microphone does not work for call audio unless I plug in headphones. The same applies to speakerphone mode.
My Bluetooth headset works fine, as do my old iPhone earbuds with built-in mic. In both cases, their respective external microphones were used and functioned appropriately.
The issue seems localized to the Phone app. The microphone works fine in Sound Recorder as well as dB Level. At first I suspected a faulty headphone jack, but I've installed SoundAbout and it properly detects when I plug in or remove my headphones.
THE BACK-STORY:
I've had been running CM9 RC2 on my phone for some time now, and decided it was time to check out CM10. I flashed the 3/04/2013 CM10.1 Experimental M2 build and got hit with the call audio issue. I used roger_n's unofficial ROM for a few days and subsequently updated to the 3/25/2013 CM10.1 nightly. I've pretty much had this issue ever since then, and I never had any issues prior to flashing CM10.1.
I've tried going back to CM9 and also upgrading the radio to UCLF6. I've done a full wipe and formatted /sdcard.
Can anybody offer any insight?
Odin back to stock. See what happens then.
Guys,
I recently updated my OPO to 30O. Now I cannot make use headphones to make calls or recive calls, as I can hear them speaking but they cant hear me. I have tried to record voice using sound record.
Have tried couple of headphones, same result. It this something related to Stock ? I didnt try any other ROM.
I am on stock, and no Mods. Any suggestions ?
Thanks
Zaib
Same problem here
zaibrockstar said:
Guys,
I recently updated my OPO to 30O. Now I cannot make use headphones to make calls or recive calls, as I can hear them speaking but they cant hear me. I have tried to record voice using sound record.
Have tried couple of headphones, same result. It this something related to Stock ? I didnt try any other ROM.
I am on stock, and no Mods. Any suggestions ?
Thanks
Zaib
Click to expand...
Click to collapse
Bad news for you buddy. There are a very few headsets that work. All of the "iphone" compatible headsets I have tried have same issue. Here is a thread discussing the same issue http://forum.xda-developers.com/oneplus-one/accessories/wired-headphone-mic-volume-buttons-t2847740
I aww a few patches to CM's gerritt regarding headphones / headsets. Maybe it will work in the future?
tiny4579 said:
I aww a few patches to CM's gerritt regarding headphones / headsets. Maybe it will work in the future?
Click to expand...
Click to collapse
What he said. CM has been putting audio patches left and right, although these patches did introduce a very annoying bug for me where it would not detect a headset being inserted it and i have to weirdly plug the jack in half way, hear static, wait 2-3 seconds and then plug it in for music to play.
30O broke something. I'm using SGS3 original headset and pause/play button is not working properly. Button act's like volume up. Once in a while I get it "fixed" but I really don't know how and I can't repeat it. I've tried to get headset working it with that "halfway and wait" tactic but it's not working.
Jote said:
30O broke something. I'm using SGS3 original headset and pause/play button is not working properly. Button act's like volume up. Once in a while I get it "fixed" but I really don't know how and I can't repeat it. I've tried to get headset working it with that "halfway and wait" tactic but it's not working.
Click to expand...
Click to collapse
The halfway and wait is a workaround for another problem. Not the problem you're encountering. Halfway and wait is where it doesn't detect your headset when plugged in, its a problem on kernels with the newer cm commits (newer than stock). If it doesn't get resolved, then you'll be seeing it in the next OTA, hopefully they fix it by then.
Yesterday I decided to try a couple of custom ROMs, and after setting them up completely I realized that the mic in my Bluetooth headphones didn't work properly with either of the.The volume captured by them is waayyy too low and the other person can almost never hear me properly.
On OOS stock and beta, the sound is crystal clear and the person can't discern the difference if I am using the Bluetooth headphone or the phone itself. I have also verified that I am indeed using the headphone mic and not the phone's inbuilt mic.
Now, I have reverted back to stock OOS and it's back to normal.
I flashed HAVOC-OS and AOSiP ROMs.
I hope there is an explanation for this issue.
So it seems like Omni and ROMS based on it have it working correctly. I have deduced as much as that it is not related to the kernel.
I am guessing that it is most probably related to the specific device sources or Qualcomm sources used.