HUNGRY SPIDER
VERSION 1.3.8
Hungry for an addictive endless runner that will test your reflexes to the limit? Wait no longer, Hungry Spider is here! Using your Android device's tilt controls, you must swing the Hungry Spider left and right to catch and eat the flies. But beware, nasty ichilas are also flying about and colliding with them results in a game over! Do you have spider-like reflexes? Find out by clicking the link below to download and for more information!
Category : Endless runner (Flappy Bird, Temple Run, Swing Copters, etc).
Download, full info, and video on Google Play! Please Rate & Review!
Watch on YouTube! Like & Subscribe!
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Screenshots!
Added screen shots to OP!
YouTube!
Posted YouTube link to the game play video (also available on Google Play). Like the video and subscribe to StarStoneGames channel to stay up to date!
New Version! (1.3.2)
Updates :
- Added all time hi-score screen to main menu. Unlike the in game best score, this is persistant upon subsequent launches Use to post screen shots!
- Best score now updates live in game, instead of on reruns. Renamed to "current best" and resets upon level exit, rather than app exit.
Hi-Score Contest!
Starting with version 1.3.2, take a screen shot of the score screen from the main menu to show case your Hi-Score! How good are your spider reflexes?
Up
its like cut the rope in playstore, ill try this one
yobib_814 said:
its like cut the rope in playstore, ill try this one
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Hope you like it
Updates!
Version 1.3.3 :
- Major UI improvements across screens of different resolutions and pixel densities. Mostly to fix interface that was improperly sized.
- Textures adjusted to better fit lower resolution screens (480 x 320 and below).
- Ichila textures better distinguished from normal flies. Especially helps at low resolutions.
- Quality of in game score font significantly improved.
Version 1.3.4 :
- Hi-Score saving is now reliable and will not reset.
- Current best score resets on app exit rather than level exit
My best is 24, spider should move a little faster or red flies slower because those ichilas are dirrty fast.
Update!
1.3.5 :
- Fixed issue that would cause spider to not respond to tilt.
- Ad frequency reduced
My best is 13 lol, fun game!
Up
Update!
1.3.6 :
- Ad frequency further reduced, interstitials are less intrusive.
Update!
1.3.7 :
- UI adjustments, mainly to fix Hi-Score that was improperly sized and off screen.
Update!
1.3.8 :
- UI further adjusted to properly size font. Hi-Score screen changed and font is larger.
- Main menu slightly recolored.
- Icon changed and looks better on certain screen densities.
thanks
thanks for the link
Good effort
Jadaman said:
Good effort
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dev.ahmadnaser said:
thanks for the link
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Thanks!
Looks simple but i'll probably give it a try
Related
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Here it is - my first game for Android - Look out! At last released.
Brevity is the soul of wit
I wanted to make it as simple as possible:
- Very simple plot.
- Simple graphics: only black and white, lines and circles.
- Simple music: one melody, one instrument.
- Simple gameplay: just tap the screen to jump and evade the falling stuff.
- ?????
- PROFIT
Well, it was not as easy to write as I thought. But now I have the game itself, game engine library (not finished yet), engine for simple vector animation with keyframes and home-made motion capture system.
Enough said
Beware falling cactus. Don't stand. Jump, jump, jump!
Requirements
- Android 1.5+.
- No additional permissions.
- Should work on any, even low-power, device (tested on HTC Wildfire).
Screenshots
Promo video
Download
View attachment LookOut-1.0.apk
Link to Android Market (web)
QR-codes (to Android Market)
Changes
1.0
- Some bugs were fixed.
- Graphics was slightly improved.
- Published on Android Market.
0.9.2
- Some options were implemented.
- Experimental night mode
- A few bugs were fixed.
0.9.1
- Some graphics fixes for high-resolution devices.
- Debug-related stuff (like intersection test and debug log) was disabled.
- Android 1.5 is now supported.
0.9
- The initial beta release.
What next
- Online high scores.
It would be really great to hear, do you like it, is animation smooth enough on your device, isn't it too easy to play (I could not get 2000. And what about you?), etc.
Simple yet addicting game. It runs rather smooth on my captivate. I think the music kind of suits it.
Not sure if it's just affecting me, but when I try to click on the options it sort if just wiggles then does nothing.
Is the person supposed to not be able to jump in the middle?
Sent from 234 Elm Street
I like it a lot! Good job. It needs directions and like an easy level first.
Sent from my SPH-D700 using XDA App
il try it, sounds funny
Thank you all.
Not sure if it's just affecting me, but when I try to click on the options it sort if just wiggles then does nothing.
Is the person supposed to not be able to jump in the middle?
Click to expand...
Click to collapse
There is no options yet. Coming soon. And yes, the stickman could jump only right or left. Could not explain, but I think it would be better.
ksmullins88 said:
It needs directions and like an easy level first.
Click to expand...
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What do you mean by directions? There always only one direction to jump: from left to right or from right to left. I'll think about easy level. For now cactuses starts falling slowly and accelerates in few first seconds. Possibly it must be more noticeable.
How much points can you get? Could anyone pass 2000 (I can't, only 19xx) or maybe even more?
Note: jump oftener and score will grow faster.
New release. Some options were added including night mode.
Coming soon: nice promo video
Release [1.0]
Release was published on Android Market. Also I've finished a promo video. All known bugs were fixed, so... enjoy!
I have created my first android game app "Absolute Competition". It is an arcade game app that has 6 games currently and I am hoping to update it on a weekly basis with new games/levels and features.
Screenshots:
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Change log - version 1.0.5:
1. Added game "Zombie Attack"
Change log - version 1.0.4:
1. Inflatables - increased performance on the later levels
2. Inflatables - fixed a bug where an invisible ball would spawn on some occasion
Change log - version 1.0.3:
1. Added new game "The Inflatables"
2. Added "no sound" option
3. Increased app performance
Change log - version 1.0.2:
1. Fixed Helicopter high scores bug
2. Fixed Blob Ball starting on level 2
3. Added the back button function when logging into Facebook
4. Added the back button function in "my account"
5. Added a reset button for each level in Block Tactics
I am looking forward to any criticism, bug reports or anything else you might have to say.
Android Web Market link
Android Phone Market link
Main Website
*I have only tested on a few devices as I only have a thunderbolt currently.
why is it not ZTE BLADE compatible?
grudas said:
why is it not ZTE BLADE compatible?
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Is your phone running 2.2? Adobe air must have that to install the game. If it does I am unsure, what happens exactly?
prodigyweb said:
Is your phone running 2.2? Adobe air must have that to install the game. If it does I am unsure, what happens exactly?
Click to expand...
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it is, no flash support tho so no adobe air/flash guess thats the problem
:-/ I wish you could have tested it!
I've played it a couple of times now but i'm missing the graphics. Especially the menu's and dialog boxes are very simple. I think you should split up the games and put more effort in tease the players with what they could achieve.
Block tactics: Fun game.
I miss a feature to quickly reset all blocks. Looks are simple but good.
Jumper: Another fun game
It would be nice if you could start the level by pressing the screen. When you get to level 10+ it is annoying that it starts and get killed so quickly.
Bubble Burst: I don't like those kind game very much so no comments.
Doggy Toss: Fun game but gets old very fast.
The angle and fire button likes to be disabled with the grey colors. A bright color would make it more obvious to use those buttons.
Helicopter:
Because the game play is easy it should look very nice but the level is very simple looking with just blocks. Maybe it is the look that it had originally but I think if it looked better it becomes more interesting to play.
Blob ball:
Started at round 2 after downloading. Funny game
Two other things:
Wake lock would be nice.
I don't know if it is a bug but I didn't expect the way it works; If you go to your account and then press back to go back to the main menu, the application is killed.
Great job for sure!
Wow, great review and advice. I will be looking into everything you said and make the appropriate changes and they should be out in the next version (at least some of them).
Hopefully overall you enjoyed the game.
Just updated the apk with many bug changes suggested in this thread so far by Tricky-Design.
1.0.3 - Updated the game app with a new game "the Inflatables" and added a no sound option.
New APK has been uploaded to the market with a few bug fixes and performance changes. Version 1.0.4
Nice...Now I have some pastime on my phone....Gr8 Job!!!!
vipaman said:
Nice...Now I have some pastime on my phone....Gr8 Job!!!!
Click to expand...
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- Any requests for types of games you like for the future releases, or even specific games you like? I would love to hear some player feedback.
Just added our 8th game called "Zombie Attack". Basically you try to flick away zombies before they attack your house. Try it out, can be addicting!
DOWNLOAD:
https://play.google.com/store/apps/details?id=com.pinkpointer.boxtopple
This game uses Box2D, the same physics engine from Angry Birds and it has online rankings for each level.
PRIMARY OBJECTIVE:
- Use the cannons to topple the boxes and get the key to the next level
SECONDARY OBJECTIVES:
- Get three stars on each level
- Topple all the boxes to get bonus points
- Try to be a record holder
WHY IS BOX TOPPLE BETTER THAN ANGRY BIRDS?
- Sync your progress on all your devices
- Quick level restart (only one touch)
- Online ranking for each level
- Online ranking for each pack
- Overall worldwide and country ranking
WHAT IS WORSE THAN ANGRY BIRDS?
- No cute birds to throw
- No evil pigs to kill
- No funny sounds (yet!)
- No catchy music (yet!)
OTHER FEATURES:
- Lots of packs and levels available (and more to come)
- Lots of stuff to topple (boxes, keys, diamonds, etc)
- Box2D physics engine (same as angry birds)
ONLINE RANKING:
http://boxtopple.pinkpointer.com
MORE INFO:
- The box color indicates a unique characteristic, a combination of restitution, friction and density values
- Each cannon color has a different shot type, which is good for specific box types
- The value of each box is proportional to its area size
- The weight is based on the box density and its size
SCREENSHOTS:
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MORE INFO AND SCREENSHOTS:
http://www.pinkpointer.com/box-topple
----------------------------------------
If you have any suggestions, please let me know! =D
If you liked it, please rate/comment!
Really awesome! =D
Will you allow players to create their own levels?
Yes, this is planned to be a Premium feature!
Cool!! And I would like to help translate if that would be possible!!
Edit: i would like to translate to dutch btw
Verstuurd van mijn Nexus S met Tapatalk
Sure! That would be awesome!
Send me a PM with your e-mail address!
Then I will send you the files to be translated!
Thanks!
amazing, my favorite genre
I'm glad you liked it!
Feel free to send suggestions! =D
Great
thanks I liked it
Pretty cool game, art is good and implementation is pretty solid.
Couple quick notes: consider not using a wake lock
Device battery life will be significantly affected by the use of this API. Do not acquire WakeLocks unless you really need them, use the minimum levels possible, and be sure to release it as soon as you can.
Click to expand...
Click to collapse
(from android sdk PowerManager reference)
Try using
Code:
this.setKeepScreenOn(true);
inside your main View instead.
On the first playthrough there was a considerable delay between all the boxes being knocked over and the end-game screen coming up, consider bridging this gap by disabling touches and putting up colors/streamers during this time.
Also, the targeting bars shown in the first level are pretty helpful - consider keeping some version of them throughout the game! (How does it look if they are faded/more subtle?)
Lastly, kudos on your ad placement - it's out of the way, yet still visible.
I will check the setKeepScreenOn feature!
Disabling the touch will cause the impression that the game is frozen, which is not. It is waiting everything stabilize (the same happens on angry birds). Maybe some feedback to the player might be useful, i will think about it!
I will think about the target bars!
Thanks for the feedback!
iatll,
I did what you suggested: removed wakelock permission and added keepscreenon!
thanks! =)
Box Topple - Premium is participating on #BecauseWeMay Campaign!
https://play.google.com/store/apps/details?id=com.pinkpointer.boxtopple.premium
More info here:
http://www.becausewemay.com/
Lots of apps with great discounts!
Hope it could be more colorful
It is Box Topple's style!
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Hi, I just uploaded on google play a puzzle platformer game I made using libgdx, I'll be updating and fixing bugs in the coming days,
if anyone can download it and check the performance on your device (android 3.2+) would be great.
• On Screen Analog Stick
• Physics
• Pixel Art
• Increasing Difficulty
• Simple to learn
• Challenging puzzles
• No ads
• Free
Get it on Google Play
Great. Fun game with lots of variety during gameplay. Easy enough to pick up and play. Hard enough to keep my interest.
thanks
can i up the thread?
up
It looks really hard, but only at first look. Can you make posting of scores? I got hight scores, I wonder is there somebody else who could get more?
you mean scores as the highest level you reached? I could add an online score with it on the next update, good idea
Here's a gif showing how to solve level 7, for anyone stuck there
http://imgur.com/uQJD2gt
Added Online Ranking and Achievments, minor bugs fixed!
Good job
Nice, the pacing is perfect; gradually bringing in new concepts. I'm also going to give a positive review on google play.
One thing though; on level 4 the stone has a tendancy to roll away from the door platform and it feels more irritating than a challenge. Also on my screen (galaxy S3) the stones appeared distorted it is always wider than it is tall (even after rolling)
Other than that; perfect
Nice work! Look good
Oakwood Games said:
Nice, the pacing is perfect; gradually bringing in new concepts. I'm also going to give a positive review on google play.
One thing though; on level 4 the stone has a tendancy to roll away from the door platform and it feels more irritating than a challenge. Also on my screen (galaxy S3) the stones appeared distorted it is always wider than it is tall (even after rolling)
Other than that; perfect
Click to expand...
Click to collapse
thanks, can u post a screenshot of the distorted stone? I have a galaxy S3 too and it looks fine :/
at level 4 the stone is bigger than other levels and go up isn't difficult, maybe it should have other levels before helping players become familiar with the control
ArkLab1 said:
thanks, can u post a screenshot of the distorted stone? I have a galaxy S3 too and it looks fine :/
at level 4 the stone is bigger than other levels and go up isn't difficult, maybe it should have other levels before helping players become familiar with the control
Click to expand...
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I've taken a screenshot. The stone is wider than it is tall, but after it rotates it's still wider than it is tall
thanks, I'll try to fix that on the next update
Good game! I especially like the pixel art about your game
thanks
Update V1.5
-New Score System (time and deaths)
-New Score Ranking
-New Pause and reset button
-Fixed Controls option
-Level 15 changed
-Level 6 modified
-Enabled Different Resolutions (it may cause bugs)
-etc
(new levels soon)
Title: System.Stealth();
Genre: Action
Description: System.Stealth(); is challenging single player game for android devices. You will have to sneak through the shadows and run from cover to cover. So rule number one: Do everything stealthy and sneaky! Pick perfect moment and sneak to another room. System.Stealth(); offers you a mix of old and new games with stealth mechanics with simple 2D graphics. Observe your enemies and watch their moves. System.Stealth(); uses advanced algorithms to show FOV of the enemies and compute AI behaviour, so you have to develop your own stealth play style. You are much smarter than some robots, aren't you? Replay levels and improve your time to be the best from the best. Use your sight to locate all the files. In System.Stealth(); it is all about perfect timing. Learn how to play and beat all 12 levels. System.Stealth(); uses Google Play Games Services to add even more features into this simple game.
Download:
Size: 21 MB
Images:
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Is.. this... Thief™? But simple, it's nice.
It crashes on ART on my Moto G, although it is on Kitkat, just pointing it out
Looks interesting!
Dropped a 5 star rating on play Google. Keep it up.
@vlt96
On my nexus device with android 5.0 and ART it works without any problems. My friend with Moto G has got the same problem with crashes. I will solve it soon.
Don't like the controls, had it been omni directional I'd have kept at it but after 10mins and then seeing that loading Ad message a few times and having to wait for it to load I decided to uninstall because I want to play not wait for add to load.
A good concept, and nice visuals but bizzare controls, 3 stars from me
Looks pretty good. Installing now.
First impressions:
Pretty cool. Don't mind the controls at all. Good job!
Also a little simlar to this game: https://play.google.com/store/apps/details?id=com.galcon.dynamitejack
Hello,
Game is great. Simple and efficient. I keep on my smartphone and I leave a 5 star rating .
Sylvain
Update has been released. Changes in 1.1:
- Removed ads from main menu;
- Changed ad id;
- Added auto-rotate mode;
- Added Google Play status in options menu;
bilek993 said:
Update has been released. Changes in 1.1:
- Removed ads from main menu;
- Changed ad id;
- Added auto-rotate mode;
- Added Google Play status in options menu;
Click to expand...
Click to collapse
Motorola Moto G 2013 Android 5.0.2 works. But if you don't have an internet connection, the app tries to load ads and you must wait about 10 seconds.
hellcat50 said:
Motorola Moto G 2013 Android 5.0.2 works. But if you don't have an internet connection, the app tries to load ads and you must wait about 10 seconds.
Click to expand...
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It's a feature, not a bug. Anyway, System.Stealth(); tries to connect to servers anyway, because it not only download ads, but also upload your score. So you have to wait 10 seconds, because it is time limit.
Update has been released. Changes in 1.2:
- Updated engine;
- Fixed crashes on some devices;
- Added Everyplay;
- Changed "Loading ad..." to "Loading...";
My new game Justice Over Mercy has been released. Check it out!