[GAME][2.2+] Eyeglasses Swype - Swipe Away Obsticles! - Suggestions Needed! - Android Apps and Games

We have launched our website, http://www.newkevinstudio.com/ !
LIKE US ON FACEBOOK! https://www.facebook.com/newkevinstudio
Please let me know your suggestions and feedback regarding this game, thanks!!!
Video of gameplay:
From the Play Store:
After the splash screen, just flap up and down to fling away obstacles (and right for hill) for Lily, the cute (really?) alien pet that looks like a pair of glasses that has terrible eyesight (duh!). She escaped from her owner and wanted to be free. Fling away obstacles for her and she will be free~
HOW TO PLAY:
You have 20 seconds, and you gain a little bit of time swiping the right way.
Swipe up for Christmas Trees (I know it's not Christmas yet...).
Swipe down for light poles.
Swipe right for hills.
Make sure you swipe the right way, good luck!
Play store link:
https://play.google.com/store/apps/details?id=com.newkevinstudio.eyeglasses.android
Best,
New Kevin Studio
www.newkevinstudio.com

RESERVED.

Kansas_32 said:
RESERVED.
Click to expand...
Click to collapse
Interesting, Will give it a whirl when I get home and provide feedback on this thread.

goedan said:
Interesting, Will give it a whirl when I get home and provide feedback on this thread.
Click to expand...
Click to collapse
Thanks!
iozxllc said:
Pretty fun, I gave it a 5 star. This would be a good app to put Google+ leaderboards in.
Click to expand...
Click to collapse
Thank you!
I will try to implement Google+ leaderboard in my next update in a few days.

I am seeking ways to implement Google+ leaderboard and a new update will be released in a few days. Let me know if you have any suggestion!
UPDATE:
*Be honest with you all, I tried to implement it and it simply gives me numerous errors during testing, and I finally gave up. Unfortunately Google has released an update on their "Google Play Services" and the engine/framework I used (Libgdx) doesn't seem to go along. I will try to do that in the future, and I am sorry for my other "announcement."

binu.udaya said:
I initially thought this was a game for google wearable. Will install it and let you know.
Click to expand...
Click to collapse
Please doLet me know your suggestion!:fingers-crossed:

I will (I will!) release an update soon so the graphics will be improved.

Major Update to Version 3.2:
*I updated the fonts and sounds so that the game is less "flappy bird-ish."
*The objects are now less pixelated.
*The game will load during the splash screen, so "Loading, please wait..." will no longer shows up.

We have a Facebook page now, like us on Facebook!
https://www.facebook.com/newkevinstudio

Related

[GAME] Livestock Vs The Undead Lite - Zombie TD

2011 Jul 22 : Update : V1.2 just released to market.
---
Hi,
We've just released v1.1 of Livestock Vs The Undead Lite, a free rts/tower defence game, onto the Android Market and Amazon Market. (edit : just added some screen shots)
This version incorporates huge improvements in both game-play and content over the first release - so please revisit if you saw the first one and found it lacking and let us know what you think.
The project development is largely driven by feedback, so all comments are welcome. We have many plans to implement and would be interested in how you would wish to see things progress.
It is our first game on this platform and sincerely hope you like what you see so far.
Kind regards,
Paul
For the people who like to use qrcodes:
[qrcode]market://details?id=com.yorkit.livestockvstheundeadlite[/qrcode]
Feedback will follow
[edit] The games doesn't start on my Desire Z [/edit]
Thanks for the QR code post!
I've received reports of a memory leak. This has been tracked down (to the plantspot class) and I'll be releasing a patch later today.
Sorry about the bug - it didn't show up on my device or the simulator and I hope it doesn't put you off checking after the update.
Kindest regards,
Paul
Tricky-Design
v1.1a has now just been posted. Please let me know if it has done the trick.
Regards,
Paul
pphillips001 said:
Tricky-Design
v1.1a has now just been posted. Please let me know if it has done the trick.
Regards,
Paul
Click to expand...
Click to collapse
After updating your app it still wasn't able to start unfortunately.
The phone i've got is a HTC Desire with stock non modded (looks like i'm one of the few around here ) Android version 2.2.1.
If you need some more information, just ask. I'm happy to help!
Tricky-Design said:
After updating your app it still wasn't able to start unfortunately.
The phone i've got is a HTC Desire with stock non modded (looks like i'm one of the few around here ) Android version 2.2.1.
If you need some more information, just ask. I'm happy to help!
Click to expand...
Click to collapse
Thanks for trying again and sincere apologies that it's not behaving. My test device is a Desire running MIUI, and given that yours is unmodded makes its bad behaviour all the more worrying.
If you would be so kind to submit your logcat - I'll see if I can trace down the source of the problem (most likely memory at a guess).
Many thanks,
Paul
v1.1b has been uploaded with further memory optimizations.
This should fix some of the issues a number of you have reported.
Cheers,
Paul
Hi paul, good news. After the second update the game works. I shall give it a try later on today.
Tricky-Design said:
Hi paul, good news. After the second update the game works. I shall give it a try later on today.
Click to expand...
Click to collapse
Superb. I just hope you feel the game warrants the effort!
It is a plants vs. zombies spin-off. An interesting idea that you can move your defenses after placing them, I still did not figure out if I like it. It enables me to have a set of strong defenders and just move them wherever the zombies come most.
Can not say that I particularly loved this game, why not buy the classic plants vs. zombies?
Anyways, issues/bugs I had:
1) Music continued playing once I clicked the main menu button of my phone. The screen went to my desktop but music continued. Check whether music always stop in your onPause.
2) Once I lost a level, the "play again" button does not always work. I pressed it several times before being taken to the menu.
3) I placed two hens one after the other, and there is something wrong with the graphics. The egg from the first hen appeared to fly UNDER the second hen. Sometimes it seemed that it flew above the hen body but under the hen's head.
4) I did not play until the higher levels, but do you have enemies that are not simply stronger zombies? I mean digging, flying, invisible, lane passing, whatever?
jrojrojro said:
It is a plants vs. zombies spin-off.
Click to expand...
Click to collapse
Yup. As it's my first project I thought I'd write it in a genre that I personally loved. PvZ itself is a spin off of other tower defence games. I thought I'd try and take the idea further and in different directions.
jrojrojro said:
An interesting idea that you can move your defenses after placing them, I still did not figure out if I like it. It enables me to have a set of strong defenders and just move them wherever the zombies come most.
Click to expand...
Click to collapse
I have tried to tweak the balance - certainly on the further levels - to require a careful balance between defence/offence/placement/ordering.
jrojrojro said:
Can not say that I particularly loved this game, why not buy the classic plants vs. zombies?
Click to expand...
Click to collapse
I'm sorry it doesn't appeal. Would you be able to make any suggestions that would make it more your type of game? The project is community feedback driven - so I would take all comments very seriously.
As for why not buying PvZ? Firstly, this is a free game and secondly PvZ isn't available for all android phones globally, the Amazon exclusivity has made sure of that. (And thirdly - I can't alter their game! )
jrojrojro said:
Anyways, issues/bugs I had:
1) Music continued playing once I clicked the main menu button of my phone. The screen went to my desktop but music continued. Check whether music always stop in your onPause.
Click to expand...
Click to collapse
I shall look into that.
jrojrojro said:
2) Once I lost a level, the "play again" button does not always work. I pressed it several times before being taken to the menu.
Click to expand...
Click to collapse
There seems to be an intermittent pause occurring on the menu screens when it is synchronizing with the surfaceholder. I'll try and get this resolved for then next release.
jrojrojro said:
3) I placed two hens one after the other, and there is something wrong with the graphics. The egg from the first hen appeared to fly UNDER the second hen. Sometimes it seemed that it flew above the hen body but under the hen's head.
Click to expand...
Click to collapse
This is a 'feature' of the new graphics engine. All of the sprites have reverse y-axis display priority, so that the creeps can walk in front of each other. I could easily take the bullets out and superimpose them instead.
jrojrojro said:
4) I did not play until the higher levels, but do you have enemies that are not simply stronger zombies? I mean digging, flying, invisible, lane passing, whatever?
Click to expand...
Click to collapse
There will be. I had to restructure most of my code between v1.0 and v1.1 so that I can now start putting in more variety in creeps, towers and bullets. The next release will certainly have some.
jrojrojro - many thanks for the feedback and I am sorry it doesn't push all of your buttons. As I mentioned earlier - this is my first venture into android game writing and I am trying my best to give something back to this great community. I appreciate your time and I hope together (collective we) we can put together something great.
Regards,
Paul
Oh OK, for a first game this is great! Anyway I wish you good luck.
Some things:
1) If I play the game, then click the main menu, and then try to start the application again I receive an error and the application closes.
2) There is no way to save the game (or I did not find it?). Whenever I start it I am back to hens-only. Is it because it is a demo version? If so, you should know that not many players will progress beyond a few levels, and therefore you should have some interesting content,enough to convince them to buy, in those first levels.
3) About sprite ordering, here is what I did in my game:
have each game character class (in you case hen, zombie, egg) define a displayPriority function, and store all game characters in a java.util.TreeSet, with a Comparator that compares them by displayPriority. Here is my code:
Code:
private SortedSet<GameCharacter> characters = new TreeSet<GameCharacter>(
new Comparator<GameCharacter>()
{
@Override
public int compare(GameCharacter char1, GameCharacter char2)
{
if (char1.getDisplayPriority() != char2.getDisplayPriority())
{
return char2.getDisplayPriority() - char1.getDisplayPriority();
}
if (char1.equals(char2))
{
return 0;
}
return char2.hashCode() - char1.hashCode();
}
});
pphillips001 said:
Superb. I just hope you feel the game warrants the effort!
Click to expand...
Click to collapse
No it didn't, good job for a first game!
I've noticed one little thing. When the several creatures are eating the hay and the first one stops because the hay is gone, the sound of eating stops but there are others still eating.
screen shots ??
jrojrojro said:
Oh OK, for a first game this is great! Anyway I wish you good luck.
Click to expand...
Click to collapse
Thanks. I can see I'm going to need all the luck I can find!
jrojrojro said:
Some things:
1) If I play the game, then click the main menu, and then try to start the application again I receive an error and the application closes.
Click to expand...
Click to collapse
I do need to review my pause code - something is definitely not behaving.
jrojrojro said:
2) There is no way to save the game (or I did not find it?). Whenever I start it I am back to hens-only. Is it because it is a demo version? If so, you should know that not many players will progress beyond a few levels, and therefore you should have some interesting content,enough to convince them to buy, in those first levels.
Click to expand...
Click to collapse
I was thinking of persisting score/level, so each time you came into the game you started where you had left off. Or do you think something more comprehensive is required?
I've got a number of different creeps/tower/bullet features that I'm going to put in. The last version was largely infrastructure changes in preparation for these.
I think I've been too keen and made the mistake of releasing it at too high a version. I'll know better in the future.
jrojrojro said:
3) About sprite ordering, here is what I did in my game:
have each game character class (in you case hen, zombie, egg) define a displayPriority function, and store all game characters in a java.util.TreeSet, with a Comparator that compares them by displayPriority. Here is my code:
Code:
private SortedSet<GameCharacter> characters = new TreeSet<GameCharacter>(
new Comparator<GameCharacter>()
{
@Override
public int compare(GameCharacter char1, GameCharacter char2)
{
if (char1.getDisplayPriority() != char2.getDisplayPriority())
{
return char2.getDisplayPriority() - char1.getDisplayPriority();
}
if (char1.equals(char2))
{
return 0;
}
return char2.hashCode() - char1.hashCode();
}
});
Click to expand...
Click to collapse
Love this! I'm currently sorting the class on each draw - your version is 1000% better. Can't thank you enough on this one!
Cheers,
Paul
pflorin said:
screen shots ??
Click to expand...
Click to collapse
Excellent idea - I'll add some to the OP. Thanks pflorin
pflorin said:
screen shots ??
Click to expand...
Click to collapse
Done. Screen shots added to OP.
Tricky-Design said:
No it didn't, good job for a first game!
Click to expand...
Click to collapse
Thanks, but am genuinely sorry you didn't like it. Would you share what you didn't like? Style/genre/playability/content? I am constantly adding to it - so I may be able to improve the game for you.
Tricky-Design said:
I've noticed one little thing. When the several creatures are eating the hay and the first one stops because the hay is gone, the sound of eating stops but there are others still eating.
Click to expand...
Click to collapse
Not spotted that one, thanks. I'll have it fixed for the next release.
Thanks for the feedback,
Paul
UPDATE v1.2 Just released onto the market
Thanks for all of the kind and constructive feedback. Please keep it coming. I think it's coming along nicely, next stage is to lay more in-game features.
More importantly - what do you think? The link is in my signature.
I've also started up a blog - if anyone is interested in writing their own app - it's how I've found the process.
::1.2
+ Redesigned graphics engine
+ Support for multi-sized devices including 320x480 up to tablets
+ Enhanced levelling system
+ Persisted scores and progress
+ Mute music/fx added to front screen and gameplay screens
+ Added new creep
+ Fixed FC issues on game leaving/re-entering
+ Redesigned splash screens
+ General bug fixes and graphical tweaks
Main discussion thread : http://forum.xda-developers.com/showthread.php?t=1094062
Whoops - double posted. Sorry

[GAME][2.3.3+] Magic Land - The hardest game ever !

Hello everyone!
I'd love to introduce you to one of my game called "Magic Land"!
Some basic information about the game:
The game uses the ANDENGINE with the following extensions:
- Limbo
- TMXTiledMapExtension
- PixelPerfectCollisionDetection
- GooglePlayServices.
Game features:
There are a total of 45 levels (3 worlds, 15 levels each). Worlds 1 and 2 are easy-ish, however, world 3 is really hard, it's going to take you some time and thinking to complete it.
You can save your time and deaths counter for each level and compare them with other players from all around the globe. You can also log in to the Google+ services and see your and others results on the Google Play platform.
Controls are really easy, you can choose one out of two available options, which are ANALOG and DIGITAL. Using the DIGTAL setting you can move your character up, down, left and right. Using the ANALOG setting you can move your character up, down, left, right and diagonally.
If you can, please, download my game, rate it, and leave your comment. Constructive criticism is always appreciated, as it helps me improve! If you find any bugs feel free to forward them to me, thanks!
Google play link:
GOOGLE PLAY LINK
Video:
Screenshots:
Thank you and enjoy!
Good game, only thing that could be really improved is the way the item is controlled. (Joystick)
Cool game. Addictive.
But it is really difficult to control the square. And in my opinion it is the main difficulty of the game.
Whookid said:
Good game, only thing that could be really improved is the way the item is controlled. (Joystick)
Click to expand...
Click to collapse
dragon658 said:
Cool game. Addictive.
But it is really difficult to control the square. And in my opinion it is the main difficulty of the game.
Click to expand...
Click to collapse
Do you have any suggestions/ideas for control ?
androinoo said:
Do you have any suggestions/ideas for control ?
Click to expand...
Click to collapse
I just rated your game under username "BudMccrud.
Can you check out my game, and tell me what you think? http://bit.ly/1utlvFV
Also, I think you should make the box move a bit faster. I agree with the earlier comment, regarding the joystick control being hard.
ExoticHamster said:
I just rated your game under username "BudMccrud.
Can you check out my game, and tell me what you think? http://bit.ly/1utlvFV
Also, I think you should make the box move a bit faster. I agree with the earlier comment, regarding the joystick control being hard.
Click to expand...
Click to collapse
Thanks. I rated you game also. Back button doesn't work and I don't see an exit button. Is it not possible to start without facebook login ?
androinoo said:
Thanks. I rated you game also. Back button doesn't work and I don't see an exit button. Is it not possible to start without facebook login ?
Click to expand...
Click to collapse
yeah right now there's a bug with the back button. Just close the app, and register using an email. You don't need Facebook to login.
So dificult . Like the other user said, the joystick controls are a little bad, but thats the only problem !
Nice!
I think that it is really good! What markets for ads do you use?
Great game! Landscape really is more engaging than portrait for games.

[GAME][2.3+][FREE] Whack It! - Whac-a-mole clone, nice graphics and very challenging

Hi everyone,
we have just released our new game on Google Play. It's a classic mole-whacking arcade. You have to tap the moles with your fingers to stun them and gain points. But beware of hitting the bunnies as you lose lives for that, the same goes if a mole escapes.
The game gets faster over time, reaching maximum speed at 5 minutes of game play. Can you last that long and get the highest score?
There are combo bonuses for whacking a lot of moles in a row and also bonus points if you hit a bird that sometimes crosses the screen. Everything in very nice graphics.
You can get the game for FREE on Google Play:
https://play.google.com/store/apps/details?id=com.gamehalla.whackit
(Sorry, can not post outside links, so just copy the link and paste it in your address bar)
We hope you enjoy it. Please give as a nice rating if you do! Or tell us what's wrong if you do not, we will try to fix that.
Simple, straightfoward game, I like it! Maybe some non-invasive background music could be added during the game?
Great job. As already mentioned, I think some music would help with the gameplay. Best of luck to your project!
Thank you guys.
It's just hard to find music that wouldn't drive you crazy after a few minutes, when you can't pay for it. But will certainly consider it for next update if I get any more good ideas. Thanks again.
Gamehalla said:
Thank you guys.
It's just hard to find music that wouldn't drive you crazy after a few minutes, when you can't pay for it. But will certainly consider it for next update if I get any more good ideas. Thanks again.
Click to expand...
Click to collapse
Did you look at the homepage of Kevin MacLeod? He has an impressive collection of creative commons music (you just have to give him credits) for pretty much every genre. I found most of my music there. His Homepage is here: http://incompetech.com/
Hi, thank you very much, that's just what I was looking for. Will browse it, maybe I'll find something.
Good Job, simple and fun filled :good:

[GAME][2.3+] Bad Tap (fast paced tap game)

I just released a major update to my game, please check it out on the Google Play Store here (free, no ads):
Bad Tap - Google Play
Bad Tap is a fast-paced 'beat the clock' type game that will challenge your hand-eye coordination.
Tap each block before it counts down to zero. Starts with one block and increases as you level up. But watch out, one bad tap and the game is over!
Fun game! I'm trying really hard to unlock the hard level.
Had fun playing around with it for a while. Spotted a bug with the tutorial screen.
If you haven't already seen it, let me know here or in a PM and I can give you more
details if you need them.
Hi Scianthrope, thanks for the comments. Yes, any information on the bug would be very helpful!
Yesss finally got to the hard level. Now I'm trying to beat everyone on your leaderboard!
Scianthrope said:
Had fun playing around with it for a while. Spotted a bug with the tutorial screen.
If you haven't already seen it, let me know here or in a PM and I can give you more
details if you need them.
Click to expand...
Click to collapse
Corrected a bug that would not allow users to properly close the tutorial when playing for the first time. I published it to Google Play and the update should appear in the next hour.
Thanks to Scianthrope for identifying the bug, this is what this forum is all about!
HIngalou said:
Corrected a bug that would not allow users to properly close the tutorial when playing for the first time. I published it to Google Play and the update should appear in the next hour.
Thanks to Scianthrope for identifying the bug, this is what this forum is all about!
Click to expand...
Click to collapse
Thanks for the acknowledgement, glad to be of assistance.
Do you have any other games on Google Play?
tesla212 said:
Do you have any other games on Google Play?
Click to expand...
Click to collapse
Actually I have a new puzzle game coming out soon, tomorrow possibly. I've put about 6 months into it and I think people will really enjoy it.
I'll keep you posted., thanks for asking.
Looking forward to the next one as well Good job on this.
Hi
Hi
I just played your game, I liked it, I just stopped one bug when you close the "Things to Know" menu it doesn't smoothly go away it slides up halfway up the screen and then disappears.
1DEA said:
Hi
I just played your game, I liked it, I just stopped one bug when you close the "Things to Know" menu it doesn't smoothly go away it slides up halfway up the screen and then disappears.
Click to expand...
Click to collapse
Thanks 1DEA. I'll play around with the transition of the menu and make it smoother.
Very addictive and from time to time challenging game. Good for people that want to break their own limits ^^. Good Job!!
I Thing that if You add some better graphics, maybe something more colorfull it would be better perceived by players xD but it's only my opinion.
xKoMaRx said:
Very addictive and from time to time challenging game. Good for people that want to break their own limits ^^. Good Job!!
I Thing that if You add some better graphics, maybe something more colorfull it would be better perceived by players xD but it's only my opinion.
Click to expand...
Click to collapse
Thanks, I appreciate the great feedback! Yes, I have been playing around with the color schemes quite a bit trying to create the right mood for the game. I may also include more animation.
Interesting
aneesh1234 said:
Interesting
Click to expand...
Click to collapse
Thanks Aneesh. What score did you get?
Nice game. Great idea!
nickervision said:
Looking forward to the next one as well Good job on this.
Click to expand...
Click to collapse
tesla212 said:
Do you have any other games on Google Play?
Click to expand...
Click to collapse
Hey nickervision and tesla212, just wanted to let you know my new puzzle game has been released. It's called Bounce Out and you can find my post for it in the forum.
Bounce Out - Google Play link
Thank you for your interest!
Also, nickervision I've been playing all of your games - they are very good.
Really cool game, it gets so crazy trying to keep up.
I will try it :good:

[GAME][2.3+] Bounce Out - Puzzle Game

Bounce Out
I just released a new puzzle game, please check it out on Google Play here (free, no ads):
Bounce Out - Google Play
Short demo:
Tap the white tiles to add and rotate shapes. Bounce the ball through the exit to solve each puzzle. Buttons, bombs, ghosts, and more. Can you master the game and earn all 90 stars?
Making games isn't my day job, it's something I do as an outlet for creative expression. My post here is simply to share that expression with as many others as I can. I hope you find my games unique and enjoyable. Of course, they may not be perfect so any feedback is greatly welcome!
Yes! I've been waiting for this game.
Just downloaded it, the graphics are really clean and fun. I'll keep playing and let you know more.
tesla212 said:
Yes! I've been waiting for this game.
Just downloaded it, the graphics are really clean and fun. I'll keep playing and let you know more.
Click to expand...
Click to collapse
Thank you! I got some feedback that the button color scheme is difficult for those that are color blind, so I may change it up a bit.
Nice game thanks for posting
aneesh1234 said:
Nice game thanks for posting
Click to expand...
Click to collapse
Thanks for playing!
Wow, this game looks really professional. I am having a lot of fun with it!
I'm surprised this is free.
upita said:
Wow, this game looks really professional. I am having a lot of fun with it!
I'm surprised this is free.
Click to expand...
Click to collapse
Thanks upita, please share with your friends. Just trying to reach as many people as I can, no interest in making a profit.
So I've been playing the past 3 days and here's my update for you.
I got through the easy and medium levels. I must say, awesome stuff! The difficulty in game play increases at a good rate. The music is relaxing, but most of the time I just mute it and put my own ambient music on in the background.
I like the gameplay, it's like no other apps I've played. The closest thing I can think of is Chip's Challenge from Windows 98, was this any influence?
Anyways great work, I look forward to trying the hard levels now.
Pretty good game, nice !
nice game! good graphics , looking forward a new update!
Nice
I love the game
Great job
good application, good gameplay , really well done!
Hey,
I liked the demo video
However, I didn't install as I am confused as to why 'location' is required as permission
Could you clarify?
ASIC SP said:
Hey,
I liked the demo video
However, I didn't install as I am confused as to why 'location' is required as permission
Could you clarify?
Click to expand...
Click to collapse
Thank you for pointing this out! There is absolutely no reason the app would require location service. I was using similar build settings to a different app I was working on and forgot to remove this setting. I have corrected the permissions and am now releasing update 1.5.
I will let you know once Google Play has Version 1.5 available.
HIngalou said:
Thank you for pointing this out! There is absolutely no reason the app would require location service. I was using similar build settings to a different app I was working on and forgot to remove this setting. I have corrected the permissions and am now releasing update 1.5.
I will let you know once Google Play has Version 1.5 available.
Click to expand...
Click to collapse
1.5 is now on Google Play - No special permissions required
Nice game, good idea. Well done
Omar_KBS98 said:
I love the game
Great job
Click to expand...
Click to collapse
Thank you! I'm glad you enjoy it.
Catchy game with nice idea, i like it!
I really liked this game
Congrats on finishing it. Will test it

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