Bounce Out
I just released a new puzzle game, please check it out on Google Play here (free, no ads):
Bounce Out - Google Play
Short demo:
Tap the white tiles to add and rotate shapes. Bounce the ball through the exit to solve each puzzle. Buttons, bombs, ghosts, and more. Can you master the game and earn all 90 stars?
Making games isn't my day job, it's something I do as an outlet for creative expression. My post here is simply to share that expression with as many others as I can. I hope you find my games unique and enjoyable. Of course, they may not be perfect so any feedback is greatly welcome!
Yes! I've been waiting for this game.
Just downloaded it, the graphics are really clean and fun. I'll keep playing and let you know more.
tesla212 said:
Yes! I've been waiting for this game.
Just downloaded it, the graphics are really clean and fun. I'll keep playing and let you know more.
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Thank you! I got some feedback that the button color scheme is difficult for those that are color blind, so I may change it up a bit.
Nice game thanks for posting
aneesh1234 said:
Nice game thanks for posting
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Thanks for playing!
Wow, this game looks really professional. I am having a lot of fun with it!
I'm surprised this is free.
upita said:
Wow, this game looks really professional. I am having a lot of fun with it!
I'm surprised this is free.
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Thanks upita, please share with your friends. Just trying to reach as many people as I can, no interest in making a profit.
So I've been playing the past 3 days and here's my update for you.
I got through the easy and medium levels. I must say, awesome stuff! The difficulty in game play increases at a good rate. The music is relaxing, but most of the time I just mute it and put my own ambient music on in the background.
I like the gameplay, it's like no other apps I've played. The closest thing I can think of is Chip's Challenge from Windows 98, was this any influence?
Anyways great work, I look forward to trying the hard levels now.
Pretty good game, nice !
nice game! good graphics , looking forward a new update!
Nice
I love the game
Great job
good application, good gameplay , really well done!
Hey,
I liked the demo video
However, I didn't install as I am confused as to why 'location' is required as permission
Could you clarify?
ASIC SP said:
Hey,
I liked the demo video
However, I didn't install as I am confused as to why 'location' is required as permission
Could you clarify?
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Thank you for pointing this out! There is absolutely no reason the app would require location service. I was using similar build settings to a different app I was working on and forgot to remove this setting. I have corrected the permissions and am now releasing update 1.5.
I will let you know once Google Play has Version 1.5 available.
HIngalou said:
Thank you for pointing this out! There is absolutely no reason the app would require location service. I was using similar build settings to a different app I was working on and forgot to remove this setting. I have corrected the permissions and am now releasing update 1.5.
I will let you know once Google Play has Version 1.5 available.
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1.5 is now on Google Play - No special permissions required
Nice game, good idea. Well done
Omar_KBS98 said:
I love the game
Great job
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Thank you! I'm glad you enjoy it.
Catchy game with nice idea, i like it!
I really liked this game
Congrats on finishing it. Will test it
Related
Hello everyone!
I'd love to introduce you to one of my game called "Magic Land"!
Some basic information about the game:
The game uses the ANDENGINE with the following extensions:
- Limbo
- TMXTiledMapExtension
- PixelPerfectCollisionDetection
- GooglePlayServices.
Game features:
There are a total of 45 levels (3 worlds, 15 levels each). Worlds 1 and 2 are easy-ish, however, world 3 is really hard, it's going to take you some time and thinking to complete it.
You can save your time and deaths counter for each level and compare them with other players from all around the globe. You can also log in to the Google+ services and see your and others results on the Google Play platform.
Controls are really easy, you can choose one out of two available options, which are ANALOG and DIGITAL. Using the DIGTAL setting you can move your character up, down, left and right. Using the ANALOG setting you can move your character up, down, left, right and diagonally.
If you can, please, download my game, rate it, and leave your comment. Constructive criticism is always appreciated, as it helps me improve! If you find any bugs feel free to forward them to me, thanks!
Google play link:
GOOGLE PLAY LINK
Video:
Screenshots:
Thank you and enjoy!
Good game, only thing that could be really improved is the way the item is controlled. (Joystick)
Cool game. Addictive.
But it is really difficult to control the square. And in my opinion it is the main difficulty of the game.
Whookid said:
Good game, only thing that could be really improved is the way the item is controlled. (Joystick)
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dragon658 said:
Cool game. Addictive.
But it is really difficult to control the square. And in my opinion it is the main difficulty of the game.
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Do you have any suggestions/ideas for control ?
androinoo said:
Do you have any suggestions/ideas for control ?
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I just rated your game under username "BudMccrud.
Can you check out my game, and tell me what you think? http://bit.ly/1utlvFV
Also, I think you should make the box move a bit faster. I agree with the earlier comment, regarding the joystick control being hard.
ExoticHamster said:
I just rated your game under username "BudMccrud.
Can you check out my game, and tell me what you think? http://bit.ly/1utlvFV
Also, I think you should make the box move a bit faster. I agree with the earlier comment, regarding the joystick control being hard.
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Thanks. I rated you game also. Back button doesn't work and I don't see an exit button. Is it not possible to start without facebook login ?
androinoo said:
Thanks. I rated you game also. Back button doesn't work and I don't see an exit button. Is it not possible to start without facebook login ?
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yeah right now there's a bug with the back button. Just close the app, and register using an email. You don't need Facebook to login.
So dificult . Like the other user said, the joystick controls are a little bad, but thats the only problem !
Nice!
I think that it is really good! What markets for ads do you use?
Great game! Landscape really is more engaging than portrait for games.
Hi everyone,
we have just released our new game on Google Play. It's a classic mole-whacking arcade. You have to tap the moles with your fingers to stun them and gain points. But beware of hitting the bunnies as you lose lives for that, the same goes if a mole escapes.
The game gets faster over time, reaching maximum speed at 5 minutes of game play. Can you last that long and get the highest score?
There are combo bonuses for whacking a lot of moles in a row and also bonus points if you hit a bird that sometimes crosses the screen. Everything in very nice graphics.
You can get the game for FREE on Google Play:
https://play.google.com/store/apps/details?id=com.gamehalla.whackit
(Sorry, can not post outside links, so just copy the link and paste it in your address bar)
We hope you enjoy it. Please give as a nice rating if you do! Or tell us what's wrong if you do not, we will try to fix that.
Simple, straightfoward game, I like it! Maybe some non-invasive background music could be added during the game?
Great job. As already mentioned, I think some music would help with the gameplay. Best of luck to your project!
Thank you guys.
It's just hard to find music that wouldn't drive you crazy after a few minutes, when you can't pay for it. But will certainly consider it for next update if I get any more good ideas. Thanks again.
Gamehalla said:
Thank you guys.
It's just hard to find music that wouldn't drive you crazy after a few minutes, when you can't pay for it. But will certainly consider it for next update if I get any more good ideas. Thanks again.
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Did you look at the homepage of Kevin MacLeod? He has an impressive collection of creative commons music (you just have to give him credits) for pretty much every genre. I found most of my music there. His Homepage is here: http://incompetech.com/
Hi, thank you very much, that's just what I was looking for. Will browse it, maybe I'll find something.
Good Job, simple and fun filled :good:
I just released a major update to my game, please check it out on the Google Play Store here (free, no ads):
Bad Tap - Google Play
Bad Tap is a fast-paced 'beat the clock' type game that will challenge your hand-eye coordination.
Tap each block before it counts down to zero. Starts with one block and increases as you level up. But watch out, one bad tap and the game is over!
Fun game! I'm trying really hard to unlock the hard level.
Had fun playing around with it for a while. Spotted a bug with the tutorial screen.
If you haven't already seen it, let me know here or in a PM and I can give you more
details if you need them.
Hi Scianthrope, thanks for the comments. Yes, any information on the bug would be very helpful!
Yesss finally got to the hard level. Now I'm trying to beat everyone on your leaderboard!
Scianthrope said:
Had fun playing around with it for a while. Spotted a bug with the tutorial screen.
If you haven't already seen it, let me know here or in a PM and I can give you more
details if you need them.
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Corrected a bug that would not allow users to properly close the tutorial when playing for the first time. I published it to Google Play and the update should appear in the next hour.
Thanks to Scianthrope for identifying the bug, this is what this forum is all about!
HIngalou said:
Corrected a bug that would not allow users to properly close the tutorial when playing for the first time. I published it to Google Play and the update should appear in the next hour.
Thanks to Scianthrope for identifying the bug, this is what this forum is all about!
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Thanks for the acknowledgement, glad to be of assistance.
Do you have any other games on Google Play?
tesla212 said:
Do you have any other games on Google Play?
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Actually I have a new puzzle game coming out soon, tomorrow possibly. I've put about 6 months into it and I think people will really enjoy it.
I'll keep you posted., thanks for asking.
Looking forward to the next one as well Good job on this.
Hi
Hi
I just played your game, I liked it, I just stopped one bug when you close the "Things to Know" menu it doesn't smoothly go away it slides up halfway up the screen and then disappears.
1DEA said:
Hi
I just played your game, I liked it, I just stopped one bug when you close the "Things to Know" menu it doesn't smoothly go away it slides up halfway up the screen and then disappears.
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Thanks 1DEA. I'll play around with the transition of the menu and make it smoother.
Very addictive and from time to time challenging game. Good for people that want to break their own limits ^^. Good Job!!
I Thing that if You add some better graphics, maybe something more colorfull it would be better perceived by players xD but it's only my opinion.
xKoMaRx said:
Very addictive and from time to time challenging game. Good for people that want to break their own limits ^^. Good Job!!
I Thing that if You add some better graphics, maybe something more colorfull it would be better perceived by players xD but it's only my opinion.
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Thanks, I appreciate the great feedback! Yes, I have been playing around with the color schemes quite a bit trying to create the right mood for the game. I may also include more animation.
Interesting
aneesh1234 said:
Interesting
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Thanks Aneesh. What score did you get?
Nice game. Great idea!
nickervision said:
Looking forward to the next one as well Good job on this.
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tesla212 said:
Do you have any other games on Google Play?
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Hey nickervision and tesla212, just wanted to let you know my new puzzle game has been released. It's called Bounce Out and you can find my post for it in the forum.
Bounce Out - Google Play link
Thank you for your interest!
Also, nickervision I've been playing all of your games - they are very good.
Really cool game, it gets so crazy trying to keep up.
I will try it :good:
The classic game of "Find Differences" where you need to find 10 differences in each pair of pictures. All pictures are sorted into 10 different categories and interesting. This game is well developed attention, visual memory, and simply helps relax under the beautiful music Hang. Perfect for both children and adults.
- 100 levels
- HD images.
- Two tips at the end of each level.
- All pictures can be enlarged
- If you can not complete a level, you can skip it and play at any time
- The progress is saved at each level separately
- If you have no more hints, replay the previous levels, gather more hints and go back to complete the current level
The game has no time limits. Just relax and enjoy the process of playing a calm and relaxing music Hang.
All pictures are sorted into such categories:
- Animals
- Architecture
- Cars
- Flowers
- Food
- Industrial
- Interiors
- Nature
- Objects
- Travels
So as you can use the tips that accumulate with the passage of new levels.
Google Play: Find Differences HD
The progress of each level is saved
Version 1.2 added
- Fixed a bug with the progress of the game
The beginning of an indie game is always hard.
ZooxSoft said:
Seriously very hard? Maybe I do first is easier?
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I made some stupid bad games before the released one. Most games were abandoned on half way, since I found they were not fun enough to play..
bigwhitebear said:
I made some stupid bad games before the released one. Most games were abandoned on half way, since I found they were not fun enough to play..
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Do you mean that my game is not interesting?
ZooxSoft said:
Seriously very hard? Maybe I do first is easier?
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ZooxSoft said:
Do you mean that my game is not interesting?
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I mean when I started to make indie game, most of my early game is boring, and I did not want to finish most of them. Your game is nice.
bigwhitebear said:
The beginning of an indie game is always hard.
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I do not understand you at first. Yes, this is my first game. I really hope that it will develop
bigwhitebear said:
I mean when I started to make indie game, most of my early game is boring, and I did not want to finish most of them. Your game is nice.
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Thank you. I also have an unfinished game.
ZooxSoft said:
Thank you. I also have an unfinished game.
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Did you use any game engine to make this game? If not I suggest you to use one, it will make your job much easier.
bigwhitebear said:
Did you use any game engine to make this game? If not I suggest you to use one, it will make your job much easier.
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I did it without the engine. I do not like the engines. I like to do myself playing techniques. But thanks for the offer
ZooxSoft said:
I did it without the engine. I do not like the engines. I like to do myself playing techniques. But thanks for the offer
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Just a suggestion. Good luck for you and your game.
Looks rather entralling :good:
- 100 levels
- HD images.
- Two tips at the end of each level.
- All pictures can be enlarged
- If you can not complete a level, you can skip it and play at any time
- The progress is saved at each level separately
- If you have no more hints, replay the previous levels, gather more hints and go back to complete the current level
- Fixed bugs with a drop app
- Small fixes UI
Pretty good idea
Sounds like a good idea to me! I'll try it out soon.
like in kid magazines xD
good job
Pulsage said:
like in kid magazines xD
good job
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Thank you
New stable version 1.6 available on Google Play
Excellent timekiller
good game
You play as special elite forces Sena on a deadly mission. Earth has sent you down to Planet Exis to find out the mystery disappearance of HammerCrew. Explore various caverns and find upgrades to your suit. Cutscenes between levels let the story unfold and epic boss fights keep you glued to the action.
Googleplay Link
https://play.google.com/store/apps/details?id=com.project.sena
Gameplay Video
I saw some downloads and if you have time any feedback will be appreciated.
To the person who downvotes every game thread I make and goes to googleplay to 1 star my game your a punk because you never reveal yourself.
Any feedback from people who have played Planet Exis can help me figure out what I did right and what I did wrong.
Hi!
Why so many permissions?
Hello, @Mr.HB, thanks for posting it in the Operation Undead thread, that's the only way I can come to know about your amazing work.
The feedback you wished,
The game is kinda reminiscent of the style, but I'm really an arse to say this about someone's hardwork, but the game's a lil monotonous after a while and the green kinda is overwhelming.
Its a lot of fun to play. The game is really enjoyable!
Thank you for your work!
I hope this helps.
And keep up the work man, I've been a following your work for quite sometime :good::good:
PS: I think the reason why you're having less downloads is cuz of the preview video in the 1st post. I guess it'd help if it showed more short previews of other levels.
andresrivas said:
Hi!
Why so many permissions?
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Its the AD networks that require more permission. The only permissions I need are is media and file, the media to play music and file to save the game on the device.
Cool game, thanks for the PM @Mr.HB.
Will check it out more later today after I've finished editing an awesome SciFi book... lol
Nice gameplay! But a visual part of the game could be better. You can get free resources from opengameart.org, for example.
WickedCool19 said:
Hello, @Mr.HB, thanks for posting it in the Operation Undead thread, that's the only way I can come to know about your amazing work.
The feedback you wished,
The game is kinda reminiscent of the style, but I'm really an arse to say this about someone's hardwork, but the game's a lil monotonous after a while and the green kinda is overwhelming.
Its a lot of fun to play. The game is really enjoyable!
Thank you for your work!
I hope this helps.
And keep up the work man, I've been a following your work for quite sometime :good::good:
PS: I think the reason why you're having less downloads is cuz of the preview video in the 1st post. I guess it'd help if it showed more short previews of other levels.
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Thanks for the feedback I been hoping that at least one of my games gets popular, so I can afford an artist. I can get a artist for free if its a casual game that doesn't have as much artwork, but for a game like this artist want to get paid. I hope this catches on so I can have an artist in the future.
Mr.HB said:
Thanks for the feedback I been hoping that at least one of my games gets popular, so I can afford an artist. I can get a artist for free if its a casual game that doesn't have as much artwork, but for a game like this artist want to get paid. I hope this catches on so I can have an artist in the future.
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What kind of artwork do you need?
AsgardCurse said:
What kind of artwork do you need?
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In the future I plan on doing a castlevania type game and would need artwork for that. The player plus enemies and maybe 2-3 backgrounds.
Mr.HB said:
In the future I plan on doing a castlevania type game and would need artwork for that. The player plus enemies and maybe 2-3 backgrounds.
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That's really nice.
I'd like to pitch in some advise,
The game displays just one ad, and that too is dismissable. Rather than that, why not display a fullscreen ad on launch and exit of the game, I know it's not too help full, but the time complexity decreases (if u know what I mean)
In some time, it could help you afford an artist, I believe.
chibisl said:
Nice gameplay! But a visual part of the game could be better. You can get free resources from opengameart.org, for example.
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Thanks I know about that site but I was worried about if the art is truely free to use or not. So I made the art and just worked hard on the gameplay so that people will have a blast playing.
WickedCool19 said:
That's really nice.
I'd like to pitch in some advise,
The game displays just one ad, and that too is dismissable. Rather than that, why not display a fullscreen ad on launch and exit of the game, I know it's not too help full, but the time complexity decreases (if u know what I mean)
In some time, it could help you afford an artist, I believe.
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I have to check on this because there supposed be 1 fullscreen AD on launch and 1 banner both of them dissmissable easily. I can't do exit ADs because google doesn't allow it anymore. AD revenue's are low so in order to make any money you have to get around 10,000-50,000 downloads to make pocket change ($20-50 a month).
Plus I don't like to fill the game with ADs I want the game to be enjoyable, I could have the game display video ADs but that would be annoying to users. I can use your help if you rate the game in the store that can help the game move up on charts.
Mr.HB said:
I have to check on this because there supposed be 1 fullscreen AD on launch and 1 banner both of them dissmissable easily. I can't do exit ADs because google doesn't allow it anymore. AD revenue's are low so in order to make any money you have to get around 10,000-50,000 downloads to make pocket change ($20-50 a month).
Plus I don't like to fill the game with ADs I want the game to be enjoyable, I could have the game display video ADs but that would be annoying to users. I can use your help if you rate the game in the store that can help the game move up on charts.
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I don't really do that. But sure man, why not.
I guess, you could show one video ad when the game is launched or rather, just one throughout the session the game runs. So no dissmissable ads, just a vid. That might help a lil with the revenues I guess.
WickedCool19 said:
I don't really do that. But sure man, why not.
I guess, you could show one video ad when the game is launched or rather, just one throughout the session the game runs. So no dissmissable ads, just a vid. That might help a lil with the revenues I guess.
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Thanks, I will think about the ADs but 1st I am trying to figure a way to get the word out about the game. I been on facebook,twitter,googleplus and forums like this.
Gameplay wise I tried to make it not too easy and not too hard how did the game feel to you? How far were you able to get before you felt it was tough?
Mr.HB said:
Thanks, I will think about the ADs but 1st I am trying to figure a way to get the word out about the game. I been on facebook,twitter,googleplus and forums like this.
Gameplay wise I tried to make it not too easy and not too hard how did the game feel to you? How far were you able to get before you felt it was tough?
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That would be the second level. I found it a tad challenging tough. You had a great storyline for Operation Undead, and catchy names I guess some of that would really be awarding.
WickedCool19 said:
That would be the second level. I found it a tad challenging tough. You had a great storyline for Operation Undead, and catchy names I guess some of that would really be awarding.
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Ok I tried to make the gae with fewer enemies but not too tough but in the future I will tone down difficulty. I will make a playthrough series within 24 hours to help . I really want people to get into the storyline and characters. Yes Operation undead had more humor than this one. The next game I am working on wil have humor plus be a bit easier.
Mr.HB said:
Ok I tried to make the gae with fewer enemies but not too tough but in the future I will tone down difficulty. I will make a playthrough series within 24 hours to help . I really want people to get into the storyline and characters. Yes Operation undead had more humor than this one. The next game I am working on wil have humor plus be a bit easier.
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Yes, that'd be great. Varied and more colorful levels with a lil more variety would just do the trick.
I don't think a playthrough is necessary. Just a trailer with the various levels