MAJOR UPDATE RELEASED!
See post 2
Hi everyone, I just released my first game, called Blight Sequence, onto the Play Store, and would love some feedback.
It's inspired by the balloon trip mode of Balloon Fight for NES. Blight Sequence is still being updated, and planned new features include vertical scrolling (only horizontal at the moment), new art and backgrounds, and difficulty spikes based on background/zone (as opposed to the current linear difficulty).
Here is a short description:
With that addictive, one-more-try style of play, this game will have you hooked. And don't forget the retro Graphics and catchy music!
You crash-landed on the mysterious planet Earth. Unfortunately, it's overrun by pollution and you can't get close to the surface. Add to that the fact that your thrusters don't have enough power to escape the pull of the planet, and it's clear you just are not having a good day.
The devastated planet's strong wind constantly pushes you upwards, and you must use your thrusters to stay level.
Press and swipe on the screen to avoid the floating garbage, and collect the fuel bubbles drifting around in order to stay alive. Watch out for the giant chunks of garbage with their own gravity pull! Good luck.
Market Link: https://play.google.com/store/apps/details?id=com.BRADYTECH.BlightSequenceFree
Let me know what you think! If you have suggestions, feel free to post, I'm still thinking up things I want to add to the game. Oh, and I could definitely use some more reviews, so if you like my game, please leave me a review on the Play Store
Major Update Now Live
Just released a major update!
Pollution zones added- Each zone has a special effect. Some are helpful, like making the fuel bubbles larger, but others make things a little bit harder for you. See if you can figure out what each one does!
Added about 5 new songs as well- one for each pollution zone.
Check out the new screenshots!
Hi, I have just released my first game on Google Play Store.
In the game you have to save the rabbits from falling down by touching them to make them bounce up again.
You get points whenever you make a rabbit bounce and you get more points if the rabbit is further down on the screen.
You also get points by making the rabbits fall into the magic hats or bounce on the clouds.
Try to hold as many rabbits in the air at once as you can.
The game is available for free at Google Play Store : play.google.com/store/apps/details?id=se.jakobsvensson.fallingpigs
Hope you like and any feedback is more than welcome
Updates
1.2.1:
Added support for moving the app to the sd-card, and some bugfixes
1.2:
Added a new difficulty and a new powerup.
1.1:
Added leaderboards: You can now compete against your friends and the rest of the world for the highest score.
Sound settings is now remembered when you start the app the next time
The game is really nice. You could maybe add something more during gameplay so there's a little more happening. Otherwise good work.
I'm glad that you like it. I actually have something planned for the next update that will make the gameplay a little more interesting so be sure to update the game when I release the new update.
After 8 months of hard, dedicated work and countless hours spent breaking the keyboard, our second 3D game has finally been released to the Google Play Store!
Download and enjoy this new professional rolling ball game for FREE right now!
Enjoy beautiful graphics, excellent music, massive levels, and challenging scenarios as you try to roll your way to the end of each level!
NO In App Purchases required! Earning 3 stars alone on each level will allow you to purchase ALL 23 ball skins! Earn 3 stars by getting at least 80% of all coins in each level, earn two stars by getting between 60% and 79%, and anything less than 60% will only net you 1 coin, and motivation to try again!
Game Features:
- 25 levels(with more to come soon!)
- HD/3D graphics.
- Massive environments and awesome events.
- Constant support and updates!
- Analytics.
- Each level is unique with it's own theme!
- SILKY smooth framerate!
- Interesting puzzles and timing.
- Cool controls.
- Attention to detail.
- Interactive main menu and skin purchasing.
- Vastly improves hand-eye coordination!
- IT'S COMPLETELY FREE!!
- Compatible with all devices with Android 4.0+
- Perfect for kids, casuals, and hardcore gamers!
Link to game : https://play.google.com/store/apps/details?id=com.Sempiternal.Boundz
Like our Facebook page at https://www.facebook.com/pages/Sempiternal-Studios/247438805379844
Tweet with us! https://twitter.com/SempiternalStud
Add us on instagram too while you're at it =D https://instagram.com/sempiternalstudios/
**OUTSTANDING ISSUES**
- Improvements in joystick control.
- Multiplayer will be added soon, most likely on a local level first then globally.
- More levels will be added soon! 25 is more than enough to satisfy you all for a while
- So far this is a zero bug release, however if any bugs appear they will be patched immediately!
- We will try to get the file size smaller soon.
V1.0.4 has been added to the market addressing some minor issues. I will add V1.0.5 which will focus on some more analytic stats to help me determine from my end what to improve.
FINALLY!!!
omggg this is my dream game right here I like the other ball games on the market but so far this blow them out of the water I am on level 4 its really challenging but fun! Is very smooth and crisp on my LG G Flex I actually prefer the current control scheme over joystick I think it works better with the way you design this game but please check your inbox I sent you a pm about something
Nice game
js391 said:
omggg this is my dream game right here I like the other ball games on the market but so far this blow them out of the water I am on level 4 its really challenging but fun! Is very smooth and crisp on my LG G Flex I actually prefer the current control scheme over joystick I think it works better with the way you design this game but please check your inbox I sent you a pm about something
Click to expand...
Click to collapse
Hi js, thank you for pm, but I would prefer if you posted bug related issues in the thread rather than in pm, so that everyone could be aware of the issue.
Our fellow Android brother js has discovered that you cannot go to level 2 from the level selection area, although you can with level 3+. After tracing the issue, it turned out to be a very simple fix, and now you can go to level 2 via the level selection area. I have published a new build that will patch this issue along with adding more analytics. Thanks js for catching that!
V1.0.5 Update
The V1.0.5 publishing has now gone gold! Please update to fix a minor bug with loading level 2 and so that more analytic data can be retrieved. The next update or two will mainly be for concluding all the analytic data I need. Then I will look into optimizing the optional joystick movement.
Installing now ... Can't wait to play
pytachok said:
Nice game
Click to expand...
Click to collapse
Thanks!
Kool_kanhaiya said:
Installing now ... Can't wait to play
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Let me know what you think whenever you can!
Makes a lot of fun!
Very nice game! Graphics is awesome, sound and ambient effects are great!
Some comments:
1) What I don't like about the controls is that it is impossible to hold down both "joysticks" at the same time - to look around, you always have to stop and vice versa. It would just "feel" much better if you could move and look around at the same time, I mean, why do we have two thumbs if we can use only one of them?
2) Gameplay wise, I think that already the first level is very hard because it is much too long. It introduces a lot of gameplay elements on a high difficulty and the main problem is, that after you have mastered one, you will die on the next one and have to restart from the beginning of the level. My suggestion would be to add some more, very short levels before this "first" level that introduce the skills you need for the first level already there. Then, this level will be much less frustrating
Good work! Playing it right now and it's fun
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Check out my game: Bubble Shooter 3D
Entangled Multiverse said:
Very nice game! Graphics is awesome, sound and ambient effects are great!
Some comments:
1) What I don't like about the controls is that it is impossible to hold down both "joysticks" at the same time - to look around, you always have to stop and vice versa. It would just "feel" much better if you could move and look around at the same time, I mean, why do we have two thumbs if we can use only one of them?
2) Gameplay wise, I think that already the first level is very hard because it is much too long. It introduces a lot of gameplay elements on a high difficulty and the main problem is, that after you have mastered one, you will die on the next one and have to restart from the beginning of the level. My suggestion would be to add some more, very short levels before this "first" level that introduce the skills you need for the first level already there. Then, this level will be much less frustrating
Click to expand...
Click to collapse
Thanks for the feedback! Much appreciated! To comment back:
1. Agreed, this is an issue I've been trying to tackle since day one. I still can't figure out how to have multiple touch inputs but I believe I'm getting close.
2. I'm surprised, I thought level 1 was actually really easy and straight forward . If multiple input was introduced, would that make a difference? And also, what if I added a midway checkpoint? I am definitely able to shorten some of the levels but so far it hasn't been a big deal, I'll wait to see some more feedback before revamping some of the levels. I appreciate you bringing it up though!
Thanks for playing, I'll definitely get to work on those controls
Good
Game very nice
nick9090 said:
Makes a lot of fun!
Click to expand...
Click to collapse
Thanks Nick!
Darthigor said:
Good work! Playing it right now and it's fun
----
Check out my game: Bubble Shooter 3D
Click to expand...
Click to collapse
Appreciate it That is an awesome game by the way, I love the gun model! Unique twist on bubble shooters.
I enjoyed your game! It's a very challenging game indeed. I've discovered that you can roll much quicker when you roll backward. Isn't that an interesting feature?
Nice game
Arbiter7 said:
After 8 months of hard, dedicated work and countless hours spent breaking the keyboard, our second 3D game has finally been released to the Google Play Store!
Download and enjoy this new professional rolling ball game for FREE right now!
Enjoy beautiful graphics, excellent music, massive levels, and challenging scenarios as you try to roll your way to the end of each level!
NO IAP's required! Earning 3 stars alone on each level will allow you to purchase ALL 23 ball skins! Earn 3 stars by getting at least 80% of all coins in each level, earn two stars by getting between 60% and 79%, and anything less than 60% will only net you 1 coin, and motivation to try again!
Game Features:
- 25 levels(with more to come soon!)
- HD/3D graphics.
- Massive environments and awesome events.
- Constant support and updates!
- Analytics.
- Each level is unique with it's own theme!
- SILKY smooth framerate!
- Interesting puzzles and timing.
- Cool controls.
- Attention to detail.
- Interactive main menu and skin purchasing.
- Vastly improves hand-eye coordination!
- IT'S COMPLETELY FREE!!
- Compatible with all devices with Android 4.0+
- Perfect for kids, casuals, and hardcore gamers!
Link to game : https://play.google.com/store/apps/details?id=com.Sempiternal.Boundz
Like our Facebook page at https://www.facebook.com/pages/Sempiternal-Studios/247438805379844
Tweet with us! https://twitter.com/SempiternalStud
Add us on instagram too while you're at it =D https://instagram.com/sempiternalstudios/
**OUTSTANDING ISSUES**
- Improvements in joystick control.
- Multiplayer will be added soon, most likely on a local level first then globally.
- More levels will be added soon! 25 is more than enough to satisfy you all for a while
- So far this is a zero bug release, however if any bugs appear they will be patched immediately!
- We will try to get the file size smaller soon.
Click to expand...
Click to collapse
Nice game
freestudio said:
Game very nice
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Click to collapse
Your comment very nice
ArcaneHammer said:
I enjoyed your game! It's a very challenging game indeed. I've discovered that you can roll much quicker when you roll backward. Isn't that an interesting feature?
Click to expand...
Click to collapse
What kind of phone are you using if you don't mind me asking? That's actually pretty funny haha you gotta love the way Unity works =D
Hyper Nova - Classic top-down Space Shooter
Download Hyper Nova FREE on Google Play
I'd like to introduce you to my new game, Hyper Nova which has been published
on Google Play. It's a top-down shooter developed in Unity for android.
In a departure from many bullet hell type games, Hyper Nova gives you a large
arsenal of weapons from the start while requiring you to keep vigilant of enemy
weapons. No tiny dot in the centre of the craft to defend. The whole ship can
take damage.
Play through the Story Mode missions to earn XP. Spend the XP to upgrade your ships
capabilities (health, shields, fire rate, special weapon durations, etc.)
Features
- 36 levels with more added over time
- Unique boss for every level
- Over 30 enemy varieties with more to come
- Challenging difficulty ramp
- Survival mode with endless waves of enemies
- Unique soundtrack for each system
Edit: Store link fixed
Edit: Screenshots were too large, downsized and added as attachments.
I'd really appreciate some feedback on the game. Good points, bad points, tweaks, fixes, overhauls. Anything that might serve to keep it improving.
A selection of the new enemies in development for 12 new levels in the next update.
Since it's been rather quiet up here for you, I just wanted to let you know that I downloaded it a few days ago and played it a couple of times in Survival mode. It's pretty good! The graphics are nice and the action is smooth on my G3. Definitely going to play some more! Wouldn't mind an option to change out of full-screen mode. Keep up the good work!
dmbishop said:
Since it's been rather quiet up here for you, I just wanted to let you know that I downloaded it a few days ago and played it a couple of times in Survival mode. It's pretty good! The graphics are nice and the action is smooth on my G3. Definitely going to play some more! Wouldn't mind an option to change out of full-screen mode. Keep up the good work!
Click to expand...
Click to collapse
Thanks for the feedback. By "change out of full screen mode", do you mean have an option to always leave the notification bar visible during the game?
Exactly!
Sent from my VS985 4G using XDA Free mobile app
Cool. That should be a reasonably simple option to implement in Unity.
Pretty simple, but look good.
Continue to update and develop it
NAKGames said:
Pretty simple, but look good.
Continue to update and develop it
Click to expand...
Click to collapse
Thanks for the feedback.
Good your game, I just released the Alpha jewels game. . Enjoy !
New update out. Version 1.0.9
New Levels
New Audio Tracks
New Enemies
XP Rewards in Survival Mode
Removed Ad-Walls
UI Tweaks & More
New update addressing a couple of bugs.
Version 1.0.10 now live.
Get it on Google Play Store
The night of last Friday the 13th I published a free Halloween-themed puzzle game, with no ads and no permissions at all. I’ll just spill some salt too, what could possibly go wrong? :fingers-crossed:
Based on pipe games mechanics, and adding a different approach to level design -more on that later-, the goal is to light up all the pumpkins fixing the light paths by tapping in certain connectors to rotate them. Quite lightweight, there are no load times and the app is just 4 MB because it’s a native development using Kotlin and the LibGDX engine.
Play Store link
Download Pumpkin Lights at Play Store (4MB, no ads, no scary privacy-breaking analytics software)
What makes this game different? Puzzle design
I did not relay on the usual dirty tricks to make each puzzle appear longer or more difficult. Difficulty increases only with the complexity of the path, not via limiting the number of moves and forcing you to restart, adding timeouts, slow moves or obscuring the light path until you turn some light switch on. Instead, paths get longer, more branched and the puzzle sometimes turns into a complete light labyrinth (hey, that's two genres for the price of one )
It’s up to you solving the puzzles by trial and error quickly tapping everywhere and seeing where the light gets to until you eventually solve it -it works- or following a more analytical approach and go straight ahead for the correct moves -it's more rewarding-. Play at your own pace.
After you have solved the first puzzle you can go back to the main screen and select any of the 150+ puzzles if you feel like skipping the easier tutorial-like ones. They’re all unlocked and the average difficulty increases with each puzzle set.
Hope you enjoy it! Happy Halloween!
I've added a video to the main post featuring one of the puzzles I think it's proven I'm better at still pictures haha, anyway, hope you enjoy it!
Not bad!