Hi all!
I find way to play Half-life 2 on non-tegra devices. I get it run on my Samsung Galaxy Note 3 (Snapdragon 800 version) using app GLTools. Just make sure you install on start GLTools second options (install texture decoders on first gltools install), then download game and set settings for HL2 in GLTools like these:
activate function Optimize GLSL shaders
Use fake gpu info
Template: tegra 4
Simple mapbuffer emulation
Software VBO emulation
Use packed stencil buffer
With these settings and connected moga controller i was able to run game and play it. Its playable but sometimes its get laggy on in bigger arenas. I also get crash bug on the end of first part - after the first elevator part the game hang on a loading screen. Its always crash but it has solution - just start HL2 again, start new game and chose second part, it will be already avaliable and you can continue in playing Enjoy!! For now i have something about 1hour of playing and still no problem. Only thing is sometimes weird textures, but this is done by emulating T4.
And now question on you all - i wonder if its possible to hack google play, that i can see and buy portal too?? I want to try it. I thing Portal will be playable too with these settings. :good:
I couldn't find the software VBO emulation and use packed stencil buffer options
EDIT: Just updated GLTools and got it to work!
Only problem is is when I lock my phone while playing I have to restart the phone cause it sort of freezes
Sent from my SM-N9005 using XDA Premium 4 mobile app
Cant get it to work on the Samsung s3 mini, it just crashes at the source logo. I saw a similar thread to this on 4pda and portal worked with these settings.
Game boots, but textures are black. Any fix for that?
Matsilagi said:
Game boots, but textures are black. Any fix for that?
Click to expand...
Click to collapse
I've got the same problem! I've tried everything. Happens on portal and half life
Sent from my Nexus 7 using Tapatalk
Garridon said:
I've got the same problem! I've tried everything. Happens on portal and half life
Sent from my Nexus 7 using Tapatalk
Click to expand...
Click to collapse
UPDATE: Please check if you really selected the right plugin.
Now only the models Textures appears, all other Textures are black. Im lucky i know every single map from both games. So I can navigate with ease even with those. I will play around with settings and see what I can do.
Device tested: Nexus 4 PA 4.2 Beta, Snapdragon 600 - Good FPS, texture bugs.
Fixed everything, i have enabled the other options (sRGB emulation and stuff) and now it works.
Configs for N4
Same as above but enable:
Half-float texture Jack
FBO Attachment (i think thats its name)
sRGB emulation
Matsilagi said:
UPDATE: Please check if you really selected the right plugin.
Now only the models Textures appears, all other Textures are black. Im lucky i know every single map from both games. So I can navigate with ease even with those. I will play around with settings and see what I can do.
Device tested: Nexus 4 PA 4.2 Beta, Snapdragon 600 - Good FPS, texture bugs.
Fixed everything, i have enabled the other options (sRGB emulation and stuff) and now it works.
Configs for N4
Same as above but enable:
Half-float texture Jack
FBO Attachment (i think thats its name)
sRGB emulation
Click to expand...
Click to collapse
I'm using the nexus 7 2013, what is the right plugin?
Sent from my Nexus 7 using Tapatalk
Garridon said:
I'm using the nexus 7 2013, what is the right plugin?
Sent from my Nexus 7 using Tapatalk
Click to expand...
Click to collapse
Texture (DE)Compresser (Patent) (GPL)
Matsilagi said:
Texture (DE)Compresser (Patent) (GPL)
Click to expand...
Click to collapse
Well textures are great in the main menus but crash while loading the map. Sadfacessss
Sent from my Nexus 7 using Tapatalk
Garridon said:
I'm using the nexus 7 2013, what is the right plugin?
Sent from my Nexus 7 using Tapatalk
Click to expand...
Click to collapse
Garridon said:
Well textures are great in the main menus but crash while loading the map. Sadfacessss
Sent from my Nexus 7 using Tapatalk
Click to expand...
Click to collapse
Sad, it worked for me. I even managed to reach chamber 15.
Hint: If you dont own a MOGA, use the Gamer Keyboard to play it.
Matsilagi said:
Sad, it worked for me. I even managed to reach chamber 15.
Hint: If you dont own a MOGA, use the Gamer Keyboard to play it.
Click to expand...
Click to collapse
Got a wireless 360 controller and the adapter. I'm good ☺ so close to playing but so far away.
Sent from my Nexus 7 using Tapatalk
How about me who has a Tegra 3 device?
Sent from my ASUS Transformer Pad TF300T using Tapatalk
Motwera said:
How about me who has a Tegra 3 device?
Sent from my ASUS Transformer Pad TF300T using Tapatalk
Click to expand...
Click to collapse
Same, the game just crashes on my Sero 7 Pro even with these enabled.
Sent from my Sero 7 Pro using Tapatalk
Anyone tested on i9505 ?
Hi. I can't find these optinons : Software VBO emulation
Use packed stencil buffer can some1 help me ? ty
vladcasandra said:
Hi. I can't find these optinons : Software VBO emulation
Use packed stencil buffer can some1 help me ? ty
Click to expand...
Click to collapse
Update GLTools, Version 1.25 added these features.
Strange, I followed all instructions and I just get a black screen after the Source logo.
Sent from my Nexus 4 using Tapatalk
misterk267 said:
Strange, I followed all instructions and I just get a black screen after the Source logo.
Sent from my Nexus 4 using Tapatalk
Click to expand...
Click to collapse
Since its a Nexus 4, follow my configs and it should be fine.
My configs worked for 2 other users.
Matsilagi said:
Since its a Nexus 4, follow my configs and it should be fine.
My configs worked for 2 other users.
Click to expand...
Click to collapse
I did, nothing. I'm not trying to say you're wrong or anything...if it works for other people I'm sure your configs aren't the problem. I'm running the updated GPU binaries, perhaps that's the problem.
Sent from my Galaxy Nexus using Tapatalk
misterk267 said:
I did, nothing. I'm not trying to say you're wrong or anything...if it works for other people I'm sure your configs aren't the problem. I'm running the updated GPU binaries, perhaps that's the problem.
Sent from my Galaxy Nexus using Tapatalk
Click to expand...
Click to collapse
Oh, then we have something different, im using the standard binaries.
That may be causing it. Imma see if i can get something with those too to test it.
Related
screen orientation works perfectly, but just until I start playing racing games. I turn device left but car goes right, right - car goes left. Tried other games - problems.
I checked sensors using some sensor test soft and noticed that when I actually pitch the device up program shows that I roll it left. pitch down - rolls right. when I roll it left it shows that I pitch it up....
I have another same transformer which in comparison works well in all cases, so I put devices near each other and checked how x, y, z behaves. and both give same figures! So I'm confused...
my question is:
As I think sensors are OK, are there any software solutions or other ways to deal with that problem?
zigfridasm said:
screen orientation works perfectly, but just until I start playing racing games. I turn device left but car goes right, right - car goes left. Tried other games - problems.
I checked sensors using some sensor test soft and noticed that when I actually pitch the device up program shows that I roll it left. pitch down - rolls right. when I roll it left it shows that I pitch it up....
I have another same transformer which in comparison works well in all cases, so I put devices near each other and checked how x, y, z behaves. and both give same figures! So I'm confused...
my question is:
As I think sensors are OK, are there any software solutions or other ways to deal with that problem?
Click to expand...
Click to collapse
I've noticed on a few games that even though the screen is landscape, it treats the orientation like you are still in portrait mode! I think it might have to do with the fact that some apps were written for phones that don't have landscape mode... ould be wrong though - just a guess!
Other games work fine.. Do you have any apps that use the orientation correctly?
Sent from my Transformer TF101 using Tapatalk
I used app "Sensor test and plot" to check orientation. It says something is wrong and I think it does not depend on app version...
Sent from my HTC Sensation Z710e using Tapatalk
zigfridasm said:
I used app "Sensor test and plot" to check orientation. It says something is wrong and I think it does not depend on app version...
Sent from my HTC Sensation Z710e using Tapatalk
Click to expand...
Click to collapse
I'm not following - so you believe that it is a hardware issue in your case?
I do not know now. I think it is software... I did hard reset as suggested by Asus "experts". Nothing has changed.
Sent from my HTC Sensation Z710e using Tapatalk
zigfridasm said:
I do not know now. I think it is software... I did hard reset as suggested by Asus "experts". Nothing has changed.
Sent from my HTC Sensation Z710e using Tapatalk
Click to expand...
Click to collapse
Do ANY apps utilize the orientation sensor ok?
Just tried Reno air races... works ok... any car/boat racing games not ok
Sent from my HTC Sensation Z710e using Tapatalk
zigfridasm said:
Just tried Reno air races... works ok... any car/boat racing games not ok
Sent from my HTC Sensation Z710e using Tapatalk
Click to expand...
Click to collapse
Yeah, I think you are seeing the issue I was talking about (app assumes portrait for orientation, even though you are playing in landscape).
Let me find a free racing game and try it - can you give some examples of games that dont work properly for me to try?
EDIT: I just tried Riptide GP and Reckless Getaway and the orientation sensor works perfectly.... Can you try one of those games (both very good games)?
Try Wave Blazer lite. Maybe you are right. I'be just tried Raging Thunder and it worked ok for me
Sent from my HTC Sensation Z710e using Tapatalk
Yeah, Wave Blazer doesn't work for me either - it's definately a phone app (can tell by the resolution).
A real good racing app for tablets is Riptide GP - it works fine..... $6.99 though! Ouch...
Reckless Getaway is really cool too and the orientation sensor works fine with it too...
Sent from my Transformer TF101 using Tapatalk
Now I understand. It is really so simple.Thanks a lot. Now I can explaine my son why some games just behaves like crazy...
Do you know any method of adjusting z axis (my son is complaining about floating icecubes wallpaper. It is not fully horizontal while pad stands on the table)
Sent from my HTC Sensation Z710e using Tapatalk
jtrosky said:
Yeah, Wave Blazer doesn't work for me either - it's definately a phone app (can tell by the resolution).
A real good racing app for tablets is Riptide GP - it works fine..... $6.99 though! Ouch...
Reckless Getaway is really cool too and the orientation sensor works fine with it too...
Sent from my Transformer TF101 using Tapatalk
Click to expand...
Click to collapse
So basically you can't play phone apps that require G-Sensor on tablets? (Temple run etc.) I have somewhat the same problem. Doesn't that mean that there is some sort of setting in the phone that tells the phone to rotate g-sensor orientation when playing landscape, and only when the application is running in the foreground? Temple Run (portrait) running in the foreground on phones work even if Need for Speed (landscape) is running in the background. If there is a system setting controlling this, then couldn't we bring that setting over to tablets? I don't see how that couldn't be done.
Edit: I think some tablets don't have this problem.
Maybe we should start a list of apps and games that in some way, do not run properly on the initial release of the GNote, be it due to lag or screen sizing issues? This would hopefully go some way in avoiding cluttering up the other threads.
Thanks.
Icq mobile - not scaling at all.
Dungeon Defenders - some pixels missing at bottom
Quadrant - few pixel missing at bottom
YouTube - seems to use max. 480p (tested only one time)
Tested YouTube again, seems if HD resolution was used.
Sent from my GT-N7000 using Tapatalk
Even with "HQ" the YouTube Apps just use around 480p.
Look a Starcraft 2 match on Youtube with HD Ready Flash and in YouTube. That is a different like day and night.
Doodle Jump.
Turning off Compatibility Mode with Spare Parts app doesn't help as everything looks stretched. This app's never worked with any other res except for 800x480 so not too surprised.
Widgetlocker doesn't scale for me. Emailed the dev, will drop a line here if anything turns up.
Can anyone test my 2 games on the Note?
It should scale correctly but I don't have my Note yet (hopefully next week) could someone try them please?
Thanks!
https://market.android.com/details?id=com.darulergames.android.fruitybirds_hd
https://market.android.com/details?id=com.darulergames.android.snakehd
@Renegade_Rulez, both Games scaling is OK
Thanks for testing!
i got Screen Size Problems with SPB Shell 3D, i am not able to configure the Taskbar
Bonsai blast runs but does not fill the screen.
Frank
in the market is navigon free for the note ?
if it is free, does it scale properly?
Doh! Had email back from Widgetlocker dev - just needed to resize the widgets/sliders etc. It is in fact working perfectly!
SwiftKey doesn't look good.
Sent from my GT-N7000 using xda premium
Any owner play order&chaos online? Hopefully it can run properly...
Sent from my Dell Streak using XDA App
eallan said:
SwiftKey doesn't look good.
Sent from my GT-N7000 using xda premium
Click to expand...
Click to collapse
What's wrong with it? I am using SwiftKey x and it is working just fine from what I can tell.
Navigon Telekom Edition works for me fine
ballfire said:
in the market is navigon free for the note ?
if it is free, does it scale properly?
Click to expand...
Click to collapse
@Fido
my German Provider T-Mobile provided a free Navigon Telekom Edition. At least this Version (original not testet) runs perfekt and navigation on the Note Screen
is real Fun
Bernd
Eternal Legacy runs at 800*480, rest of three screen is black.
Sent from my GT-N7000 using Tapatalk
Backstab by Gameloft doesnt work properly. Dowloaded from Market, and after starting gives an incompatibility message and tells me to request refund.
Those having issues with scaling, have you tried taking the tick out of the check box for compatibility mode in "Spare Parts" app?
Sent from my GT-N7000 using Tapatalk
Ironically, the Samsung Remote and SmartView apps don't scale...
Will have to try the compatibility-mode tick yet.
Aah, this makes me glad I have an infinity. Shadowguneadzone's beta has been released on the play store exclusively for Tegra 3 devices so point your browsers here:
https://play.google.com/store/apps/details?id=com.madfingergames.deadzone
if you want to give it a shot!
Oh Nice I downloaded it I like it but it goes a little slow on my tablet how it runs on yours?
It runs pretty good on the tf201
Sent from my SAMSUNG-SGH-I727 using xda premium
Running great here. Unofficial cm10
Sent from my Transformer Pad Infinity TF700T using Tapatalk 2
newellj79 said:
Running great here. Unofficial cm10
Sent from my Transformer Pad Infinity TF700T using Tapatalk 2
Click to expand...
Click to collapse
Here too on stock.
wasnt able to connect to any games at 4am (big surprise?), anyone else having trouble?
sent from LG optimus s (republic wireless) on tapatalk
Midnitte said:
wasnt able to connect to any games at 4am (big surprise?), anyone else having trouble?
sent from LG optimus s (republic wireless) on tapatalk
Click to expand...
Click to collapse
I was able to connect to play a few Death Matches and Zone Matches this afternoon but then when I tried later, wasn't able to connect to the server - even after multiple tries. I guess they will need to improve their servers to allow for the influx of gamers.
rndmnss said:
I was able to connect to play a few Death Matches and Zone Matches this afternoon but then when I tried later, wasn't able to connect to the server - even after multiple tries. I guess they will need to improve their servers to allow for the influx of gamers.
Click to expand...
Click to collapse
indeed, if anyone wants to add me to friends list just add midnitte
sent from LG optimus s (republic wireless) on tapatalk
Has anyone been able to get a controller working? I tried a wireless xbox 360 controller but it's not letting me map the keys.
Played a bit yesterday, its pretty amazing. Framerate wasn't exactly silky smooth but it wasn't that bad either. Was playing on balanced instead of performance. Very impressed and excited to see gameplay additions coming in over time
I tried it out and it seems pretty good.
I got killed a lot though ;_;
Keion said:
I tried it out and it seems pretty good.
I got killed a lot though ;_;
Click to expand...
Click to collapse
same here, not sure how other people target me so efficiently...
sent from LG optimus s (republic wireless) on tapatalk
Midnitte said:
indeed, if anyone wants to add me to friends list just add midnitte
sent from LG optimus s (republic wireless) on tapatalk
Click to expand...
Click to collapse
Mine is rndmnss if anyone wants to add me to their friends list
hajalie24 said:
Has anyone been able to get a controller working? I tried a wireless xbox 360 controller but it's not letting me map the keys.
Click to expand...
Click to collapse
I just used my PS3 controller via bluetooth and just mapped it in the options. On stock atm.
Holy **** I love this tablet! IPad screen on AOSP! Nothing better
Sent from my ASUS Transformer Pad TF700T using XDA Premium HD app
Ok so after seeing videos on this game on the nexus 7, here on the tf700 it run super slow compared to the smoother nexus 7
I downloaded and tried out the game. Looked good. I only played one game. I think it was death match. I assume playing in the middle of the nigh help a lot in finding a game quickly.
I was impressed that I was able over Sprint's 3G network. I didn't experience any noticeable lag. Granted, I was getting good bandwidth at the time since I was able to connect to OnLive as well, which requires a 1mbps for tablets.
It runs pretty good on mine except the servers are very laggy. I have tried 4 different wifi networks all of which are very fast and still thr game has player lag.
Sent from my PG86100 using Tapatalk 2
maxrdlf95 said:
Ok so after seeing videos on this game on the nexus 7, here on the tf700 it run super slow compared to the smoother nexus 7
Click to expand...
Click to collapse
I noticed the same on my tf700, not 60fps i mean, 30 probably. I'am afraid tegra3 1600MHz can't handle 1920x1200 resolution at high details
---------- Post added 17th October 2012 at 12:22 AM ---------- Previous post was 16th October 2012 at 11:48 PM ----------
Kyrandialegend said:
I noticed the same on my tf700, not 60fps i mean, 30 probably. I'am afraid tegra3 1600MHz can't handle 1920x1200 resolution at high details
Click to expand...
Click to collapse
I realized that after a reboot (i had tablet on since 240 hours) and disabling "Floating fire" the game is perfect !
I can't wait until we have some overclocking kernels, I've been wanting to push the T33 as far as she can go since day 1!
This game is awesome !!!! Omg I'm so good at it too try using the keyboard to move around and the tablet to aim and shoot works wonders !!
Sent from my Galaxy Nexus using xda app-developers app
So the new game is out and it's playable on tablets (recommended), but I notice very weird glitches on my Note 10.1
Anyone tried the game? Do you think this is bug-related or is it just that our GPU can't handle it? You know, it is stated that only 1Gb of RAM is *not enough* to play it (I know we have 2Gb)
Sent from my GT-N8000 using Tapatalk HD
ricardosteve said:
So the new game is out and it's playable on tablets (recommended), but I notice very weird glitches on my Note 10.1
Anyone tried the game? Do you think this is bug-related or is it just that our GPU can't handle it? You know, it is stated that only 1Gb of RAM is *not enough* to play it (I know we have 2Gb)
Sent from my GT-N8000 using Tapatalk HD
Click to expand...
Click to collapse
Just side loaded the hacked version on my Samsung Galaxy S3...other than the text being tiny the game runs well.
It did however crash when I went around in the MultiPlayer section.
I'm also running it on a Kindle Fire HD, so I would believe your 10.1 should handle it well.
ricardosteve said:
So the new game is out and it's playable on tablets (recommended), but I notice very weird glitches on my Note 10.1
Anyone tried the game? Do you think this is bug-related or is it just that our GPU can't handle it? You know, it is stated that only 1Gb of RAM is *not enough* to play it (I know we have 2Gb)
Sent from my GT-N8000 using Tapatalk HD
Click to expand...
Click to collapse
I had glitches one time, but it was solved when the tablet went into standby mode
Did anyone notice a choppy video playback using YouTube app on the N5?. I tried my Nexus 4 and Nexus 5 playing HD videos on youtube , it is choppy on my N5 where it is smooth on my N4.I did not try other video players.
Sent from my Nexus 5 using Tapatalk
kojaraty said:
Did anyone notice a choppy video playback using YouTube app on the N5?. I tried my Nexus 4 and Nexus 5 playing HD videos on youtube , it is choppy on my N5 where it is smooth on my N4.I did not try other video players.
Sent from my Nexus 5 using Tapatalk
Click to expand...
Click to collapse
Yeah, that's what I notice too. I mean, the video looks stunning, but it doesn't seem to be running smoothly at all.
I ran it side by side with my iPhone 4S, and my iPhone played the video much smoother overall. I thought I was just seeing thing until it reached one part in the video where the same kid in the video raising his hand to point at the sky. The arm movement right there was noticeably unnatural in the Nexus 5, compare to my iPhone 4S's playback.
Does anyone know an app that can show you what the currently playing video's fps is?
I have not experienced this... well I haven't notice it if it is choppy
Sent from my Nexus 5 using Tapatalk
beaver2233 said:
I have not experienced this... well I haven't notice it if it is choppy
Sent from my Nexus 5 using Tapatalk
Click to expand...
Click to collapse
Do you have any other smartphones that is capable of playing youtube videos? Pull the same video up across both both phones and start the playback at the same time.
Better yet, compare it against your PC browser.
beaver2233 said:
I have not experienced this... well I haven't notice it if it is choppy
Sent from my Nexus 5 using Tapatalk
Click to expand...
Click to collapse
Try watching this video and let me know how it runs:
https://www.youtube.com/watch?v=6v2L2UGZJAM&feature=youtube_gdata_player
Sent from my Nexus 5 using Tapatalk
kojaraty said:
Try watching this video and let me know how it runs:
https://www.youtube.com/watch?v=6v2L2UGZJAM&feature=youtube_gdata_player
Sent from my Nexus 5 using Tapatalk
Click to expand...
Click to collapse
Can confirm that that video is much choppier on the Nexus 5 compared to the Nexus 4. No idea why. Doesn't make any sense.
muyoso said:
Can confirm that that video is much choppier on the Nexus 5 compared to the Nexus 4. No idea why. Doesn't make any sense.
Click to expand...
Click to collapse
I hope it's just some optimization problem that can be fixed with software update(s). I'd really hate to return this phone back, but it's quite a deal-breaker for someone like me who uses the phone as an on-the-go multimedia player.
Are there any alternative apps that can play HD youtube videos smoothly?
Duplicated said:
I hope it's just some optimization problem that can be fixed with software update(s). I'd really hate to return this phone back, but it's quite a deal-breaker for someone like me who uses the phone as an on-the-go multimedia player.
Are there any alternative apps that can play HD youtube videos smoothly?
Click to expand...
Click to collapse
Sometimes these issues are also caused by user settings like what and how many apps or widgets running in the background, Google syncronisation interval and what apps connect to the internet etc etc.
kojaraty said:
Try watching this video and let me know how it runs:
https://www.youtube.com/watch?v=6v2L2UGZJAM&feature=youtube_gdata_player
Sent from my Nexus 5 using Tapatalk
Click to expand...
Click to collapse
I'll try it and test it on my S4 and N5 once I get near wifi.
Sent from my Nexus 5 using Tapatalk
kojaraty said:
Try watching this video and let me know how it runs:
https://www.youtube.com/watch?v=6v2L2UGZJAM&feature=youtube_gdata_player
Sent from my Nexus 5 using Tapatalk
Click to expand...
Click to collapse
Just tested it on mine. It is slightly choppy, but not very noticeable.
Sent from my Nexus 5 using xda app-developers app
Vertron said:
Just tested it on mine. Very smooth, not choppy at all.
Sent from my Nexus 5 using xda app-developers app
Click to expand...
Click to collapse
Maybe my phone is defective then...? I already closed all apps running in the background and tested it again, still stuttering
Duplicated said:
Maybe my phone is defective then...? I already closed all apps running in the background and tested it again, still stuttering
Click to expand...
Click to collapse
I don't think its defective. I believe all the devices have the same issue. We just have to wait for a software fix.
Sent from my Nexus 5 using Tapatalk
kojaraty said:
I don't think its defective. I believe all the devices have the same issue. We just have to wait for a software fix.
Sent from my Nexus 5 using Tapatalk
Click to expand...
Click to collapse
Well, there are people like me and you who notice the "stuttering" (I wouldn't call it choppy, because still frames are just as clear as my 4S). Then, there are others that say it does not stutter even in the slightest.
I don't know what to believe in anymore.
Maybe the YouTube app isn`t fully optimsed for KitKat yet.
hmm I can only just notice it - though if I wasn't looking for it I doubt I'd notice it
Sent from my Nexus 5 using Tapatalk
Probably a good test would be download the video using for example tubemate, then play the local copy this would help determine whether network latencies are contributing to any lags or if caused by decoding the video if it occurs when local copy.
Then try hw vs Sw decoding.
Will test when I ve got time.
My preferred video player is MX player that currently doesn't run on kit kat
Sent from my Nexus 5 using xda app-developers app
paul_59 said:
My preferred video player is MX player that currently doesn't run on kit kat
Sent from my Nexus 5 using xda app-developers app
Click to expand...
Click to collapse
I thought they updated it?
Sent from my Nexus 5 using Tapatalk
yeah its very stuttery. Whats worse the youtube app doesn't seem to be able to get 1080p and 720 upscaled looks atrocious. Playing the same video on my 2 year old One XL and this phone, the Nexus is so much worse in terms of stutter, upscaling and color that I'm very disappointed at the moment.
beaver2233 said:
I thought they updated it?
Sent from my Nexus 5 using Tapatalk
Click to expand...
Click to collapse
You're correct, I hadn't noticed
Sent from my Nexus 5 using xda app-developers app
paul_59 said:
Probably a good test would be download the video using for example tubemate, then play the local copy this would help determine whether network latencies are contributing to any lags or if caused by decoding the video if it occurs when local copy.
Then try hw vs Sw decoding.
Will test when I ve got time.
My preferred video player is MX player that currently doesn't run on kit kat
Click to expand...
Click to collapse
Sure it does. I installed it yesterday and it runs beautifully!