Is BusyBox still needed? - Nexus 5 Q&A, Help & Troubleshooting

Root with custom recovery and have yet to install busybox.
From my understanding busybox helps root related apps run? But I have like 10 root apps and all have performed perfectly so far. So is Busybox still needed?

Busybox is not needed to run root apps that's why all your apps are working

jd1639 said:
Busybox is not needed to run root apps that's why all your apps are working
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Ok so is it still needed?

Hand76 said:
Ok so is it still needed?
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If you read the busy box app description it's clear that it's required for proper functioning of many apps, especially apps that use kernel functions.
I know that FauxClock/FauxSound won't work properly without it.
I think terminal emulator also....
Maybe you are just lucky that your root apps don't need it? Given its a very unobtrusive app I would just install it.

Ok thanks guys just got a flashable zip so going to go throw it on.

Hand76 said:
Ok thanks guys just got a flashable zip so going to go throw it on.
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It's in the play store:
https://play.google.com/store/apps/details?id=stericson.busybox

If a root app requires busybox, I typically uninstall the root app and find something else to do the job.
Requiring busybox is sloppy IMO.

GldRush98 said:
If a root app requires busybox, I typically uninstall the root app and find something else to do the job.
Requiring busybox is sloppy IMO.
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Oh dear. Yeah, because who needs standards, right? Being in "IT", I'm surprised by your statement
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rootSU said:
Oh dear
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The app should include all utilities necessary to sustain itself. Titanium Backup is a great example of how this should be done.

Couldn't disagree more, but lets leave it at that
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GldRush98 said:
If a root app requires busybox, I typically uninstall the root app and find something else to do the job.
Requiring busybox is sloppy IMO.
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How can something called busy box be sloppy?:silly:

Related

Modified Apps NOT working in ART

Apps Modified with Apktool v2 Beta 7 are not Working in ART....
Is there any Solution for this ?
laura almeida said:
Apps Modified with Apktool v2 Beta 7 are not Working in ART....
Is there any Solution for this ?
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Did they work before using APKTool? Are they mention in this list as "not working"?
Primokorn said:
Did they work before using APKTool? Are they mention in this list as "not working"?
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Yes they were working perfectly fine....
laura almeida said:
Yes they were working perfectly fine....
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Did you sign the apk files? Do you manage to install them on your device?
Primokorn said:
Did you sign the apk files? Do you manage to install them on your device?
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Yes i Signed these Apps.
Yes i was managed to Install them
Yes It is still working Dalvik
When i switched to ART, it says Unfortunately it is not working
find solution now?
i got the same problem
laura almeida said:
Yes i Signed these Apps.
Yes i was managed to Install them
Yes It is still working Dalvik
When i switched to ART, it says Unfortunately it is not working
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what kind of modifications?
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thenobol said:
what kind of modifications?
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Mostly xml Modifications
ART itself is still very much experimental
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only messed with apks once, but I noticed not all the files in the apk I was messing with were compressed to the same level..
I had to add one separately with 0 compression to make the apk the similar size as the original. for some reason I was being anal about it at the time... just a thought
meangreenie said:
only messed with apks once, but I noticed not all the files in the apk I was messing with were compressed to the same level..
I had to add one separately with 0 compression to make the apk the similar size as the original. for some reason I was being anal about it at the time... just a thought
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I always compare's the compression level with the original apk...
Almost all time the size of modified apk and original apk matches (maybe with a difference less than 1 mb)
rootSU said:
ART itself is still very much experimental
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Are you saying that i should not play around with ART ?
Should i just wait for a more stable release of ART ?
laura almeida said:
Are you saying that i should not play around with ART ?
Should i just wait for a more stable release of ART ?
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That's up to you. Just bear in mind that as its experimental, not everything works so don't waste too much time trying to get something working that may simply be down to a problem with ART
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laura almeida said:
Mostly xml Modifications
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ok, art depends on precompiling code emlements, which means, eg. if you edit the layout files, it can be possible that the precompiled data leads to the force closes - especially dynamically created views, can be a killing options :/
thenobol said:
if you edit the layout files, it can be possible that the precompiled data leads to the force closes
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Where is this Precompiled data located in ?
I tried wiping data,cache,dalvik-cache Still the problem exist..
Does this issue somehow related with classes.dex ?
rootSU said:
That's up to you. Just bear in mind that as its experimental, not everything works so don't waste too much time trying to get something working that may simply be down to a problem with ART
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hum...
I should better stick with dalvik.
laura almeida said:
hum...
I should better stick with dalvik.
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There's no reason to switch, since now you can get the same speed with this. I flashed the mods on my N5 and N7 and have noticed a considerable increase in speed on both devices.
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PhilipTD said:
There's no reason to switch, since now you can get the same speed with this
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Thank you so Much
I will surely try
laura almeida said:
Where is this Precompiled data located in ?
I tried wiping data,cache,dalvik-cache Still the problem exist..
Does this issue somehow related with classes.dex ?
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Click to collapse
dalvik and art are two independent runtimes, both implemented in android since 4.4.0. the dalvik machine uses .dex files, in a small kind of "precompiled". wiping the dalvik cache only deletes dalvik related files, like the .dex files.
for art, sorry i dont know where they are located or how they are made :/
maybe try to install the modified app in dalvik, and then switch to art, so the data of the app i new compiled.
can you post a logcat?
take a look here, it seems similar problem...
maybe invalid package error?
https://code.google.com/p/android/issues/detail?id=61916
http://forum.xda-developers.com/showthread.php?t=2027663
you can switch to dalvik, delete the apps data in /data/data ..., install the modded apk and switch to art again

Update to 4.4.2

I did search but I couldn't find anything, sorry if it causes any offence.
I am having trouble updating to 4.4.2 for some reason. The bootloader is unnlocked and the device is rooted withTWRP recovery installed.
How would I go about updating whilst preserving all data etc?
Many thanks
You can flash an ota update, or fastboot flash the factory boot and system images.
If you factory flash, you will probably have to format /data to avoid issues.
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Sticky in General. http://forum.xda-developers.com/showthread.php?t=2523217
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originalbeenie said:
I did search but I couldn't find anything
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Always check the sticky threads in general as well as using search
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Also 4.2.2 is a downgrade
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Ben36 said:
Also 4.2.2 is a downgrade
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Thanks all, will have a rummage through later.
What do you mean by downgrade?
I was hearing good things about camera performance,
Sorry meant 4.4.2, late at night and I was tried.
originalbeenie said:
Thanks all, will have a rummage through later.
What do you mean by downgrade?
I was hearing good things about camera performance,
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Because you wrote 4.2.2 instead of 4.4.2.
augenleet said:
Because you wrote 4.2.2 instead of 4.4.2.
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Is there any way I can change the thread title to say 4.4.2? cheers
originalbeenie said:
Is there any way I can change the thread title to say 4.4.2? cheers
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Yes. Edit > advanced
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rootSU said:
Yes. Edit > advanced
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Cheers changed to thread title to 4.4.2 now

[Q]Malicious Looking "Search" App Installed In System

I have attached a picture of a search app that looks malicious should I be worried about this?
This is the old Google quicksearchbox
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rootSU said:
This is the old Google quicksearchbox
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Should it be on my phone? Its installed in /System ?
Dogie52 said:
Should it be on my phone? Its installed in /System ?
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Yes, nothing to be worried about.
Chromium_ said:
Yes, nothing to be worried about.
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Alright thanks I just thought it was odd it was never removed it's outdated
Even when I remove the app it just comes back like it can't be uninstalled with TB
Dogie52 said:
Even when I remove the app it just comes back like it can't be uninstalled with TB
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If you want to remove it delete manually from /system/app with a root file explorer.
Chromium_ said:
If you want to remove it delete manually from /system/app with a root file explorer.
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That worked just about to post my question now is though does anyone else have this app on there phone?
Dogie52 said:
That worked just about to post my question now is though does anyone else have this app on there phone?
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Yes Ive had it in the past, but I always delete it. I think its part of the gapps package.
Chromium_ said:
Yes Ive had it in the past, but I always delete it. I think its part of the gapps package.
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Thanks for your help its truly appreciated
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[Q] how to remove the "input method" in notification bar every time i type?

well as said in title.. i was sure i removed it many times in stock and now i just cant find the option!
Caniv said:
well as said in title.. i was sure i removed it many times in stock and now i just cant find the option!
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You'll have to freeze all of the other keyboards. There are a couple of weirdly-named keyboards, so look through the list of apps carefully.
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I use xposed framework + notifyclean xposed module
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rootSU said:
I use xposed framework + notifyclean xposed module
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nice! does it work on Kitkat? (didnt see it with a [K] Tab
Yep. Im using it
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Play Store says "Isn't Compatible" for Dead Trigger 2

When going to the Dead Trigger 2 page in the Play Store I get the message that my device isn't compatible. I am running the new ProBAM ROM and I had the LCD density set to 420 so I changed it back to the default stock density which I believe is 480 and I still get the same message saying that the device isn't compatible.
Has anyone else had this problem? If so, would you please be so kind in telling me how to get the the Play Store to recognize my device as compatible for the Dead Trigger 2 game? Thank you!
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xnickfx said:
When going to the Dead Trigger 2 page in the Play Store I get the message that my device isn't compatible. I am running the new ProBAM ROM and I had the LCD density set to 420 so I changed it back to the default stock density which I believe is 480 and I still get the same message saying that the device isn't compatible.
Has anyone else had this problem? If so, would you please be so kind in telling me how to get the the Play Store to recognize my device as compatible for the Dead Trigger 2 game? Thank you!
Sent from my [Nexus 5 - Android 4.4.2 - ProBAM 1.2.5 ROM - Faux008Ultimate Kernel] using XDA Developers App
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Try getting the Market fix from the Xposed repository.
Please don't mention "bam" on xda. Discussion is not allowed
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rootSU said:
Please don't mention "bam" on xda. Discussion is not allowed
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Pardon my ignorance, but why can't he mention the ProBAM ROM? I'm not even sure what a ProBAM Rom is, this is my first nexus device. But the ROM he's talking about even has it's own thread here on XDA http://forum.xda-developers.com/showthread.php?t=2615590 Why is it not ok to mention it but it's ok for it to have a thread here?
zacharyt86 said:
Pardon my ignorance, but why can't he mention the ProBAM ROM? I'm not even sure what a ProBAM Rom is, this is my first nexus device. But the ROM he's talking about even has it's own thread here on XDA http://forum.xda-developers.com/showthread.php?t=2615590 Why is it not ok to mention it but it's ok for it to have a thread here?
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Hmmm odd. I thought all bam roms were banned?!
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rootSU said:
Hmmm odd. I thought all bam roms were banned?!
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I have no idea or info on why its supposed to be banned, but it was just created on the 18th so maybe it just that the moderators haven't noticed yet? Like I said I have no understanding on the situation or anything, I was just curious why he wasn't allowed to mention a ROM thats available for download here on XDA.
zacharyt86 said:
I have no idea or info on why its supposed to be banned, but it was just created on the 18th so maybe it just that the moderators haven't noticed yet? Like I said I have no understanding on the situation or anything, I was just curious why he wasn't allowed to mention a ROM thats available for download here on XDA.
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I see the thread you linked to has already been reported to the moderators so lets see what they decide. Probably best to put this discussion on hold until an outcome
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rootSU said:
I see the thread you linked to has already been reported to the moderators so lets see what they decide. Probably best to put this discussion on hold until an outcome
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Ok no problem. I dont want to get into trouble. By the way, how can you tell if a thread has been reported for something to the moderators? I really dont want to get suspended or banned over something, I love it here lol.
zacharyt86 said:
Ok no problem. I dont want to get into trouble. By the way, how can you tell if a thread has been reported for something to the moderators? I really dont want to get suspended or banned over something, I love it here lol.
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You wont get banned for discussing it. Just advised not to.
When you report a post, it tells you if its already been reported
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rootSU said:
You wont get banned for discussing it. Just advised not to.
When you report a post, it tells you if its already been reported
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Ok. Thanks for all the great info!
I may be mistaken but I believe it was jellybam that was banned from xda.
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Intub8 said:
I may be mistaken but I believe it was jellybam that was banned from xda.
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...and everything from that "dev" subsequent and any derivative of his "work".
The word "bam" is usually a clue. So lets see
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rootSU said:
...and everything from that "dev" subsequent and any derivative of his "work".
The word "bam" is usually a clue. So lets see
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Igio made jelly bam and stole the work of others. Probam is made by codecx and he claims it is made from source. He does have links on github, maybe its legit. Time will tell.
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Yeah. Still though, using "bam" in the title is not a good idea
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