Hi everyone,
I'm indie-developer and I'd like to present you my new game - Labyrinth Pro.
Labyrinth Pro is a classic labyrinth maze game, where your control the ball by tilting the labyrinth.
It has 56 well-designed levels, smooth gameplay and good graphics.
Features:
- Variety of levels, from easy to insane.
- Realistic physics.
- Beautiful 3D balls.
- Sound effects.
- Calibration.
Play and share your results with your friends!
Please, play it and comment what you think.
Direct link to download - http://www.mediafire.com/?3naposo6ewrp82v
Google Play - https://play.google.com/store/apps/details?id=com.wowgames.labyrinth
Good
Seems like old HTC teeter .. that was addictive.. Thanks man for the good work.. gonna download and try...
Looks great! I haven't played a game like that in a while, I'm sure as hell going to download it!
Looks promising! I'm downloading it from the Google Play store. Cheers! :good:
Installed it on my GNexus and I have to say its really solid and fun.
Already on level 14 and I like the idea of those moving objects. Keep up the good work!
This is a copy, a bootleg, a scam, call it as you prefer. The first labyrinth game was for the first iPhone when there was not an app store yet. The same guy then continued coding that game for all platforms. You just copied it. Shame on you.
This is the one and only Labyrinth game: http://labyrinth.codify.se/
Oh, and that guy was/is Carl Loodberg, now founder of Illusion Labs. http://www.illusionlabs.se/
Barkat.Paki said:
Seems like old HTC teeter .. that was addictive.. Thanks man for the good work.. gonna download and try...
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Thank you so much!
The direct download link is not working please check it.
shahabazas said:
The direct download link is not working please check it.
Click to expand...
Click to collapse
Thanks! Now it's working!
Looks good, I will try later.
Yup now the download link is working...
I had this game on my first android Desire HD! Tested it on Nexus4 4.3 and it works great, thanks!
Oh, my device supports the OS version, but it still not compatible.
I tried to download another game in the forum, but it requires ARMv7 architecture, mine is ARMv6.
Could this be the cause of the incompatibility of yours too?
SAMSUNG GT-S5570B
Android 2.3.6
320x240
Zibri said:
This is a copy, a bootleg, a scam, call it as you prefer. The first labyrinth game was for the first iPhone when there was not an app store yet. The same guy then continued coding that game for all platforms. You just copied it. Shame on you.
This is the one and only Labyrinth game: http://labyrinth.codify.se/
Oh, and that guy was/is Carl Loodberg, now founder of Illusion Labs. http://www.illusionlabs.se/
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Umm, every labyrinth game for a phone ever made was based on the actual physical game that preceded it so no this was not copied by this guy. And this developer still had to put the time into coding and development. There are tons of solitaire games as well, so by your logic all of them are a bootleg of the first one made.
Nice game, but could you implement a sensitivity adjustment? On my Motorola Droid 4 (CM10.2), the game reacts to the slightest tilt and that makes it impossible to play anything past the 2nd level for me ...
I like this game! Good work!!! @WoWGames
:highfive:
blackhand1001 said:
Umm, every labyrinth game for a phone ever made was based on the actual physical game that preceded it so no this was not copied by this guy. And this developer still had to put the time into coding and development. There are tons of solitaire games as well, so by your logic all of them are a bootleg of the first one made.
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Nope. If you look at both games they even have similar graphics. Also, there was no "cannon" in the original wooden game but there was in codify game.
Come on.
Don't promote bootlegs.
Even a counterfeiter has to "to put the time into" faking something. But who cares?
Nice graphics. Looking good!
DmitriL said:
Nice graphics. Looking good!
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Thank You!
Wow!! this is remind me of htc teeter..!! nice and running smooth on my galaxy tab 2 10.1..!!!
Related
Hello, for people that like to solve puzzles, I have create new game Woodebox Puzzle Free, something like Tangram but with many variations, shapes, blocks and lot of features. You can check it out in the market here: https://play.google.com/store/apps/details?id=com.androidaz.woodebox.free
Also thanks to THE_SCOTSMAN here is xda-developers review http://www.xda-developers.com/android/woodebox-puzzle-for-android/
Enjoy !
Peter
Android-AZ
Today was released update with 63 levels!
here u go
https://play.google.com/store/apps/...yLDEsImNvbS5hbmRyb2lkYXoud29vZGVib3guZnJlZSJd
Thanks!
As I wrote in the Play Store review, it's a nice game, addictive and tough to play.
The only glitch is the piece drag movement which is not as smooth as it should be: the pieces don't follow the fingertips easily.
Keep up the great work!
A wonderful game. I played 35 levels. Extremely addictive. On my GT-S5660 running with no problems. The author thanks.
Bought it and played first four levels. Like it!
Liked the game. But it seems bit slow in my Galaxy S2, specially in the home screen.
Btw a few tutorial levels will make the app more exciting.
nice, thanks
This game looks nice Not the kind of easy game, like it. Kind of a brain trainer.
Your game made the 'front page'
http://www.xda-developers.com/android/woodebox-puzzle-for-android/
@ngel said:
As I wrote in the Play Store review, it's a nice game, addictive and tough to play.
The only glitch is the piece drag movement which is not as smooth as it should be: the pieces don't follow the fingertips easily.
Keep up the great work!
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Exactly what I was about to say. I'm sure not every fram needs to be drawn when you move the finger - just make sure you draw where the finger was last. Like it is now it is a great puzzle game that is too hard to play for for me keep interest. A shame ):
Thanks guys, I am still improving the game engine ... just I am not sure about smoothnes of move, I play it on Galaxy S2, and I think pieces are following the finger quite exactly ... could you explain in more details please ?
errandum said:
Exactly what I was about to say. I'm sure not every fram needs to be drawn when you move the finger - just make sure you draw where the finger was last. Like it is now it is a great puzzle game that is too hard to play for for me keep interest. A shame ):
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Hello, thank you for feedback, I would like to improve game engine, just I am not sure about drawing you mentioned ... I redraw whole screen, as it is drawn in OpenGL, but there should be no blinking or some other problems with that ? Also pieces should move to place where you touch the screen, but you need to hold the finger down, till the piece scrolls there ... could you give me example of some wrong movement ? I would check it then and fix it ...
Peter
the_scotsman said:
Your game made the 'front page'
http://www.xda-developers.com/android/woodebox-puzzle-for-android/
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Thanks! Nice review
askbahar said:
Liked the game. But it seems bit slow in my Galaxy S2, specially in the home screen.
Btw a few tutorial levels will make the app more exciting.
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I'll make the first few levels with message hints
New release
Hello, I put new release with 9 more levels, enjoy
pethal75 said:
Hello, I put new release with 9 more levels, enjoy
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great game mate! getting my brain going, although level 69 is causing me to nearly through my phone across the room! hehe! any tips on this one?
leefear said:
great game mate! getting my brain going, although level 69 is causing me to nearly through my phone across the room! hehe! any tips on this one?
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Same here. Went smoothly until level 69. Now I have been stuck for 4 days. All possibilities tried so far did not quite work. Any tips?
Thank you for sharing this with us! It works flawlessly on my i777 running AOKP 4.0.4.
Hey everybody,
I just wanted to tell you about my new awesome drumming game, FLOW - A Space Drum Saga. Unlike comparable games, where you just have to hit colored buttons when they reach the bottom of your screen, you really have to feel the rhythm to play the drums and master the game.
If you are talented or musical experienced you can take right off. If not the game might be a little hard in the beginning. Practise for a few games and play with headphones, the reward is twelve unique levels full of style, pathos and fun, and possibly the most incredible gaming experience for a long time. And you will learn to drum. Seriously.
Just give it a try, and tell me what you think. You can download it for free in the Play Store.
I would love to provide some screenshots but my account is too new :/
youtube.com/watch?v=d1-EV33lSYU
Thanks for your feedback, hope you enjoy my little masterpiece ^^
peace out
Where can i get it?
Sent from your backyard...
Slender watches what you do...
-SlenderMan- said:
Where can i get it?
Sent from your backyard...
Slender watches what you do...
Click to expand...
Click to collapse
Download it for free at the Play Store:
play.google.com/store/apps/details?id=spaceware.monkey.flow
or use google for alternate providers.
Sorry, can't post links yet.
aha, reminds me of Patapon.
i'll be sure to give this a try.
'good job,Dude!:good:
FloydFlowrider said:
Download it for free at the Play Store:
play.google.com/store/apps/details?id=spaceware.monkey.flow
or use google for alternate providers.
Sorry, can't post links yet.
Click to expand...
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Wow dude. Nice game. Tested it for 2 days and i like it. Perhaps make it more beat/battle game like patapon?
Sent from your backyard...
Slender watches what you do...
When I remember, I will download this onto my Galaxy Player and give it a shot!
Sent from my SPH-D710 using xda premium
Nice work. I added the Play Store link into the OP.
This is a great game. should have more downloads! Couldn't agree more with crotchfist reminds me of patapon too...
This is sent from the moon using a 100gbps connection
great gameplay! keep up dude
crotchfist said:
aha, reminds me of Patapon.
i'll be sure to give this a try.
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Me too gr8 app !!!
Sent from my Evo 3D GSM using xda app-developers app
UPDATE
Hey, thanks for your replies, everybody, I'm glad you like the game!
aha, reminds me of Patapon.
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All you guys seem to think that . Must be the minimalistic graphics, altough those of Patapon are way better. This and drumming is the only thing they might have in common.
However, I think FLOW is Patapon on steroids and has a much more intense and very different gameplay.
Perhaps make it more beat/battle game like patapon?
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I am planning to add a few more levels, maybe I can implement something like that. But it won't be like Patapon, FLOW is supposed to be unique.
This is a great game. should have more downloads!
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Thanks! Yeah, I don't get the Google Play Store. FLOW is ranked pretty badly although it has only good ratings. I guess too many people uninstall the game, because they can't win the first level, or maybe because I don't sell the app. I tried my best to make FLOW popular, but all the game mags and press guys I contacted ignored me or asked for money to write a review. Screw them, xda-dev is much better, and that's why you will get exclusive insights instead of them.
As soon as my other project is done I will start to work on the next FLOW update. If you have any ideas, please let me know. Those are a few things I want to add, but not everything will be part of the next update.
Noob difficulty:
Too many people fail. So the noob difficulty has to get easier. Maybe I will add visual beat indicators like in guitar hero to help beginners get started. This is something I really didn't want to implement, but noobs might need it. At the moment only the first four levels can be played on noob difficulty, the update changes it to the whole game, but the Special Drums will remain hard to be played.
Multiplayer:
Challenging each other online would be damn cool, right? I've got some ideas...
New Levels:
The story of FLOW will be continued. But I won't spoil anything yet.
Level editor:
It would be pretty awesome if everybody could create custom levels for FLOW and share them on the web. This is a LOT of work, and probably won't be part of the next update. But it will come. :fingers-crossed:
I will keep you up-to-date about the progress.
although google play says that can be installed, the app isn't working on samsung galaxy ace.
i try the google play version and the apk from other source.
says "not instaled" when you try to install.
it's for arm v7?
Matias.s said:
although google play says that can be installed, the app isn't working on samsung galaxy ace.
i try the google play version and the apk from other source.
says "not instaled" when you try to install.
it's for arm v7?
Click to expand...
Click to collapse
Nope this is also for armv6. I have a galaxy ace ands it is working perfectly.
This is sent from the moon using a 100gbps connection
Matias.s said:
although google play says that can be installed, the app isn't working on samsung galaxy ace.
i try the google play version and the apk from other source.
says "not instaled" when you try to install.
it's for arm v7?
Click to expand...
Click to collapse
Darren is right. It's supposed to work on your phone. Requirements are SDK 8 (Android 2.2) and above. I have played it on a Galaxy Ace myself some time ago, so this is really weird. Does this happen with other apps too? Do you have enough space on your device? Maybe try a reboot... Sorry, but this is all I can help you with at the moment.
=========================
I have made a public benchmark of FLOW I want to share with you guys:
pastehtml.com/view/cf2osimmc.html (sorry, still no links yet :/)
And the Winner is the good old Galaxy S II, thanks to the smaller screen resolution it beats the bigger S III at FLOW...
If your game is running slow, you should turn off some of the graphics settings, like antialiasing. This can help A LOT.
Played it, love it, it's a really nice fun game. Now excuse me, I'm space-drumming.
I am really enjoying the game on both a galaxy s3 and my nexus 7. I find that it can be a little jittery at times on both devices and I'm hoping that the next update smooths out the overall gameplay.
Doktaphex said:
I am really enjoying the game on both a galaxy s3 and my nexus 7. I find that it can be a little jittery at times on both devices and I'm hoping that the next update smooths out the overall gameplay.
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Click to collapse
Actually it should run quite smooth on a galaxy s3. Maybe there are some background processes of other apps that start now and then and lower the performance of the game at times. You can try to use a task killer to shut down all your apps and then launch FLOW.
If this doesn't help or is too uncomfortable, you can turn off some of the graphics settings. Turning off Anti Aliasing improves the performance by 10 - 20%. If you turn off all the graphic settings the game will run up to three times faster, depending on device and level.
Fun game, very original!
Sent from my ARCHOS 101 G9 16GB Turbo using XDA app
this game is awesome and pretty challenging
Hey everyone!
Just wanted to let you know that a game I made called Boomlings is now live on Google Play!
Check it out if you have time, would love to get some feedback. (Don't worry, its free!)
Google Play: http://play.google.com/store/apps/details?id=com.robtopx.boomlings
Awesome game, love the animation!
Zhenmuron said:
Hey everyone!
Just wanted to let you know that a game I made called Boomlings is now live on Google Play!
Check it out if you have time, would love to get some feedback. (Don't worry, its free!)
Google Play: http://play.google.com/store/apps/details?id=com.robtopx.boomlings
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Fun game and promo vid!
I have a questions, could you tell me what you used to create the video?
What video editing software?
Thanks
Jrcon said:
Fun game and promo vid!
I have a questions, could you tell me what you used to create the video?
What video editing software?
Thanks
Click to expand...
Click to collapse
Thank you, appreciate it!
I used Adobe After Effects to create the promo video, worked on it for about a day.
If anyone has any questions just shoot, love talking about game stuff ^^
How long did you work on the game?
norumzen said:
How long did you work on the game?
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Boomlings took me about 4 months from start to finish
Update with a few reviews and a mention in The Guardian top 30 mobile games of the week!
http://www.guardian.co.uk/technology/appsblog/2012/nov/01/best-mobile-games-need-for-speed-bubble-island
http://www.playandroid.com/blog/boomlings-is-out-now/
http://www.androidzoom.com/android_games/brain_puzzle/boomlings_dairk.html
https://play.google.com/store/apps/details?id=com.robtopx.boomlings
Boomlings included in the 35 Best New Android Games on Android Police
http://www.androidpolice.com/2012/11/06/35-best-new-android-games-from-the-last-2-weeks-102412-11612/
Reply To Thread
I really love this game :good:
Thanks! You warm the heart of a small developer ^^
Very cool game! I was already a big fan of Bejeweled, but your game actually puts a bit more strategy into it which makes it more difficult and fun!
Great job!
pinoymutt said:
Very cool game! I was already a big fan of Bejeweled, but your game actually puts a bit more strategy into it which makes it more difficult and fun!
Great job!
Click to expand...
Click to collapse
Thank you, glad you like it! Working on a new game mode as well so hopefully will be interesting
Great job!
Thanks =) If anyone has any requests/comments, would love to hear it!
Just read a review of boomlings on playandroid, nice! What is the new game mode going to be??
norumzen said:
Just read a review of boomlings on playandroid, nice! What is the new game mode going to be??
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I am still trying out a few different formulas for the new mode so it's hard to say. But what I can say is that it will be a completely new experience, and hopefully a lot of fun! :laugh:
Ran across this game in the play store and been playin it ever since
Sent from my SPH-L710 using xda app-developers app
Wow, thought I was more or less invisible in the play store ^^ Thanks
Awesome work man, you are even on the headlines nice :laugh:.Will try this game soon, keep it going.
This game looks awesome, concept is pretty simple but you took care of all details and you polished very carefully all the animations and artwork.
Did you do all that game all alone including sounds and graphics?
Great job though, i love when a developer goes indie :victory:
I am developing and regularly updating Ateroyd in my free time since Oct 2014. It combines simple one-tap controls together with shooting, upgrading, increasing difficulty and secrets. The graphics have been hand-drawn by Dan-Nha Huynh. Furthermore, the musician Julian Colbus composed the track "Space Rave" for the last level of Ateroyd, which can be also listened to on soundcloud (link below). Furthermore, music from Kevin MacLeod and Multifaros is used (CC 3.0, see ingame credits).
www.ateroyd.com
Ateroyd on Google Play
Space Rave by Julian Colbus on Soundcloud​
Impressive. Did not expect much from a first App, but here everything fits together and it's really fun!
Thanks! If you find anything what could be improved, please let me know!
Uhm... good question. It's already pretty round. Maybe you can add leaderboards so I can challenge my friends?
The graphics look impressive for someone who's only startig! I'll make to sure to dl it when I get home.
Thanks alot for testing my game. Adding leaderboards is added to my TODO-list
I'll forward the compliment for the graphics to my girlfriend, she was doing the
hand-drawn graphics. Glad that you like it
Really Impressive
stavBodik said:
Really Impressive
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Thank you and merry christmas :angel: What do you like and dislike about it?
Great graphics dude! What engine do you use?
kapetan_sifakas said:
Great graphics dude! What engine do you use?
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Click to collapse
Thanks! The engine is Clickteam Fusion.
Looking forward to the leaderboards Anyone better than 126?
Freddy_Five said:
Looking forward to the leaderboards Anyone better than 126?
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Well, I think I don't count? There are currently 2 ways of implementing a leadearboard, a proven working one via setting up a webserver and the way I prefer via Google Play games. Unfortunately, this is the hard way since Clickteam Fusion does not support it natively (this is a pitty!!). Let's see how hard it is to write an CF extension which does the job properly...
Cute animations and has simple fun mechanics that gets addictive on you.
Great work
Typed on my Xperia Z3 while underwater.
nice graphics
Thank you so much That motivates me alot to continue improving the game with further updates!
Great!.. Graphics on the device looks much better then on screenshots
Also i think the idea about leaderboards is most important i like compete with my friends
Nightwolf13 said:
Great!.. Graphics on the device looks much better then on screenshots
Also i think the idea about leaderboards is most important i like compete with my friends
Click to expand...
Click to collapse
Hmm, so I should improve the screenshots? I really don't want to put screens that are not showing the game, but maybe some text explaining the basic functionality? Or are there common ways to fashion them up?
I really like it man, its the flappy bird if space! Nice game to spend time in the restrooms :silly:
ArikMz said:
I really like it man, its the flappy bird if space! Nice game to spend time in the restrooms :silly:
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Click to collapse
I confirm: Best game for the restrooms!! Perfect when it takes longer
Graphics are super cute! Keep up the good work!
After a really long break from programming, I'm back with a new game. Steampunk hero is back, this time with a rope! From screenshots it probably looks like some stickhero-wannabe, but let me assure you, it's really not.
Hook, swing, repeat.
Equipped with nothing more than a single rope, swing from one platform to another. Hold your finger to move the grapple point, release to swing. Stick with the crows - they are said to spawn bonuses. But be careful! If the rope is too short or too long, you will fall.
Simple yet addictive, just try it!
Compete with your friends and people from all over the world through online leaderboards and achievements.
Collect coins to unlock additional backgrounds and characters.
Play in headphones for best experience.
Click to expand...
Click to collapse
https://play.google.com/store/apps/details?id=com.kierek560.steamhero.android
You can watch gameplay here:
https://youtu.be/h530m1Y7VcU?t=392
And here's gameplay recorded by me, you can see that the game can be actually playable after a little bit of learning.
https://youtu.be/m59cMgag84Y
It should be available in Google Play's description in a few hours.
Great game, really worth to test it guys
And here's another review:
https://www.youtube.com/watch?v=misqgqdVryY
Come on guys, only one person had actually checked the game?
Looks like a game made by Ketchup.. 4/5 Better graphics maybe
Nice and original game concept.
Thanks for sharing
Flatric said:
Great game, really worth to test it guys
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tkmjzz said:
Nice and original game concept.
Thanks for sharing
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Glad you liked it.
GeneratorulX said:
Looks like a game made by Ketchup.. 4/5 Better graphics maybe
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I'll think of it as a complement, thanks
Steam Hero 1.1.0 is now available. Changelog:
Major gameplay change:
- there are no more restarts for coins,
- you have three additional chances every time you play
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Click to collapse
Game should be even more enjoyable now
Quick fix released, now you should be able to learns from your mistakes, as platforms don't restart after dead.
Just uploaded new version, should be available in a few hours.
- ability to buy additional hearts upgrade
- ability to choose whether you want to restart or continue after death
Click to expand...
Click to collapse
New update available.
It is awesome!!!!!!!!:good::good::good:
that's awesome !