Game lag on AOSP - Verizon Samsung Galaxy S III

This is a different game lag post compared to others because this is about Mad Skills Motocross, it's not like Temple Run where it was made perfectly for Android and you get no lag. It was originally on iOS and it was ported to Android by a different company and they ported it terribly and it's slow and laggy. However it's possible to make it play normally with no lag, I can do it by using a Touchwiz ROM that doesn't have lag in games, with GPU at 480 and CPU max at 1720. But for some reason even when I get those same GPU/CPU settings on AOSP it lags terribly. What could be causing this? What is it about AOSP that is making it lag? AOSP is usually faster in every aspect. I don't mind being on JellyBeans with a GPU OC kernel to get no lag in it but I miss AOSP's amazing battery life and fast UI, does anyone know what could be causing the lag in the game on AOSP? It's not a big deal I can give up on the game for AOSP but if anyone has ideas I'd love to hear them
Sent from my SCH-I535

Related

Asphalt 5 performance

I just installed this game and I am really disappointed in the performance on my Nexus. I'm running the latest CM rom with 33.1 kernel and even when overclocked to 1133 the game gets unplayable in most spots...
Anyone has any thoughts on that ? I search around and Droid users seem to get better framerates. Is the Nexus GPU so bad after all ???
Performance
I see what you are saying, but I don't find it excruciatingly laggy at all. Its pretty decent, but I do see the performance limits of the Nexus gpu. I also see the need for performance upgrades to the game itself. Other games go much smoother then this one (both are smooth though, just others are much smoother). Raging Thunder 1 and 2 are pretty beast on the nexus.
I don't find it a big problem at all. If anything, devs need to adapt for the nexus market
This is like the best to come to nexus I have a lot of the cars unlocked and get to play my music while I play. =) I dont see much lag on enoms with his oc/uv works great next update should be a bit faster.
Before I used Ivan's JIT this game was pretty choppy with long loading times, even with pershoot's ocuv. Now with Ivan's JIT and ocuv kernel, this game is super smooth with very fast loading times. If it can be optimized to run smoothly without JIT it would be even better.
I am also using CM's latest ROM and am getting pretty bad lag at times, I am thinking about going to Modaco's once the new version comes out. Is performance for this game really that different between ROM's?
Kutthoat5150 said:
I am also using CM's latest ROM and am getting pretty bad lag at times, I am thinking about going to Modaco's once the new version comes out. Is performance for this game really that different between ROM's?
Click to expand...
Click to collapse
I don't think it's a ROM issue as much as it is a developer issue.
Using enom's rom and it plays brilliantly on my N1
Gameloft has admitted it needs to be tweaked for the N1. It's not optimized but still looks great. My wife has an iPhone and it looks fantastic on it.
I wish developers would make graphically pretty games for Android that aren't racing games. Seriously, how many do we really need?
denimjunkie82 said:
Before I used Ivan's JIT this game was pretty choppy with long loading times, even with pershoot's ocuv. Now with Ivan's JIT and ocuv kernel, this game is super smooth with very fast loading times. If it can be optimized to run smoothly without JIT it would be even better.
Click to expand...
Click to collapse
Well I didn't buy the game to confirm that, but if it really runs faster with JIT it means it's written in java and it's going to run like crap anyway... In that case they don't need to optimise it, they need to rewrite it as a native app.
It is smooth but not extremely, yeah it stil need to tweak, as I notice it actually play extremely smooth in Motorola Droid (Milestone).
It still playable with decent speed just slightly lagging when your car bang, fly over, then you notice the lagging issue.
BlueScreenJunky said:
Well I didn't buy the game to confirm that, but if it really runs faster with JIT it means it's written in java and it's going to run like crap anyway... In that case they don't need to optimise it, they need to rewrite it as a native app.
Click to expand...
Click to collapse
All "native apps" are run from within a java shell. Basically, each frame the java code has to call into the native code. The alternative would be essentially writing OpenGL from the ground up in the native code, although even then it'd still need to be called from an active java app and all controls, sound, etc, would need to be handled in java. There's simply no other way to write native apps in Android.
Yes, sorry, that's what I meant by "native app" (that's how kwaak3 works for example). I can be wrong but I think if only input and audio are handled by java, the use of a different virtual machine using JIT can't make such a difference...
BlueScreenJunky said:
Well I didn't buy the game to confirm that, but if it really runs faster with JIT it means it's written in java and it's going to run like crap anyway... In that case they don't need to optimise it, they need to rewrite it as a native app.
Click to expand...
Click to collapse
I played the game while running JIT and it made zero difference. It was still laggy at times. No ROM will make a difference as it's not the software here that is the limiting factor but the GPU. The snapdragon has a great CPU but unfortunately a pretty poor GPU compared with other phones say the Droid. The Droid was much smoother and even smoother was the iPhone.
Gameloft needs to optimize this game keeping in mind the hardware specs for each device. Just my two cents.
Using Enomther rom, no lag whatsoever, plus you can overclock over 1 ghz...
Imperial.mack said:
Using Enomther rom, no lag whatsoever, plus you can overclock over 1 ghz...
Click to expand...
Click to collapse
Interesting, with Enom's I always get lag. Good to hear that it works well for you.
Many people will probably have different views on what lag is, i get a lag when playing it and so will everyone else, some people may not notice it as much as others and in some cases it may occur less due to there actual set up but the ROM should not make a difference as it was not developed with the nexus one in mind, hence why it doesn't utilize the N1 as well as it utilizes the Moto
lolittle said:
Many people will probably have different views on what lag is, i get a lag when playing it and so will everyone else, some people may not notice it as much as others and in some cases it may occur less due to there actual set up but the ROM should not make a difference as it was not developed with the nexus one in mind, hence why it doesn't utilize the N1 as well as it utilizes the Moto
Click to expand...
Click to collapse
Actually this game was developed for the iPhone it lags pretty bad on the Moto Droid as well.
I guess there is no game till now that has used N1's potential fully. Whats stopping game development on Android ??
faraz1992 said:
I guess there is no game till now that has used N1's potential fully. Whats stopping game development on Android ??
Click to expand...
Click to collapse
The market. Not the "Android Market", but the market for heavily investing in optimizing a game. Every Android handset is different - different plug-ins, different hardware, different software, etc. If you want to design a great game that performs brilliantly for 2 dollars, you need to sell a LOT of copies of it. Hundreds of thousands or more. Well, only the Droid has even sold that many handsets, and you'll never get 20%-50% penetration into a market with just one application.
Sure, Asphalt will run on nearly anything, BUT, it isn't going to run as well as it does on the iPhone despite the inferior hardware on that device, simply because optimizing it for one platform in Android (except MAYBE the Droid) isn't economically efficient.
The iPhone's biggest advantage (though that is looking to be short-lived now...) is the absolute lack of platform fragmentation. Every single iPhone or iPod Touch can run 99.5% of the available applications, and run them well. Almost all of them are running exactly the same software (obviously, there are some kernel differences and baseband differences, but the userspace kit is almost exactly the same). And there are 80 million of them. A developer just needs to hope for 1 percent penetration to make a killing on even a cheap application.
Until Android can get rid of excessive fragmentation (to at least a reasonable extent), it will suffer in the game world compared to Apple's kit. If Android can get down to just one version on effectively everything, with one set of APIs to address graphics at high speed, it'll be too expensive to make something perform as well - unless you want to pay $30 for an Android game (and I sure won't do that...).

[Q] PSX4DROID V2 on Epic 4g :(

So I am having a horrible time with this one on this device I guess. I have DL'ed multiple Bios for the app and currently am sticking with 7502 and 1001 which seem to work for the most part. All my games are slower then the actual trial version or PSX4DROID Lite. I have tested FF7, FF8, FF9, Legend of Dragoon, Einhander, Chrono Cross, and my fav Xenogears and every one runs smoother and way faster with no slowdown on the Lite version but when using the paid version is slow slow slow. I have upped the cpu cycle, and messed with the fps and moved these both around from low to high and no difference in the games. The sound in the Lite version on all these games is bad but the gameplay is so much smoother and overall better, the sound in the paid version is spot on but the games lag. I am using the Samsung Galaxy S Epic 4G which should play these np since I hear from so many others it works great but not sure if its due to my phone? or is it something I'm doing wrong. I have searched the wide world of GOOGLE and found nothing to help. I have searched these forums as well and just haven't found any help with this. I really really really wana jam on some Xenogears or finally beat FF9 as I made it all the way to the end and never got to beat it back in the day.
This is my first Post and I would appreciate any and all advice you pros out there have for a noob such as me
Any assistance at all would be great
Nobody uses PSX4DROID V2 on an Epic 4g? Or does not have the same issues with slowdown like I do? I am not rooted and starting to wonder if thats the issue? Please Help
no one here really cares about that emuklator... v2 of psx4droid is slower than the old build. i bought both so i compare them each time theres an update for v2 and so far the old build is better in most ways especially when it comes to fps. the old build is just a lot more smoother especially for games such as ff9 and castlevania son.
I've tried running gta 2 on psx4droid but the cars and the character itself were missing and so it gave more fps (around 20) but now with v2 i can see everything (graphics are improved) but now the FPS fell down to approximately 15-12 but it is playable so i don't mind the update
Using a task killer won't harm so that you can close down extra things to free up memory then try running the game, hopefully it won't lag.
I'm on an evo 4g and I can say that the latest psx v2 make everything crawl. What worked for me was the first version of psx4droid v2 that was released, try searching the web and everything should run smooth, it does for me on the snapdragon so should fly with the hummingbird.
I also noticed that if u use app2sd it will affect the emulator since u are trying to run the game off your sd card like on my evo. So give it a try and all should be good.
Also I would stick with 1001 bios since that is what the focus of the port is.
Sent from my PC36100 using XDA App
same issue with me mate, running stock and FF tactics will fluctuate in speeds, mostly on the slower side
I have the same problem on my x, I've given up with it.
I too get FPS problems with this crappy emulator on my DHD. I get about 35FPS in GT2 but it's still too laggy, this is on v2. v1.1 of PSX4DROID runs much much better.
Won't have to wait much longer to play PS1 games on Android
http://mobiputing.com/2011/01/fpsece-playstation-emulator-coming-to-android/
very useful information

How do I make GTA3 run smooth?

I am on stock 2.3.6. I installed 1.2 apk and it really lags alot.
Xperia play unrooted and stock seems to play it quite smoothly, nexus S is more powerful so surely it should run smooth??
I have the same problem and I also like to know how to fix it.. The game runs reaply badly for my usual gaming habits. I use Matrix kernel @ 1.46GHz and the latest CM9 nightly. I get really high bench scores for 4.0.3 and overall performance kicks the ass of my friends' stock Galaxy SII I-9100.
Sent from my Nexus S using xda premium
Delete the audio files.
Firstly I would suggest posting this in the correct section for more responses - q&a. Second, perhaps check out
http://forum.xda-developers.com/showthread.php?t=1103284
Tegra 2 Games on the Nexus S
I've never tried it because I have yet to experience the problems you describe but perhaps it's worth a try.
You without me is like Harold Melvin without the Blue Notes
Harbb said:
Delete the audio files.
Click to expand...
Click to collapse
Whats the point then of playing?
Bruce lee roy said:
Firstly I would suggest posting this in the correct section for more responses - q&a. Second, perhaps check out
http://forum.xda-developers.com/showthread.php?t=1103284
Tegra 2 Games on the Nexus S
I've never tried it because I have yet to experience the problems you describe but perhaps it's worth a try.
You without me is like Harold Melvin without the Blue Notes
Click to expand...
Click to collapse
I have generally found the general section to be most responsive. That method you are saying is via root and I am not rooted.
I always played it on mute anyway, and after deleting the audio files i got a massive jump in performance (audio was being processed even with volume at 0). Personal preference, but a noticeable fps jump.
So I guess the game isnt optimized for powerVR?? It seems to run fine on adreno 205, this is disappointing.
I mainly want to play it for the nostalgic bit and the audio is really important part of it.
The nostalgia value of my GTA3 experience was with a sound bug that forced the rain to play constantly. Not really the highlight of the game for me
The sound on the Nexus S seems kind of delayed and i've noticed many games that slow down a little as sounds are meant to kick in. I don't know exactly why, maybe mediaserver isn't given good enough priority. This seems to be the same issue that plagued my GTA3 adventures though.
Gambler_3 said:
Whats the point then of playing?
I have generally found the general section to be most responsive. That method you are saying is via root and I am not rooted.
Click to expand...
Click to collapse
perhaps being rooted is the reason I have yet to experience the problems you describe. I play gta and games which are more graphic intensive than gta with np.
I don't think the processor is to blame for your inability to play the game. The ns processors have proven to be more than capable of handling most processes. Rather, the stock software does not allow the hardware to reach its full potential. In other words, the nexus s is a peacock you; you've got to let it fly.
You without me is like Harold Melvin without the Blue Notes
Bruce lee roy said:
perhaps being rooted is the reason I have yet to experience the problems you describe. I play gta and games which are more graphic intensive than gta with np.
You without me is like Harold Melvin without the Blue Notes
Click to expand...
Click to collapse
I havent experienced lag in any other game and I have played a few. Asphalt 6 runs smooth as well.
And btw my audio runs perfect and never stutters.
I saw youtube video of overclocked nexus S running GTA3 and even that had performance issues.
just install 1.3, i used to have major lag on 1.2 on my nexus s but on 1.3 i have no lag. Huge improvement!
Bruce lee roy said:
perhaps being rooted is the reason I have yet to experience the problems you describe. I play gta and games which are more graphic intensive than gta with np.
I don't think the processor is to blame for your inability to play the game. The ns processors have proven to be more than capable of handling most processes. Rather, the stock software does not allow the hardware to reach its full potential. In other words, the nexus s is a peacock you; you've got to let it fly.
You without me is like Harold Melvin without the Blue Notes
Click to expand...
Click to collapse
Peacocks don't fly
renaming the "audio" folder into "audio1" made the game much much smoother. i don't mind the missing sound. But isn't there a way to make it run even better? i still experience some massive lag problems...
Huge gain in performance by deleting the Audio folder. Thanks for the tip, now I can enjoy this game.
Controls take some getting to.
Sent from my Nexus S using Tapatalk
guru2468 said:
I have the same problem and I also like to know how to fix it.. The game runs reaply badly for my usual gaming habits. I use Matrix kernel @ 1.46GHz and the latest CM9 nightly. I get really high bench scores for 4.0.3 and overall performance kicks the ass of my friends' stock Galaxy SII I-9100.
Sent from my Nexus S using xda premium
Click to expand...
Click to collapse
If you honestly think that your quadrant score makes your phone with a single A8 cortex core faster than two A9 cores there is something seriously wrong with you. Software tweaks can make up to 1% difference in actual performance.
Sent from my Nexus S using Tapatalk
migueldbr said:
just install 1.3, i used to have major lag on 1.2 on my nexus s but on 1.3 i have no lag. Huge improvement!
Click to expand...
Click to collapse
Just did that and you got me excited as there was no lag in the opening cutscene. But it was back as soon as I started driving.
The sad part is I thought I wouldnt care about the game as the controls would be really bad but they arent that bad, it's very much playable but the performance is the issue.
Gambler_3 said:
Xperia play unrooted and stock seems to play it quite smoothly, nexus S is more powerful so surely it should run smooth??
Click to expand...
Click to collapse
Don't forget that the xperia play has a super fast graphics chip. That's why most of the time it will outdo may other newer phones with gaming in mind
Give this a try:
http://forum.xda-developers.com/showthread.php?p=22884431#post22884431
For the Galaxy S, but works on my nexus s. (5 FPS improvement)
jaju123 said:
If you honestly think that your quadrant score makes your phone with a single A8 cortex core faster than two A9 cores there is something seriously wrong with you. Software tweaks can make up to 1% difference in actual performance.
Sent from my Nexus S using Tapatalk
Click to expand...
Click to collapse
I didn't say that the hardware is faster, I just sayed that the real world performance of my Nexus us better in this particular case. Also I sayed that my scores are high, but I didn't really relate that to making a significant difference...
Sent from my Nexus S using Tapatalk
greenie25 said:
Don't forget that the xperia play has a super fast graphics chip. That's why most of the time it will outdo may other newer phones with gaming in mind
Click to expand...
Click to collapse
Isn't our SGX540 faster? I would say the game is just well optimized for the Xperia Play. Our GPU is pretty ok, it's actually still built in to the Galaxy Nexus (although I think it is higher clocked in this newer phone
Sent from my Nexus S using Tapatalk

Mini-Review The Dark Knight Rises HD video

Hello all!
Here is my mini review of the game.
So the game is great...outstanding graphics etc. Things that need to be fixed...Performance. It is laggy and not only on the Note.
So if it lags on the GS3 then I expect an update to fix it soon...or at least I hope :laugh:
Also, it wouldn't hurt if people actually moved their mouths during cut scenes!
Anyways, I hope you enjoy it.
Dont forget to watch in HD
The sixaxis touch profile is attached to the post as well. Stock DPI.
Regards
ive got this game on my gnote using the miui rom but its extremely laggy even if im oerclocked to 1.6 Ghz
MIUI is based on CM9/AOKP not Samsung ROMs correct?
If so, that is normal. Currently those roms cannot match the speed of Samsung ones specially since the kernal I am using has an overclocked GPU.
I am a CM9 fan from my Captivate days but for the NOTE, it is still not on par sadly.
Running 4.0.4 Classic rom with Notecore v7 EX
This game lags terribly and heats up the phone so much near the camera area, its crazy...
Tested it out on my wives Ipad 2 and it runs like a dream, looks better and also sits in multitask area and opens again no problem, why the hell with a 1.6mhz dual core super machine can we not get it to run anywhere near as good as bloomin god I hate apple, but they always get it right
Is not optimized for android. Check the GS3 having the same lag. If that one with a quad core and faster GPU cannot handle it then you know is the game. I hope Gameloft fixes it soon though as the lag does take away from the fun :\
my CPU is ocd to 1.6 and GPU to 400mhz (notecore v7, cleanote 3.1 rom), still laggy as hell. spent the last hour to tweak the setting using chainfire 3d, trying different plugins. and it seems better, but maybe its just a placebo effect.
def, need an update for performance...
I dont even try with chainfire. For now, Notecore is as good as it gets. The only thing that made me smile was seeing the GS3 with the same issues...a little bit of hope I mean, it still plays fine but I rather wait and play it better...hopefully.
To be honest even my newly updated Lets Golf 3 lags like hell, even though im OC'd to 1.6 with Notecore, I suppose its down to the shear size of the screen the graphics are having to push too.
Not sure these huge 3D games are ever going to run well on our notes
Nova 3 , Mass Effect 3 , Real Racing 2, etc..all run super smooth. Have you tried those?
Also, is screen resolution not size that matters.
What ROM you using?
Sent from a galaxy note far far away
Clean Note latest.
Aha, used to use clean note, was fantastic, will return to it
Sent from a galaxy note far far away
Sweet. Post back if you can, to see if you got some improvement.
Tried Cleanote 3.1 and Classic also tried stock ICS and GB still all lag pretty bad...
Then I stumbled across this rom
AniDroid-N7000 ICS ROM
This game certainly runs the smoothest, with a few lags but not as bad as the others i have tried, also tested Lets golf and it runs superbly smooth, not sure what he has done with this ROM, but it works for me.
shaolin95 said:
Is not optimized for android. Check the GS3 having the same lag. If that one with a quad core and faster GPU cannot handle it then you know is the game. I hope Gameloft fixes it soon though as the lag does take away from the fun :\
Click to expand...
Click to collapse
agreed. what dev's do is just port the game over to android instead of starting from scratch thus giving android devices a bad name if the game does not properly run on android platforms. A quad core SIII should be able to handle this game with no lags or whatsoever. The galaxy note is not far behind the SIII so we should be able to play the game smoothly, a few fps drops is acceptable
THUDUK said:
Tried Cleanote 3.1 and Classic also tried stock ICS and GB still all lag pretty bad...
Then I stumbled across this rom
AniDroid-N7000 ICS ROM
This game certainly runs the smoothest, with a few lags but not as bad as the others i have tried, also tested Lets golf and it runs superbly smooth, not sure what he has done with this ROM, but it works for me.
Click to expand...
Click to collapse
Did you try the OCed kernel with Cleannote ?
I have tried that ROM you mentioned and the performance was not close to CleanNote with the OCed kernel in any of the highend games I tried before.
Its weird I tried Cleanote last night with OC Notecore EX ver 7 and this game ran exactly the same as when I tried it with Classic ROM with the same Notecore.
Now this morning i am testing AniDroid-N7000 ICS ROM and my findings are very much better, cant explain why, would love to know. I can actually play this game now and enjoy it, Ok its not quite as smooth and nice as the IPAD version but then thats not our Notes fault I guess, its down to the production of the game on Android, would love to hear others experiences with other roms.
Another point with Dead Trigger I was finding graphics set to high I would occasionally get screen freezes, but with the AniDroid rom it runs smooth, not had a screen freeze.
That is very odd indeed. I just played Dead Trigger for a while yesterday with the very high settings (Tegra 3) without a hiccup. In fact, that will be my next video
Gotta love how everyone's experience can be so different even with the same phones.
What OC settings do you use ?
I just leave Notecore defaults. Sometimes change to pegasusq maybe but everything else I leave as default for the OC kernel.

Why do AOSP-based roms have worse graphics performance?

I want to start this off by saying that I don't intend to bash any of the AOSP dev's around. They're doing a bloody great job.
With that out of the way, it seems like every AOSP-based rom i try (whether it's cm10.1, cm10.2, cm11 (3.0/3.4 kernel), miui, carbon etc etc just to name a few), gaming performance is way below Sense based roms. Is this because the Sense drivers are better optimized for Sensation? Is it a GPU tweak I've missed?
For example, on Sense roms I can play Temple Run 2 on Best Graphics and Asphalt 8: Airborne on Medium without any form of stuttering. On AOSP-based roms however, this turns into a slideshow. Have I missed something here? I'm desperate for some decent AOSP-GPU performance.
~Shadow

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