When activating n7player BassBoost, it lowers the volume. Is there a fix?
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I am listening to streaming radio and transferring the sound to my bluetooth headset, but often even with headset, media player, and physical system volume turned up to maximum, it is barely audible.
Is there any app that works on the WM6 Touch/Vogue that will increase the overall system volume, rather than the call-talking volume, so that things like music and streaming radio can be made louder than the default maximum? Boost it higher than the built-in level?
Thanks...
Hi to All,
Before using my headset to listen to music I set the Ringer volume at maximum.
But the moment I touch the Volume rocker switch to change the media volume (during music play) the Ringer Volume automatically reduces and lowers to match the media volume.
After this has happened if a call comes in the only way I know is that the music mutes but I hear no ring tone. If I am lucky and in a very quiet environment I can just barely hear the ringtone in the background.
Is anyone else having this problem - and even better is there a solution?
I have the same concern, but it seems no one has any good answer.
in my case, I have this problem after I migrated to a ICS ROM. I have this problem both in stock and other custom ROMs.
I used audio concert app while in GB to have different volume profiles for with/without headset connected, and from what I can remember, I could hear the ringtone and notification sounds loud and clear.
On ICS, even if I set ringtone volume at MAX with headset connected, the ringtone is inaudible. The only way to notice an incoming call or sms is by music being muted. For ringtone, it is longer and so more noticeable, but for sms, it often goes unnoticed...
For those using the stock ear-buds what are your settings in voodoo sound?
All options ticked (aside from mono and bass boost), with analog volume between -10dB and -5dB (phone volume higher to compensate) will give best results in regards to sound quality. Lower analog volume will lower any hissing which won't increase with software volume.
Speaker EQ optional, mono if you want mono, bass boost if you want a more bassy sound. Some seem to have had problems in the past with hifi recording, but i've never witnessed any (and this has nothing to do with earphones).
First, i'm not a "louder" lover, but sometime, when i'm listing music or youtube video with my headset (sennheiser), the volume is too low. What can I do to bypass the volume and make it louder?
I've found Poweramp, but it's for mp3... but i need to have a overall louder volume everywhere... and if possible, not artificial but a real louder volume.
Thanks!
Hi, I am new to this forum. I am playing a sound in my Android app using ToneGenerator like below:
ToneGenerator toneG = new ToneGenerator(AudioManager.STREAM_ALARM, 100);
toneG.startTone(ToneGenerator.TONE_CDMA_ALERT_CALL_GUARD, 200);
But when the app plays the sound the volume is comparatively low. I understand that I have set the maximum volume in code. Also I have set max in volume in phone too. How can I play the sound in app relatively louder so that it is clearly audible to the user?