RChecker v.02 [test for proper root] - Android Apps and Games

I have been thinking on starting developing applications for the Android Platform for a while, but never really had the chance to get a hold of sources to begin with. I was able to create my first android application and I thought sharing my findings in xda would only encourage me to work harder, and learn many more significant approaches to coding.
Anyways, I compiled my own root-checker or RChecker for short, and I though maybe some of you would like to try it out since the new 4.3 came out, and perhaps it works. I have only tested this app in 4.2.2 and still needs many more improvements to come, who knows, maybe I will create far more innovative apps. I'll share my findings and my link to sources.
Thanks to RootTools https://code.google.com/p/roottools/
and Stericson.
Don't be shy, test out my app and share your findings. Tell me if it works. PM any problems. Thank you.
Also, not granting super user permissions to the app will work.
Changelog:
v 0.1
First release.
v 0.2
More pleasant to the eye. Added "Override Failure!" for testing purposes only.
Still no display of commands

Related

Permissions firewall

http://forum.xda-developers.com/showthread.php?p=12730918#post12730918
Cross post to get more eyeballs. Mods feel free to delete if necessary.
However, I would prefer to mode the linked thread to this forum instead if you can.
Thanks
Unfortunately that's not something an app alone can handle. You'd need to create a modified version of the framework to override the permissions checks.
See here for a cm7 based rom with something like this implemented: http://forum.xda-developers.com/showthread.php?t=996726
Thanks for the link. I am glad to see that someone is finally working on this. I have been actively seeking this particular feature since I got my G1 in 2009.

(App) New programming app

hey all,
i have not seen anything about this little app so i gigured i would mention it. its free and open source. i played with it a little while this morning and it has potential. the link for info and download of binaries and source, etc is
http://code.google.com/p/cdmaworkshoptool/
cheers,
disco
Thread moved
just in: cdmaDevTerm v2
thanks for the mention disco. thought about posting about devterm before but never really knew where or what to say(also didn't want to spam the boards)... but since you brought it up!
chromableedstudios is proud to announce a new release of cdmadevterm - a foss cdma service tool
beta v.2 release cdmaDevTerm - 03.07.12
can be downloaded here: http://cdmaworkshoptool.googlecode.com/files/CdmaDevTermV.2.zip
new features include:
-support for user adding any 16 digit pass they want(this is compatible with the cdmaworkshop 16 digit password file)
-support for user extensible .xml based data/nv flashing scripts
-check for update tab
---------- Post added at 03:20 AM ---------- Previous post was at 03:14 AM ----------
disco_y2k said:
has potential.
Click to expand...
Click to collapse
@Disco what types if things would you like to see? there are quite a few features that are experimental if built from source and debugmode is enabled (such as efs and an adb tag)
this is free software so if the community gets involved(for example fixing the broken-ish scripts that are distributed with this version) it is more likely to become useful good software than if one-hungry-programmer-with student-loans-and-a day-job works on his off time for free
Edit: new versions my be obtained at http://code.google.com/p/cdmaworkshoptool/
current release is .2.85 and includes most previous features and a new more flexible python scripting system
¿kernelpanic? said:
chromableedstudios is proud to announce a new release of cdmadevterm - a foss cdma service tool
Click to expand...
Click to collapse
Hi kernelpanic,
Your tool is cool.
I'm interested in developing a similar FOSS tool that is multiplatform (Linux, Windows, Mac, etc) and command-line. I decided to look into this because moving my Razr Maxx to PagePlus was not too hard... but I had to boot into Windows to use DFS. It got me wondering how hard it would be to develop a tool similar to yours but with different goals.
(I too wondered which forum to post in, this one that it was moved in doesn't seem appropriate either. Without google, I would have never found this post. I think their should be a programming tools discussion forum.)
Hi syserr,
Thanks for the interest in cdmaDevTerm(which has been quite the labor of love). I too had looked a few times at either making devTerm cross-platform or starting a new app that would be.
I mostly got discouraged at the lack of a good standardized way to interact with a serial port cross platform... Java mostly people recommend third-party libraries which almost universally have bad reviews.. mono(at least when I investigated) seemed almost as bad or worse than java...
"how hard it would be to develop a tool similar to yours" <-- i think the answer would probably vary a lot based on your level of programming skill and amount of time you can throw at the project.. it would take me much less time to re-implement from the ground up now(and would probably be cleaner), but that's mostly because I am a better developer after many years of hard work and several doing development as my day job
feel free to email me chromableedstudios if you get something going or have questions(on gmail)

[APP][L+] LBudget

Hello everybody,
like I guess quite a few people here, I develop for Android in my free time, and this is my second app. It's a finance tracker, hopefully an evolution to the well-known MoneyWise. I decided that I wanted a new one since, although MoneyWise is definitively useful, it's ugly and its usability is a little bit too cumbersome.
So, I made LBudget with the Material Design principles in my head as much as I could and, if any of you uses the Google+ app, you'll hopefully find the navigation relatively familiar.
The app is still in Beta phase (using the Google Play platform) and, because of the current condition of Android L, it will remain as such at least until a stable release is commercially released. Nevertheless, I would like to use the time until then for the app to be tested and improved. If you would like to contribute by installing it, you'll first need to follow the annoying Google Play standard procedure:
Join the testing community at https://plus.google.com/communities/117254163315407088886
Register as a test at https://play.google.com/apps/testing/org.jorge.lbudget (use the same account with which you joined the testing community).
Download the app in the link that the aforementioned page provides once you become a tester.
For reporting bugs, requesting features, or such, I want to really encourage you to utilize the project GitHub issue tracker, but if you don't know how to use it just leave a comment and I will "port" it to GitHub.
Also, if you're interested in contributing but not using Android L yet or simply don't want to install the app, you can contribute to the translation project at https://crowdin.com/project/lbudget
Went to check this out, but it says I need a newer SDK version. I'm not on L, anyway to make it compatible with 4.4.4?
Sc4ryB3ar said:
Went to check this out, but it says I need a newer SDK version. I'm not on L, anyway to make it compatible with 4.4.4?
Click to expand...
Click to collapse
Well, the app is compatible with L+, so understandably if you try to install in 4.4.4 you cannot. Probably it is feasible to adapt the app to 4.0+, but my intention was knowledgeably using only the new features of L to become familiar with it.

My first app - Improvements

Hello xdadevelopers-community,
About me:
I'm a "android learner" and my made first (in play-store released) app.
I made this project, to see how the whole process about an app - release works.
Not only the coding, also the other things after the pure programming.
So I tried to keep the programming as low as possible. But complex enough to learn a lot about android.
That mean the very basics (Activitys, Fragments, Intents,...) and little bit deeper things (Animations, AsyncTasks, inline Layoutchanges and presentation, GooglePlayServices, etc.).
It was a very interesting process to final publication. I learned about AndroidDevConsole, PlayStore-Entries, Logo and Picture-resultions, how ads work(AdMob), beta testing and much more.
The result was an very very dump app, but as I said, its not for sucess or similar.
About my post:
The app was released months ago, but then I get private problems and must stoped working at this part of my hobby.
Finally i want to bring this experience to an end.
I'm now at a point where I think, this app is in her final form.
So the last step is the criticism from way better developers.
(I wish i can post the link to the app here, but i don't have the permisions to do that. You can find it, if you go to the PlayStore and search for pright.superuser.tabtheright)
It would be very nice, if someone could sacrifice his time for a short look over it and give me his/her opinion about it.
I don't need a review, i know the "mechanics" are very bad.
But if you find:
unexpected crashes
app problems (something seems to work not right or shown right)
scale problems (i only had 2 devices for testing)
other problems..
Or if you had hints, critics or opinions about:
presentation
PlayStore-entry
other improvements..
..I would be very grateful to be pointed out and learn about how to make it better.
Thanks for youre time.
Ray
PS:It's my first post in this forum, so if it's in the false section, please give me a hint or move it into the right.
hey Guys,
I developed a wallpaper app which has nice wallpapers .
Its called Stock Photos Free(Wallpapers).
check it out on Play store.

[MOD] Spotify Dogfood 8.4.39.612 - The Open-Source Ad-Free Spotify mod for Android

Spotify Dogfood​​The open-source ad-free version of Spotify for Android
​
Hello all,
First of all, I'd like to address about the reason behind making this thread, and the project that is behind it.
I thought to myself, why people are free to publish YouTube mods to avoid ads, but not Spotify? So there's why the project started.
Spotify Dogfood is a mod of the Spotify Android App, coming directly from the Google Play Store and in both it's Beta and probably Stable releases, and modded in the cleanest way possible. This mod is "open-source". The Spotify app itself of course isn't, but the alterations/modifications done to the app in order to avoid ads are clear and concise, well-documented, and are getting uploaded as patchsets, so that they are perceptible and crystal clear at plain sight. This is because people, starting by myself, don't easily trust modded applications out there, so this makes it easier for you all to "audit" the modifications, and even contribute to the project by forking it, making your changes and then pushing it back to me.
This project has been running for several months now, and it's been now that I decided to move a step forward and make it public.
Restrictions and limitations:
This application replaces your current Spotify installation. You need to uninstall any previous installations of it first.
If the app came bundled with your device, like most Samsung devices, you can't use this mod out of the box, since you need to change the package name to a different one.
This application has been signed with a different key than the one used by Spotify. This means that Facebook login won't work unless you don't have Facebook's app installed, or you uninstall and/or deactivate it, if it came bundled with your device. Once done, log-in to your account using Facebook and, once logged-in, re-download and/or re-activate your Facebook app, if you want to.
This application won't work with Android Auto, since it hasn't been installed by the Google Play Store's agent. Fortunately, there's a fix found by XDA's News Writer @MishaalRahman, which you can read here.
As commented by Senior Moderator @matt4321, please, refrain from asking for other premium features to be unlocked.
What is different from *others'* mods:
Like I said previously, I didn't feel comfortable trusting code I had never seen, then I started investigating on how to disable Ads and such on my own and with help of awesome pages like this one that helped me clear my mind on how to properly modify the liborbit-jni so file. Once I had finally understood how it worked, I've made it public so that anyone can revise it on it's own.
How to contribute:
You can have a bit more information in the README uploaded in the repo. But basically, feel free to fork any branch you want, modify or investigate the patchsets as you want and recreate them in a different package.
Cool story bro, where's the download??!1:
Whoa there, cowboy!
All downloads, both precompiled APKs and Source code can be found in the GitHub Releases section.
Please, also kindly note the following - Do NOT re-upload them.
GitHub Releases - GitHub Main page - Project's webpage - Telegram Group
Disclaimer / Final words:
This thread, as well as the provided patchsets and precompiled APKs are just for demonstrative & educational purposes. They should not be used for illegal actions, and/or any action that can imply a violation in the ToS of the software used in the thread.
XDA-Developers.com takes no responsibility either, as this thread is hosted only and exclusively as for information purposes and doesn't attach any content that is copyrighted, but a link to it, just as it could have been found at Google.
It is yours, the final user, the one who takes the responsibility of using it wisely, as a functional PoC, and not for piracy or any other illegal actions.
XDA:DevDB Information
Spotify Dogfood, App for all devices (see above for details)
Contributors
linuxct
Version Information
Status: Stable
Current Stable Version: 8.4.39.612-dogfood
Stable Release Date: 2018-01-28
Created 2017-07-06
Last Updated 2018-03-01
How to apply the PatchSets
To apply the patchsets manually, you need the following tools:
Git, and preferably GitHub's app for Windows.
Java JDK and it's environment variables properly set-up
APKtool
An Android Keystore to sign your APKs
The version you wish to apply the patchset to, from APKmirror.
Android Debugging Bridge installed (perferably system-wide), as well as it's drivers if you're on Windows.
Once you meet all of the above, it's as easy as it follows:
Code:
#unpack the apk
java -jar apktool_WhateverVersion.jar d NameOfTheApk.apk && cd NameOfTheApk
#now copy the patch file to the dir you're on
git apply --stat NameOfThePatch.path #checks the stats
git apply --check NameOfThePatch.path #sees if it's compatible with the environment
git apply NameOfThePatch.path #applies the patch
#compile the result
java -jar apktool_WhateverVersion.jar b NameOfTheDirectory
#sign with your key
jarsigner -verbose -sigalg SHA1withRSA -digestalg SHA1 -keystore /path/to/your/keystore NameOfTheDirectory/dist/NameOfTheResultingFile.apk YOURALIAS
#install the final apk
adb install -r NameOfTheDirectory/dist/NameOfTheResultingFile.apk
If you want to review the patch itself, you can use git-am.
You have more info in GitHub's README file.
In order to comply with XDA's Rules and CoC, Spotify Dogfood has taken a new direction, and now offers *exclusively* Ad-free music playback. Any other features won't be included anymore in this mod. But, that doesn't mean anything if you're a true, a core user of this app, because there will still be regular updates to it, as there has been up until now.
However, all patchsets, branches and everything that has been posted up until now will be deleted progressively, in order to comply with the above mentioned.
Still have doubts? Read this:
preference said:
FOR ALL THE PEOPLE WHO WON'T READ THE FIRST POST:
1. Dogfood only supports shuffle mode at normal quality with No ADVERTISEMENTS.
2. The mod had to be changed due to xda rules
3. This thread is not the place to complain. If you have an issue with the changes go to the telegram chat and talk with other dogfood users
4. There is nothing you can do to change the situation - be happy with what you get. No advertisements is still a really good perk
5. Support the developer if you can, monetarily or through teaching noobs about how to read the OP.
6. Look outside of xda if you can't handle the changes, but do not post any information on this board. Keep it related to dogfood
Click to expand...
Click to collapse
Thanks for this.
I can finally ditch the warezwebsite mods for something more trustworthy.
thank for this, awesome
Worth a try!
Sent from my A0001 using Tapatalk
Only 3 replies? Seriously?
paed808 said:
Only 3 replies? Seriously?
Click to expand...
Click to collapse
¯\_(ツ)_/¯
I pretty much think all of my new threads are damned at this point... Sigh.
linuxct said:
¯\_(ツ)_/¯
I pretty much think all of my new threads are damned at this point... Sigh.
Click to expand...
Click to collapse
Anyways, thanks again for making this.
Let's hope it continues to work and Spotify doesn't get buttmad.
I tried it and no ads so far. Good job =)!
Thanks !!!
great job !
After a day of usage, Spotify now tells me to buy premium to play my songs.
Sent from my A0001 using Tapatalk
dnle71 said:
After a day of usage, Spotify now tells me to buy premium to play my songs.
Sent from my A0001 using Tapatalk
Click to expand...
Click to collapse
How many songs/hours worth of music have you played non stop? Have you tried basic stuff like rebooting your device or clearing the app data? Can you try running Spotify in your desktop pc and let it run for a few songs to see how it reacts?
I've been using latest version at my workplace for 8+ hours, and I've a small group of early adopters that have been trying it out too, and none of us have ever seen that kind of message in our devices.
linuxct said:
How many songs/hours worth of music have you played non stop? Have you tried basic stuff like rebooting your device or clearing the app data? Can you try running Spotify in your desktop pc and let it run for a few songs to see how it reacts?
I've been using latest version at my workplace for 8+ hours, and I've a small group of early adopters that have been trying it out too, and none of us have ever seen that kind of message in our devices.
Click to expand...
Click to collapse
I haven't done any of that, sorry. I jist tried playing around 30 minutes last night then tried the morning and then it started giving me the message.
Let me try to do the following later.
Sent from my A0001 using Tapatalk
Thank you very much! This is awesome, you are awesome!
I’ll try! Thanks!
Oh yeah!!!!!! Great work and great dev to make this open source app... Congrats
Enviado do meu ONEPLUS A3003 através de Tapatalk
Nice, I'm currently using a modded one anyway but an open source version on XDA is always preferred. Can you add a changelog at all? The one I'm currently used to using shows all changes and features that it enables but I haven't seen a list like that here.
Awesome job I need this
This is amazing. Works like a charm. Thank you very much!

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