Beat Hazard on sale. - Xperia Play Themes and Apps

Couldnt find this in a thread before so thought id post it.
https://play.google.com/store/apps/details?id=com.coldbeamgames.beathazardultragooglefull
Basically, I bought this game a few years ago on pc when it first appeared and since then it has evolved a lot. Its basically an asteroid clone that uses your own music and the beat and tempo sets the tempo of the game. Fast songs give lots of enemies and lots of bullets. And vice versa for slow songs. If any of you have seen dubwars on Ouya, this is where it got inspiration, or so I say.
Anyway, the game currently isnt "Xperia play optimized" so I emailed the dev to ask if he could make it controller compatible and he said he is trying but having difficulties. I was just wondering if there was anyone on here that could possily give him some info to help as the game really would be something special with touchpad supportand I told him it would open his game to a new market (ie us lol). I understand if noone can but I know nothing about coding for android so am just putting it out there
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There is TLRtheory's websiite in which he details how to get the gamepads, game controls to work with any game.
http://xperiaplaygamer.net/main.php
Just direct the developer of the game to that link and tell them to look at the title up top "Developers"... they should be good, I think they can even just copy and paste the info, but I could be wrong. Either way, thank you for the heads up. And here is to crossing outr fingers.
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Related

[REQ] Music/Rythym game?

First of all I hope this is in the right section.
I was hoping to find some awesome music/rythym games later in the Android Market.
Well, it's been about over a year since Android was released, and I still see a lack of good rythym games!
My request is for a developer to try their best and create a well-designed music game, hopefully using our own music from the SD card..
That would be awesome!
Do you mean like this?
http://www.guitarheromobile.com/
Id like to see multitouch implemented somewhere in one of these games ...
3Shirts said:
Do you mean like this?
http://www.guitarheromobile.com/
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No, I know this is on the market, but we need something better.
Guitar Hero mobile for Android wasn't exactly the best experience I've had.
I have been asking for this game to come to Android since I got my G1. Mainly looking for the NIN Edition!
http://tapulous.com/
Even sent them a request, but so far nothing has come of it. I recommend everybody request it, If there is enough support they might port it.
ccunningham83 said:
I have been asking for this game to come to Android since I got my G1. Mainly looking for the NIN Edition!
http://tapulous.com/
Even sent them a request, but so far nothing has come of it. I recommend everybody request it, If there is enough support they might port it.
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hxxp://getsatisfaction.com/tapulous/topics/are_you_guys_going_to_bring_ttr_to_android_phones
Can't post links yet, but this is the original thread starting from last year, stating that if theres enough demand, they'll try to port it.
some of you may have played it before but this is a steam game called Audiosurf
http://www.youtube.com/watch?v=iTZTPdDW7PM
a game like this would be awesome on the nexus... basically it produces a unique track based off of each song for that song and its a sort of tetris game where you have to match the blocks up and such... was well worth 10 dollars on steam when it first dropped, i had countless hours of obsessed fun on the thing
JHaste said:
some of you may have played it before but this is a steam game called Audiosurf
http://www.youtube.com/watch?v=iTZTPdDW7PM
a game like this would be awesome on the nexus... basically it produces a unique track based off of each song for that song and its a sort of tetris game where you have to match the blocks up and such... was well worth 10 dollars on steam when it first dropped, i had countless hours of obsessed fun on the thing
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Play this on my Zune HD & it is FREAKIN AMAZING! Would love to see a port for Android
taps of fire
huhmuhan said:
taps of fire
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That's a very good game, but it needs to ne refined more. But we REALLY need a game like TTR or Audiosurf, I have nothing against taps of fire, but I don't like playing on amazing. Too much for my thumbs.
Here is the link for tap tap revenge:
http://getsatisfaction.com/tapulous/topics/are_you_guys_going_to_bring_ttr_to_android_phones
Everybody should request it so we can get it ported.
In the mean time, I found this:
http://code.google.com/p/tapsoffire/
Somebody mentioned it in this thread already, but I searched the market for it, but it didn't appear. It probably wasn't designed for the Nexus so it didn't show up, but there is a Droid version available from the Google code page. Free and open source!
One of the best music games is Taps of Fire. I have it installed, I recommend others to download this app too, only bad thing is having to hit the notes a little early, but its fine.

Please bring me ikaruga for droid!

I haven't really posted here before (just rather used xda for learning/issues mostly) so im sorry if I'm posting in the wrong forum for requesting apps. I've done some reading and it seems a dreamcast emulator is still a ways off, but I'm not really worried about dreamcast as much as I am the game ikaruga. I only played this game a few times at a friends house but I fell in love with it. I think this game could run well on newer phones with good processors. I have a droid x and would be forever grateful to whoever could bring this game to the droid and I would totally pay for this if it were released. Just a suggestion..
I would pay for this as well! Definitely the best vertical shooter in my mind.
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k4p741nkrunch said:
I would pay for this as well! Definitely the best vertical shooter in my mind.
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I agree. Not only was this game beautifully laid out and full of action, it was also a puzzle at the same time. You had to shoot the hell outta things as well as change the light/dark modes to avoid masses of bullets/missles/debri/etc...It was very hard yet challenging and you had to pretty much remember the patterns of each level in order to get further. Like you said, the best vertical shooter i've ever played in my opinion and I only played it a few times.
Ikaruga was fun. Although it wouldn't exactly be possible to do a direct port.. Especially as it's a commercial game where we don't have access to the source and DC emulation isnt great on computers. rRootage (concept based on Ikaruga, nowhere near as good) is open source I believe and was ported to the PSP a while back. Kenta Cho's games are awesome
Ninkul said:
Ikaruga was fun. Although it wouldn't exactly be possible to do a direct port.. Especially as it's a commercial game where we don't have access to the source and DC emulation isnt great on computers. rRootage (concept based on Ikaruga, nowhere near as good) is open source I believe and was ported to the PSP a while back. Kenta Cho's games are awesome
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Ya, I've read nothing but troubles with dreamcast emulation. Even though new phones could handle it, I know that the process is very difficult (even though I know very little about programming/development). Even a game like you mentioned thats based off Ikaruga would suffice. I want a vertical shooter thats not just shootem up but actually has a puzzle-like atmosphere where you have to you use your problem-solving skills as well as be very quick and strategic with your enemies. I was just enchanted by a game that was so difficult when you first started but got easier as you remembered where to switch light/dark as well as handle an onslaught of enemies (who were also more weak/resistant to each of the modes which added for even more strategy.). Almost impossible at first, but with promise to move further if you had good skills; unlike some games that are basically impossible to beat without cheats. You'd think I played this game a lot seeing how much I'm talking about it but I only was able to make it through the first 2 levels or so b/c it was so difficult and I only got to play it a few times at a friends.
Back to the subject though, someone pretty pleeease develop a game similar to this.

Really Gameloft? How did you make SC:Conviction WORSE?!

Some developers have pulled off some pretty awesome **** with Xperia PLAY's touch-pads.
Gameloft, on the other hand, has been spotty - yet playable.
Splinter Cell Conviction, however, has been the only one I can say was absolutely unplayable. You'd think they would naturally figure something out that's functional since other devs have laid out the groundwork to perfect control schemes, but I ran into an update today that somehow rose the bar on horrible touch-pad usage (which is amazing because Conviction already held the title as the worst).
Now there's no analog movement whatsoever... the entire touchpad workspace is now just simulating the touch-screen, and movement is tied to the d-pad... and with that, all the auxiliary functions that should be on the d-pad are spread out in completely unnatural-feeling places.
I could understand if Gameloft hadn't already churned out some workable touch-pad control schemes, but it's like they un-learned all their accomplishments from MC3, N.O.V.A. 2 and Shadow Vanguard.
Stay classy, Gameloft -_-.
When did you buy Splinter Cell? I would never buy an old gameloft, they are just bad. Espaccially the one wichwhere availeble before the Xperia Play came out.
IE-coRe said:
When did you buy Splinter Cell? I would never buy an old gameloft, they are just bad. Espaccially the one wichwhere availeble before the Xperia Play came out.
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I got it around when the $0.99 sale was going on. Pretty much stocked up on any Xperia PLAY Optimized GL game I didn't have.
I bought SC: Conviction a long while ago during one of the 99 cent sales and finally got around to it yesterday after beating Rainbow Six. Right when I started it it asked for an update. Holy crap you are correct, the game is straight out unplayable. The right touchpad doesn't work half the time and when it does it randomly fires your gun or "activates" something. You need to reach your thumb over to the left touchpad just to be able to look around, but as for targeting people and getting headshots? Nearly impossible. I think I may just dump it and not bother finishing, its just plain frustrating to play.
The sad part is the production values on it are amazing, the graphics and all. But the controls are beyond horrendous.
Then the strangest part, Rainbow Six was unbelievable. Console game quality production values, amazing graphics, good voice acting, and the controls were dead on perfect better than any other FPS I've played on this phone. How were both of these games developed by the same people (or did Ubisoft make them and Gameloft distributes under license)?
Y'see, this is why I own an Xbox. I played the Gameloft Conviction on my iPod touch about a year ago and hated it. <3 Xbox Conviciton <3
Bacondroid said:
Y'see, this is why I own an Xbox. I played the Gameloft Conviction on my iPod touch about a year ago and hated it. <3 Xbox Conviciton <3
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Yeah.. I have a PS3.... plus this game was only a buck, if I had paid $5.99 for it I would be really angry.
Even though you're only paying a dollar for a game I understand your expectations can't be super high, but you expect a game to at least be playable. This one absolutely is not. Its just strange because Rainbow Six is the complete opposite and one of the best games on the phone ever, IMO.
I sent a nasty email to GL just a moment ago regarding Sacred Odyssey force closing and the crappy SC Conviction. I have 3 different GL email addresses and I sent an email to each one. It seems so far this year I have been having nothing but unresolved issues with GL, either its games or there online multiplayer issues. And I stated that in my email. I was unaware of Sacred Odyssey not working on 2.3.3 at all and bought the game only find I cannot play it. I swear I am so close to just telling GL to kiss my a$$ and just get my games from them elsewhere, I mean if they cannot uphold their end of the agreement to supporting a game why should we have to pay. We are expecting to at least have a functional working game(s) and most dont work and have serious issues, some worse then others, so basically we are just throwing $$$$ into GL face for a non working game(s). This in my opinion is stealing from their customers. They take your money, you think you are getting a functioning game and BAM! Screwed. Well screw you GL. I utterly despise you and your complete lack of support, I know why GL doesnt use the android market, because if they did Google would hound their asses to fix their games and by having to use their wapshop they have you by the balls. I know people will reply to this message and say "just dont buy their games" I wont enymore. I am sick and tired of their bullsh!t and their lies. I hope that somewhere GL employees and their bosses see this post and realize they are becoming a complete disaster and a joke. They make pretty games, but you donrt buy a game just to look at it. So I say lets stop buying there games, and I was going to make a thread on their forums but forget it, there has been a thread there for months where people list their issues with Xperia PLAY games and its just being ignored by GL. The only person replying to anyones posts is Nik, and that persons reply is "I have forwarded your message to your support department".... more like trash bin. GL are a bunch of a$$holes. Sorry for the rant, I didnt mean to type this long of a message, I am just so extremely tired and angry with them. And no I dont want cheese with my whine.......
http://forum.gameloft.com/index.php/topic,40871.0.html
I am really happy with gamelofts replies to me. I emailed them last thursday regarding the 9mm game i bought from the market, i wanted the wapshop version as it took up next to no space whereas the market version uses up like 13mb
They responded within 2-3 days with their wapshop .apk, i was chuffed
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Jordanooo said:
I am really happy with gamelofts replies to me. I emailed them last thursday regarding the 9mm game i bought from the market, i wanted the wapshop version as it took up next to no space whereas the market version uses up like 13mb
They responded within 2-3 days with their wapshop .apk, i was chuffed
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Gameloft's really good at giving you what they already have. And they're actually very prompt about responding considering how most big companies make you fight through 15 minutes of automated hell just to get horrible customer service.
...the problem is that they don't do too well at fixing what's wrong. Eternal Legacy, for example has an issue with the touchpad that makes you go flying in diagonal directions if you use the touch-pad at all... this means that the game was able to be released without ANYONE noticing that the analog won't even let you walk straight... I mean damn, that's a pretty critical issue.
I do appreciate that they gave me Starfront: Collision for free, but I kinda wanted Eternal Legacy to be fixed... this happened over half a year ago without them fixing it BTW.
TLRtheory said:
Gameloft's really good at giving you what they already have. And they're actually very prompt about responding considering how most big companies make you fight through 15 minutes of automated hell just to get horrible customer service.
...the problem is that they don't do too well at fixing what's wrong. Eternal Legacy, for example has an issue with the touchpad that makes you go flying in diagonal directions if you use the touch-pad at all... this means that the game was able to be released without ANYONE noticing that the analog won't even let you walk straight... I mean damn, that's a pretty critical issue.
I do appreciate that they gave me Starfront: Collision for free, but I kinda wanted Eternal Legacy to be fixed... this happened over half a year ago without them fixing it BTW.
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This is exactly right about them. They are always very friendly and more than happy to give you a free game for your trouble, I got 9mm for free for complaining about Shadow Guardian and how theres a bug that basically makes it impossible to complete the game. Its something that seems really simple to fix too (works fine on the iOS version).
That said, I like Shadow Guardian better, I want to finish it. I and MANY others informed them of this bug months ago, and yet they haven't done anything to fix it, and I'm sure they are still selling the game, broken.
Yet they had time to release a patch to make Splinter Cell worse.....
How do you guys play shadow guardian? I found it really hard to even hit that guy with the Shield as I roll away and then can't aim on him in time. Help?
Also, I bought SC: conviction despite the comments here and it is pretty bad. Sam starts shooting randomly whilst I'm just moving, is this the standard?
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KindaUndisputed said:
How do you guys play shadow guardian? I found it really hard to even hit that guy with the Shield as I roll away and then can't aim on him in time. Help?
Also, I bought SC: conviction despite the comments here and it is pretty bad. Sam starts shooting randomly whilst I'm just moving, is this the standard?
Sent from my R800i using XDA App
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I dont, due to the issues. Hence the reason for my rant a few posts back.
KindaUndisputed said:
How do you guys play shadow guardian? I found it really hard to even hit that guy with the Shield as I roll away and then can't aim on him in time. Help?
Also, I bought SC: conviction despite the comments here and it is pretty bad. Sam starts shooting randomly whilst I'm just moving, is this the standard?
Sent from my R800i using XDA App
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The guys with the shield you have to aim for their legs, which is tough, or you gotta just keep moving and get on the side of them. Or use a powerful weapon like a grenade launcher.
As for SC, its because they changed the mapping, it seems that they mapped the whole touch screen to the touchpads. So the right touchpad does that when you look around sometimes. if you use the left one it won't but its way uncomfortable to use that way.
I'll write a complaint then...
are you SUPPOSED to get round the Shields guys in shadow guardian? Because I find that immensely hard if that's the case...
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KindaUndisputed said:
I'll write a complaint then...
are you SUPPOSED to get round the Shields guys in shadow guardian? Because I find that immensely hard if that's the case...
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They are VERY hard. If they get close to you you're prettymuch screwed.
Thanks
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Rogue Leader said:
This is exactly right about them. They are always very friendly and more than happy to give you a free game for your trouble, I got 9mm for free for complaining about Shadow Guardian and how theres a bug that basically makes it impossible to complete the game. Its something that seems really simple to fix too (works fine on the iOS version).
That said, I like Shadow Guardian better, I want to finish it. I and MANY others informed them of this bug months ago, and yet they haven't done anything to fix it, and I'm sure they are still selling the game, broken.
Yet they had time to release a patch to make Splinter Cell worse.....
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What is the bug in shadow guardian?
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KindaUndisputed said:
What is the bug in shadow guardian?
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Real late in the game you are jumping from these bars that are between two walls that are closing in on eachother. You need to get to the last part within the time limit or you get crushed. The problem is that its actually impossible to do, you get crushed before the walls are even close enough to crush you. Someone posted a video online of the iOS version and I did it at speed vs the video exactly and it was impossible to pass.
I posted about it here and someone else had the same problem, and then I emailed Gameloft and they agreed it was a known bug and they haven't fixed it yet.
So I can't finish the game at all?
Well... That's an abomination
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KindaUndisputed said:
So I can't finish the game at all?
Well... That's an abomination
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Correct, and Gameloft has known about it for at least 3 months if not more. But hey they will give you a free game if you complain.

Another World

It's on the Play Store!
...definitely a wonderful game, and known as a classic... but I think I'll keep my sanity for now
Everyone else, have fun!
lol beat me to it! The new HD graphics are a nice touch, never cared too much for this game on the pc so I figured I'd give it a fair shake.
LegionTHEFecalExcretion said:
lol beat me to it!
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I'm just as amazed as you are... I've come to this board a quite a few times to spread the word about something new that seems awesome, and 9 times outta 10, you already beat me to the punch
Was easily my favorite game on the Amiga
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Kinda hard and easy to piss off the player...
Sent from my beautiful Xperia PLAY using xda premium
When i played this on my computer way back in the day im sure it was called out of this world. Correct me if im wrong.
The American and European version had slightly different names, same game though.
swebosdev said:
When i played this on my computer way back in the day im sure it was called out of this world. Correct me if im wrong.
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Another world in the UK
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I loved this game as a kid, had it on the megadrive, always got stuck on CLLD
I don't see the point of this being expensive though, it's not a long game, graphics although remastered are still blocky (In relation to other mega-drive/pc/amiga games) and they could have included the sequel released for sega cd with it.
Hi. My first post on here, but trust me, i was stalking this site for two years now.
Hello everyone, and lets get it straight. When I've noticed Another World title, i couldn't believe it, but here we are. The game that changed my childhood forever. Now on Android.
Ace! Next on the wish list - Flashback

Rebel Attack II - This screams for touchpad/d-pad support.

Found this last week. It plays pretty good and is fun, but I despise touchscreen controls. This game would be awesome if it had d-pad / touchpad (definately touchpad, d-pad at least) support. What are your thoughts? I'm going to email the developer and request that he add the support.
Market Link:
https://play.google.com/store/apps/...EsImNvbS5tYXJ0aWFubW9ua2V5LnJlYmVsYXR0YWNrIl0.
That would be cool...this game looks really good and is the first star wars game I've seen for android that is this good looking and in.3D
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yes, 2 days ago I bought it, than realized no gamepad support and asked 4 refund.
But wrote an email to makers, asking for xperia play gamepad support.
Was thinking exactly the same as you.
Thanks
jgregoryj1 said:
Found this last week. It plays pretty good and is fun, but I despise touchscreen controls. This game would be awesome if it had d-pad / touchpad (definately touchpad, d-pad at least) support. What are your thoughts? I'm going to email the developer and request that he add the support.
Market Link:
https://play.google.com/store/apps/...EsImNvbS5tYXJ0aWFubW9ua2V5LnJlYmVsYXR0YWNrIl0.
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i can't open the link dude
w4lkm4n said:
i can't open the link dude
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I believe the game may have been removed from the market. To be honest I was surpised to see it as I am sure Tue maker of the game probably did not ask Lucasfilm if its OK to make the game. I am unable to find the game in the market via a search either. So I can only guess its been removed
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I wanted to say, that Dev wasted a whole lot of time making that game, and expecting to get away with selling it and making money off of LucasFilm's IP.
Looked like a cool game, but don't expect to ever see it return.
Rogue Leader said:
I wanted to say, that Dev wasted a whole lot of time making that game, and expecting to get away with selling it and making money off of LucasFilm's IP.
Looked like a cool game, but don't expect to ever see it return.
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Yup, it has been yanked. I agree... he wasted his time. However though the game was pretty fun to playm too bad no xperia play support. And now it will never happen fo obvious reasons.
Apps made by the Dev of Rebel Attack 2 (obviously no II is lsited)
https://play.google.com/store/apps/...VudG9yLmFpX25pa3VsX3NpbmhhLlJlYmVsQXR0YWNrIl0.
Trailer for the game
http://www.youtube.com/watch?v=P0RGDm0NUmo
Oh, too bad it was pulled. But if you still have the apk use GameKeyboard or USB/BT Joypad Center.

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