Riptide GP2 (Xperia Play Optimized) - Xperia Play Themes and Apps

{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Riptide GP2 is now out and availible for our device It does not show in launcher just like their other titles but is Xperia Play Optimized (EDIT - Seams controls are not 100% perfect but hope will be fixed in a future update) with no need to map keys like the first. Happy gaming people
Xperia Play Controls -
Left + Right (D-pad) - Stearing
Up (D-pad) - Boost
Down (D-pad) - Brake
Cross - Hold and press a directional key for different stunts
All controls work as they should selecting options in the main menus.
DOWNLOAD GOOGLE PLAY
Description
Riptide GP2 kicks everything into overdrive, with intense online multi-player races, upgradeable hydro jets and riders, improved graphics, an all-new career mode, and a whole new stunt system with dozens of new tricks! Featuring rocket-powered hydro jets racing around futuristic tracks across a dynamic and interactive water surface, Riptide GP2 delivers a fast, fun, and visually stunning racing experience.
From Vector Unit, developers of acclaimed racing games Riptide GP, Beach Buggy Blitz, Shine Runner, and Hydro Thunder Hurricane!
• • GAME FEATURES • •
• ONLINE MULTI-PLAYER
• Show off your skills and your custom-tuned hydro jet in 4-way online battles with friends and players around the world!
• ALL NEW CAREER MODE
• Play through Race, Hot Lap, Elimination, and Freestyle events to earn XP and cash that can be used to upgrade your hydro jet, unlock new stunts, and increase your rider's performance.
• ALL NEW WATERCRAFT
• Collect 9 powerful new hydro jets, and upgrade their performance and colors to gain an edge on your competition.
• ALL NEW STUNT SYSTEM
• Unlock and master 25 outrageous new stunts. Wow the crowd, charge your boost and make your competition eat wake.
• GAME THE WAY YOU WANT
• Seamlessly supports multiple control configurations for tilt, touch-screen, and gamepad play.
• GOOGLE PLAY GAME SERVICES
• Race online, earn achievements and keep your game synced to the cloud with your Google account.
• CUTTING EDGE TECH
• Powered by the all-new Vector Engine 4, Riptide GP2 builds on the original game’s stunning visuals, with extra-detailed HD graphics!
• OPTIMIZED FOR TEGRA 4
• Featuring additional optimizations exclusively for Tegra 4: higher-resolution textures, complex shaders, dynamic lighting, and real-time shadows. As featured in Tegra Zone! Play it on NVIDIA SHIELD!
• • CUSTOMER SUPPORT • •
If you encounter a problem running the game, please email the device you're using, Android OS version, and a detailed description of your problem to [email protected].
We GUARANTEE if we can't fix your problem we'll give you a refund. But we can't help you if you just leave your problem in a review.
For fastest support on most common issues please visit:
www.vectorunit.com/support
• • MORE INFORMATION • •
Be the first to hear about updates, download custom images, and interact with the developers!
Like us on Facebook at www.facebook.com/VectorUnit
Follow us on Google+ at www.vectorunit.com/+
Follow us on Twitter @vectorunit.
Visit our web page at www.vectorunit.com
We welcome comments and suggestions for future improvements. If you have a suggestion, or just want to say hi, email us at [email protected].
Click to expand...
Click to collapse

Oh damn amazing game !!! I'm waiting for it

But does not show in the xp launcher for sure

tegra 4
I Really hope its not a tegra exclusive.

sonymakebull**** said:
But does not show in the xp launcher for sure
Click to expand...
Click to collapse
With the Xperia Play getting older (Over 2 years now) I think optimized games that dont show in launcher is a small detail that we should allow/over look. It's how you play the game that should matter.
joshsarena said:
I Really hope its not a tegra exclusive.
Click to expand...
Click to collapse
It's not read the hole first post and it says that it won't be Tegra exclusive (how ever they will get better graphical options over other non-tegra devices). The reason I put this thread up is that out device meets the requirements set by the developer Vector Unit, so we/I am pretty confident it will be optimized too.
Sent from my C6603 using Tapatalk 2

Its out now and link in first post. Will report back later when i have downloaded and tested for controls

It is xperia play supported
This game is xperia play supported right out the box and runs well no mapping needed.. no xp launcher support.

joshsarena said:
This game is xperia play supported right out the box and runs well no mapping needed.. no xp launcher support.
Click to expand...
Click to collapse
How are the controls for you? Just tested on an Xperia Play and seams all controls stop responding when press the Shoulders/Square/Triangle. It seams to me on our device we can only use the D-Pad as Up is boost and Down is brake (Plus the stearing Left+Right), Cross seams to only work in menus and not in game. Kinda wish they left in mapping features like the first instead of trying to be to clever. Oh well great game still
Edit - Cross seams to be the stunt button in-game (Hold Cross and press a D-pad key to do different stunts)

It's a bit annoying that they have done this with the XP controls though. They really need to add a mapping tool. On my JXD it detects the controller and then assigns the buttons (differently to the XP) but it just doesn't work. Accel is on a trigger which is good but It asks me to push both sticks up to perform stunts and only one of the sticks on it is recognized as separate analog so it wont let me do stunts. Strange how the XP controls are completely different!!
On another note, if I try to increase any of the graphics options on the XP version it craps out and resets the phone. On my JXD I whacked everything up to max and it plays beautifully. Surely the XP could handle a bit more prettiness if its overclocked??!

BensJammin said:
It's a bit annoying that they have done this with the XP controls though. They really need to add a mapping tool. On my JXD it detects the controller and then assigns the buttons (differently to the XP) but it just doesn't work. Accel is on a trigger which is good but It asks me to push both sticks up to perform stunts and only one of the sticks on it is recognized as separate analog so it wont let me do stunts. Strange how the XP controls are completely different!!
On another note, if I try to increase any of the graphics options on the XP version it craps out and resets the phone. On my JXD I whacked everything up to max and it plays beautifully. Surely the XP could handle a bit more prettiness if its overclocked??!
Click to expand...
Click to collapse
Better graphics require more RAM, I guess. I usually freeze most of my user apps before playing a heavy game like Real racing 3. Have not tried this game though. Waiting for my salary to be credited in some days to buy this & Prince of Persia.
Thanks for the info on the controls, poo-tang.

Riptide GP2
My Phone Android Gameplay
Please check it out! :good:

Vector unit have just gone up even more in my book. Riptide 2 has a cloud save which means I can play the game in all its prettiness at home on my JXD then when Im out I can continue on the XP whenever I want.
Why cant all devs implement this?

They need big servers which = more expenses,
Sent from my R800i using xda app-developers app

Related

[Google Play Games] Xbox LIVE-Style Social Gaming comes to Android!

While it was leaked days prior, Google made their official announcement that the new Google Services update would come fully packed with Google's own massively social gaming medium (which, BTW, is far more ambitious than iOS GameCenter).
Looks like developers were notified of this well beforehand because there were many instances during the Google I/O Conference where game updates including all this were happening!
So far, the games I know of that make use of Google Play Games are:
• 5 tiles
• A2Z
• RPG Avabel Online
• Ball Maze
• Beach Buggy Blitz
• Chip Chain
• Circulo
• Cosmic Defense
• Eternity Warriors 2
• Eufloria
• eyelord
• Farm Invasion USA
• gunslugs
• GRave Defense HD
• hungry slims
• Ice World Labirynth
• kingdom rush
• mega run
• memory temple
• Modern Combat 4: Zero Hour
• No gravity
• numbers plus games
• Osmos
• PBA bowling challenge
• Plague inc.
• plasma sky
• riptide GP
• rocket island
• save the puppies
• shine runner
• stick stunt biker 2
• super stickman golf 2
• townsmen
• triple town
• Unblock 2 escape
• war of wizards
• Wind-up Knight
• World of Goo
• Zookeeper Battle
EDIT: Impressions video!
I'm one of those weird people who actually enjoy a little trophy/achievement hunting every now and then.... so you can only imagine how infuriating it's been trying to find something stable that fits this desire. One thing I do like about my old 4th gen iDevice is that this was established early, and done really nicely with GameCenter. It's the best mobile form of social network-oriented gaming with achievements, friends and such.
On Android, there's no equivalent... so what happens on Android when no one source will step out and make something dominant? Clones, and loads of clones... none of which work with a lot of games. Swarm is useless, OpenFeint hasn't worked "right" since January, no one gives two damns about HeyZap... and this new GREE thing (OpenFeint v2) is the buggiest, most unstable, most resource-hogging, battery destroying trainwreck yet.
Now there definitely has been talk that Google wants to create an Android equivalent to Apple's GameCenter; but even with that rumor in the grapevine, introducing a new standard is no easy task (especially this late in the game). It means hell for developers, and means they have to go through the trouble of updating their stuff just to keep up with the shiny new thing... but I also see an opportunity here to breathe life into Google+.
What would you guys think of Google Plus simply getting an update that integrates Achievements/Gamerscores? It already has friends, circles, and some very nice forms of communication that are mostly ignored due to it's current "backseat to Facebook" status.
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Yes that is a modded/blurred-out version of my G+ profile, and I really did get up at 2am to put this together... because I had a dream about this that seemed so awesome (in my head, anyway) that I had to break out my (sub-par at best) photo editing skills to make a concept art
What you think? Good idea, or some **** I'll think is crazy once I've actually got decent rest?
Is there even a place I could submit such an idea to someone at Google that's important enough to get things done?
Click to expand...
Click to collapse
I think that will be mad but it has to have offline achievements too. I love achievements and i would restart levels trying to get all of them on halo on my 360.
CyberScopes said:
I think that will be mad but it has to have offline achievements too. I love achievements and i would restart levels trying to get all of them on halo on my 360.
Click to expand...
Click to collapse
I'd hope they nailed a offline achievements system too, Sony pulled that off really well with PSVita and PS3 so that we can get achievements without a constant connection, but the smartphone alternatives don't seem to have taken that extra step.
I really love the idea but I think its only practical if its something Google takes up and becomes very serious about. The second people figure out how to hack things like achievements then the whole thing becomes null and void. I'm a huge shmup fan and couldn't wait to challenge the leaderboards in R-Type but there's so much hacking that the top ten is filled with maxed out scores. Btw, I'm the #3 Trizeal player in the U.S. and if anyone wants a link to the online leaderboards just ask
Have you guys not heard of open feint?
Sent from my R800i using xda premium
Da22a said:
Have you guys not heard of open feint?
Click to expand...
Click to collapse
Not trying to sound like a smartass or anything, but this was covered in the first post.
Of course we know about OpenFeint... we also know it's been busted for over half a year, and got to be even more busted when they *upgraded* to GREE.
I really don't want to use Google+, but an achievements and games tracker community kinda thing would be cool.
I have a lot of games on Steam and I use it so much, that if I were to record my daily usage of Steam, even the worst basement dwelling WoW gamer would be shocked on the total hours.
So here's something; Steam achievements integration in Android/iOS games. The community is already there. Or buy games from Steam on Android and iOS! Even tho I don't know how that'd work because we already have Google Play and App Store
HOLY ****! Did Google listen to me? Their gaming service leaked, and it's suspcisiously familiar to EVERYTHING I hypothesized (even down to the Google+ integration).
'Google Play Games' uncovered as Android's home for invites, achievements and more
Googles stalking u, watch your back
[] CyberScopes []
TLRtheory said:
HOLY ****! Did Google listen to me? Their gaming service leaked, and it's suspcisiously familiar to EVERYTHING I hypothesized (even down to the Google+ integration).
'Google Play Games' uncovered as Android's home for invites, achievements and more
Click to expand...
Click to collapse
Google just realized how awesome it sounded and needed to spend money....end result. Kidding, however its borderline creepy how much of an exact match it is to your idea, you should post them a link to your ideas and ask them to pay you royalties..... less time for xperiaplaygamer.net, and more time for hookers and nose candy. Lol....... okay back on topic.
I posted the apk in Android Apps and Games earlier if anyone wants it . But not much use till games utilise the service .
http://forum.xda-developers.com/showthread.php?t=2275125
yeah, saw the article this morning.. if it is introduced, Google needs to know how to implement it properly, and give us gingerbread users some love. we'll know whats happening over the course of the next few weeks, at Google's I/O.
Google Play games service was officially shown off today and already loads of games just got updated with support for Google games service integration like examples MC4 and Riptide
MC4 - https://play.google.com/store/apps/details?id=com.gameloft.android.ANMP.GloftM4HM
Riptide - https://play.google.com/store/apps/details?id=com.vectorunit.blue
@TLRtheory It maybe a good idea to update the OP in this thread to include info on this as people are seaming to be talking about this Google service thing here (Not to mention your idea way back when was so close). If want to keep it how it is let me know and will create a new Google Games service thread Thanks
poo-tang said:
Google Play games service was officially shown off today and already loads of games just got updated with support for Google games service integration like examples MC4 and Riptide
MC4 - https://play.google.com/store/apps/details?id=com.gameloft.android.ANMP.GloftM4HM
Riptide - https://play.google.com/store/apps/details?id=com.vectorunit.blue
@TLRtheory It maybe a good idea to update the OP in this thread to include info on this as people are seaming to be talking about this Google service thing here (Not to mention your idea way back when was so close). If want to keep it how it is let me know and will create a new Google Games service thread Thanks
Click to expand...
Click to collapse
I'll probably do that momentarily. I'm busy being blown away by the Google I/O Conference right now
Sent from my R800a using xda app-developers app
done! lemme know if i missed any games
Thread updated for an impressions video!
to earn achievments should i always be online or i need to log in to google plus only once?
B-Boy_Zack_Fair said:
to earn achievments should i always be online or i need to log in to google plus only once?
Click to expand...
Click to collapse
You'll actually have to sign in to each app... and some apps don't auto-sign you in every time.
It's somewhat confusing >_<
TLRtheory said:
You'll actually have to sign in to each app... and some apps don't auto-sign you in every time.
It's somewhat confusing >_<
Click to expand...
Click to collapse
thanks , as i see this achievment system is a bit raw at the moment)
I don't know who see the archivment
Inviato dal mio Xperia Play
Rom: Stock.58
Kernel: Stock

EXPENDABLE REARMED (Xperia Play Optimized)

{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Now fully Xperia play optimized. Classic dreamcast action for our play's
DOWNLOAD
Classic arcade action shooter , addictive gameplay brought up to date
Retrobomb proudly presents...
** The PC and DREAMCAST 1999 classic arcade shooter brought right up to date on your ANDROID Handheld device **
AD 2463.
For the last 500 years, among the bleak and barren worlds that exist in deep space, mankind has expanded its horizons. The most suitable planets and moons near Earth have been terraformed, turning the once-inhospitable wastelands into habitable places.
Deeper and deeper into the universe mankind spread itself, until only a mere handful of humans would or could survive the journey. These distant worlds became industrial powerhouses colonized by few human beings. Although they had to forego the comforts of home, they still managed to scratch out a living in the newly-fertile lands.
For all he knew, man was alone in the vastness of space, until they came...
The G'neng.
You are given control of a clone army of Expendable units, dropped in one by one, rearmed to battle for the last human settlements which have been overrun by the G'neng, a malevolent bio-mechanical alien race.
You start close to home, on the front line of the invasion, and make your way across the galaxy through colonies which have been in the hands of the enemy for longer and longer, until you reach the enemy home-world.
or to put it simply...
* IF IT MOVES... SHOOT IT *
Attack the G'NENG and kill them all. Relentless waves of aliens in a fight to the death
* IF IT DOESNT MOVE... BLOW IT UP *
Nearly everything can be blown up. Large detailed worlds ready to be destroyed.
Beautifully rendered destruction effects, have never made destruction so satisfying
* CONSOLE QUALITY *
You will never believe your phone or tablet could ever do this.
* NO LOADING TIMES *
Bored of waiting for your games to load between levels. EXPENDABLE REARMED uses our unique streaming technology to all but remove loading times
* WEAPONS GALORE *
Loads of weapons including, Flame Throwers, Mini-Guns, Phantasm orbs, Alien weapons, SpiraCannons, Heat seaking missiles and the almighty railgun, all with 5 levels of powerups. Grenades too... including the insane destruction of the nuke-grenade.
* FABULOUS SOUND *
All the original sound effects and music
* ACHIEVEMENTS AND GLOBAL HIGHSCORES *
Just like the old arcades... dont just be best in your town, be best in the world. Download and use the SCORELOOP app to put your name up in lights.
* RENDERING EFFECTS FOR TEGRA 3 *
Some all new effects tuned for TEGRA hardware
Have bragging rights with your new NEXUS hardware.
Compatible with and runs well with all popular chipsets.
Tegra3 , Snapdragon, Adreno, Mali and SGX hardware.
www.retrobomb.co.uk - for more information, hints and tips
www.facebook.com/retrobomb - Like us
www.twitter.com/theretrobomb - Follow us
Expendable Rearmed. ©2012 Retrobomb Ltd. All rights Reserved
Expendable is produced under licence from Funbox Media Ltd ©2012 Funbox Media Ltd. Funbox Media and the Funbox Media logo are copyright of Funbox Media Ltd. All rights reserved.
Expendable was originally designed and made by RAGE NEWCASTLE, a part of RAGE SOFTWARE PLC.
Click to expand...
Click to collapse
so its not confirmed yet?
Sent from my R800i using Tapatalk 2
drivenby said:
so its not confirmed yet?
Sent from my R800i using Tapatalk 2
Click to expand...
Click to collapse
Well the developers tweet says xperia joypad supported so taken that as confirmed
Sent from my LT26i using xda premium
Pretty fun little game when I last played it on the Dreamcast. It certainly surprises me as I doubt it was in anyone's top ten must port DC games but a welcome addition nonetheless.
BrianChase said:
Pretty fun little game when I last played it on the Dreamcast. It certainly surprises me as I doubt it was in anyone's top ten must port DC games but a welcome addition nonetheless.
Click to expand...
Click to collapse
Yep thought the same. Still checking Sega for Crazy Taxi and Jet Set as would prefer them when they hit the store, but never say no to more Xperia Play support and classic ports
I think many developers that had games on older platforms that did not sell well think Mobile is there second chance. Take The Bards Tale for example that was not great for PS2 as there were far more advanced and sort after games people would rather buy. But look at it among Android games, its one of the greats. Sega also have seen the market for console retro on mobile by back porting there collection. Its like round 2 for developers to make $$$$ on there projects
I do think this is great for us as we get studio made quality titles at a budget price.
Oh Sega's been incredible to us, in fact I'd say they've been the best to us Play users out of any of the developers out there. I too search every day for Crazy Taxi, I love that game so ****ing much. I've had it on the ps2, gamecube, Dreamcast, PC, and, the only time I've played it on the go, the GBA (sure it was a god-awful port but I actually fell for it once I got the hang of it).
In the spirit of things my vote for next obscure Dreamcast port goes to either Carrier or Maken X
Have had an update from the developers and have added it to first post to notify you all.
Game is out now added link to first page.
That's great and all, but how is this different from the other twin stick shooters the Play Store is flooded with?
It's not a twin stick, it plays more like the 3d Contras actually and is quite fun. If you are sick of action/shooter games then you probably won't find much to like though.
Is there anything on the Xperia Play optimization? I didn't see it in the patch notes, and I wouldn't go for a game of this type if it doesn't have gamepad support.
Loved this game when it came out on PC ages ago, so I'm looking forward to some good news
igor_anta said:
Is there anything on the Xperia Play optimization? I didn't see it in the patch notes, and I wouldn't go for a game of this type if it doesn't have gamepad support.
Loved this game when it came out on PC ages ago, so I'm looking forward to some good news
Click to expand...
Click to collapse
Yes it's still coming. Notice they are still calling it launch version (with basic bug fixes) they want to make a big deal about gamepad support when ready. As it is not only going to be Xperia play optimized but also Moga and others too. Think they hate touch screens as there is no on-screen controls and feels like touch screen controls were an after thought. Will keep an eye out on our email as we should be getting some news from them soon
Sent from my LT26i using xda premium
Good to know
I'll be keeping a close eye here for updates.
1.1.0 version released. Mentions the below in the release notes
- HID joypad support. Xbox360, PS3, Logitech etc supported natively
- MOGA gamepad support
No news on Xplay optimization. Have to download later.
its still coming.
vg_imsc said:
1.1.0 version released. Mentions the below in the release notes
- HID joypad support. Xbox360, PS3, Logitech etc supported natively
- MOGA gamepad support
No news on Xplay optimization. Have to download later.
Click to expand...
Click to collapse
i've been emailing this dude like crazy..it will be in the 1.1.1 version..his sons xperia play broke so he could not fully test it out..he said as soon has he gets the new play and he plays the game all the way he would put out the 1.1.1 version..he said he should have the new play early this week so we should get the update any day now...and i sent him the instructions on how to make it show up in the game launcher HE SAID HE WOULD ADD IT..
Great news guys!!
cyraxx84 said:
Great news guys!!
Click to expand...
Click to collapse
Yeah we had an e-mail about that this morning but not had time to put up on site yet. Great news
EXPENDABLE REARMED is “Xperia PLAY Optimized”
they are uploading the xperia play version NOW!!!!
.
joshsarena said:
they are uploading the xperia play version NOW!!!!
.
Click to expand...
Click to collapse
We know. Already have a copy (Xperia Play Touchpads work well ) should not be long till the update is up. Review coming on our site tomorrow
controls
poo-tang said:
we know. Already have a copy (xperia play touchpads work well ) should not be long till the update is up. Review coming on our site tomorrow
Click to expand...
Click to collapse
when you turn do you shoot as well like the touchscreen version

ExZeus 2 (Xperia Play Optimized)

{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Great Arcade shooter now works on Xperia Play. Cross between good old StarFox/StarWing and Transformers, Great Game! (does not currently show in launcher)
DOWNLOAD GOOGLE PLAY
Description
ExZeus2, sequel of the fast paced 3D Shooting Game "ExZeus", comes to Android.★now with support for Non-Tegra devices★
The next Generation of Mobile 3D Shooting Game is here !!! ExZeus2, sequel of the acclaimed fast paced 3D Shooting Game "ExZeus", finally comes to Android.
★STORY★
2217 CE. Over one century has passed since the battle against the alien war machines.
Earth has returned to peace and the name of Diadora is now nothing more than a dim memory.
Not many remember the ExZeus project and the robots who saved the planet from darkness.
But a new menace from above was about to break the peace.
There was only one way to counter this menace and restore hope: reopen the "ExZeus" project.
The 3 former metal warriors who saved our planet were thus fused to give birth to a new powerful model of robot, Minos.
■Features :
・ Amazing 3D graphics and Sound.
・ Impressive super attacks.
・ New elements of gameplay: shoot enemies in the air or fight them on the ground in close combat sequences.
・ Earn experience points based on your skills.
・ Upgrade and customize your own robot.
・ Gyro, Virtual Pad and External USB Controller .
・ Online ranking.
・ Realtime Worldwide Leaderboard.
・ Optimized for NVIDIA® Tegra™ devices.
** IMPORTANT NOTICE PLEASE READ **
- You need a SDCARD with at least 200MB of free space.
- A High-End device powered by Nvidia Tegra is highly recommended for the ultimate gaming experience.
- You may need WIFI for reaching our servers.
Click to expand...
Click to collapse
Nice!!! But it dosent say that its optimized?? It'd be a pain if the on-screen cant be turn off/adjust transparency. Thanks for sharing.
Sent from my R800i using xda premium
Games from hyperdevbox are nearly all good,its worth it to buy
Sent from my Galaxy Nexus using xda app-developers app
sdojoin said:
Nice!!! But it dosent say that its optimized?? It'd be a pain if the on-screen cant be turn off/adjust transparency. Thanks for sharing.
Sent from my R800i using xda premium
Click to expand...
Click to collapse
No onscreen controls at all with Controllers/Xperia Play. The game does have settings to map buttons but Xperia Play is set up by default just like their great RPG collection HERE. Its fully optimized but no launcher icon just yet.
oh , what a great finding . i will buy it later after i got my money and comment about it . seems like a great game .
Could somebody tell me if the first Ex Zeus will work with the Xperia Play controls?
Cheers. NSCXP2005
Sent from my R800i using Tapatalk 2
nscxp2005 said:
Could somebody tell me if the first Ex Zeus will work with the Xperia Play controls?
Cheers. NSCXP2005
Sent from my R800i using Tapatalk 2
Click to expand...
Click to collapse
No. The first (exzues arcade) has no hardware controls at all.
Sent from my LT30p using xda premium
YES!! Finally its here....!!! Been waiting it since last year (Originally they promised launch on July 2012). On initial release it was bugged and crash on Xperia Play, but now they fixed it and it run smooth! Well the graphic is OK on our Xperia Play, and support full Xperia Play control. However its abit pricey as at my place it sells at USD$4...
Thanks poo-tang.
Sent from my R800i using Tapatalk 2
Just want to give my two cents and little mini-review (I'm on what appears to be the last level and if being drunk doesn't make me too dizzy to play I'll finish it tonight; I'm looking at you Final Fantasy 3, yet I don't quite know why) of the game:
I'm really in love with it but it has a lot of flaws. The game-play clearly resembles games like Afterburner and Panzer Dragoon but with a hint of Charge n' Blast in level design and appearance. The game looks absolutely gorgeous but this comes at a cost; the game lags occasionally on the Play and when it does it is quite heavy lag that really effects game-play. I play on a stock r800i and not only did I experience lag (which lowering the resolution settings did not seem to effect) but I have also had a few force closes. The most damning issue by far would be that the game's controls simply don't function properly in a critical way. If you double tap left or right you do a dodge in which you spin and move slightly faster but on the Play pressing the d-pad simply defaults to dodge instead of standard move making precise aiming nearly impossible while heavily affecting your dodge_accuracy% score multiplier at the end of a level. There are other control issues not exclusive to the Play such as defaulting to melee attack after an on-the-ground melee combo even when you are far out of range. The soundtrack is one of the best I've ever heard in a game and some of the overall design such as the vs. screen with the siren appearing before a boss battle really make the game feel polished on a level not yet seen on an Android device. The game-play suffers the most in the desert stage when riding the buggy since you literally have no clue which direction you should be going resulting in many inevitable crashes in to invisible walls which guide you to the right path. The boss battles are also somewhat monotonous since each boss (remember, I've fought four out of what I assume are five bosses, if I'm wrong I apologize and will fix), with the exception of the first feature the same weak points, two "arms" and a head. Even still, the boss battles are incredibly fun and add a great sense of accomplishment to the very long levels. The variation in game-play is great; you fly, walk, hop on a buggy (ugh), a motorcycle, and jump in a turret. The only aspect that feels weak would be the overhead view shmup style level that appears in between each main level. While the isometric level is clearly intended to be a bonus level due to the amount of points you can achieve, there is never any variation. The enemies are the same, the background is the same and all that changes are slight increases in difficulty.
TL;DR, the game is fantastic, even if I sounded a bit harsh in my review, but the single aspect that keeps it from being a must-have would be the way that the controls default to dodge instead of move. This is literally game-breaking in my opinion. For people like myself that really dig this style of game I'd say "**** yeah, pick it up" but if you are on the fence I'd recommend putting it off until fixes are made.
Force Close
Could someone please tell me the internal memory & RAM you keep in your phone before playing this game?
Right now, it force closes after 10mins of gameplay even when I keep 200MB RAM free. But my internal memory is low (85MB). Me thinks this might be the reason. But need some confirmation before I email the developers.
Below is the reply I got from them.
Hello,
Please up the free ram to 384 before starting the game and confirm the issue no longer exists.
Kindest regards
384MB free RAM on the Play? is this even possible????? Any ideas please?
Hahaa....no way in heck can you get even 300 mb free....the higheat I've had is 260....and that was about 2 minutes...
Sent from my R800x using xda app-developers app
Unlocked my bootloader. Flashed Doomlord's kernel. Overclocked to 1.4GHZ. Got 180MB internal memory free. Runs nicely now. So, I guess the problem was not with the available RAM.
Another update on this game to reduce in-game memory usage. I do see some improvement. Now I do not have to wait for the next phone restart to play this game. Hope GTA Vice City too is updated the same way.
Change log below
Reduce in-game memory usage.
.Fix a bug with Level3 Big Boss "Almas".
.Fix a shader problem on MALI-400 GPU.
A note from the composer of ExZeus 2
The soundtrack is one of the best I've ever heard in a game and some of the overall design such as the vs. screen with the siren appearing before a boss battle really make the game feel polished on a level not yet seen on an Android device.
Click to expand...
Click to collapse
Thank you for the kind compliments :good:
It took more than a year for me to write all of the music for ExZeus 2, and I enjoyed every second of it.
If you liked the soundtrack, it's available for sale at a ridiculous price, and it includes two bonus tracks which didn't make it in to the game (because they were too progressive!)
You can buy the soundtrack (or listen to it for free) here - ronjward.bandcamp.com
Also, please check out my website - ronjward.com
Cheers,
Ron

Alien Vs Preditor: Evolution (Out Now - Xperia Play Optimized)

{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Update game is out now on Google play fully Xperia Play Optimized (Including touchpads). This is an epic looking Unity powered game and has been done well so go buy it now (Does not show in launcher)
Warning: Looks like there is a bug on Xperia Play (In first release version) where assets will not load on first boot (On our Xperia Plays anyway). But i have a fix attached below at bottom of this post (Root users only)
DOWNLOAD GOOGLE PLAY
Description
The deadliest creatures in the universe face off for the first time on your phone and tablet. Play as both the Alien and Predator in this official game brought to you by Angry Mob Games, the creators of PREDATORS™, Guerrilla Bob and Muffin Knight.
On a distant planet, the blood feud between Predator clans continues to rage. In a final attempt to eradicate the Jungle Hunter Clan, the Super Predators secure the capabilities of an unlikely and unwilling species, the Aliens. As an Alien, you must ultimately destroy the Super Predators and free your species from enslavement. As a Jungle Hunter Predator, you must eliminate the Alien Queen in order to prevent the Super Predators from annihilating your clan.
VICIOUS CHARACTERS & FIERCE COMBAT
*Two distinct gaming experiences as you engage in the ultimate battle as both the Alien and Predator
*Vicious attacks and brutal finishing moves give players a lethal arsenal to wreak havoc on the enemy
CREATE YOUR OWN ULTIMATE KILLING MACHINE
*Engineer your own unique Alien and Predator via character upgrades, enhanced abilities, and a multitude of powerful armor and weapons
*Gain the advantage in battle with Facehugger Calls, Rage Rechargers, Net Guns, Proximity Mines, Thermal Vision, Alien Vision, Plasma Cannons and much more
CHILLING ENVIRONMENTS
*It’s kill or be killed as you advance through the Temple Arena, Marine Base, Alien Hive and many other eerie settings
INCREDIBLE GRAPHICS UNLEASHED
*Rich detail, impressive character models and distinctive lighting
Click to expand...
Click to collapse
Bonus Valentines day pic fun-
ASSETS LOADING FIX (ROOT USERS ONLY)
I have attached a Titanium Backup DATA ONLY (NOT WAREZ AS THERE IS NO APK INSIDE THIS ZIP, ONLY SAVE DATA FILES). This data restore will bypass the loading assets on first boot and will take you straight into game which is fully playable
Instructions
Buy the game and install
Download ZIP attached
Extract ZIP and move the 2 files contained to your Titanium Backup folder on SD
Restore DATA ONLY (It wont let you install app as well as no apk contained in this zip)
Start the game and happy gaming
.
I had birthday 4 days before, and you made my day with Xperia Play optimization . Thanks buddy! You always comes with some new thread with big surprises (I knew about relase, but this XPO make me smile ). Thanks for b-day gift .
Debit card topped up!
Re: Alien Vs Preditor: Evolution (Due 28th + Confirmation XPO)
This releases on the same day as Real Racing 3, right? Damn, 2 (what appear to be) good games releasing at the same time
Sent from my ASUS Transformer Pad TF300T using xda app-developers app
It's nice to be important, but it's more important to be nice.
gonna withdraw some money from my bank account . hell yeah , 4 more days !!
Re: Alien Vs Preditor: Evolution (Due 28th + Confirmation XPO)
Ragh.....just a few days before my birthday....I hope its fun and a reasonable price.
Sent from my R800x using xda app-developers app
Re: Alien Vs Preditor: Evolution (Out Now)
Game is out now. Downloading to play now and will let @all know how it is. Added link to first post
Sent from my LT26i using xda premium
Does it appear in the xperia play game launcher???
sonymakebull**** said:
Does it appear in the xperia play game launcher???
Click to expand...
Click to collapse
No sorry it does not (Same as Preditors) but is fully optimized. Will add no launcher icon to first post.
@ALL have include a fix in first post if you are having a crash while game is loading assets on first boot.
poo-tang said:
No sorry it does not (Same as Preditors) but is fully optimized. Will add no launcher icon to first post.
@ALL have include a fix in first post if you are having a crash while game is loading assets on first boot.
Click to expand...
Click to collapse
I'm gonna e-mail them about the launcher supported if they can listen to me i think this is the last big game for xperia play i mean optimized. so the launch support would be definitely needed.
My god. The game is out today, you have identified a bug & already posted a fix for this. Thanks a lot poo-tang. You are amazing. Gonna leave office early today to buy this game.
Thanks poo-tang
تم الإرسال من R800i بواسطة تاباتوك 2
Ok. Bought the game. Applied poo-tang's fix & I can confirm that it works. First impressions.
1. Takes up 2.3MB on phone memory which cannot be moved
2. Tried playing the game on medium resolution & the game force closed between levels. So, have not tried on High resolution. Default resolution for XPlay is low. But game does not look that bad on this setting. No lags too (Overclocked to 1.4GHz OnDemand & RAM Manager setting on Hard Gaming though).
3. Could not find the controller setup even though it says this can be done.
4. Camera is pretty bad. Does not focus where required. This is a pretty bad issue on this game & I hope they fix ASAP.
vg_imsc said:
Ok. Bought the game. Applied poo-tang's fix & I can confirm that it works. First impressions.
1. Takes up 2.3MB on phone memory which cannot be moved
2. Tried playing the game on medium resolution & the game force closed between levels. So, have not tried on High resolution. Default resolution for XPlay is low. But game does not look that bad on this setting. No lags too (Overclocked to 1.4GHz OnDemand & RAM Manager setting on Hard Gaming though).
3. Could not find the controller setup even though it says this can be done.
4. Camera is pretty bad. Does not focus where required. This is a pretty bad issue on this game & I hope they fix ASAP.
Click to expand...
Click to collapse
Right touchpad moves camera if helps. Also I notice their is something wrong with the button mapping in game as cant map buttons on my hid controllers on other devices either (looks like they need to fix that). hopefully an update or 2 will sort the bugs out, but overall I found this to be a pretty good game (could be biased as love the Alien films )
Sent from my Sony Tablet S using Tapatalk HD
control movement is very hard and the camera is not pretty good . hope they can fix it soon .
Excuse the reference but there are bugs in the game, the touchpad controls seem to randomly switch on or off on the loading of levels, I agree that the d-pad controls are not the best but when the touchpads work the experience is better than using the onscreen controls. I've not overclocked and have been using v6 supercharger mode 3 and the game can lag a bit when faced with 3 enemy's to attack. I've also found that the predators vision modes screw up the visuals completely and not as expected from playing other pc avp games. The above issues can be put aside as do not hinder on progression of the game and earning those important points to spend on upgrades, which I am impressed with the selection for both playable species.
However the biggest issue I'm facing at the moment is the game not returning the ability to attack when my alien comes out of the vent after being able to climb walls. Which means I am left to run around the next room gettin shot at by marines and knifed by androids until I die.
I'm really hoping an update will fix this as I'm really enjoying this game so far.
There is the option of IAP within the store to buy experience points but this isn't enabled at present. Not that I feel they are needed, as previously completed levels can be replayed to grind your experience points if required.
I'm impressed with it so far. I would say worth the money for a fan of the avp series, when the bugs are sorted I will be telling every fan I know that this exists.
Sent from my R800i using xda premium
anyone got this bug ? in alien mission 4 - alien instinct , after you climb up the wall and go through the hole , i can't use my attack . even when gamepad slider is closed , A and B button does not show up . anyone encounter this bug ?
Did you try to restart from last checkpoint or whole mission?
Anyway, about the game, I finally got it and yes - it's awesome. I'm not the AvP best fun (it doesn't mean I don't like it) and even without that, it's still very must-have title for Play users - and also optimized by developers .
tried that and no luck .
Brightness sucks
Sent from my R800i using xda app-developers app

Carmageddon (Update - Xperia Play Optimized)

{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
UPDATE - The latest version of this classic game is now out on Google Play with added support for the Xperia Plays gamepad, it's now Optimized yay
DOWNLOAD GOOGLE PLAY
Not sure if XPO but as a Promo its free for the first release day, so grab a copy fast!!!!!
DOWNLOAD GOOGLE PLAY (PROMO)
Description
Carmageddon is the original freeform driving sensation, where pedestrians (and cows!) equal points, and your opponents are a bunch of crazies in a twisted mix of automotive killing machines. The game features anarchic drive-wherever-you-like gameplay and over-the-top surreal comedy violence. It’s the racing game where racing is for wimps.
Now the same Mac & PC classic that was BANNED AROUND THE WORLD is back and available on Android phones and tablets!Carmageddon features real-world environments that have been turned into killing fields, where the locals stay out on the streets at their peril. As well as using your car as a weapon, every level is sprinkled generously with power-ups that have a vast variety of mad effects, adding a whole extra level of craziness to the proceedings. In every event you have the option to “play it your way”… Waste all your opponents, kill every pedestrian, or (perish the thought) complete all the laps. Oh and watch out – the cops in their super-tough armoured patrol vehicles are lurking, and if they catch you being bad they’ll be down on you like several tons of cold pork!
FEATURES
• 28 dangerously deranged Opponents
• 11 wildly exhilarating Environments
• Career Mode featuring 36 satisfyingly violent Levels
• Race and Wreck opponents to unlock 30 playable cars!
• Multiple control methods: digital, analogue (mix ‘n’ match), tilt
• Edit your control layout in game to your preferences
• Comprehensive Action Replay System
• Environment maps and other special effects
• Enhanced pre-lit environments
• Buckets of gibs
• Tons of laughs
Plus the opportunity to make in app purchases to unlock ALL the cars (apart from the secret one) and ALL the races!
Carmageddon requires Android 2.3.4 or later.
AWARDS AND RECOGNITION FOR THE ORIGINAL GAME
Carmageddon won the “Game of the Year” trophy in the 1997 PC Zone Reader awards. Carmageddon 1 & 2 were “Driving Game of the Year” 1997/1998.
SELECTED REVIEWS OF THE ORIGINAL GAME
Originally released for the PC in 1997, Carmageddon was an instant hit and the titles went on to sell over 2 million copies worldwide. Here’s what a sample of the gaming press thought at the time:
“Carmageddon is visceral, violent, vehicular fun...” - GameSpot 8.8 out of 10
“Carmageddon, to get straight to the point, is one of the best computer games I've ever played… Carmageddon is God!” - Duncan McDonald 95% Classic Award PC Zone Magazine
“Carmageddon is one of those games that only come along once in a blue moon. An essential purchase.” - Escape Magazine 6 out of 6
“The gameplay is spot on and anyone with a dark enough sense of humour should give it a go.” - Computer Gaming World 4 out of 5
“So next time you gun down coppers on GTA VI, just remember, Carmageddon’s controversy was there first, and you have a lot to thank it for.” - RetroGarden
ABOUT STAINLESS GAMES
Stainless was founded in 1994 by Patrick Buckland, a veteran of the games industry going back to the Jurassic period of 1982, and Neil Barnden, who used to have hair like a mammoth. A team of 8 worked on the original Carmageddon at Stainless, and 5 are still with the company today, although a couple of them are now kept manacled in a small padded room in the cellar.
Stainless Games now employs well over fifty mad, dedicated people of assorted gender, height and width. They can all be found dangling precariously from a small chalky rock just off the South Coast of England.
ScreenShots
Yes. There is a Carmageddon for Android. But no XP optimised. Works really choppy (on default clock speed). Now my battery is down so I will check it again later.
Thanks for a link and info (it's free only for a day).
Not XPO as far as I can tell, however you can use the right touchpad to accelerate only, and the left touchpad to swipe to the map and action replay screen. Weird. But seems like a good candidate for optimisation in the future
Sent from the best phone ever. The Xperia Play. U jel?
TehJoeker said:
Not XPO as far as I can tell, however you can use the right touchpad to accelerate only, and the left touchpad to swipe to the map and action replay screen. Weird. But seems like a good candidate for optimisation in the future
Sent from the best phone ever. The Xperia Play. U jel?
Click to expand...
Click to collapse
Yeah I noticed that. If normally (99% of the time) any sort of Xperia Play touchpad support is present, it was ment intentionally as they would of written or started to write framework code for it. I never have seen touchpads work by accident so guess we mite see full optimization in the future
Sent from my LT26i using xda premium
Yes!!!! Excellent port of the original game. Even if it's free, I've paid the no-promo version because it's a good job! Perhaps in a near future, another ports of games.
Sent from my HTC One using xda app-developers app
Weird. In my XP it just keeps crashing.
Jotamide said:
Weird. In my XP it just keeps crashing.
Click to expand...
Click to collapse
I had that issue at first. Had to UN-Install and Re-install then watch a few force closes then it worked from then on. But it's first release so bound to be some issues
Sent from my LT30p using Tapatalk 2
Love that game, played all parts on my PC.
Thanks for news!
Sent from my R800i using xda app-developers app
Thanks
Heh,
Thank you very much for this great news, i have been waiting this for years.
Now i will download it and try it.
Thanks Again,
ehmafia
Can anyone provide a .gkp (Game Keyboard Profile) for it. I have tried it myself, but unable to optimize it on my play.
Thanks
Sent from my R800i using xda premium
Done! Optimised to the point of using all the on-screen controls, but the shoulder and start/select buttons are not used (I mapped the Repair function to
and you're only able to Recover using the menu anyway (BACK button, btw). Exporting done with version 4.0.1 of this great app.
The game is pretty laggy for me. How are you all playing it smooth
Sent from my Xperia Play (r800x)
We don't! However, I'm pretty sure you can cure the lag with this - " [HowTo] Micromax A87 : Partition SD card to use with Link2SD & Swapper 2 (For enabling swap) By Vishal Srivastava " on youtube.
I'm just waiting for my 64GB card to try it out, cause clearly the problem is NOT the proccessor speed nor the GPU (check out the performance of the Mine type of level, i.e. The Pit, where's not many different textures are used.
It's ram, ans hes right, if u use swapper then it's smooth, I'm using it and all background process get swapped and i hav all my ram free for carmagedon so it's smooth,
Sent from my R800i using xda app-developers app
Pizza_Dox said:
It's ram, ans hes right, if u use swapper then it's smooth, I'm using it and all background process get swapped and i hav all my ram free for carmagedon so it's smooth,
Sent from my R800i using xda app-developers app
Click to expand...
Click to collapse
Can you guys who managed to get Carma to run smooth make a performance video showing FPS? Me buying or not this phone depends on the performance of this game alone.
Addicted2boobs said:
Can you guys who managed to get Carma to run smooth make a performance video showing FPS? Me buying or not this phone depends on the performance of this game alone.
Click to expand...
Click to collapse
Well i cant do this, but my buddy sodajumper could if he had screencast working, :/, And i dont have a good camera , it records at low FPs, but the game runs smooth on touchscreen and the carmageddon Game keyboard thing dosent work for me
Pizza_Dox said:
Well i cant do this, but my buddy sodajumper could if he had screencast working, :/, And i dont have a good camera , it records at low FPs, but the game runs smooth on touchscreen and the carmageddon Game keyboard thing dosent work for me
Click to expand...
Click to collapse
Hey man, could anyone make a tutorial in how to get Carmageddon to run smooth? I reckon it would get a decent amount of views since everyone in the Carmageddon forums who used the game with the Xperia Play was frustrated at the poor performance. I would appreciate it too cos im a noob (I still have to buy the phone first)
Btw, when I said FPS i was talking about an ingame aplication that shows the ingame FPS like on this video, not the actual video footage (if that makes sense)
http://www.youtube.com/watch?v=1Mrbrk8MU_Q
abdel12345 said:
The game is pretty laggy for me. How are you all playing it smooth
Sent from my Xperia Play (r800x)
Click to expand...
Click to collapse
Simply use lupus ics/gb ketnel v7 ram with frago xplaystation rom, using no frills set 284min and 1324max with intellidemand2 and deadline.
I know that ils odd but this rom, an ics rom, is better to play carrmageddon than all the gb rom i have test.
Anyway, no lag with this rom/kernel, 100% playable this game is just perfect.
thanks bro, will test,
Any news?

Categories

Resources