Could someone please see how much the HD display hinders performance of the tablet vs the Prime?
For example... are the transitions and scrolling just as good, do games run just as fast, are apps overall just as snappy?
Because this is probably my biggest concern with the Infinity, that the HD display will cause its overall performance to suffer.
Also does anyone know if capacitive stylus's work any better with the Infinity?
EDIT: Found some nice videos of this running real time!
I've had a brief play-through with the Prime, and I can't really say the Infinity is less snappy. I do believe I see more 'hiccups' when storage is accessed, like when you install something from the Play Store and try to do something else concurrently. It can take anything from a brief hiccup to some several seconds long. ; ) And I've had Aldiko crash my Infinity twice in a row by opening a pdf file; possibly, I/O or something else, as I must admit I don't know how the Prime would have handled that one, but it is an observation.
Scrolling is fine, nothing noticeably slower or less snappy. I haven't played heavier games for ages, so I can't really comment on that. Neither do I use styli, so I can't help you out on that one either, sorry.
I've only had a few hours yesterday toying around with mine. However, here are my initial thoughts:
Screen is great, and although a bit morror-ish when displaying larger dark areas such as night scenes in movies, I find it less reflective than I feared from reviews.
No flex, give or bleed when pushing the screen, although I'm not pushing excessively as some people in this forum seem to do.
A bit sluggish when multitasking (ie installing apps or syncing Spotify while surfing at the same time) and I seem to get the "XXX stopped responding, would you like to close or wait?" message a lot. I'm guessing this is related to the IO issue as discussed in the Infinity thread.
I'm using Nova for the launch screen, and all is running very smooth. No jagged home screen transitions of any kind.
The tablet turns quite hot while gaming at at max performance with IPS+ turned on, resulting in sweaty palms.
As mentioned by most others the speaker grill placement is puzzling at best. Placing both right/left speakers on one side totally ruins the audio balance, reducing the device to mono audio output. Headset is an absolute must imo.
There's really only one thing that bugs me, and that is sporadic lack of screen precision. It doesn't always register my taps, and it seems to confuse slides/scrolls with taps. Ie, when scrolling a list of apps it may suddenly interpret the release (lifting my finger) as a tap and open the app that I happened to point at when releasing. My Galaxy Note is also running ICS 4.0.3, and the tap-scroll-release issue is not a problem there, so I don't think it's my fingers being too "non-conductive" or the OS version. Still, it doesn't happen too often, and with a bit of determination when scrolling it's all good. No where near a deal breaker.
As I said, I have only had a short time with this tablet, but so far the Infinity seem to be everything I had hoped for in a tablet!
Its just as snappy but, when I play dead trigger the controls lag on highest setting, and If I put it on high the controls are still laggy, the framerate is decent but when I play on my nexus the control are much snappier, but the frame rate is about the the same , I don't know how the prime runs it, but I know that dead trigger is optimized for 1920x1200, .... shadow gun thd does run better than on the prime
Sent from my Jelly Beaned GNexus
terjeofnorway said:
I've only had a few hours yesterday toying around with mine. However, here are my initial thoughts:
Screen is great, and although a bit morror-ish when displaying larger dark areas such as night scenes in movies, I find it less reflective than I feared from reviews.
No flex, give or bleed when pushing the screen, although I'm not pushing excessively as some people in this forum seem to do.
A bit sluggish when multitasking (ie installing apps or syncing Spotify while surfing at the same time) and I seem to get the "XXX stopped responding, would you like to close or wait?" message a lot. I'm guessing this is related to the IO issue as discussed in the Infinity thread.
I'm using Nova for the launch screen, and all is running very smooth. No jagged home screen transitions of any kind.
The tablet turns quite hot while gaming at at max performance with IPS+ turned on, resulting in sweaty palms.
As mentioned by most others the speaker grill placement is puzzling at best. Placing both right/left speakers on one side totally ruins the audio balance, reducing the device to mono audio output. Headset is an absolute must imo.
There's really only one thing that bugs me, and that is sporadic lack of screen precision. It doesn't always register my taps, and it seems to confuse slides/scrolls with taps. Ie, when scrolling a list of apps it may suddenly interpret the release (lifting my finger) as a tap and open the app that I happened to point at when releasing. My Galaxy Note is also running ICS 4.0.3, and the tap-scroll-release issue is not a problem there, so I don't think it's my fingers being too "non-conductive" or the OS version. Still, it doesn't happen too often, and with a bit of determination when scrolling it's all good. No where near a deal breaker.
As I said, I have only had a short time with this tablet, but so far the Infinity seem to be everything I had hoped for in a tablet!
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Indeed, the one major issue I encounter is the sometimes abysmal I/O throughput, resulting in lag (and, when transferring large files to (Micro)SD, the device hangs completely for a few seconds every 70 MB or so). I am a PC gamer, and do not currently use the Infinity to game on, but I have actually bought Dead Trigger and ShadowGun just ti try them out. When I have a bit more time, I'll give them a whirl. The TF does not run hot for me with high screen brightness when watching movies or documentaries and the likes, so it would be an issue with the Tegra3 running hot when actively rendering.
The scrolling here is fine, but it does miss a tap every now and then -- I'm under the impression that it has to do with the I/O issue mentioned above, however, and that it does not have anything to do with the screen itself (The Gorilla Glass version used here (v2) is thinner than the previous iteration, so the sensitivity should be better than with, say, the Prime, if anything.) But, obviously, that is just my feeling.
ray3andrei said:
Its just as snappy but, when I play dead trigger the controls lag on highest setting, and If I put it on high the controls are still laggy, the framerate is decent but when I play on my nexus the control are much snappier, but the frame rate is about the the same , I don't know how the prime runs it, but I know that dead trigger is optimized for 1920x1200, .... shadow gun thd does run better than on the prime
Sent from my Jelly Beaned GNexus
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Oh good, the sets my worries of the high density screen negatively impacting the performance of the tablet to rest.
Its kinda sad to hear that the sensitivity has not improved much though... perhaps asus "or ROM chiefs" will be able to improve it in updates.
EDIT!
Added some performance related videos to the first post.
What I'm getting is that most of these issues seem software related. So a quick bug fix when everyone is reporting these issues to Asus and we'll be on our merry way. But otherwise, this sounds like a great device....I don't plan on doing a lot of gaming on it, but I'll try out some Shadowgun or something...I'll probably just end up plugging in an Xbox controller if I want to play anything...I still don't enjoy playing games with a touchscreen. And playing some old N64 games will be awesome on this beast. Anyone tried playing emulators with an IME for Xbox, PS3, or Wii controllers yet? That's a good way to see performance...see if it can run Super Smash Bros well lol.
hi guys
I also noticed the lags when you install apps or copy files to the infinity. not even my old galaxy tab had those issues. and that was a single core!
the overall performance is not good and I don't feel the 4 cores at any point.
I also noticed, that asus uses a 2.xxx kernel with ICS instead of a current 3.xxx kernel.
I sent a mail to asus customer service and I encourage you to do the same so that this issue gets fixed asap.
KilerG said:
What I'm getting is that most of these issues seem software related. So a quick bug fix when everyone is reporting these issues to Asus and we'll be on our merry way. But otherwise, this sounds like a great device....I don't plan on doing a lot of gaming on it, but I'll try out some Shadowgun or something...I'll probably just end up plugging in an Xbox controller if I want to play anything...I still don't enjoy playing games with a touchscreen. And playing some old N64 games will be awesome on this beast. Anyone tried playing emulators with an IME for Xbox, PS3, or Wii controllers yet? That's a good way to see performance...see if it can run Super Smash Bros well lol.
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Thats exactly what I probably will be doing to. XD
I mean all I used to do with my ipad was web surfing, check email, slight doodling, and light gaming. But I despise using a touch screen to game, especially if the game requires the use of a virtual analog stick.
From what I can tell the controller support is pretty good, just about any usb xbox or ps3 controller will work with most apps. Plus with android I get emulators out of the box.
Was just wondering what folks would define as "laggy" performance?
Is it like a delay from screen taps and swipes?...or stubborn browsers, jittery motion when dragging hi-res images or documents around on the screen.
I know for me the complicated heavily java loaded websites move like molasses.
Regular desktop web browsing does that sometimes too.
I do notice at times touching the screen to activate a link takes 600 milliseconds to light up.
Like the xda app or taptalk is a little slow.
Some apps have no delay it seems and others just don't want to co-operate at all.
Sent from 60 miles west of nowhere
Thats OK said:
Was just wondering what folks would define as "laggy" performance?
Is it like a delay from screen taps and swipes?...or stubborn browsers, jittery motion when dragging hi-res images or documents around on the screen.
I know for me the complicated heavily java loaded websites move like molasses.
Regular desktop web browsing does that sometimes too.
I do notice at times touching the screen to activate a link takes 600 milliseconds to light up.
Like the xda app or taptalk is a little slow.
Some apps have no delay it seems and others just don't want to co-operate at all.
Sent from 60 miles west of nowhere
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I think all of those instances you mentioned would be considered lag. Are you feeling really bothered by it? Are you using any custom roms or just stock? There are some solutions available, with more on the way.
No custom ROMs here.
I was curious because I've never really considered the tablet "laggy".
I'd be more inclined to say it's occupied and will respond when it gets around to it.
Thats OK said:
No custom ROMs here.
I was curious because I've never really considered the tablet "laggy".
I'd be more inclined to say it's occupied and will respond when it gets around to it.
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That's a good way to approach it!
Like the title says.
https://play.google.com/store/apps/details?id=com.ggee.vividruntime.gg_1638
Anyways, I'll be downloading this asap and I'll let everyone know if Xperia Play support is still available in this release and how well it works.
BrianChase said:
Like the title says.
https://play.google.com/store/apps/details?id=com.ggee.vividruntime.gg_1638
Anyways, I'll be downloading this asap and I'll let everyone know if Xperia Play support is still available in this release and how well it works.
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No, it's not been improved any, from what it was.
Well, I hadn't played the JP version but I can say the Play controls work well enough but the lag is **** awful. Messing with settings right now but even no sound and low resolution don't seem to do the trick.
Would certainly not recommend this at $9.00. If you have an overclocked device give it a go but I can't find a way to make it run like anything but ass on stock.
Holy ****! Wish there was a demo to try.
BrianChase said:
Would certainly not recommend this at $9.00. If you have an overclocked device give it a go but I can't find a way to make it run like anything but ass on stock.
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Game runs fine here on stock GB, sim free, rooted uk R800i, no lag, no sound issues, looks, plays and sounds as good as the DC original.
Slide the pnone open and you can use the D-Pad, and screen buttons or mix it up and use touch for move, and physical buttons.
Dunno what your issues are, but it's fine here.
Maybe reboot your device, or clear some crap from your phone/check whats running when the game is played..
And run G-Gee offline, that's more bother than it's worth.
I bought the Japanese version, which sits at game version 1.0.0, same as the Western version, it's just the G-Gee programme that was updated, not the game with the recent update a couple of days ago/Western Release.
Not ideal but playable on my xplay, levels work great, but some slowdown during the first two bosses.
Perspective is very disorienting
Sent from my HTC One X using Tapatalk 2
RottenFoxBreath said:
Game runs fine here on stock GB, sim free, rooted uk R800i, no lag, no sound issues, looks, plays and sounds as good as the DC original.
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Also running fine on stock for me.
No tweaks, no nothin'... just a root+debloat.
Heres a little video I made about Ikaruga
http://www.youtube.com/watch?v=924RTWq0abs
LegionTHEFecalExcretion said:
Heres a little video I made about Ikaruga
http://www.youtube.com/watch?v=924RTWq0abs
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Cook, but a couple of inconsistencies with your review(on your site).
The ships are white and black, not red and blue, same with bullets(although the black bullets do have a red.hue to them).
And please don't mention the Gamecube version, it was an abomination, IMO.
It may be a shooter, in the sense you shoot things, but it's more of a bullet ballet, and memory game, as knowing where and when to chain, is vital, for a decent score/decent game, with attack patterns and boss patterns having to be foremost to enjoy the game.
Also, as you know, the game is available around the world, so you don't need market enabler any more to buy it.
And if you play with the network disabled/internet off, G-Gee doesn't hinder gameplay, and you get a screen that you just press the "Play" button to get to the game.
EspGaluda II and DoDonPachi Resurrection are another two titles worthy of your money, to add to your shooter collection, BTW.
Cool, thanks for the feedback. I made the video review a while ago for another site but it was never used. I decided to branch out on my own and I needed a starter article while I work on other aspects of the site so I threw that up real quick. Of course that very day the Global version comes out, I figured it would be best to leave the references in there seeing as how it was the japanese version I originally reviewed. I probably should update it though.
Well hopefully someone gets a video of it running on the Play because even after a clean reboot it runs terrible on my device. How do you run G-Gee offline btw?
BrianChase said:
Well hopefully someone gets a video of it running on the Play because even after a clean reboot it runs terrible on my device. How do you run G-Gee offline btw?
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Brian, click on Legion's link to his site..he has it running on Android in the video in his review, it's not a Play it's on, but that's how mine runs, smooth, no lag, and plays just fine with the D-Pad slid out, and using the onscreen buttons for fire/change, and laser.
As to G-Gee, Just disable your wifi or your data connection.
Start Ikaruga, the G-Gee screen appears, and it should then go to a blank screen, with something like "Network Error", or "No Network", in the middle, with a logo top left, and as *mine is the Japanese version*, on the top right, I assume it says "Play Game",
Hit that, game starts, and to end it, long press on the back button and select Exit.
This, and DoDonPachi Resurrection, and EspGaluda II all run fine offline with wifi/network disabled.
In the video it runs quite a bit better than it does on my device but there is still a lot of choppiness. I'd love to see that same phone playing level 5 since each level (due to the increasing amount of enemies) runs slower and slower for me. Either way, if mine ran as well as the device in the video I'd probably be a lot less angry but I still wouldn't call it a great or even good port.
BrianChase said:
but I still wouldn't call it a great or even good port.
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I't's the same as the original version, so I wonder how could it be any more towards "good"?
Ok sure. That is a Galaxy S3 right? It does not perform to my liking on an incredibly high end phone even though the hardware is more than capable had more work been put in to the port. JSR, Expendables, Crazy Taxi on the i-products have all translated well to newer devices (not using the Play as a benchmark here, keep in mind). It is a $9.00 application that is attached to a social networking program, something which I find very irritating. There are no game-play limitations like you would have in Ikaruga for the DC or GC since the game defaults to free-play with a level selector. Changing resolution settings and turning sound off does very little to help with performance which screams of bad port. When playing at the lowest settings the frame-rate becomes incredibly jerky since the game does not have a very good frame limiter. DDP and Espgaluda 2 both worked great on my device but this port clearly has not received as much love.
Works relatively well in my one x, it jinks a bit here and there, but it's mostly very playable.
Sent from my HTC One X using Tapatalk 2
BrianChase said:
Ok sure. That is a Galaxy S3 right? It does not perform to my liking on an incredibly high end phone even though the hardware is more than capable had more work been put in to the port. JSR, Expendables, Crazy Taxi on the i-products have all translated well to newer devices (not using the Play as a benchmark here, keep in mind). It is a $9.00 application that is attached to a social networking program, something which I find very irritating. There are no game-play limitations like you would have in Ikaruga for the DC or GC since the game defaults to free-play with a level selector. Changing resolution settings and turning sound off does very little to help with performance which screams of bad port. When playing at the lowest settings the frame-rate becomes incredibly jerky since the game does not have a very good frame limiter. DDP and Espgaluda 2 both worked great on my device but this port clearly has not received as much love.
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It performs just fine on Xperia Play, so something must be wrong at your end, either bloatware on your phone, or your operator rom/custom rom is rubbish, something interfering with it like apps/software running, or your memory card is either fragmented, or just plain slow.
I use a 32gb class 10 card, stock uk r800i sim free, no bloatware, rooted, a couple of sound mods edited build.prop, and nothing else.
Once you get past the "social networking" programme, the game itself runs directly from the SD card, hence the 170+meg download, it doesn't run from the phone, the .apk that is a couple of megabytes is G-Gee's app, with a link to the game.
The ports fine, it's designed for touch phones/tablets, what more do you expect?
The chaining/gameplay is something that was intended to use buttons and a stick, not swipe controls and 3 areas of touch for fire/lock on/change, but with the phone open the D-pad works well, and the on screen buttons work fine for their purpose.
As to free play, how many people do you imagine want to sit for 10+ hours or whatever it was to unlock things, and up their credits, like the original.?
You don't have to continue, you don't have to pick other levels other than the first, but for those who do, who maybe never unlocked everything, or can't/don't play for hours, it's perfect.
As to your earlier slowdown point, you are aware the original version had deliberate slowdown, and this is present in this version also, which leads me to think this is closer to the original version more so than the 360 ports new coding.
The only thing this version is missing is Shinra walking towards Ikaruga, on the startup screen.
And as to DoDonPachi, and EspGaluda, they're not on par with what ikaruga is, as it's full 3d rendering, etc is hardly a patch on 2d spritesm even though there is a ****load going on..heck some emulated old titles fling around similar amounts of bullets, and sprites.
save backup
can anyone provide a titanium backup for ikaruga 13.01.01 i was playing this game yesterday but after opening the game again game screen just went black i dunno what happened . .tried reinstalling but still the same. thought maybe because my phone is rooted or something. i will try your titanium backup file and see if this solves my problem :/
Just to confirm: is the game Xperia Play optimized? Or do you have to use gamekeyboard?
Seems that custom ROMs are nonexistent, and things have come to crawl around here. I thought for sure we would have been further along by now. Anyone?
What sort of custom development would you like to see for this device? Anything in particular?
Not sure how it would work out, but I think it would be interesting to see a port of Ubuntu Touch for SHIELD myself.
CM, Miracast games to TV, more hmdi options such as screen off while stream movies without 3rd party apps. I really don't care for PC to shield, a waste of time in my book. Hope Nvidia presses devs to add Shield controls to their games. Need a better option for games+data to SD card. Their apk fix is an [email protected]@ joke.
Ubuntu is a joke theses days, they force feed their eco system. Their vision in mid 2000s was great now just lost. That's what happens when outside sources fund your business. Slackware is what really makes me enjoy Linux. Stays true to its roots despite what others say. Mark my words CM will be lost now that its a business with funding only a matter of time. Thxs
shawnchalfant said:
CM, Miracast games to TV, more hmdi options such as screen off while stream movies without 3rd party apps. I really don't care for PC to shield, a waste of time in my book. Hope Nvidia presses devs to add Shield controls to their games. Need a better option for games+data to SD card. Their apk fix is an [email protected]@ joke.
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so many problems with this device that affect a lot of the trivial functions for the main reasons i bought it for (GAMING?!?!).
im not trying to come off as a "hater" on these Shield forums here as im actually somewhat of a nvidia fanboy but, ive been wanting this device since before it was even a idea on Nvidias dry erase board. now after owning it since launch i barely use it because of all these issues...
- horrible D-pad (which may never have a fix since its hardware)
- SD card limitations
- 0.5 second audio lag in 100% of emulators i use
- noticeable input lag in 100% of all the games ive played (not streaming)
- sleep/wake performance issues
- stripped screw holes (also a hardware thing).
all in all im just really disappointed and i think its sad that my Xperia play is still my main Android gaming device and my Shield is just collecting dust
really close to listing this thing on eBay and it breaks my heart. :crying: but i just cant see myself using this thing until all the issues are fixed. looks like ill get burned on this Tegra just like i did on the ZuneHD...
I am getting really close to selling mine for the same basic reasons.