Related
Winds of Steel
It's available on the market and runs great on the hero, I played for an hour last night
It's a combat flight sim and uses what resources the Hero has VERY well.
It's a 3rd person trailing view flight sim, unlike all the others which are top-view, and it uses the g-sensor for flight control. It's VERY cool!!
Check it out!
Good game. A lot of fun.
Damn you neb, you have effectivly ruined what little work I would have gotten done today.
Kcarpenter said:
Damn you neb, you have effectivly ruined what little work I would have gotten done today.
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HAHAHA, I doomed myself for this day. I decided to work from home, as if getting stuff sone wasn't hard enough already now I have no chance of my boss popping in and busting me on XDA.
hmm, is it too early to start drinking? LOL
yeah ive played this, its freaking sick, and neb once again, i like that avatar, i think im going to to something like that to my cat and take a pic of him thats gonna be sick
dirkydirk23 said:
yeah ive played this, its freaking sick, and neb once again, i like that avatar, i think im going to to something like that to my cat and take a pic of him thats gonna be sick
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Thanks Dirk, it makes me smile
I kinda want to do the same thing with my german shepherd and a watermelon!!!
In fact, I think I WILL
Wow, thanks for the tip. Great game!
reedsw said:
Wow, thanks for the tip. Great game!
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Isnt it??
Its very basic but I am surprised how well the controls work
normally i wouldn't post about an app or game but this game finally came out for android! it is the only game i actually play on hand helds and I just want to share that it is out for those who care. Galcon for android.
.... and you don't even bother describing what kind of game it is? .... ok.
TJDuckett said:
.... and you don't even bother describing what kind of game it is? .... ok.
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haha +1. I'm curious now..
Edit: Seems like a strat game.
"Galcon is an awesome high-paced multi-player galactic action-strategy game. You send swarms of ships from planet to planet to take over the galaxy."
from http://www.galcon.com/
Haha, this reminds me of a commercial from the 80's.. "Galcon take me away" hahaha
Looks like a decent game. If you like galcon you'd probably like a game called "Antibody", it's one of my favorites.
nebenezer said:
Haha, this reminds me of a commercial from the 80's.. "Galcon take me away" hahaha
Looks like a decent game. If you like galcon you'd probably like a game called "Antibody", it's one of my favorites.
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antibody is actually quite fun. Just picked it up about a week ago.
description
TJDuckett said:
.... and you don't even bother describing what kind of game it is? .... ok.
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galcon roxxors
For those of you that remember Space Trader for the Palm OS, there is a newly released beta version called Dark Nova.
http://code.google.com/p/dark-nova-android/wiki/BetaInstructions
I am not affiliated with these guys, just posting about one of the greatest games ever made. It is still in beta, and needs some work, but still, best game I have ever played.
hmm.. seems a lot like DopeWars but with some space-style graphics and more confusing gameplay.
This one has potential but they have a LOOOONG way to go before they will have a polished game ready for the masses.
There is no native way to close the game, going to different menus opens layers of windows which started fc'ing on me. After about 6 fc's I was back at the main commander screen.
Even if it doesn't fc you still just go back one page if you hit the back button so if you warp to another planet and hit the back button then you are instantly back where you started??
Good start though. Now that they've proven their concept I hope they make a game out of it
nebenezer said:
hmm.. seems a lot like DopeWars but with some space-style graphics and more confusing gameplay.
This one has potential but they have a LOOOONG way to go before they will have a polished game ready for the masses.
There is no native way to close the game, going to different menus opens layers of windows which started fc'ing on me. After about 6 fc's I was back at the main commander screen.
Even if it doesn't fc you still just go back one page if you hit the back button so if you warp to another planet and hit the back button then you are instantly back where you started??
Good start though. Now that they've proven their concept I hope they make a game out of it
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You clearly have zero idea what Space Trader is.
VSack said:
You clearly have zero idea what Space Trader is.
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care to enlighten me?
*edit- I played it for 10 minutes or so and found several things that are almost identical to DopeWars. Buying and selling stuff, buying and equipping weapons, traveling and being stopped by a raiding party, the bank...
Seems like a very similar concept to me..
nebenezer said:
care to enlighten me?
*edit- I played it for 10 minutes or so and found several things that are almost identical to DopeWars. Buying and selling stuff, buying and equipping weapons, traveling and being stopped by a raiding party, the bank...
Seems like a very similar concept to me..
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Its what I said it was. SPACE TRADER. It was a game built for the Palm OS and kicked major ass. I guess you could find similarities with dope wars, but it is different.
And yes, it is still in beta. The more people that help out, the quicker it gets polished. It is brand spanking new. If you ever played Space Trader, you would certainly LOVE this game, as I believe it is an exact replica, but with better graphics, and I think they added more missions.
it is similar to dopewars. jsut because it is set and space and has some diffrences does not mean he isnt right.
Its nto a bad start for a beta, i am sure the origonal was great and fans of it will liek this.
you dont have to get defensive though when someone differs with your opinion or compares it to something else
omegasun18 said:
it is similar to dopewars. jsut because it is set and space and has some diffrences does not mean he isnt right.
Its nto a bad start for a beta, i am sure the origonal was great and fans of it will liek this.
you dont have to get defensive though when someone differs with your opinion or compares it to something else
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I said you can find similarities, and we both said it has its differences. I don't think I was being defensive. Plus, if you never played the original, and haven't really played it, I don't think you have standing to compare it really. You can speculate, but at least say "never played it, but seems similar to this...".
Would you say all FPS's are the same? Probably not...I think you see what I am trying to say.
Dude, are you paid by the devs to post these bs responses? Man, if they're similar, they're similar. Get over it. You just said u weren't being defensive and continued with another defensive post.
And yes, all fpses have obvious similarities and that's why they fit into the fps genre. It's not like the dude called it a dopewars RIP or clone.
All spelling errors thanks to xt9 on my Evo!
you are being defensive again. I acctually have played the origonal i played this and see that is is the same game as origonal however the new interface is cluncky and there are TONS of fcs. No one said it is the same. We said it was similar and under your new criteria i CAN say that. I hope they can make it work and make the FCs go away and the interface a little more polished.
i wouldnt say all FPS are the same but i would say they are all similar.
I'm not sure if this is a zone defense or a 3-4 he is running..All I'm seeing is blitzing!!
ROFL, paid by the devs. Yeah....I get .00001cent for every download lol. Sorry folks. LAST TIME I will ever post any new beta that is out there. My fault for assuming people with too much time on their hands could be mature!
Middle Earth (the original) Space trader, as well as Dope wars, were once Amiga CNet BBS addon games in the late '80s - '90s. They were also made into "doors" addon games for IBM BBS, back in the days before the WWW. Similar and fun. Though you played against other people and only had one turn every 24hrs..
-CC
kuthedude said:
ROFL, paid by the devs. Yeah....I get .00001cent for every download lol. Sorry folks. LAST TIME I will ever post any new beta that is out there. My fault for assuming people with too much time on their hands could be mature!
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Seriously bro, calm down. Or just stop posting. You are the only one in this thread who has not been mature about YOUR thread.. I thought it was a decent start of a game. My comparison to DopeWars was a compliment, DopeWars is a classic and I restore it everytime I flash a new rom
I think there is a lot of potential for this game. I would suggest that you follow your own advice about not posting about any more beta software if you can't handle a little feedback that isn't "LIKE ZOMG WHERE HAZ THIZ GAME BEEN ALL MY LIF3??!!"
I'm glad they ported your favorite game of all time to the EVO and I hope it matures into a paid-on-the-market worthy game..
clockcycle said:
Middle Earth (the original) Space trader, as well as Dope wars, were once Amiga CNet BBS addon games in the late '80s - '90s. They were also made into "doors" addon games for IBM BBS, back in the days before the WWW. Similar and fun. Though you played against other people and only had one turn every 24hrs..
-CC
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DOOD, My first DopeWars experience was on my Ti-83!! Damn those were the days.
I remember how freaking revolutionary it felt the first time Sierra built mouse control into a King's Quest game (I think it was KQ5?)
*edit- I just realized that was you! Looks like that crack in the case was a legit beef I got mine replaced, crack free!
kuthedude said:
ROFL, paid by the devs. Yeah....I get .00001cent for every download lol. Sorry folks. LAST TIME I will ever post any new beta that is out there. My fault for assuming people with too much time on their hands could be mature!
Click to expand...
Click to collapse
K, bye
All spelling errors thanks to xt9 on my Evo!
kuthedude said:
ROFL, paid by the devs. Yeah....I get .00001cent for every download lol. Sorry folks. LAST TIME I will ever post any new beta that is out there. My fault for assuming people with too much time on their hands could be mature!
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You can't blitz every down in the pros anyway.
get m' duckett, hes being rude and he knows it. why start a thread w/o being capable of taking some constructive criticism? nebs a good guy and just stating the facts. you should watch your tone and pay attention,but becareful; you might learn something....
MagnusRagnarok said:
get m' duckett, hes being rude and he knows it. why start a thread w/o being capable of taking some constructive criticism? nebs a good guy and just stating the facts. you should watch your tone and pay attention,but becareful; you might learn something....
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Haha Ty ty.... BTW ur latest cm theme based on flavored ice kicks complete ass
All spelling errors thanks to xt9 on my Evo!
If you like Space Trader, I highly recommend checking out similar games all based on Elite.
I sense a lot of chaffing in here. Everyone take a minute to go look in the mirror and remind yourself somebody out there loves you.
clockcycle said:
Middle Earth (the original) Space trader, as well as Dope wars, were once Amiga CNet BBS addon games in the late '80s - '90s. They were also made into "doors" addon games for IBM BBS, back in the days before the WWW. Similar and fun. Though you played against other people and only had one turn every 24hrs..
-CC
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WOW and I thought I was the only one that remembered the old BBS days... Remember legend of the dragon?
hey this space trader game is just like dope wars!!!
Link, you know the green fairy boy of legend? The Hero of Time, and the wielder of the Bane of Evil. If not Click Here. So I'm having this debate, it's been a debate I've had for the past 5 years or so. What happened to link after the Ocarina of Time? He beats Gannon, and Navi leaves him. Link then sets out on a quest to find his only true friend. [Warning this is my POV from lots of Googles] After link leaves Hyrule, he decides to find Navi in the only place that would make sense, the Lost Woods. Link not being a Kokiri, or having a fairy can't find his way in the woods. Legend has it that Kids, and Adults who venture into the woods turn into either Skull Kids. Or they turn into those Skeleton Knights. Now this is the most accepted tid bit of information. Here is my weird theory.
After going into the Lost Woods, link spends for ever aimlessly wondering the woods, looking for Navi. After being lost for what feels like years. He comes across the Skull Kid. The skull kid hits Link over the head, causing him to die (This is also symbolic of life setting in. He's a Skull Kid, but has no clue of it) . But link is sent into purgatory, having no clue he is dead. That's when he chases Skull Kid into the cave. Upon reaching the cave, he falls. Seeing images from his past, present, and future. This is kinda like his soul being decoded in order to make his purgatory. So he is later cursed, and changed into a Deku. Why? That's him being able to relive his life as a week, defenseless "Child". Since he was pretty much reborn, he's given the one thing he's spent his whole life looking for. A fairy, but it's not his tho. So the story progresses, and he meets the mask salesman. He's kinda like that guy in American Dad who gives you IceCream right before he says your dead. But it being link, he wants a flipping quest. So he has to venture and find Skull Kid in order to become human. In Order to find Navi. Navi can be seen as his "heaven" if you would. He needs to do one final quest get the peace he's wanted. So as he leaves the building, you see almost all the characters in the town are from Hyrule. It's the only thing he knows, the people of Hyrule. All the lives he's saved, he needs to save again to find eternal peace. So that's it, for the weird theory. Here's side info to make more sense of this.
The Goron is a representation of being a powerful leader, and his connection to Sarah.
The Zora is him as a teen, falling in love. His guitar is Navi/Quest that he choice over Zelda.
The game has a darker feeling in it. It's link being able to live real life, and not just battling evil. He helps to lovers get together, he dances. He makes deeper relationships with characters, and has a chance to live a normal life. Once he helps out all the people, and obtains the mask (makers proving he lived his life). He can battle the Skull Kid, and can also receive the Fierce Deity's Mask once you get all the mask. A part I find weird is that the kid wearing the Evil mask is giving you this tool. The ultimate mask that makes you a full blown adult, with god like powers. This can be seen as link doing everything possible live his life. Now he has the power to defeat the mask, and go to his "heaven".
Once Skull Kid is free, and you saved the world. Your off to venture for Navi. The one thing you've always wanted to do. The one thing that made you feel alive again. I feel like link is stuck in this purgatory trying yo find his only friend. Refusing the fact that he's finally dead, and free to go away.
Any Ideas?
Haha whoaa.. did not see it like that.. makes sense. Wish I had some input to contribute :sly:
Sent from my myTouch_4G_Slide using xda premium
You must have A LOT of time on your hands to be thinking about this...
gtmaster303 said:
You must have A LOT of time on your hands to be thinking about this...
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I've been having this conversation with a good friend for 5 or so years. We usually talk about it on long car trips.
And they said drinking and masturbation were bad for us.
Fuzi0719 said:
And they said drinking and masturbation were bad for us.
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OH SNAP!
Hastily spouted for your befuddlement
So I made this little silly game this past week just for fun. Leaving it here just in case you currently have no idea what to play on your trips to the toilet, haha. Check it out: https://play.google.com/store/apps/details?id=com.rrrgames.greaterthaneleven
It's a simple, yet addictive game about quick-thinking. The goal is simple: you have to avoid all the obstacles by dragging the circle with your finger for at least 11 seconds.
Think you can do it? It's annoyingly challenging.
Feel free to rate the game also, if you wish, hehe. Have fun!
rrrgames said:
So I made this little silly game this past week just for fun. Leaving it here just in case you currently have no idea what to play on your trips to the toilet, haha. Check it out: https://play.google.com/store/apps/details?id=com.rrrgames.greaterthaneleven (sorry, I can't attach links)
It's a simple, yet addictive game about quick-thinking. The goal is simple: you have to avoid all the obstacles by dragging the circle with your finger for at least 11 seconds.
Think you can do it? It's annoyingly challenging.
Feel free to rate the game also, if you wish, hehe. Have fun!
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Good game, liked it ...but it is very hard from the first ....
BTW How to do think to boost level of the downloads?
do you find that only adMob monetization method is in place for that game ?
anuloid said:
Good game, liked it ...but it is very hard from the first ....
BTW How to do think to boost level of the downloads?
do you find that only adMob monetization method is in place for that game ?
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Hey anuloid! Glad you enjoyed it, hehe. Yea it's super hard! But trust me, you get better as you play.
I think I'm currently sitting at around 100 installs to be honest (but the stats aren't updated on Google Play yet so I don't know for sure ).
The only ad in the game in an interstitial that appears every once in a while (I didn't want to annoy the player too much! ). I think it'll be alright in terms of monetization. My main goal here was to release some silly game for fun, not really make a huge buck out of it. ^^
Thanks for your comment!
anuloid said:
do you find that only adMob monetization method is in place for that game ?
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Turns out, by the way, that the monetization ain't doing so bad either! Even though there's only 1 ad in the game and it only appears every once in a while, people tend to click it very often apparently, probably because in order to RETRY after Game Over you have to press the screen (anywhere) and I suppose people tend to do that very fast, almost by instinct.
Didn't expect this kind of return for a silly game that I did just for fun, hehe. ^^ I guess people are actually playing it!
rrrgames said:
Turns out, by the way, that the monetization ain't doing so bad either! Even though there's only 1 ad in the game and it only appears every once in a while, people tend to click it very often apparently, probably because in order to RETRY after Game Over you have to press the screen (anywhere) and I suppose people tend to do that very fast, almost by instinct.
Didn't expect this kind of return for a silly game that I did just for fun, hehe. ^^ I guess people are actually playing it!
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I find the psychological aspect of the game very useful for monetization purpose. The behavioral peak comes very often in the game and that is the main point I guess to monetize that kind of game (like Flappy bird). I guess you should do your best re marketing aspect. Sure it is possible to make good money from the game, ever though I think eCPM could be low.
Keep eye on eCPM and let me know about the success of the game. It is interesting to learn about my forecasting
anuloid said:
I find the psychological aspect of the game very useful for monetization purpose. The behavioral peak comes very often in the game and that is the main point I guess to monetize that kind of game (like Flappy bird). I guess you should do your best re marketing aspect. Sure it is possible to make good money from the game, ever though I think eCPM could be low.
Keep eye on eCPM and let me know about the success of the game. It is interesting to learn about my forecasting
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My eCPM stands currently at €19.65.
I made €45.61 from 2321 impressions. I suppose that's good?
rrrgames said:
My eCPM stands currently at €19.65.
I made €45.61 from 2321 impressions. I suppose that's good?
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Dear rrrgames,
probably this could be a death sentence for your Google account, the eCPM is very high and the account most probably be banned if nothing changed ...
anuloid said:
Dear rrrgames,
probably this could be a death sentence for your Google account, the eCPM is very high and the account most probably be banned if nothing changed ...
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Seriously? Why would they do that though? There's nothing wrong with the game; I implemented the interstitial ad the same way most other games do... and my clicks are coming from all over the world (people in the 5 continents) apparently. It's not like I'm cheating or anything... if they banned me for no reason like that, that would suck. :/
rrrgames said:
Seriously? Why would they do that though? There's nothing wrong with the game; I implemented the interstitial ad the same way most other games do... and my clicks are coming from all over the world (people in the 5 continents) apparently. It's not like I'm cheating or anything... if they banned me for no reason like that, that would suck. :/
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Check it here https://play.google.com/about/developer-content-policy.html
The app may go under this article...
Ad Walls and Interstitial Ads
Interstitial ads may only be displayed inside of the app they came with. Forcing the user to click on ads or submit personal information for advertising purposes in order to fully use an app is prohibited. A prominent and accessible target must be made available to users in any interstitial ad so they may dismiss the ad without penalty or inadvertent click-through.
Anyway it will be known after some period of time in case you keep eCPM on that level....imho
anuloid said:
Check it here https://play.google.com/about/developer-content-policy.html
The app may go under this article...
Ad Walls and Interstitial Ads
Interstitial ads may only be displayed inside of the app they came with. Forcing the user to click on ads or submit personal information for advertising purposes in order to fully use an app is prohibited. A prominent and accessible target must be made available to users in any interstitial ad so they may dismiss the ad without penalty or inadvertent click-through.
Anyway it will be known after some period of time in case you keep eCPM on that level....imho
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Yeah, we'll see I guess...
I'll let you know how it goes.
rrrgames said:
Seriously? Why would they do that though? There's nothing wrong with the game; I implemented the interstitial ad the same way most other games do... and my clicks are coming from all over the world (people in the 5 continents) apparently. It's not like I'm cheating or anything... if they banned me for no reason like that, that would suck. :/
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rrrgames said:
Yeah, we'll see I guess...
I'll let you know how it goes.
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ok, will be nice it that eCPM has no negative impact on your account.
btw do you plan to have the app for iOS?
do you use appannie?
anuloid said:
ok, will be nice it that eCPM has no negative impact on your account.
btw do you plan to have the app for iOS?
do you use appannie?
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Heh yea I've already done the iOS version, it should be up on the appstore soon.
Not using appannie at the moment.
Released an update with Achievements & Hardcore mode today, if anyone's interested.
Screenshots here:
https://play.google.com/store/apps/details?id=com.rrrgames.greaterthaneleven
rrrgames said:
Released an update with Achievements & Hardcore mode today, if anyone's interested.
Screenshots here:
https://play.google.com/store/apps/details?id=com.rrrgames.greaterthaneleven
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Hi,
It seems like I've updated the game, but can't see the hardcore mode ...
anuloid said:
Hi,
It seems like I've updated the game, but can't see the hardcore mode ...
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Sorry, I forgot to mention that the Hardcore mode is only unlocked when you achieve at least 5.5 seconds on Normal mode!
rrrgames said:
Sorry, I forgot to mention that the Hardcore mode is only unlocked when you achieve at least 5.5 seconds on Normal mode!
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Trying keep me playing all day long? my best score is 4+. It is too difficult, I guess.
I don't want to crash my phone ..
btw what about your eCPM performance?
I noticed that not that much downloads are in Google Play. Don't you promote the game ?
anuloid said:
Trying keep me playing all day long? my best score is 4+. It is too difficult, I guess.
I don't want to crash my phone ..
btw what about your eCPM performance?
I noticed that not that much downloads are in Google Play. Don't you promote the game ?
Click to expand...
Click to collapse
Hah, 5.5 is easy, give it a few more tries!
eCPM is still high as before, apparently.
Yea I hadn't started promoting the game for real yet, seeing as I kind of released it incomplete, and being the only person involved, I had to focus on development instead of marketing, heh. But yea now I'm starting to promote it in many places; let's see how that goes!
rrrgames said:
Hah, 5.5 is easy, give it a few more tries!
eCPM is still high as before, apparently.
Yea I hadn't started promoting the game for real yet, seeing as I kind of released it incomplete, and being the only person involved, I had to focus on development instead of marketing, heh. But yea now I'm starting to promote it in many places; let's see how that goes!
Click to expand...
Click to collapse
We're working on a new promotion mechanisms for our apps now. Maybe we can cooperate...
Please, PM me with your skype name and we can chat and try to find different ways of cooperation.