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The link below is a ZIP file that contains the /system and /data dumps from the Samsung Vibrant 4G.
I have removed SOME of the bloat, deodexed the APKs, and added root permissions.
THIS IS NOT A ROM....PLEASE TO NOT ATTEMPT TO FLASH WHEN CLOCKWORKMOD RECOVERY IS RELEASED.
Link: http://www.megaupload.com/?d=BUPWRNJ1
What exactly is this for?
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tq745 said:
What exactly is this for?
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Click to expand...
Click to collapse
Developers who dont have the Vibrant 4G to look at, disect, and make their magic
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I think it would have been better to include the bloatware, some people use those apps that come with the phone but whatever. Good work
IAIRonI said:
I think it would have been better to include the bloatware, some people use those apps that come with the phone but whatever. Good work
Click to expand...
Click to collapse
Like I said, its for developers, and most developers remove all bloatware, then, if the user wants, they can re-download what they need.
He's just trying to help out guys. Once CWM gets built, you can flash this and you phone will be better optimized due to being deodexed.
Sent from my SGH-T959V using XDA App
Anyone tried manually copying over the Framework and App folders from this zip file into their existing file structure?
krylon360 said:
Once CWM gets built, you can flash this and you phone will be better optimized due to being deodexed.
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Wouldn't the rom already be deodexed out when it's released, or would we then need to flash this afterwards?
flyinbird93 said:
Wouldn't the rom already be deodexed out when it's released, or would we then need to flash this afterwards?
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Click to collapse
no, Stock is ODEX'd. You would need to deodex it. This would allow you to make themes, and modify system files.
krylon360 said:
no, Stock is ODEX'd. You would need to deodex it. This would allow you to make themes, and modify system files.
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Click to collapse
Right, that's what I am saying. If we flash a custom rom this file would not then be needed by us, the "non-programmers"
great work. i would love voodoo sound on my vibrant 4g. and also voodoo lagfix...my quandrant score is 900 lol.
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Plus Version of the EG22 Kernel, rooted, and with my kernel, memory, and VM tweaks... also ext4 capable.
http://www.forums.acsyndicate.net/s...xt4-Tweaked-Superuser.apk-Su-Busybox-Built-In
thanks to rodderik for help with compiling ext4 modules
EDIT: Oh i forgot to mention builtin Purple CWM, and its ACS Updater Compatible, Quickboot compatible and Rom Manager compatible...
NICE!!! thanks man
Sent from my SPH-D700 using XDA Premium App
Thanks... Hope it fix the stock internet
I'm sure you noticed Samsung changed their whole bootanimation service in init.rc, I found that very interesting. Did you happen to add custom bootani support also?
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Nice job chris! I was waiting for you to make your first move on this new leak
So I can just flash this Kernel over the STOCK TAR I installed yesterday?
megabiteg said:
So I can just flash this Kernel over the STOCK TAR I installed yesterday?
Click to expand...
Click to collapse
Yep.
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Yea thomas I noticed, I've been working on getting custom bootanimations to work right since ef02.. the timing is just off.. I'll devote more time on this release and get it down though..
chris41g said:
Yea thomas I noticed, I've been working on getting custom bootanimations to work right since ef02.. the timing is just off.. I'll devote more time on this release and get it down though..
Click to expand...
Click to collapse
Ya I remember tanimn saying something about the timing issue back when EF02 first arrived. Good ole Sammy, making it harder for us to enjoy the little things
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Do you just run your RFS2EXT4 .zip, then flash the kernel?
Also Chris, could you try to port the keyboard patch to EG22?
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sniperkill said:
Do you just run your RFS2EXT4 .zip, then flash the kernel?
Also Chris, could you try to port the keyboard patch to EG22?
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Click to expand...
Click to collapse
The keyboard patch requires source, this is just a repacked initramfs which doesn't require source. Hopefully we get that soon, I'm sick of Froyo stuff now lol
chris41g said:
Plus Version of the EG22 Kernel, rooted, and with my kernel, memory, and VM tweaks... also ext4 capable.
http://www.forums.acsyndicate.net/s...xt4-Tweaked-Superuser.apk-Su-Busybox-Built-In
thanks to rodderik for help with compiling ext4 modules
EDIT: Oh i forgot to mention builtin Purple CWM, and its ACS Updater Compatible, Quickboot compatible and Rom Manager compatible...
Click to expand...
Click to collapse
awesome work chris!
Damn Chris! You move Fast! Are you gonna be doing a plus version of the Stock Rom like you did with EF02?
Yes, I'll be doing an EG22Plus rom as well..
also I would flash the kernel, reboot then run the RFS2EXT4 cwm zip to convert..
I flashed the kernel and converted to ext4 with the zip and my quadrant scores dropped.
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Man, I sleep for 2 hours and I miss everything. Nice job!
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maybe this is a fairly simple question but is this compatible with i3? Can I just flash over the existing kernel?
I wouldnt recomend flashing this on i3 thats an ee03 release iirc
xopher.hunter said:
I flashed the kernel and converted to ext4 with the zip and my quadrant scores dropped.
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Click to expand...
Click to collapse
dont know what to tell you, i havent used quadrant, or ext4 on this leak (other than testing) but i know they have considerably improved rfs. and as im sure you know, quadrant is meaningless...
wait i'm confused, does this mean that the eg22 source is now available?
If not, how were you able to have a new kernel?
Hey everyone. I am running the newest infinity ROM. I was wondering if like GBE 2.1 I have to apply the script on boot or if the settings will stick
Sent from my SCH-I510 using XDA App
I was wondering also, but I think (and someone please correct me if I'm wrong)
since we don't have a source built kernel there is no support for init.d where I beleive the file to make v6 stick is located. In the mean time I've been using auto memory manger from market which does the same without the kernel tweaks. That app does stick through reboot.
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Also, if your getting redraw, which lead me to v6, this tweak is the best answer to that. In terminal emulator:
Type: su
Hit: enter
Type: echo ro.HOME_APP_ADJ=1>/data/local.prop
Hit: enter
Type: reboot
This locks whatever launcher into memory, I've never seen a redraw after doing this. To undo it just delete the local.prop file in data and reboot. Hope this helps.
Sent from InfinityROM using XDA Premium.
coreysr said:
I was wondering also, but I think (and someone please correct me if I'm wrong)
since we don't have a source built kernel there is no support for init.d where I beleive the file to make v6 stick is located. In the mean time I've been using auto memory manger from market which does the same without the kernel tweaks. That app does stick through reboot.
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Click to expand...
Click to collapse
Simply use root explorer to make a new folder in /etc labeled init.d, run the script and the file will show up in there. Then set that file to run at boot.
coreysr said:
I was wondering also, but I think (and someone please correct me if I'm wrong)
since we don't have a source built kernel there is no support for init.d where I beleive the file to make v6 stick is located. In the mean time I've been using auto memory manger from market which does the same without the kernel tweaks. That app does stick through reboot.
Sent from InfinityROM using xda premium
Click to expand...
Click to collapse
imoseyon kernel supports init.d. It's the main reason I run it.
My settings stick without running the script at boot. I'm using build.prop and the init.rc option on update 9 RC 3.2.
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A lot of people here have something in their signatures, called the "supercharger script", which they use along with the rom of their choice...I googled up the script and found that it can be implemented on any rom and device...but before I proceeded I just wanted to confirm...
1) How did you implement this on our device?? On which rom/s???
2) Does it actually improve performance without negatively affecting battery life???
3) What version of the script do you use, along with which version of busybox??? (I have ver1.17.2, so is it okay?)
4) Since that script consists of a lot of combinations, which one do you prefer???
And, if I am not wrong, then this is the official thread:
http://forum.xda-developers.com/showthread.php?t=991276
Those who have knowledge in this topic, please do help me out...
anyone know about this? im very interested in this too ...
a.cid said:
A lot of people here have something in their signatures, called the "supercharger script", which they use along with the rom of their choice...I googled up the script and found that it can be implemented on any rom and device...but before I proceeded I just wanted to confirm...
1) How did you implement this on our device?? On which rom/s???
2) Does it actually improve performance without negatively affecting battery life???
3) What version of the script do you use, along with which version of busybox??? (I have ver1.17.2, so is it okay?)
4) Since that script consists of a lot of combinations, which one do you prefer???
And, if I am not wrong, then this is the official thread:
http://forum.xda-developers.com/showthread.php?t=991276
Those who have knowledge in this topic, please do help me out...
Click to expand...
Click to collapse
1. I implemented this one my device using Script Manager app ( Get it from Market) and have used it on all ROMs so far.....
2. Yes, performance increased and no battery life was affected.
3. I used the same BusyBox version as yours - 1.17.2.
4. I don't exactly remember what option I used but you can select one according to your choice when you are asked....
[email protected] said:
1. I implemented this one my device using Script Manager app ( Get it from Market) and have used it on all ROMs so far.....
2. Yes, performance increased and no battery life was affected.
3. I used the same BusyBox version as yours - 1.17.2.
4. I don't exactly remember what option I used but you can select one according to your choice when you are asked....
Click to expand...
Click to collapse
Thank you for your reply, but this post is relatively old...so I tried it out on my own...but it unfortunately didn't work...whatever option I tried, it made my launcher bulletproof (which is the opposit of what I wanted)...so I went back and "un-supercharged"...maybe I did something work (or maybe it interferes with some scripts in creed's v1.6)...
i see two diferent apps on market BusyBox and BusyBox Installer, wich one do i need?
Busybox installer
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Mr.Oug said:
Busybox installer
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Click to expand...
Click to collapse
Thank you man you're always helping me
Your wellcome
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http://forum.xda-developers.com/showthread.php?t=1434950
In the gnex forum, they have an awesome script that randomizes boot animations. I think this is very cool and I was wondering if this already exists for our sensation, if not, maybe someone who knows codes can make a flashable script? It seems simple but our roms does not seem to have a init.d support... I have no idea what that is.
So, if this was a repeat of some thread, mod, kindly link it to the correct one. If not, maybe we can use this as some sort of petition? So feel free sign or say +1 or click thanks if this is helpful in some way.
Thank you.
Sent from my HTC Pyramid using Tapatalk
No one wants to make this script work for our sensation? I am surprised this doesn't exist yet at all. Unless I just missed it completely. I already tried asking...very nicely and without spamming...how to get it to work as the original gnex script creator said it can be used on ANY phone in ANY rom as long as the kernel has init.d support. But still no kernel Dev has answered this question. Oh well.
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Woo that would be cool, as i like many Boot Animations!
xEbrithilx said:
Woo that would be cool, as i like many Boot Animations!
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Click to collapse
I know right? But no one is biting. Let's play the waiting game.
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k8sh said:
http://forum.xda-developers.com/showthread.php?t=1434950
In the gnex forum, they have an awesome script that randomizes boot animations. I think this is very cool and I was wondering if this already exists for our sensation, if not, maybe someone who knows codes can make a flashable script? It seems simple but our roms does not seem to have a init.d support... I have no idea what that is.
So, if this was a repeat of some thread, mod, kindly link it to the correct one. If not, maybe we can use this as some sort of petition? So feel free sign or say +1 or click thanks if this is helpful in some way.
Thank you.
Sent from my HTC Pyramid using Tapatalk
Click to expand...
Click to collapse
You have "rom toolbox" from market , you guys check it out , amazing app
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Dougi said:
You have "rom toolbox" from market , you guys check it out , amazing app
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Click to expand...
Click to collapse
Actually that's just for installing boot animations, and what k8sh says is to have many of them and in every start up it pick up one ramdomly.
xEbrithilx said:
Actually that's just for installing boot animations, and what k8sh says is to have many of them and in every start up it pick up one ramdomly.
Click to expand...
Click to collapse
That's right. The script assigns a number to each bootanimation zip file and then every boot, you see a different animation. It seems really simple but I have no idea how to get it to work as I don't know much about android codes etc. I'm really surprised no one has picked up on this. I think it is so awesome!
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Have you tried to flash it yourself?
Maybe it will work.
Sm0k3d 0uT said:
Have you tried to flash it yourself?
Maybe it will work.
Click to expand...
Click to collapse
Of course. I already tried. That's why I know it does not work. I'm currently on a rom with sebfms kernel. Either it is rom related or kernel but it definitely has something to do with init.d. folder in the system/etc folder. My current bootanimation is stored in system/media and the script is looking for the files in data/ local. The creator of script said it bypasses the system /media and uses data/local where various bootanimation zips are stored. I don't know. The script is not being called upon boot. I give up. Those who knows how to make it work are not exactly paying attention.
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k8sh said:
Of course. I already tried. That's why I know it does not work. I'm currently on a rom with sebfms kernel. Either it is rom related or kernel but it definitely has something to do with init.d. folder in the system/etc folder. My current bootanimation is stored in system/media and the script is looking for the files in data/ local. The creator of script said it bypasses the system /media and uses data/local where various bootanimation zips are stored. I don't know. The script is not being called upon boot. I give up. Those who knows how to make it work are not exactly paying attention.
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Click to expand...
Click to collapse
Just taken a look at the script and it is good to go, all you need is your custom bootanimation.zip files in /data/local/bootanimations/
If the script is not being loaded on boot it is because your ramdsk (the other half of boot.zip, 1st half is kernel so kernel + ramdisk = boot.img) doesnt have inbuilt init.d script support
k8sh said:
Of course. I already tried. That's why I know it does not work. I'm currently on a rom with sebfms kernel. Either it is rom related or kernel but it definitely has something to do with init.d. folder in the system/etc folder. My current bootanimation is stored in system/media and the script is looking for the files in data/ local. The creator of script said it bypasses the system /media and uses data/local where various bootanimation zips are stored. I don't know. The script is not being called upon boot. I give up. Those who knows how to make it work are not exactly paying attention.
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Click to expand...
Click to collapse
So, my bootanimation is on data/local/ i think this script will work for me then.
xEbrithilx said:
So, my bootanimation is on data/local/ i think this script will work for me then.
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Click to collapse
I'm sorry but if people can't read I will start to lose my temper.
It is stated in both the OP of the original thread and in my last post that;
1. You need a ROM that supports init.d script
2. Bootanimations should be renamed to whatever then placed in /data/local/bootanimations/
Seriously how hard is it to read 1 post above yours
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Are you rebooting your device THAT often, that you need random boot animations?
HatteSoul said:
Are you rebooting your device THAT often, that you need random boot animations?
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Click to collapse
You just randomly post unuseful and uninformative comments in threads to be a douche? You achieved your objective.
And yeah I reboot my phone since I go to recovery to flash zips. Ever heard of those? Apparently that concept eludes you.
18 posts? And this is how you want to earn them? D*&%#[email protected]
Sent from my HTC Sensation Z710e using Tapatalk 2
k8sh said:
You just randomly post unuseful and uninformative comments in threads to be a douche? You achieved your objective.
And yeah I reboot my phone since I go to recovery to flash zips. Ever heard of those? Apparently that concept eludes you.
18 posts? And this is how you want to earn them? D*&%#[email protected]
Sent from my HTC Sensation Z710e using Tapatalk 2
Click to expand...
Click to collapse
Correct.
There is a app I came across called BootRandimation.
https://play.google.com/store/apps/details?id=com.gflam.randimations&feature=search_result
I have never used it so I don't know how well it works, but it is supposed to do what you want.
Sm0k3d 0uT said:
There is a app I came across called BootRandimation.
https://play.google.com/store/apps/details?id=com.gflam.randimations&feature=search_result
I have never used it so I don't know how well it works, but it is supposed to do what you want.
Click to expand...
Click to collapse
Tried it but it didn't work. I only tested it real quick though. The developer should at least have a trial version as it takes longer than 15 minutes to know how to set it up and reboot. Thanks for the heads up on the app.
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Just flashed the 60mb file from the link in op, works fine. But I am running aosp and bricked 1.6 kernel. If your phone runs init.d scripts at boot this will work. Is a nifty idea tho, cos I have 20 different animations so will be a surprise everytime I reboot.
sent from my Sensation XE
Asa2303 said:
Just flashed the 60mb file from the link in op, works fine. But I am running aosp and bricked 1.6 kernel. If your phone runs init.d scripts at boot this will work. Is a nifty idea tho, cos I have 20 different animations so will be a surprise everytime I reboot.
sent from my Sensation XE
Click to expand...
Click to collapse
What aosp from do you have?
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Finally found a rom where init.d scripts are enabled. The script in OP works as it should. I'm on AOKP rom from eggyenergy on rootzwiki.
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