problem with music on headset - HTC One S

Hello. I have headset: creative fatality hs-800, in computer work without a problem. When attaching them to HTC One S and listen to music on the phone about an hour automatically rewinds the music stops or changes to another. The same thing was happening on hd2 with android. Please help or clarification

Same thing was happening to me when I was on the HD2, now on One S with no issues. If I remember correctly there were a few things I tried.
1. Downloaded wxMP3val, just google it, its a free download to clean up MP3's. (windows)
2. Used a 4-conductor (TRRS) type phone connector, look at wiki page (phone connector audio), Looks like yours would be this type, not sure about that. This seemed to work for me on HD2 running WM6.5.
3. Could also use "Sound About" app from Play Store to set the audio path to, Speakers, Headphone with Mic, etc. there is an option for to the app to decide, but did not work for me, had to set manually each time I plugged in and out, kinda a pain but a work around for 4.2 based Roms for One S.
Hope this helps, Good Luck!

Go to the marketplace and search for: "Headset blocker" by roadkill. It will prevent you from changing tracks using the controller on the headphone wire, but at least your music won't change randomly.
Hope that helps!
my HD2, HD7, and OneS all had this problem with my seinhieser, klipsch, and generic headphones... I think there's something up with HTC

Related

Nokia bh-501 stereo bluetooth headset

hey guy,
I'm having problems getting this thing to work properly, i've searched and searched and can't seem to find anyone else with this problem:
Device pairs fine and seems to function perfectly as a handsfree, however, using media player the audio comes out of the phone even as the 'click' sound effects are coming out the headset! Can't seem to get any audio from media player or core player to come out the headset, the 'htc streaming media player' uses the headset but you can't open files etc using that.
I've tried with WM5 and WM6, same results.
Anyone faced this problem before?
Hi
I've just purchased this headset last week and am thoroughly impressed by it so far. There's not much info on it out there but theres a few characteristics I've found out about this headset; i wonder if you can help me confirm them.
- It seems like when you take the headset off your head it automatically turns off? at first I thought mine was faulty but this behaviour was quite consistent and I figured it was just a power saving feature.
- seems like it likes to turn by itself if idle quite fast.
- need to manually set the device as hands free for it to actually work as a hands free
- unable to use the mic when connecting to pc. I wanted to use it for my sip client on the pc but alas the microphone function doesn't register? What should I be doing to make this work?
In regards to your problem; I'll outline the steps I take to use mine.
1. turn on headset
2. turn on trinity bluetooth from comm manager
3. go to bluetooth settings from settings
4. touch and hold down the nokia bh501 item until the drop down menu appears ,then select "set as wireless audio" or similar
--> you should hear a sound, if you can hear this then it will work, if theres nothing
--> alternatively, select hands free if you want to use it as hands free!
5. open your favorite mp3's and it should work fine.
Does this work for you? Btw im using Mun's TE wm6 rom. What rom are u using?
Eureka!
Your post made me realise I had only tried the headset with AAC files and not MP3 and guess what? The headset only works with MP3 files! Although this is probably a limitation of the trinity.
I can also confirm it doesn't work with nerodigital video files.
I'm using the GPS enabled WM5 Ship ROM.
I'll do some more tests on different media files, it would be a real shame if we're limited to only MP3s...
EDIT: Wow the sound quality is amazing and the bass is fantastic!
I haven't tried playing AAC files because I haven't got any...I specifically converted all my formats so I could use GS player. I'm pretty sure the headset can play WMA as well..I haven't really tested...
The next thing I notice is this constant high pitch ringing or hissing sound...It's very uncomfortable.
I've seen reports of this all over the forum in regards to the Triity, let's hope there is a fix available soon.
wma file work.
i have wm6 and a motorola ht820 and it works great. the only thing is that the perfomance of the trinity decrease while i'm using the bluetooth-headset.
Nokia bh-501 Not discovering in my windows XP laptop
Hi guys,
I am finding difficulties connecting my nokia bh-501 to my laptop. Not even its discovering in My bluetooth places. Is there any driver that i need to upgrade to use the Nokia bluetooth headset BH-501 on my laptop?
Please help me...
Yuvaraj
soadownz said:
hey guy,
I'm having problems getting this thing to work properly, i've searched and searched and can't seem to find anyone else with this problem:
Device pairs fine and seems to function perfectly as a handsfree, however, using media player the audio comes out of the phone even as the 'click' sound effects are coming out the headset! Can't seem to get any audio from media player or core player to come out the headset, the 'htc streaming media player' uses the headset but you can't open files etc using that.
I've tried with WM5 and WM6, same results.
Anyone faced this problem before?
Click to expand...
Click to collapse

Battery status and A2DP

To be completely honest, i've never posted on this forum, and i'm not sure whether this the right section to post this sort of thread in or not...
a few days ago i ordered a pair of MOTOROLA bluetooth stereo headphones from NEWEGG, and tried pairing them with my phone so i could play my music form it (i have an HTC 8125)
To my dismay, i was quite incapable of playing my music through my headphones, for some unknown reason to me. i promptly went online and searched for a solution to my problem
one solution i found would be to completely re-install a different type of custom firmware, over my WM5.0, THEN install another program that would to this
I decided that would be too much work, so i tried BLUECAST with windows' .NET framework 2.0
This worked, but the sound was muffled and TERRIBLE. my suggestion: NEVER USE BLUECAST
anyway, it was only a trial for bluecast and not the real thing so i only got 60 seconds of music before it quit
RIGHT as i was about to give up and return the headphones, i noticed a little bluetooth icon on the toolbar on the bottom of my screen, which was adjacent to a few other icons, all part of a program called BATTERY STATUS, which i had previously downloaded for the OVERCLOCKER to run my GBA emulator
As it is, when i clicked on the bluetooth icon, the first thing you can select is "A2DP"
When i saw this, i almost had a heart attack. i clicked it, then went to my bluetooth connections and clicked my stereo headset, and there was a third, new option: "STEREO MUSIC" (or something like that)
MORAL OF THE STORY:
Battery status can be used to enabled A2DP on my HTC 8125, and will probably work on any other phone with battery status installed
AN ADDITIONAL NOTE: i only discovered the A2DP feature of BATTERY STATUS *after* messing with some other stuff, like installing .NET framework 2.0 and some other misc. things
Hope this can help anyone else with a similar problem
Ultralomaniac said:
To be completely honest, i've never posted on this forum, and i'm not sure whether this the right section to post this sort of thread in or not...
a few days ago i ordered a pair of MOTOROLA bluetooth stereo headphones from NEWEGG, and tried pairing them with my phone so i could play my music form it (i have an HTC 8125)
To my dismay, i was quite incapable of playing my music through my headphones, for some unknown reason to me. i promptly went online and searched for a solution to my problem
one solution i found would be to completely re-install a different type of custom firmware, over my WM5.0, THEN install another program that would to this
I decided that would be too much work, so i tried BLUECAST with windows' .NET framework 2.0
This worked, but the sound was muffled and TERRIBLE. my suggestion: NEVER USE BLUECAST
anyway, it was only a trial for bluecast and not the real thing so i only got 60 seconds of music before it quit
RIGHT as i was about to give up and return the headphones, i noticed a little bluetooth icon on the toolbar on the bottom of my screen, which was adjacent to a few other icons, all part of a program called BATTERY STATUS, which i had previously downloaded for the OVERCLOCKER to run my GBA emulator
As it is, when i clicked on the bluetooth icon, the first thing you can select is "A2DP"
When i saw this, i almost had a heart attack. i clicked it, then went to my bluetooth connections and clicked my stereo headset, and there was a third, new option: "STEREO MUSIC" (or something like that)
MORAL OF THE STORY:
Battery status can be used to enabled A2DP on my HTC 8125, and will probably work on any other phone with battery status installed
AN ADDITIONAL NOTE: i only discovered the A2DP feature of BATTERY STATUS *after* messing with some other stuff, like installing .NET framework 2.0 and some other misc. things
Hope this can help anyone else with a similar problem
Click to expand...
Click to collapse
you should still go for a new WM6.1 ROM. The A2DP quality of all pre-WM6 ROM's (incl. officila factory ones) is dismal with most headphones. See my related articles.
Actualluy the quality is utterly fantastic. there's nothing fuzzy about it, and i can still use the forward, reverse, pause, and play buttons on the headphones to control the music.
also, i don't know where to get the WM6.1 rom. what other features does it have better than 5.0?

HTC Audio Manager: BT Play/Pause stopped working (Blackstone)

Hello everyone,
I have a somewhat cryptic and annoying problem here. I use an HTC Touch HD (Blackstone) with a hama BSH-240 BT stereo headset. The headset is a four-button one (play/pause, stop, vol up, vol down) with long presses and dual-presses serving as extra keys. It's about one year old, and I used it with my iPAQ rw6815 before switching to Blackstone. Always worked perfectly.
Call me a perv, but I rather like TouchFLO 3d, and it, too, worked for me just fine for two months. Then, SUDDENLY.
Well, not so suddenly, actually, because I did a few things with my phone the day before I ran into the problem: uploaded a few more tracks onto my card, built a new playlist in WMP, and tried a wired headset (since I wanted to listen to a certain radio show).
The first sign of trouble (not sure if it's related at all) was that HTC Audio Manager didn't see my new WMP playlists - I tried it building a new one a couple of times to no effect. I simply started playing from the All Music list (fine by me, that's what my primary playlist is anyway), but then I noticed that the Audio Manager no longer responded to the Play/Pause button on my headset. All other buttons worked fine, and I'm pretty sure it's not a hardware problem, since the long press on the same button works okay (it's 'repeat last call').
The usual rain dancing didn't help at all (remove/add the Audio Manager tab, re-pair the headset, soft reset) and looking through the TouchFLO/WMP/WM options gave me no clues either.
I googled for hints and searched the forums as well, but didn't find anything of relevance.
I do not expect a magic solution for this, but perhaps someone has run into this problem before me and can give me some hints?
Sorry if I'm missing something obvious, could be a dumb moment on my part.
Thanks in advance
Sorry for bumping this, but I have some new information about my problems.
First of all, I made sure the hardware is okay by digging up my old iPAQ and pairing my headset to it. Everything works top-notch.
Moreover, when WMP is running on my Touch HD, all the headset controls work in it. (This means the device is fully usable after all, but I really like the Audio Manager a lot more.) I have a weird feeling WMP somehow hijacked AVRCP from HTC Audio Manager.
Any ideas on how to fix it, perhaps?

Clicking noise when listening music over bluetooth

When I listen to music with my Desire S over bluetooth there is a clicking noise in an unsteady interval. I already tested my headset with a HTC Hero and a Dell Notebook Latidude E6410 and it works perfectly.
That is the reason I guess it is a problem with the phone. So I contacted HTC. They recommend to do a factory reset.
What do you think? Is there even a little chance this really works?
As I don't have/know an app to backup my application data (except Titanium Backup, which needs root, which I don't have) I'm hesitating to do a reset of my phone.
Thanks for your help
Same here. I have disconnection of 1-2 sec every once in a while when listning to music with my bluetooth helmet.
Worked great before with my HD2.
Same problem here - on Incredible S, brief click/blip every 30s or so. Logged this with HTC and got the standard reply. Anyway I did try a reset and did not install any apps, still the same problem. Have been watching this forum for similar issues, as the IS does not yet have Gingerbread, I was hoping this might fix it
Do you have the problem listening/watching to video? Aside from a slight delay/sync issue, I have no problem with video, only music playback. Have tried several music players, bluetooth 'fix' apps, you name it.
Had no problem on previous Desire HD, and no current problems with my laptop. Has to be an HTC software bug? Or poor HTC hardware? It's real annoying
yes as you may have noticed, when using a Bluetooth the quality is not the best. I think it has some reason to do with the way those gronks at HTC has programmed the software, as you already know the issue with WiFi.
I have quality issues as well when using a bluetooth headset, but its mainly that the sound warps - even when only moving away a meter from the handset (even though its supposed to be a ten meter radius) Grrrrrr. I would say to try out a different player, probably one that has a bigger audio buffer. try playerpro trial and see how you guys go with that.
Here's to hoping that on of the devs has fixed this bug as htc think that have done a marvelous job on the products they are offering, i could slap them!
dam2sekc said:
...when using a Bluetooth the quality is not the best
Click to expand...
Click to collapse
i can't confirm that. i've been using A2DP with a few different devices, and my observation has always been, that with every device the quality improves dramatically when the device-volume is fully turned up, and then regulated down again at the device used for listening to the music. so for exaple: medaia-volume at desire s full, device-volume at car-radio as desired.
used that way, listening to music via A2DP never sounded bad to me, no matter which device i have used...
i can't confirm the other reports, i do however get a constant noise in the background when using a bluetooth headset. i guess it's best described as white noise, though i'm not sure if that is what it is. back when i had the desire with an aosp rom it worked just fine, so i am guessing htc added their own bluetooth stack along with sense...
@Ep1cF4il
have you tried, as i mentioned, raising the media-volume to the max and regulating the volume at the listening-device? following that procedure the noise i had with low volume disappears.
szallah said:
@Ep1cF4il
have you tried, as i mentioned, raising the media-volume to the max and regulating the volume at the listening-device? following that procedure the noise i had with low volume disappears.
Click to expand...
Click to collapse
i did and nothing changed

[Q] Use bluetooth headset mic instead of phone mic

I've searched around on the forums for an answer to this but could never find anything that seems to match up to my issue.
I have a A2DP enabled headset and want to use it with apps such as Team Speak 3 beta, Vent, and other apps. But for some reason although phone media happily plays over onto my headset. My phone continues to only use the mic built into the phone instead of the bluetooth headset mic.
Any apps designed to use the headset specifically work (ie. normal phone calls, skype, vlingo) but otherwise apps ignore the headset mic.
I already tried using apps like BT Mono and Super BT Mono Froyo but they seem to only pipe audio to the headset, but don't do anything at all with the headset mic.
Does anybody know how to get the headset mic to be selected by apps instead of just the built-in mic?
My device is a Sumsung Galaxy S II ( I9100 ). Both Stock and CyanogenMod Gingerbread
good good good
Still hoping someone may know how to get the Galaxy S II phone to use a bluetooth headset mic instead of the built-in mic on the phone.
I'm really stumped on how to do this.
I still haven't seemed to have any luck finding a way to forcefully map apps to use the headset mic. I'm beginning to wounder if it's possible with the Android OS.
I have the galaxy s2 as well and I've retired several different things and have been unsuccessful with anything I've tried so far... Really difficult to drive and use vent without a headset.
Yeah I'm wanting to do the same thing.. I don't spose you've found a way in the last couple of months? Surely it can be done - may need to get a dev to write something for it though..
Sorry Lilfellabob, still no luck. I find it odd it's so difficulty to remap audio settings.
Even in Ice Cream Sandwich I can't find a way.
The app would need to be written to accept it. Its not a matter of your phone. Its the apps. Think about it for a min. If it works on apps made to use it but another app doesn't work then where does the problem lay?
The thing is, typically other apps should be able to re-route the app to use the headset mic. Alike how there are apps that can force other apps to use bluetooth audio instead of the phone speaker, even if the phone/headset can't use a2dp.
Dav_Edward said:
The thing is, typically other apps should be able to re-route the app to use the headset mic. Alike how there are apps that can force other apps to use bluetooth audio instead of the phone speaker, even if the phone/headset can't use a2dp.
Click to expand...
Click to collapse
Only if the code is there for it to do it. If they don't code it in then it doesn't work.
I'm having a similar problem but slightly the opposite.
I pair my phone to a Bluetooth device that lets me hear phone output on my car's speakers. However, the phone tries to use Bluetooth for the microphone when none exists. I want to force it to use the on-phone microphone. I can talk and talk but no one can hear me, unless I set the phone output to speaker or handset, which implies setting the phone input to amplified built-in mic, or just built-in mic, respectively.
In the Bluetooth settings I can set to use the Bluetooth device for music or phone, but ideally I would want "Phone" to be separated into "Phone output" and "Phone input" so I could uncheck input (and thus use the built-in mic.) This should be implemented at the Android level so that the setting can apply to all apps.
The same problem occured when I wired (2-stripe phone-to-car audio only, no mic) my Palm Pre directly to my car. I just tried with my GNex and it was smart enough to use the built-in mic when a microphone-less plug was connected.
zelendel said:
Only if the code is there for it to do it. If they don't code it in then it doesn't work.
Click to expand...
Click to collapse
wrong. its in the kernel. the new firmware on the android is is capable to transmit Audio Steam to Headset device as Audio only. i wont go 100% against coding to force it to but if they wanted to theres have to be some kind of exploit to do so. lets say if skype were to find that exploit or code it, it would be probably violate android policy.
HtcEvo4gLTE said:
wrong. its in the kernel. the new firmware on the android is is capable to transmit Audio Steam to Headset device as Audio only. i wont go 100% against coding to force it to but if they wanted to theres have to be some kind of exploit to do so. lets say if skype were to find that exploit or code it, it would be probably violate android policy.
Click to expand...
Click to collapse
Actually, what's going on is Skype is using the 'bluetooth device' hook of some sort, just like other apps that support piping audio to the bluetooth headset. However most apps don't use the bluetooth device API/hook and just dumbly send their audio to 'default output device' and 'default input device' blindly and let the OS or Kernel decide where to send it.
The OS or Kernel when it senses a bluetooth device with the 'media' profile on it is present, it changes the default output device to the headset, but it doesn't seem to bother doing the same for the bluetooth mic for the default input device.
Because apps like Teamspeak 3 just blindly use default audio device because it doesn't use bluetooth APIs in the app itself, I have no way to make it use the headset mic.
I wish someone could make a mod or app that will allow mapping the default input to a bluetooth mic when present.
As far as I know, Skype has problems using the BT mike as well. In fact, they took a user survey regarding the issue for android and iOS users. However, I cannot find the results of that survey / study, and Skype recommendations thereof.
User choice to use BT mike seems so BASIC to me, I wonder how it was overlooked...!
Rooting will crack open the full power of your Android device!
Dav_Edward said:
Sorry Lilfellabob, still no luck. I find it odd it's so difficulty to remap audio settings.
Even in Ice Cream Sandwich I can't find a way.
Click to expand...
Click to collapse
zelendel said:
The app would need to be written to accept it. Its not a matter of your phone. Its the apps. Think about it for a min. If it works on apps made to use it but another app doesn't work then where does the problem lay?
Click to expand...
Click to collapse
Rooting the device would give apps or the user permissions to modify system audio controller's (idk if it is anything like ALSA or anything..) settings to make app use the audio channel for the bluetooth headset... an example for the Galaxy s2 i9100 i have is the radio app "Sprit FM" has a "volume control stream" setting which allows the user to select what volume "control" will control the volume of the app's audio output
anywho... i hope it helps a little
rwong48, I have now the same problem that you have described. Have you solved it with any app for Andorid?
Thanks!
Solution
I found an app that solves this problem on android devices, it's called btmono and you can find it in the Google store. I tried to post the link but I don't have enough posts under my belt...
Anyways, pair your device, open the program (such as ts3), connect to your server and then turn on btmono. Voila!
Well, I tried to delete this after I saw that you had already tried btmono, but I couldn't figure out how so just disregard this message.
I already tried btmono, sadly although it works for the output audio, it does *not* work with the headset mic. Programs like TS3 will still keep using the phone's built-in mic, not the headset mine despite using btmono. The only thing btmono does is pipe the output audio to the headset only.
Thanks for the suggestion though
I can't believe they haven't fixed that yet. It is so basic...
Hey guys I'm going through the same issues with my note 2. Svoice was the only one that works but its painfully slow and inaccurate.
Anyways I've tried utter! robin and aivc. Aivc works pretty good but at least it uses the mic.
Utter is really promising but no Bluetooth mic. The devs have acknowledged it though. So hopefully soon.
Update: AIVC has one downfall. The app can't open if the screen is locked like utter and svoice can when prompted from bluetooth. Also, it only listens automatically the first time. If you close it without killing the app, you'll have to press the mic icon manually every time (which takes away from the purpose of handsfree).

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