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I have played around with some of the multitouch apps (browser, maps, image-gallery examples) and found them quite impressive. My question is, can the onscreen-keyboard be hacked to allow for multitoutch?
i know the keyboard is pretty useful but it would be better to have the multi touch features. The screen supports multutouch and it is a bit stupid that apple can copyright multitouch. alot of my friends mock the android cos it doesnt have mutitouch (stupid iphone snobs)
so, is it possible?
I'm sure it would be possible. There honestly should be multi-touch support for the virtual keyboard. Not to display 2 letters at a time obviously, but to just que the second letter to allow for faster typing rather than have it skip between 2 letters. The iphone does have multi-touch support on its VK for the same exact reason of faster typing.
wardy277 said:
I have played around with some of the multitouch apps (browser, maps, image-gallery examples) and found them quite impressive. My question is, can the onscreen-keyboard be hacked to allow for multitoutch?
i know the keyboard is pretty useful but it would be better to have the multi touch features. The screen supports multutouch and it is a bit stupid that apple can copyright multitouch. alot of my friends mock the android cos it doesnt have mutitouch (stupid iphone snobs)
so, is it possible?
Click to expand...
Click to collapse
so where are you seeing all of this stuff with the multi touch?
Yeah, I don't think multi-touch is available for Maps and Gallery. If I'm wrong could someone shoot me a link please?
Multi touch is only available in the browser. There were some demos you could install on your phone of the maps and gallery but they were just demos not the actual program.
As for the VK not sure why you would need it. Maybe type faster but other than that I see no need for it.
He's talking about the multitouch examples here: http://lukehutch.wordpress.com/2009/01/25/get-multi-touch-support-on-your-t-mobile-g1-today/
I don't really see what all the hype is about multi-touch. The only reason I can see it being useful is for games, and maybe if a shift key was inserted in the VK. Other than that, I feel it just becomes more difficult. Sure, it's cool technology, but isn't it easier to zoom using your thumb, holding the phone with one hand, than having to use two fingers or two separate hands? I've been running JF builds for months which multi-touch, and barely use it at all.
Multi touch allows for faster typing. Especially if you're typing in landscape mode with your thumbs going at it. I've noticed it would skip letters for me on various occasions because of it not registering hits that are too close to each other.
Why wouldn't you just open the keyboard...
I don't get it
I agree about typing. I also think the iphone's way of zooming in/out on the map is easier, too. It is all preference, but I really want the multi-touch map. Having it as an option would satisfy the masses.
To be honest, after the novelty of having multitouch on the browser wore off I found myself using the "+" and "-" buttons on the screen anyway!
fdisk81 said:
To be honest, after the novelty of having multitouch on the browser wore off I found myself using the "+" and "-" buttons on the screen anyway!
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Personally, I hate those freaking on-screen zoom in/out buttons with the white hot intensity of a thousand suns. They're always popping up in the way of links that are placed at the bottom of web pages and I constantly hit that stupid button in the bottom right of the screen, opening that useless panning box. IMHO on-screen menus should never be placed in front of content. Am I the only one that thinks that's completely retarded?
multitouch
frankly i like the circle zoom!! i thnk tht wud b more convinient then the multi touch unless ur in landscape mode for some reason or another but yes i wud really like multi touch vk!! i need to b able to type faster but i still use my hardware keyboard for fast typing!
i prefer using two fingers to zoom in and out. I feel that by using two fingers you see where you are zooming and dont have a finger in the way. As multitouch is enabled in the rom, using two fingers emulates a finger press in between them, which can get quite enoying if you type fast ir knock a key by accident, u get a random key in the middle.
I know its not essential but these little things give it a nicer feel.
Chris
d0nkey said:
Why wouldn't you just open the keyboard...
I don't get it
Click to expand...
Click to collapse
It's a matter of personal preference. Is that not why we like open source so much? Some of us don't want to open keyboards every 4 seconds. Some of us have magic's sans hardware keyboards.
I for one welcome any improvements that I may or not use but in the end they are improvements.
d0nkey said:
Why wouldn't you just open the keyboard...
I don't get it
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Click to collapse
Because, I text a LOT. Between work and twitter and friends... I'm texting all the time. sometimes it's just faster to start typing.. plus I'm sure it's better on the hinges to not keep snapping the thing open every minute.
Ok so I posted some bit's of this already but I have refined the original "Proof of concept" design to something a bit more useable.
It annoyed me that I could not see the buttons in Landscape mode but I could see the sides of the screen when it is set to Autoscale. This set me to try and make a pad that would fit into the tiny slivers of screen left in landscape mode with "Autoscale" set.
This pad needs to be used in "AutoScale" mode on a WVGA screen such as an HD or HD2 This setting leaves a slither of screen each side of the screen that I have used to show the button placement. Don't get me wrong, you can't fit a Dpad in that area BUT you can easily mark top and bottom left of it and that's a start.
I find that my thumb is a bit lazy and I struggle a bit to use a square DPad, because of this I have squished it a bit to a more suitable rectangular shape, have a go and tell me if it's no good - If you imagine that the visible "strip" at the side is 1/4 of the DPads width then you should get it pretty easily. Please take a look at the attached picture though, I have made this pad a slightly odd shape because I find that I use left and right a cack load more than I use up and down. It may not be great for all games but I have found that it suits my thumb better than a standard equal layout. If you hate it then try using my original pad found here: http://forum.xda-developers.com/showthread.php?p=6339454#post6339454
Other than this the Start (ST) Select (SE), A, B, R1 and R2 buttons are all visible at the edge of the screen!
Currently the GBA pad is the only one I have done but I could easily modify this concept to cover all of the different systems - The only reason I haven't is that I only really play GBA games on my phone.
There is a readme included but I'd like some feedback so please bring it on!
Hey man, good job. I like the v1 rather than this, i find it harder to hit the up arrow with the new one, but it's not the reason why i'm wiriting this.
Both your pads makes the game laggy when i tap the white (unassigned) space. Other pads I've tried never did that. Any idea how to selve this? Or am i the only one experiencing this lag?
is multitouch available for morphgear?
Phenomenon said:
is multitouch available for morphgear?
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Click to collapse
It sure is you just need to download the tweaked version by blutz
xZdenis said:
Hey man, good job. I like the v1 rather than this, i find it harder to hit the up arrow with the new one, but it's not the reason why i'm wiriting this.
Both your pads makes the game laggy when i tap the white (unassigned) space. Other pads I've tried never did that. Any idea how to selve this? Or am i the only one experiencing this lag?
Click to expand...
Click to collapse
Hi I find that they all lag a bit, it seems to be the way that the Multitouch is implemented (I don't think it's Blutz, rather the original Morphgear crew), I find that when I have 2 buttons pressed all is fine but if I press NE and A (so 3 buttons reported to Morphgear) it lags until I release all buttons. This is just my laymans observation.
I could try producing an ultra light version to see if that helps... I think my skin is >2mb
Could you give me some examples of ones that don't cause it and I'll have a look, I wouldn't be overly surprised to find it was something I had done wrong. What we really need is the capacity to set white = NULL!
Hello everyone,
I went recently to a device and more specifically to a wp7 7 omnia,
I created this video concept on the management of a multitasking wp7 keeping the style of the loose tiles without too many effects, such as MS has created a minimalist.
It works like this:
holding down the "back" button for 1-2 seconds, under a bar will appear with your open applications represented with the same tiles, dragging down the application quits, while clicking on it opens the'applicazione selected.
What do you think?
I like the idea of dragging down to close the program
Just very nice concept, yes.
Thats very good!
Multitasking (or should I say 'appswitching') on iOS is, imo, worse than that on Android and winmo.
On iOS, hate how you have to first double click the home button, then hold on one of the background-running apps on the taskbar until it gives you the option to close it. I liked iOS before that implememntation, because the 'taskbar' just easily gets filled up with apps.
On Winmo, once you tap the taskbar drop down menu and the list of background running apps appear, you have an x right next to it already. Alot more efficient.
Nice Concept :] I would like that too
Too much like iOS. I am sure MS can come up with the nicer way.
digger1985 said:
Too much like iOS. I am sure MS can come up with the nicer way.
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Click to collapse
Well, It is good, it doesn't interrupt your work and it's easy to use.
spippo said:
Hello everyone,
I went recently to a device and more specifically to a wp7 7 omnia,
I created this video concept on the management of a multitasking wp7 keeping the style of the loose tiles without too many effects, such as MS has created a minimalist.
It works like this:
holding down the "back" button for 1-2 seconds, under a bar will appear with your open applications represented with the same tiles, dragging down the application quits, while clicking on it opens the'applicazione selected.
What do you think?
Click to expand...
Click to collapse
it would be perfect if M$ do it like This way propose it to Redmond company
hd2leo_fusion said:
it would be perfect if M$ do it like This way propose it to Redmond company
Click to expand...
Click to collapse
Really? M$? 1995 called and want their meme back!!
As someone in the UI design field, non obvious actions are actually bad design. Holding down a button for 2 seconds is not obvious, a simpler more intuitive solution would be to have an arrow (or icon) at the bottom to do the same.
Like the bars at the bottom tho, and the dragging down thing (also non obvious)
pillsburydoughman said:
As someone in the UI design field, non obvious actions are actually bad design. Holding down a button for 2 seconds is not obvious, a simpler more intuitive solution would be to have an arrow (or icon) at the bottom to do the same.
Like the bars at the bottom tho, and the dragging down thing (also non obvious)
Click to expand...
Click to collapse
so holding down the home button to voice command is also bad design???
You would prefer more icons on screen to do what a hard button can accomplish?
thank you all!
If you give the other suggestions I can make another video concept and maybe send it to Microsoft like an idea! What do you think?
I looks very nice, but the icons are too big.
pillsburydoughman said:
As someone in the UI design field, non obvious actions are actually bad design. Holding down a button for 2 seconds is not obvious, a simpler more intuitive solution would be to have an arrow (or icon) at the bottom to do the same.
Like the bars at the bottom tho, and the dragging down thing (also non obvious)
Click to expand...
Click to collapse
holding down the start key for voice controls isn't obvious to users as well...unless they mistakingly do it, or read the booklet! Its fine! Humans are smarter than you think.
Seriously, this is almost exactly how iOS's appswitching works. And it's not a bad thing.
But probably Microsoft wouldn't use that layout for obviously reasons.
Android switcher sux. I would like to see something as easy as iOS. This one is nice, though smaller icons would be better
What a nonsense. Don't forget in WP7 navigation looks like this:
- Open software1
- Navigate to software page1.
- Navigate to software page2.
- Press Win
- Open software2
- Navigate to software page1.
So, after last step, let's assume i switch app to software1, then press back 2 times, and after that if i press back one more time, where i will go?
In Android, if you press 'Back' several times it just takes you to Home launcher. Do the same here.
Good
my congratulations to spippo, this is the first video that I see on a WP7 multitaskink...
I hope that Microsoft may look and begin to think on it!!!!
I love your idea but i think, that multi tasking should look like the Zune HD's pin/history section where you swipe to the right and that pane come up.
Barbbachello said:
I like the idea of dragging down to close the program
Click to expand...
Click to collapse
This works in WebOS and Blackberry Tablet OS because those systems use a gesture to "minimize" the application to a card that can be swiped up to be closed. WP7 doesn't do this. Apps are full screen. If I'm in Twitter, 50 results down in my feed; you want me to go all the way to the top so that I can drag the program down to close it? How exactly will I drag this program down to close it? What's wrong with an X in the upper right corner to close it, or simply backing out of it?
I think pre-emptive Multitasking has its usage, especially for stock applications. But I think the need for them in third party applications is limited to some pretty obvious use cases and Microsoft should be uber strict when it comes to allowing applications to do it.
Tombstoning + Push Notifications should be the de facto standard for third party applications, IMO.
Hi,
I would like to propose an idea, which so far is unavailable in the market, but nevertheless I see potential for development.
It stems from my frustration of using touchscreen.....whether it be handphone, or 7", or 10", I always have the problem of typing at speed, and always needing to correct as there is no standard keyboard. Yes, due to my past usage, the standard keyboard size is impt for a ease of use.
So I am suggesting:
a. a small pull-out keyboard, which can easily extend to the size of a standard keyboard. the touch and feel of "click" is needed, and impt, just like playing piano vs playing on a keyboard....u really cannot feel where to press without the demarcating separation between each keys. yes, typing at speed definitely means typing by feeling, and COMPLETELY NOT LOOKING AT THE KB AT ALL. Touchscreen cannot do that.
b. 10" is just nice for reading, esp if it matches the standard A4 size, as I have lots of ebook with that size. and gesture like zooming and pulling up is impt, so a touchscreen without the need of keyboard. Luckily u have that with Android, as I attached the keyboard to my development Android tablet (blizzard from Technexion) and the KB does not appear on touchscreen at all.
Frankly the finger is really BAD for pointing....scrolling up yes, but often, instead of scrolling up, it selected the item which my finger landed on. Whereas when I connect the moue to the tablet, put the mouse over a list, i can select by clicking, and yet scrolling up/down by the scrolling ball. Finger alone is really bad for telling the difference.
My 2cts ideas, please comment.
Peter Teoh
I'm sure most people wouldn't want this but can this be done? If so, can you direct me with a link?
I don't have a nav bar, use LMT. And I'd prefer the look of it on the bottom, similar to Windows. It also would be easy to swipe up with my thumb right there instead of reaching to the top.
I agree. WebOS did this years ago which made viewing, dismissing, and accessing them a breeze. Everything could be done with just your thumb. Today with phones exceeding 5 inches, I regularly drop my phone trying to dismiss something.
I'd love to see this as an option.
I've seen the "tablet" mode option for CM, but that's not available in new versions of android.