[Q] Question about Google Play pay? - General Questions and Answers

Hi, I am an indie developer new to the Android platform. My name is Nathan. I recently made an app for Android, and I have been having some trouble figuring my Google Play account out. My app was released a few weeks ago (on the 23rd) for 99 cents ( I will not say the name of the app, because I know that advertising is not aloud). I have a total of 87,845 downloads and I grossed $86,966.55. After Google's take I should see $60,876.59. The issue that I am having is that my balance has been accumulating like this for about 3 weeks now, and I have not seen any payment or any notice what so ever. That was technically last month (October), so doesn't that mean that I should have seen a payment by now? Is this normal or should I consider reaching out to somebody?
I am a little frustrated with this. I have spent a strict 40 hours a week on this app, for nearly 5 weeks developing it. I have seen much more success with iOS in less time, so I am very disappointed.

Please advise, if there are any Droid-tards (as we iOS developers sometimes call you for using Java) out there, I need help please.

Related

[Q] Is it worth the effort?

Hi all,
I am a developer with a long history of products mainly in the tv broadcast and internet, I also wrote some 3d engine code for a couple of companies 10 years ago.
Recently i decided to finish one of my last projects that died a long time ago... it is called Tater Hater, if anybody wants to play with it just go to tater-hater.com
The thing is, i am just releasing that one... but it looks like sales are going to be low due all the games in the market, it seems quite difficult to get there. Almost anybody i know is like... "i want to write apps for mobile devices", even without knowing anything about development at all.
My question is, i have the graphics and code of another 4 games which look nice but need quite a bit of work to fit the platform.
TL;DR ... Is there any room for another game in the platform?

[Q] Writing reviews

I am new to the Android platform after a couple of years tethered to Steve Jobs. I write a review blog for iPhone apps and games and hope to continue that with Android apps and games now. I'm familiar with the whole promo code process on the Apple App Store for getting review copies of things. Once I'd entered the promo code, it was as if I'd purchased the app. How does that work on the Android store? I've rooted my device, so screen shots and sideloading are no longer an issue. But I'm concerned as I start getting more and more sideloaded promo apps that they will trigger updates in AppBrian for things that I did not originally purchase and I'd be charged full price for the update. Can developers mark my account as having purchased the app in the market so I don't get charged in the future? Any help you expert guys can be in helping me figure out the best way to do this would be greatly appreciated. Thanks.
Daniel
1stImpressions.mobi
You might want to ask Google directly. Sorry i couldn't be more help. Did the app make you enter a credit card number? I know on the free trail apps you just loss the service it provided once the two weeks is up.
Sent from my Desire HD using XDA Premium App
I'm smart enough to have asked google before I wasted your time. All I found was announcements where Apple first started giving developers promo codes and an old article from a year ago (ancient in Android timelines) that talked about wishing there was something like that on the Android marketplace. But it also mentioned things that I know are already addressed like the inability, at the time, to link to a market app with a URL. Maybe the new Amazon store will offer something like this. With all the developers that frequent this site though, I thought it was worth asking.

Crackdown 2: Project Sunburst - gone from Marketplace

Hi,
so today I reflashed my HTC 7 Mozart with an unbranded ROM and went to redownload all my apps. I doing so, I noticed that the game I paid for (Crackdown 2: Project Sunburst) is gone from the marketplace, nowhere to be found.
Just a heads up: if you own this game and want to keep it, don't reset your phone now
damn, i uninstalled it a week ago to try another rom and reinstall, is there any place were it can be downloaded?
according to this newspost, people who bought the game less than 60 days ago will get a refund:
http://wmpoweruser.com/crackdown-2-project-sunburst-removed-from-marketplace-may-stop-working-soon/
well, that's good luck for me, as I bought it 57 days ago... but it surely sucks, that they removed it. :/
Even if you have the game you cant play it now! it says the server cannot connect.
They should refund everyone if this is the case. I am not happy! I had no problems with the game and now I am out of pocket.
Yes, I feel sorry for everyone who has bought it more than 60 days ago. But if that's how the developer deals with bugs, I know whom to avoid now.
EDIT: I don't see why they can' put out a "final update" that does not need to connect to the servers...
Who is the actual developer for this game? I want to know who to file a formal complaint against.
the trial was working very good for me
i dont know what problems people had
i liked the game very much, the idea, the concept,
i was amazed when i noticed i was able to shoot the weapons myself
i really would like to know why its gone.
my bet is that not enough people brought it
and over time server cost became to high to keep it up.
i think its very sad.
maybe they should have code android and iphone versions too
i mean if its about the server cost.
i hope it wasnt micosoft, bing or us military who pulled of market.
loomx said:
Who is the actual developer for this game? I want to know who to file a formal complaint against.
Click to expand...
Click to collapse
Sadly, it's Microsoft Game Studios, apparently.
Localhorst86 said:
Yes, I feel sorry for everyone who has bought it more than 60 days ago. But if that's how the developer deals with bugs, I know whom to avoid now.
EDIT: I don't see why they can' put out a "final update" that does not need to connect to the servers...
Click to expand...
Click to collapse
They won't update it, because it's not making enough money to be worth the effort..
Anyway;
Just realised Project Sunburst no longer works? Want your money back?
As of late July, Project Sunburst was removed from the WP7 Marketplace and the game seized to function (the game requires server connectivity to play)
Sources from some news websites stated that Microsoft made a statement saying those who purchased the game recently (within the past 60 days) could get a reimbursment.
I think that's wrong, i've paid for a game that can no longer function and that I cannot play.
So I tried to figure a way to get a reimbursement of my money (as I purchased the game in Dec 2010)
I couldn't get an ANSWER on the forums or from the XBL support team, so I searched the internet looking for a number for Windows Phone support (and damn, was it hard to find one for the UK)
I eventually found one 020 345 05855 (UK London based number)
After making it through the robots I eventually got to someone who helped me, he said at first that I have the game, I don't need a reimbursement, but then I stated that the game requires server connectivity to be playable and he reimbursed the money I spent purchasing the game.

I think I'm gonna jump ship.

So I came across my best buy receipt for my gear s2 classic. It was $380 something bucks. I began to ask myself what value I got from it I hoped for.
1) My first use case i was really looking forward to was samsung pay. But it was delayed and there is no word from samsung about its release. Im beginning to wonder if the gear s2 community will ever use it. This is a HUGE shame on samsung currently IMO.
2) I am a previous user of the gear s. I was certain the galaxy store was to offer a substantial increase in useful apps with the gear s2. There was no way to check since theres no website to browse (only in-app with gear onboarded, scumbaggish samsung). Anyways I browse the appstore every week and nothing ever happens. Its pitiful everybody is so excited for uber. One app I was certain would be available is for the Nest thermostat. Its the perfect user interface! Nope. I best thing ive seen so far is the hue app. Cheers to the dev. The gear s2 dev community needs clones of him. But overall our app selection is outrageously pathetic. I don't see it getting much better soon.
3) Why do I have to use s voice? C'mon. Samsung cant be this pretentious. Let me use google. I also thought there'd be a more seamless integration with google now. Nope. Oh yeah, ever wonder why you cant use voice to text on 3rd party apps? Because samsung locked out that ability.
I have a very good feeling that developing for the tizen smartwatch platform is an upsettingly dreadful experience. I say this because i spent four hours on a Saturday trying to get the development environment setup on OSX. I couldn't even get any sample projects to load. This trickles through. For example I really wanted to have xClock -Agent as my daily watchface but I couldn't condone it. Its affiliated android app caused alarming battery drain - and the app developer does not care one bit to correct the malbehavior. But then i ask myself why doesn't the core gear services provide an api for location so this problem wouldn't even occur? Why not for everything else? Why no S voice or be able to use any sort for speech to text for an app? I need an add on app mostly for the dumbest things. This sucks a lot.
As a product owner myself of two development teams I have been on a desperate search for the product owners of the gear s2 platform and express my concerns on that level. All leads Ive found on linkedin did not reply to my attempts at reaching out. Maybe no product owners exist, because things should not be this bad.
Anyways I would love to love this watch. The industrial design encompasses a wonderful human interface. But I don't love it because it has no soul (useable software). I hope things change. But I'm probably going back to the pebble time.
Okay.
K!
2. Google now won't happen. It is not Samsung's fault. Google does not open the access and I believe they won't. Why would they open it for competitors?
I agree with you on the app development part though. Setting up the development environment is not a trouble for me but dealing with the lack of documents, bugs in the IDE, Samsung review team and their servers are really nightmare.
Occasionally, I came across this reviewer who does not read my instruction for testing app and she rejects my apps very often. I just re-submitted one of my app for review hours ago. Another app got rejected a month ago for the third times and the problems were also their fault. I don't even bother submit it back.
Samsung servers or their Gear app store is very very unstable. Way back in the days of the Gear 2, I already saw the cannot install WO WO issue. It still exists and occur very often for customers. I receive at least 3 emails about downloading problems a day and sometimes I get 1 star rating for problems that I cannot solve.
These are just some notable issues.
So yeah, new devs won't develop apps anymore if they face similar problems. These days, I only see new watch faces submitted using the designer tool. Hardly anyone writes apps
Yeah, I agree with everything -- and just dropped dime to get a Verizon classic 3G to replace my current sport 3G.
Why? I need the 3G.
As soon as cell capabilities are offered on AW, and nothing improves on the Gear side with the issues listed (I'm a developer that walked away from development on the Gear because of the hassle), I'm gone too.
So sad, this is the second time Samsung has lured me into their watch with bad apps. Kept watch too long to take back but would if I could. I have bought numerous Samsung products and they always just move on to the "next big thing" without looking back..
Rsmin said:
So sad, this is the second time Samsung has lured me into their watch with bad apps. Kept watch too long to take back but would if I could. I have bought numerous Samsung products and they always just move on to the "next big thing" without looking back..
Click to expand...
Click to collapse
Same here.. I've had s2 classic few days and is been a pain in "A"
When it disconnects I have to reboot phone and watch ... so few apps to use app store is barren
such a shame as its a lovely looking device
I'll give it to the weekend then off it goes back to Amazon if it doesn't settle down
I'm not doing too bad but my requirements aren't huge and there are things the phone is better for. I'd love to use Google - but its not an android watch and i knew that going in. I get my emails, texts, my alarm works well enough, I can answer texts with voice, my appointments and Google Reminders work. I'm pretty happy! Wish it was waterproof. Wish the alarm was stronger. But still, I'm satisfied. At least until the next big thing... I AM a gadget whore.

Question about Apple app Store and in-app purchases

2 Questions.
1. What's better or does it matter? Taking payments for an app...should we have this so people pay through the store because it's streamlined (but apple and android take 30%) or could we just use our current payment system through the app (authorize) and have them fill out their CC information manually? Does it matter? I'd like to hear from somebody who has experience with this so we can finally take our app live..this decision has been killing us.
2. How long does it typically take to get registered for the apple app store? We submitted our online application weeks ago and have not heard anything back and are not sure if we should re-submit it or still wait? Advice please.
Android was easy to sign up for, instant...Apple..is proving impossible. Advise Please.

Categories

Resources