I've been thinking about this for several days since the release, and I can't seem to find the error in my ways. Brothers, guide me!
Everyone is claiming that the change in resolution is made to accomodate the system buttons. However, if the width (720) is expanded to 768, would that not make the display wider and less widescreen? If the new resolution was made to include the home buttons, I would assume that the height, not width, would be expanded. Where have I gone so wrong?! :crying:
To complicate the matter, there are different types of aspect ratios. There is a pixel aspect ratio, and a display aspect ratio. DAR/PAR=SAR, the storage aspect ratio. You see, the image has is so many pixels across, and the actual screen has so many pixels across, and they don't necessarily match, which is when the actual pixels on the screen aren't square shaped.
Also, the effective aspect ratio on the screen changes, as the home screen, for example, will have the capacitive buttons visible, but during gaming or full screen video playback, the image will truly be full screen, so no buttons visible (or so I've read).
Get lost here:
http://en.wikipedia.org/wiki/Aspect_ratio_(image)#Distinctions
post-mortem said:
To complicate the matter, there are different types of aspect ratios. There is a pixel aspect ratio, and a display aspect ratio. DAR/PAR=SAR, the storage aspect ratio. You see, the image has is so many pixels across, and the actual screen has so many pixels across, and they don't necessarily match, which is when the actual pixels on the screen aren't square shaped.
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So do we know if this applies to the new Nexus phone, or is it actually just going to use something other than a 16:9 aspect ratio (1:1 pixel ratio)?
Related
What's the ideal wallpaper resolution for the Nexus 5. By ideal, I mean a resolution that maps pixel for pixel to the screen pixels. I have seen a couple of sources that suggest matching the physical screen resolution of 1920 x 1080 but that cannot be correct. For both stock and Nova launchers, the image scrolls side to side as I move from one screen to the next. Therefore it must be something like 1920x1080+n where 'n' is the number of pixels that the wallpaper moves when moving from screen to screen times the number of screens-1.
Or does the home screen vary the distance scrolled sideways according to the width available for a given wallpaper and the number of screens?.
Thanks!
(New N5 owner here )
1920x1920 would mean that your phone would be full screen, pixel by pixel in both landscape and portrait but it would not scroll. I cant speak for all launchers but with Nova, anything over 1080 width (in portrait) will be divided by how many screens in that direction for scrolling.
So for example, if I have a really wide picture, but only 3 screens, the scrolling effect of the wallpaper will be a large difference. The more screens I add, the smaller that difference will become.
For me, I want a big choice of wallpapers without editing so, I go for as close a match to the 1920 height that I can get without going under.. so on interfacelift I go by 16:9, 3840x2160 - sure I know I'm 140 over on the height... If I could be bothered, I'd bulk trim them
http://interfacelift.com/wallpaper/downloads/date/widescreen_16:9/3840x2160/
One major annoyance of the OnePlus 7 Pro camera app is that it only supports aspect ratios 4:3 (which looks old-fashioned computery), 20:9 (ridiculously wide) and for some reason 1:1 (useless), and no sane aspect ratios like 16:9, or even better, the traditional 3:2.
So I've been looking at alternative camera apps. Many of them do support 16:9, some even 3:2, but I haven't found a single one that allows you to use the wide angle and zoom lenses of the 7 Pro.
Any tips?
Edit: I realize that all aspect ratios other than 4:3 just crop the picture from the sensor, and that I can do so myself afterwards, but I just want to point and click, and not have to worry about getting the subject in the to-be-cropped-part of the picture.
Thanks,
– Michael
Some fix for the exaggerated lateral margins that it makes in the videos to the screens of YouTube, Netflix, etc.? You can zoom and fill the screen but the video in its original format, has an excessive crop.
In other Xiaomi devices this does not happen.
dimequetedire said:
Some fix for the exaggerated lateral margins that it makes in the videos to the screens of YouTube, Netflix, etc.? You can zoom and fill the screen but the video in its original format, has an excessive crop.
In other Xiaomi devices this does not happen.
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First of all, I am pretty sure you posted in the wrong category. This should got to Questions & Answers.
Did you ever play GameBoy Color games on the GameBoy Advance?
If yes, you noticed, that all the games had black margins, except you were resizing the image with the L/R button.
The reason for that is that what is being displayed does not match the resolution of the screen. So if your video is 480*240p then it will have margins on a Full HD or 2k display.
Same goes for any device, like your phone. Previous phones did not have margins, because they probably had a screen resolution of precisely 1920x1080p. So most videos will fit perfectly, because that is a very common resolution for videos.
Now the POCO has a higher resolution: 1080 x 2400, which is not perfectly standard. Your video is guaranteed to not have this resolution, as can be seen from the screenshot. So of course there will be black margins. The only way to "remove" the margins would be to resize your video or get an older phone with a resolution of exactly Full HD.
Conclusively, that's not an issue with your phone or whatever. It's an issue regarding different resolutions, which happens to EVERY device on earth that has a display measured in pixels.
Although they are related it's more of the aspect ratio thing than resolution. Common aspect ratio for content on platforms OP has mentioned is 16:9 where our poco has 20:9 screen. 16:9 was the most popular on mobile devices before the "bezel less" era and still is the most popular for TV.
Try to do the pinch outwards gesture to stretch the video to full screen?
Use the Video Toolbox?
The only available options are Default, 1:1, 4:3, 16:9 and Custom.
As a result lower res videos appear tiny.
have some old games that I have been playing for many years. Some of them are not even available in Play Store anymore.
The issue is that some of these games do not adapt well to widescreen; the top par of the game gets cutoff. One game where this becomes an issue is Angry Birds. Sometimes there are structures that are beyond the screen and it becomes difficult to aim for them without being able to see them.
Is there any way to force specific aspect ratio for certain games/apps? I have a rooted Android phone, so am open to suggestions that require root.
no until android support gpu scaling
In rooted devices there are ways to change resolution and aspect ratio with it, but is there way to open a one centrain app (game) in specyfic aspect ratio ( i mean to simulate screen size with black borders in 4:3) without changing whole device resolution?
Is there any way to put black borders in 4:3 ascpect ratio?