What's the ideal wallpaper resolution for the Nexus 5. By ideal, I mean a resolution that maps pixel for pixel to the screen pixels. I have seen a couple of sources that suggest matching the physical screen resolution of 1920 x 1080 but that cannot be correct. For both stock and Nova launchers, the image scrolls side to side as I move from one screen to the next. Therefore it must be something like 1920x1080+n where 'n' is the number of pixels that the wallpaper moves when moving from screen to screen times the number of screens-1.
Or does the home screen vary the distance scrolled sideways according to the width available for a given wallpaper and the number of screens?.
Thanks!
(New N5 owner here )
1920x1920 would mean that your phone would be full screen, pixel by pixel in both landscape and portrait but it would not scroll. I cant speak for all launchers but with Nova, anything over 1080 width (in portrait) will be divided by how many screens in that direction for scrolling.
So for example, if I have a really wide picture, but only 3 screens, the scrolling effect of the wallpaper will be a large difference. The more screens I add, the smaller that difference will become.
For me, I want a big choice of wallpapers without editing so, I go for as close a match to the 1920 height that I can get without going under.. so on interfacelift I go by 16:9, 3840x2160 - sure I know I'm 140 over on the height... If I could be bothered, I'd bulk trim them
http://interfacelift.com/wallpaper/downloads/date/widescreen_16:9/3840x2160/
Related
Whats the best screen resolution to set a pic as a wallpaper? My first wallpaper was 533x800 in pixels that I uploaded and set as my wallpaper and it came out perfect. It was stretched to fit the entire screen. Anyway I tried to change my wallpaper which is now smaller and when I click on the start menu its got it all in tiles so I have heaps and heaps of them it looks bad. What is the ideal size to crop it too so that it "stretches" to fit the entire screen?
The screen is VGA, so the best resolution would be 640*480 (native VGA). Obvisously if the same images are going to be used elsewhere too then a higher or lower res might be in order (to prevent them looking terrible on the other device).
Give 640x640 a shot, that way you have a good wallp even when you go to landscape.
For example, the aspect ratio of the Droid Incredible screen is 3:5. Various launchers allow you to set it so that the picture doesn't scroll when you move between desktops. If that's the case, a wide aspect ratio isn't needed for the wallpaper.
Is there a launcher that allows you to disable wallpaper scrolling and use a wallpaper that is the same aspect ratio as the phone's screen?
i made some photo's in 3d on the o3d, but in gallery they wont show fullscreen. how can i fix this? i ofcource want to view the 3d on the full screen size.
What do you mean by not full screen? Pictures are taken in a 4:3 aspect ratio so you will always have black bars on the sides.
bioweb said:
What do you mean by not full screen? Pictures are taken in a 4:3 aspect ratio so you will always have black bars on the sides.
Click to expand...
Click to collapse
Is there a way to change that aspect ratio then?
I dont know a way either, but i think it is ennoying and i would appreciate a solution as well!
Sent from my LG-P920 using XDA App
Can you explain whats the problem?
You will always have black bar on sides since the photos are cinverged to give stereoscopic 3d effect.
we stil do not have 3d steroscopic viewers in android market and until that happens we cant see the full screen you want.
Ofcourse O3D does not support portrait 3d.
However even if you take 2d photos they will have black bars on sides. So this is a viewer issue.
yahya.hamid said:
Can you explain whats the problem?
You will always have black bar on sides since the photos are cinverged to give stereoscopic 3d effect.
we stil do not have 3d steroscopic viewers in android market and until that happens we cant see the full screen you want.
Ofcourse O3D does not support portrait 3d.
Click to expand...
Click to collapse
Ofcource? On the evo 3d portrait 3d works...although its not the greatest way.
And the black bars are not required for the 3d effect. I think its the camera app that does something with the photos made...wich makes it with black bars in the gallery.
Hmm.. I downloaded stereoscopic gallery from market. Has many options. Choose lg real 3d and it shows the pics with same effect. black bars.
Its the ratio factor of the camera.
photos are 4:3, the screen is nearer 16:9, the black bars are meant to be there, if they weren't you would have some of the picture cropped off from the top and bottom and it would be a lower resolution
I for one do not want this. Keep it as it is!
mmace said:
photos are 4:3, the screen is nearer 16:9, the black bars are meant to be there, if they weren't you would have some of the picture cropped off from the top and bottom and it would be a lower resolution
I for one do not want this. Keep it as it is!
Click to expand...
Click to collapse
i dont understand...the evo 3d makes photo's with less megapixels and they fill the complete screen and resolution....
at least it could be modified so the image is zoomed in a bit?
i do not want those black bars even if the photo quality goes back a bit.
The aspect ratio is more relevant than the resolution. Photo's are taken in a standard 4:3 aspect ratio for printing purposes. Hell, if you take pictures in the native screen resolution they would be 16:9 and thus fullscreen but would only be 0.4 megapixel. The Evo3D either takes photo's in a 16:9 aspect ratio or crops pictures to fit the entire screen.
Since you can't change the aspect ratio and you can't zoom in the gallery your only options would be to find an app with which you can crop pictures on your phone or transfer them to your pc, crop them in something like Photoshop and put them back on your phone. You can use the built in image editor but the problem is you can't specify an exact ratio so you have to crop by sight which can be a bit tedious. Once you got the right spots though it's not that hard.
Take a picture, then choose Edit (Bewerken, bottom option in the left menu). When you're in the editor you choose Edit (Bewerk) again from the left menu (top option) and then pick the Choose (Kies) option (left option). Now you have a rectangle in the center of the image. Stretch the rectangle to fit the entire picture by touching a line and dragging it in the right direction. Then you take the top of the rectangle and drag it down five steps. Do the same with the bottom but drag it only four steps. Then choose Crop (Bijsnijden) from the right menu (middle option) and save the image. You should now have a perfect fullscreen image.
bioweb said:
The aspect ratio is more relevant than the resolution. Photo's are taken in a standard 4:3 aspect ratio for printing purposes. Hell, if you take pictures in the native screen resolution they would be 16:9 and thus fullscreen but would only be 0.4 megapixel. The Evo3D either takes photo's in a 16:9 aspect ratio or crops pictures to fit the entire screen.
Since you can't change the aspect ratio and you can't zoom in the gallery your only options would be to find an app with which you can crop pictures on your phone or transfer them to your pc, crop them in something like Photoshop and put them back on your phone. You can use the built in image editor but the problem is you can't specify an exact ratio so you have to crop by sight which can be a bit tedious. Once you got the right spots though it's not that hard.
Take a picture, then choose Edit (Bewerken, bottom option in the left menu). When you're in the editor you choose Edit (Bewerk) again from the left menu (top option) and then pick the Choose (Kies) option (left option). Now you have a rectangle in the center of the image. Stretch the rectangle to fit the entire picture by touching a line and dragging it in the right direction. Then you take the top of the rectangle and drag it down five steps. Do the same with the bottom but drag it only four steps. Then choose Crop (Bijsnijden) from the right menu (middle option) and save the image. You should now have a perfect fullscreen image.
Click to expand...
Click to collapse
The image viewer is the real problem for watching 3D images. I have saved the 3D images as jpg in my computer and edited with photoshop increasing the height of the image to suite 16:9 resolution. To be precise the resolution I kept for the edited image was 4096 x 2304 and saved the image as jpg file again. Now when I watched the image in 3DTV (LG cinema 3D 47")it was perfectly filling the screen with good clarity as a side by side format. I opted the 3D option for side by side format. The 3D experience for the image was really nice with a full screen one 3d image. Now I tried to watch it with my handset Optimus3D. There when I opted for 3d side by side format, the instrument combined bothe left and right side images to a single images keeping 2 broad black borders on both the side. Now with the experiment I find that the 3d image viewing programme in the handset is not properley done for watching full screen mode. Camera is not at all a problem. I think LG will have to look in to this for rectifying the same in the forthcoming firmware updates...
thanks
That's strange. When I crop the images on the phone to the same resolution as you they're displayed fullscreen in the image viewer.
What happens when you change the extension back to jps?
as the title, did anyone know exactly what is the correct resolution size of wallpaper for note 10.1 in portrait mode?
Wouldn't it be 800x1200?
Vincent9756 said:
Wouldn't it be 800x1200?
Click to expand...
Click to collapse
800x1200 is landscape mode, the portrait mode may need a higher resolution size since if use the 800x1200 will not fully cover the screen as there is a 2 black bars up and bottom.
* please delete *
the screen resolution is 1280x800, but you need wallpapers with 1280x1280 px if you use auto rotation.
You can easily use ipad 3 wallpapers since the resolution is bigger, or widescreen wallpapers with higher resolutions than FullHD, like 2560x1440 (cropped to 1440x1440)
To make my own wallpapers I go with 3 times the screen resolution and then set the wallpaper using Gallery and crop the image to a size that works. I use 3 times the size so that Gallery will be able to use what I want.
Basically crop the picture to an exact square to use auto rotation.
Just beware that you dont cut 'her' head off in the pic
Some fix for the exaggerated lateral margins that it makes in the videos to the screens of YouTube, Netflix, etc.? You can zoom and fill the screen but the video in its original format, has an excessive crop.
In other Xiaomi devices this does not happen.
dimequetedire said:
Some fix for the exaggerated lateral margins that it makes in the videos to the screens of YouTube, Netflix, etc.? You can zoom and fill the screen but the video in its original format, has an excessive crop.
In other Xiaomi devices this does not happen.
Click to expand...
Click to collapse
First of all, I am pretty sure you posted in the wrong category. This should got to Questions & Answers.
Did you ever play GameBoy Color games on the GameBoy Advance?
If yes, you noticed, that all the games had black margins, except you were resizing the image with the L/R button.
The reason for that is that what is being displayed does not match the resolution of the screen. So if your video is 480*240p then it will have margins on a Full HD or 2k display.
Same goes for any device, like your phone. Previous phones did not have margins, because they probably had a screen resolution of precisely 1920x1080p. So most videos will fit perfectly, because that is a very common resolution for videos.
Now the POCO has a higher resolution: 1080 x 2400, which is not perfectly standard. Your video is guaranteed to not have this resolution, as can be seen from the screenshot. So of course there will be black margins. The only way to "remove" the margins would be to resize your video or get an older phone with a resolution of exactly Full HD.
Conclusively, that's not an issue with your phone or whatever. It's an issue regarding different resolutions, which happens to EVERY device on earth that has a display measured in pixels.
Although they are related it's more of the aspect ratio thing than resolution. Common aspect ratio for content on platforms OP has mentioned is 16:9 where our poco has 20:9 screen. 16:9 was the most popular on mobile devices before the "bezel less" era and still is the most popular for TV.
Try to do the pinch outwards gesture to stretch the video to full screen?
Use the Video Toolbox?