How have you guys got your shoulder buttons set in FPSE? I have L and R as L1 and R1 and then also have the shoulder buttons onscreen to be able to access L2 and R2. Is that the way we're all doing it or is there a better way?
You can use the volume buttons as well. It depends on the game, mostly. Some games don't use them at all, or they use them for redundant functions.
I tried using the volume buttons but it's hard to press it when you have a case on. It's good to use when you're not using a case but I hate it when I have to adjust the volume because you have to pause the game and adjust in settings.
I just put L2 and R2 on the touchscreen.
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Is there a way to put L2 and R2 on the screen without L1 and R1?
The Alpha Gamer said:
Is there a way to put L2 and R2 on the screen without L1 and R1?
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I don't think there's a way to just show L2 and R2 on the touchscreen I just checked the settings.
Russsy said:
I tried using the volume buttons but it's hard to press it when you have a case on. It's good to use when you're not using a case but I hate it when I have to adjust the volume because you have to pause the game and adjust in settings.
I just put L2 and R2 on the touchscreen.
Sent from my R800i using xda premium
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Actually if you press the "Menu" button, the volume buttons return to their original function and you can adjust the volume. It's not a big thing, I'd say.
Logseman said:
Actually if you press the "Menu" button, the volume buttons return to their original function and you can adjust the volume. It's not a big thing, I'd say.
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Thanks I never knew that but I still have troubles using them as buttons because im using a case. I'll just stick to buttons on touchscreen.
Sent from my R800i using xda premium
depends on the game... mostly they are just set to l1 and r1, and dont even bother with l2/r2... but to thps3 i have the right shoulder button set to r2 for revert, i never used the shoulder buttons for spins on there anyway...
I'm playing Castlevania SOTN at the moment and I mapped L1 and R1 to the physical shoulders and display R1 and R2 virtual buttons in the bottom right corner of the screen.
L2 is not used in this game, R1 R2 L1 are used to transform into a creature.
I just use the volume button. Even if your volume buttons mapped to L2 and R2 you can still change the volume by bringing up the emulator menu and then using them. So basically just press the menu key before changing your volume and then press the menu key again.
Hey, I am unable to find where to enable the shoulder buttons on screen at all... can anyone direct me? I am playing FF Tactics and shoulder is used to rotate the map which is used frequently. I have FPSE v0.11
thanks
Is there any way to map for example the volume up button to a screen press? For example, with the sixaxis app you can map the buttons on a ps3 controller to a screen press. Well, what about the volume buttons on the phone?
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Does anyone have any idea why the D-pad, start button and select button works when I play games on NesDroid and SnesDroid but nothing else?
I use Sixaxis app btw
Nvm I just had to change the input on the emulators properly
So I have been trying to setup my MK808B TV dongle to be controlled by a Wiimote. unfortunately my stick is 4.2 so default won't work. I managed to get USB/BT Joystick Center to detect and link to the wiimote using a USB BT dongle I had, but now i can't seem to map any buttons in USB/BT Joystick Center. I am using a Logitech K400r for navigation. I clock the button i want to map, but no matter what button i press on the wiimote i get no response. any ideas?
ok, some progress, i can get it to map buttons, but as soon as i turn the IR functionality on (I am using a modified Wii IR bar) I get no response, it won't track with the IR bar or a lighter in front of the mote. Why did google have to go and break wii's on android...(rhetorical)
Is there any apps that has been "extracted" from nvidia shield that is identical to shield's touch screen mapper for physical controls?
Cause i really want to map touch buttons to either my x360 control or ps3/4 controller.