How do I upload to git? - Android Software/Hacking General [Developers Only]

I want to upload my custom kernel or rom to my git.
I have the SSH key setup.
But then I do:
git clone https://android.googlesource.com/kernel/samsung.git -b android-samsung-3.0-jb
then I do cd samsung
Global setup:
Download and install Git
git config --global user.name "Your Name"
git config --global user.email {username}@gmail.com
Next steps:
mkdir projectname
cd projectname
git init
touch README
git add README
git commit -m 'first commit'
git remote add origin [email protected]:{username}/{projectname}.git
git push origin master
Click to expand...
Click to collapse
I only skipped the README part.
my git is https://github.com/jonashendrickx/Public-Jellybean

Related

Building rom from sources problem (32A)

I did all like there http://source.android.com/download
Then i tried to do http://github.com/koush/platform_vendor_htc_magic-open/blob/master/README.txt
And i have problem with building functional boot.img files with HTC offsets for the kernel:
[email protected]:~/mydroid$ pushd build
~/mydroid/build ~/mydroid
[email protected]:~/mydroid/build$ git cherry-pick 1e0847c2fcbe1b95464f32a719d2b9e620d1e6ec
Auto-merged core/Makefile
Finished one cherry-pick.
# Not currently on any branch.
nothing to commit (working directory clean)
[email protected]:~/mydroid/build$ git cherry-pick 6ea3b8856d656752c0310ca237ed99e7451be83b
Auto-merged core/Makefile
CONFLICT (content): Merge conflict in core/Makefile
Automatic cherry-pick failed. After resolving the conflicts,
mark the corrected paths with 'git add <paths>' or 'git rm <paths>' and commit the result.
When commiting, use the option '-c 6ea3b88' to retain authorship and message.
[email protected]:~/mydroid/build$ popd
~/mydroid
[email protected]:~/mydroid$ pushd system/core
~/mydroid/system/core ~/mydroid
[email protected]:~/mydroid/system/core$ git cherry-pick 67eacb9affe645dea23c753fcca0776c33a5eb2a
fatal: Could not find 67eacb9affe645dea23c753fcca0776c33a5eb2a
Click to expand...
Click to collapse
Without this when i start phone with my rom i see only htc logo. What do i do?

[TUTORIAL] How to git

To sync your changes, for the first time github says to do this:
Code:
git init
git add <FILE NAME>
git commit -m "Initial commit"
git remote add <remote name> <url>
git pull <remote> <branch>
git push <remote> <branch>
Sometimes that works... sometimes it doesn't
Real way:
Code:
git remote add LZkernel [URL]https://github.com/TeamFahQ/msm8660-common_lz_kernel.git[/URL]
git add -A
git commit -m "I made some changes"
git push LZkernel HEAD:jellybean
git pull <remote> <branch>
git push <remote> HEAD:<branch>
Example
Code:
git pull LZkernel HEAD:jellybean
git push LZkernel HEAD:jellybean
sync upstream
Code:
git remote add <NAME> <URL>
git pull <NAME> <BRANCH>
git push <remote> HEAD:<branch>
Example
Code:
git remote add Cyanogenmod https://github.com/CyanogenMod/android_kernel_samsung_msm8660-common.git
git pull Cyanogenmod jellybean
git push LZkernel HEAD:jellybean
Code:
git remote add TeamFahQ https://github.com/TeamFahQ/msm8660-common_lz_kernel.git
git pull TeamFahQ jellybean
git push Thomas-is-a-BAMF HEAD:jellybean
How bout git fetch?
Well, I'm still new to using fetch, but here's that basics
Now let's say you want to add some spicey goodness froma particular commit. So you go on github.com and
find that commit. It is represented but a code, i.e. cac585fcd52fa5ed2e0fbbc4d2b292575ccc10a2 (or the short/nice number cac585fcd5)
You can find this by going to that particular repo, clicking on "commits" at the top and then finding the commit you want to pick.
Here's how we are going to do it:
Code:
git remote add <NAME> <URL>
git fetch <NAME> <BRANCH> (or you can use git fetch --all)
Now that we have to commits, it time to choose our commit and pick it.
You will now type:
Code:
git cherry-pick <COMMIT NUMBER>
But it's not all that easy..normally. Let's say we have conflicts. Usually the output will tell you what files conflict. You can either use:
git mergetool and fix them one bye one (provided you have a comparing program like meld), or you can open the files and look at them in your text editor.
I woul;d have to say, it is much easier with something like meld or beyond compare. This allows you to see your current file the lines to be merged and
the upstream files. But the best rule I use is this:
everything from:
Code:
<<<<<<<< HEAD
to
=============
is what you currently have.
Everything below
Code:
=============
to
cherry-pick <COMMIT DESCRIPTION>
is what will be inserted. I typically delete everything between
Code:
<<<<<<<< HEAD
to
============
as well as the pointers
Code:
<<<<<<<< HEAD
to
============
cherry-pick <COMMIT DESCRIPTION>
Leaving the new code, and it usually works out...lol
Now the we have our conflicts fixed we now must commit and continue. Simply type:
Code:
git add -A
git cherry-pick --continue
This will bring up the commit in nano (terminal). At this point, if you have text to add, you can added it, press ctrl+x, etc...
Another useful tool. Say you looked at the upstream of which you forked your repo from and see they have updated a few thing, and you want/need to add those changes. You can chery-pick, or merge with upstream:
Code:
git merge <NAME> <BRANCH>
fix conflicts
Code:
git add -A (The commit will come up in terminal)
git push <NAME> HEAD:<BRANCH>
Now, let's say you made A LOT, or a few changes. You built and found out they didn't work like how you wanted. Or you accidentally made changes and wanted to revert back to you original source. Here's what you can do:
Code:
git log
This will give you all the current commit numbers. Note the commit you want to revert back to and copy the commit number only (type q to exit). Now you can type:
Code:
git reset --hard <COMMIT NUMBER>
Now you repo is back to it's pre oops state as I like to call it...lol
According to git, this will undo ALL your changes and restore your repo back to that particular commits state; however, I have found that if you added a completely new file, it does not remove it. To check, type:
Code:
git status
This will tell you any files that are untracked and files that you have un-commited changes. I frequently use this command to track where I am with a project,and I also run this command before I commit to make sure I don't miss noting or commiting all my changes.
Now let's say you made changes and pushed them, but found later that you made a mistake. So you quickly git reset then try to push. However, you get a fast forward fail broke, holy crap I don't know what to do error... Well, there is a fix for that:
Code:
git push -f <NAME> <BRANCH>
You WILL be removing ALL changes the occurred before the particular commit you reset. So be sure you don't reset too far back...
You can now build and test your changes. After you have verified everything is a go, you can now push your changes to your repo.
This is a living document. I would actually like to see this stickied for quicker, easier access. As I learn new things, I will add on to this tutorial. Enjoy!
Nice

[GUIDE] How to compile kernel EASIEST WAY + add features + useful tools

Hi guys!
I wrote this guide because after a few month of kernel development i found useful tools and tricks than helped me a lot and speeded up my work and i want to share with you this knowledge.
Setup computer and download sources​
Code:
Minumum reqirement:
* C knowledge
* Ubuntu 12.04 (13.10 if you want use Kdevelop + linux kernel plugin)
* Internet connection, possibly fast and unlimited
* the boot.img of the ROM you want to support with your kernel (AOSP, SENSE etc etc...)
* [URL="http://forum.xda-developers.com/showthread.php?t=2519416"]zImage switcher[/URL]
Install required package:
Linux 12.04;
Code:
sudo apt-get install -y build-essential kernel-package libncurses5-dev bzip2 bin86 libqt3-headers libqt3-mt-dev wget libncurses5 git-core nautilus-open-terminal
linux 13.10:
Code:
sudo apt-get install -y build-essential kernel-package libncurses5-dev bzip2 bin86 qt4-dev-tools wget libncurses5 git-core nautilus-open-terminal
and restart your PC.
Download Source:
Go to /home/<username>, create a new folder called "kernel", and enter in that folder.
right click somewhere in "kernel" folder and select "open terminal here" (CooL AH?)
and run
Code:
git clone <kernel-source-code-for-your-device-repository>
for example for HTC One S will be
Code:
git clone https://github.com/CyanogenMod/android_kernel_htc_msm8960.git
Download the toolchain
There are a lot of toolchain, stock, linaro optimized, based on gcc 4.7, based on gcc 4.8 the choice is yours! in this tutorial we use google gcc 4.7 toolchain.
Go to /home/<username>, create a new folder called "toolchains", and enter in that folder.
right click -> open terminal here
Code:
git clone https://android.googlesource.com/platform/prebuilts/gcc/linux-x86/arm/arm-eabi-4.7
Build the kernel​
Build the kernel:
in this part we will work in "/home/<username>/kernels/<kernel-folder>" folder, i'll call it <root>
go to "<root>/arch/arm/configs" and copy "<you-device-name>_defconfig" to <root>
rename <you-device-name>_defconfig to ".config"
open a terminal window in <root>
type:
Code:
make ARCH=arm CROSS_COMPILE=/home/<username>/toolchains/arm-eabi-4.7/bin/arm-eabi- > compileLog
and the compilation will start.
Some explanation:
"ARCH=arm" tells to compiler what arch the kernel is made for
"CROSS_COMPILE=xxxxxx" tells to "make" the compiler to use
"> compileLog" saves all the messages in a file called compileLog, it's easier to read than terminal window
Click to expand...
Click to collapse
Pack the kernel to boot.img:
Unpack zImage switcher somewhere, i'll call that folder <ZimgSw>.
copy in the same folder of "repack.sh" file the stock boot.img and yout zImage, you can find it in <root>/arch/arm/boot.
run the script
Code:
./repack.sh
now in <ZimgSw> there's a new file called newBoot.img, that's your kernel!
to find the modules (*.ko files) open a teminal windows to <root> and type
Code:
find ./ -name "*.ko" -exec cp {} <absolute/path/destination/folder> \;
now you have the boot.img and the modules, download a custom kernel and use the flashable zip to make your flashable zip, just replace the modules and the boot.img!
Add features​Add features to kernel:
"Woah! i'd like to add intellimand governor to my kernel"
First you need to find a git repository that contains intellimand governor, than the commit that added the governor.
for example https://github.com/rmbq/android_kernel_htc_msm8960/commit/6c87d0e0b3c82ffff8c0704dfde7369872f5602f
Open a terminal window in <root>
type:
Code:
git remote add rmbq https://github.com/rmbq/android_kernel_htc_msm8960.git -b cm-10.2
git fetch rmbq
git cherry-pick 6c87d0e0b3c82ffff8c0704dfde7369872f5602f
Explanations:
Code:
git remote add rmbq https://github.com/rmbq/android_kernel_htc_msm8960.git -b cm-10.2
add a link to https://github.com/rmbq/android_kernel_htc_msm8960.git branch cm-10.2 and called it "rmbq"
Code:
git fetch rmbq
download all the commit history to your PC without modify your sources
Code:
git cherry-pick 6c87d0e0b3c82ffff8c0704dfde7369872f5602f
apply the commit 6c87d0e0b3c82ffff8c0704dfde7369872f5602f to your source
Click to expand...
Click to collapse
in termial window type:
Code:
make ARCH=arm xconfig
will open a new window where you can configure your kernel's features
press ctrl+f (find) and serach for "intellimand" and tick the checkbox. save clicking the floppy disk in upper left corner.
the modified configuration file will be saved in ".config"
now we can build the kernel again, but first type
Code:
make ARCH=arm clean CROSS_COMPILE=/home/<username>/toolchains/prebuilts_gcc_linux-x86_arm_arm-linux-androideabi-4.8/bin/arm-linux-androideabi-
this will remove all the compiled files of previous build.
View git commits history​you can easly view all the commits in your repo:
open a terminal window in <root> and type
Code:
gitk
will open a GUI where you can see all the commits, what files were modified for each commit, the author of the commit.
you can also revert commits.
There are other GUI for git, i also like "gitg"
Hacking the kernel
suggested by @pirlano​for easy work on kernel sources, add features & co. you can use kdevelop + linux kernel plugin, here is a guide
http://www.gnurou.org/code/kdevelop-kernel
and a video guide:
http://video.linux.com/videos/kernel-browsing-and-hacking-using-kdevelop
NOTE: for linux kernel plugin ubuntu 13.10 is required
if something is not working or it's not clear or you have useful tips just tell me and i'll update the guide
Nice! I usually use kdevelop + linux kernel plugin, so i have a fast IDE and i can save compilation config, fix warning and errors on the fly, and use git from a gui, it's a good solution for me
pirlano said:
Nice! I usually use kdevelop + linux kernel plugin, so i have a fast IDE and i can save compilation config, fix warning and errors on the fly, and use git from a gui, it's a good solution for me
Click to expand...
Click to collapse
cool! if you want/have time write a small tutorial for your method and i'll add to OP
EDIT: meanwhile i added this guide http://www.gnurou.org/code/kdevelop-kernel
rmbq said:
cool! if you want/have time write a small tutorial for your method and i'll add to OP
EDIT: meanwhile i added this guide http://www.gnurou.org/code/kdevelop-kernel
Click to expand...
Click to collapse
And video guide from a nVidia tegra developer
http://video.linux.com/videos/kernel-browsing-and-hacking-using-kdevelop
Hi rmbq,
many thanks for your tutorial! I really appreciate it as I already made some first steps with compiling Roms. Now I'll try to make a kernel
Sent from my One S using XDA Premium 4 mobile app
UPDATE:
added git GUI section
Thanks for this tutorial. Maybe I will finally sit down to making my own kernel someday. If I can do it for linux why can't I for android.
@rmbq
I get an error when i run the command
sudo apt-get install -y build-essential kernel-package libncurses5-dev bzip2 bin86 libqt3-headers libqt3-mt-dev wget libncurses5 git-core nautilus-open-terminal
Click to expand...
Click to collapse
Error
$ sudo apt-get install -y build-essential kernel-package libncurses5-dev bzip2 bin86 libqt3-headers libqt3-mt-dev wget libncurses5 git-core nautilus-open-terminal
Reading package lists... Done
Building dependency tree
Reading state information... Done
E: Unable to locate package libqt3-headers
E: Unable to locate package libqt3-mt-dev
Click to expand...
Click to collapse
This is my first time trying to build a kernel, How do i fix it?
Edit:
Im running Ubuntu 13.10
phanitej said:
@rmbq
I get an error when i run the command
Error
This is my first time trying to build a kernel, How do i fix it?
Edit:
Im running Ubuntu 13.10
Click to expand...
Click to collapse
Hi!
instead
Code:
sudo apt-get install -y build-essential kernel-package libncurses5-dev bzip2 bin86 libqt3-headers libqt3-mt-dev wget libncurses5 git-core nautilus-open-terminal
can you try to run
Code:
sudo apt-get install -y build-essential kernel-package libncurses5-dev bzip2 bin86 qt4-dev-tools wget libncurses5 git-core nautilus-open-terminal
and see if "make xconfig" (qt is required only for this command) is working? i haven't got ubuntu 13.10 so i can't test
rmbq said:
Hi!
instead
Code:
sudo apt-get install -y build-essential kernel-package libncurses5-dev bzip2 bin86 libqt3-headers libqt3-mt-dev wget libncurses5 git-core nautilus-open-terminal
can you try to run
Code:
sudo apt-get install -y build-essential kernel-package libncurses5-dev bzip2 bin86 qt4-dev-tools wget libncurses5 git-core nautilus-open-terminal
and see if "make xconfig" (qt is required only for this command) is working? i haven't got ubuntu 13.10 so i can't test
Click to expand...
Click to collapse
Tried the command. Did not get any errors. But after downloading source i dont see the kernel folder insde the kernel. What am i doing wrong?
Im trying to build a hammerhead kernel so used the below link
git clone https://android.googlesource.com/kernel/msm.git
Click to expand...
Click to collapse
phanitej said:
Tried the command. Did not get any errors. But after downloading source i dont see the kernel folder insde the kernel. What am i doing wrong?
Im trying to build a hammerhead kernel so used the below link
Click to expand...
Click to collapse
because "master" branch (the default branch) is empty.
open a terminal in <root> and type
Code:
git checkout android-msm-hammerhead-3.4-kk-r1
and you will switch from master branch to android-msm-hammerhead-3.4-kk-r1 branch, i think it's the more updated branch for hammerhead. now you should see all the folders and files of your kernel
rmbq said:
because "master" branch (the default branch) is empty.
open a terminal in <root> and type
Code:
git checkout android-msm-hammerhead-3.4-kk-r1
and you will switch from master branch to android-msm-hammerhead-3.4-kk-r1 branch, i think it's the more updated branch for hammerhead. now you should see all the folders and files of your kernel
Click to expand...
Click to collapse
First of all, a big thanks to your patience for helping me out.
The above command did show up files. I then went to root and tried to use make
make ARCH=arm CROSS_COMPILE=/home/phanitej/toolchain/prebuilts_gcc_linux-x86_arm_arm-linux-androideabi-4.8/bin/arm-linux-androideabi- > compileLog
Click to expand...
Click to collapse
It gives an error. I made sure the path is correct.
make[2]: *** [silentoldconfig] Error 1
make[1]: *** [silentoldconfig] Error 2
make: *** No rule to make target `include/config/auto.conf', needed by `include/config/kernel.release'. Stop.
phanitej said:
First of all, a big thanks to your patience for helping me out.
The above command did show up files. I then went to root and tried to use make
It gives an error. I made sure the path is correct.
make[2]: *** [silentoldconfig] Error 1
make[1]: *** [silentoldconfig] Error 2
make: *** No rule to make target `include/config/auto.conf', needed by `include/config/kernel.release'. Stop.
Click to expand...
Click to collapse
did you do these steps?
go to "<root>/arch/arm/configs" and copy "<you-device-name>_defconfig" to <root>
rename <you-device-name>_defconfig to ".config"
if yes try to (in <root>):
Code:
make ARCH=arm xconfig
save clickn' the floppy
Code:
make ARCH=arm CROSS_COMPILE=/home/<username>/toolchains/prebuilts_gcc_linux-x86_arm_arm-linux-androideabi-4.8/bin/arm-linux-androideabi- > compileLog
P.S. to post code / script / terminal commands use CODE tag instead QUOTE
rmbq said:
did you do these steps?
go to "<root>/arch/arm/configs" and copy "<you-device-name>_defconfig" to <root>
rename <you-device-name>_defconfig to ".config"
if yes try to (in <root>):
Code:
make ARCH=arm xconfig
save clickn' the floppy
Code:
make ARCH=arm CROSS_COMPILE=/home/<username>/toolchains/prebuilts_gcc_linux-x86_arm_arm-linux-androideabi-4.8/bin/arm-linux-androideabi- > compileLog
P.S. to post code / script / terminal commands use CODE tag instead QUOTE
Click to expand...
Click to collapse
Thanks for the tip Will use code tag from now on for codes.
After running
Code:
make ARCH=arm xconfig
I got the kernel config window. Saved it without modifying anything. THen ran the other command. Gives error. Checked the log and found few errors.
phanitej said:
Thanks for the tip Will use code tag from now on for codes.
After running
Code:
make ARCH=arm xconfig
I got the kernel config window. Saved it without modifying anything. THen ran the other command. Gives error. Checked the log and found few errors.
Click to expand...
Click to collapse
probably your new .config has got wrong configuration, try to delete .config in <root> (if you don't see it press ctrl+h)
and do again
go to "<root>/arch/arm/configs" and copy "<you-device-name>_defconfig" to <root>
rename <you-device-name>_defconfig to ".config"
this time run the make command without make xconfig
rmbq said:
probably your new .config has got wrong configuration, try to delete .config in <root> (if you don't see it press ctrl+h)
and do again
go to "<root>/arch/arm/configs" and copy "<you-device-name>_defconfig" to <root>
rename <you-device-name>_defconfig to ".config"
this time run the make command without make xconfig
Click to expand...
Click to collapse
Still got error
make[1]: *** [init/main.o] Error 1
make: *** [init] Error 2
Just to make sure im doing it right.
I copied hammerhead_defconfig to <root> and renamed it to .config
Then ran the make command without make xconfig i.e
Code:
make ARCH=arm CROSS_COMPILE=/home/phanitej/toolchain/prebuilts_gcc_linux-x86_arm_arm-linux-androideabi-4.8/bin/arm-linux-androideabi- > compileLog
phanitej said:
Still got error
make[1]: *** [init/main.o] Error 1
make: *** [init] Error 2
Just to make sure im doing it right.
I copied hammerhead_defconfig to <root> and renamed it to .config
Then ran the make command without make xconfig i.e
Code:
make ARCH=arm CROSS_COMPILE=/home/phanitej/toolchain/prebuilts_gcc_linux-x86_arm_arm-linux-androideabi-4.8/bin/arm-linux-androideabi- > compileLog
Click to expand...
Click to collapse
can you try to:
open <root>/Makefile
go to line 375 (it's "-fno-delete-null-pointer-checks") and replace this line with "-fno-delete-null-pointer-checks -march=armv7-a"
save and try to compile again
rmbq said:
can you try to:
open <root>/Makefile
go to line 375 (it's "-fno-delete-null-pointer-checks") and replace this line with "-fno-delete-null-pointer-checks -march=armv7-a"
save and try to compile again
Click to expand...
Click to collapse
Edited that, still no go
What am i doing wrong?
phanitej said:
Edited that, still no go
What am i doing wrong?
Click to expand...
Click to collapse
and if you change toolchain?
try to download this http://releases.linaro.org/13.11/co...ndroid-toolchain-eabi-4.8-2013.11-x86.tar.bz2
unpack it in toolchain folder and run make with new CROSS_COMPILE path
CROSS_COMPILE=/home/phanitej/toolchain/new folder/bin/new files name
to know the "new files name" go to
/home/phanitej/toolchain/prebuilts_gcc_linux-x86_arm_arm-linux-androideabi-4.8/bin
you can see all files are starting with "arm-linux-androideabi-" that's why the command is
Code:
CROSS_COMPILE=/home/phanitej/toolchain/prebuilts_gcc_linux-x86_arm_arm-linux-androideabi-4.8/bin/[COLOR="Red"]arm-linux-androideabi-[/COLOR]
make the same thing with the new toolchain
EDIT: shuold be
Code:
CROSS_COMPILE=/home/phanitej/toolchain/[COLOR="Red"]android-toolchain-eabi[/COLOR]/bin/[COLOR="Red"]arm-eabi-[/COLOR]
EDIT2: if still not working try to modify line 357 of <root>/Makefile from
CFLAGS_KERNEL =
to
CFLAGS_KERNEL = -mtune=cortex-a15 -mfpu=neon-vfpv4

How To Compile Rom From Source full guide step by step by Jai Sharma

How To Compile Rom From Source
We need following things to compile ROM from source
A Computer( Linux or Mac)
Java JDK
Some required Package for building Rom
Rules for Accessing USB devices
Choosing a Branch
Installing Java on the Machine
Here i am using Ubuntu(14.04 LTS) as a Linux machine but it should work for other Linux variant
Open a terminal and type following
sudo apt-get purge openjdk-\* icedtea-\* icedtea6-\*
This command will remove other existing openjdk installation
2. Once java is uninstalled use following command for installing correct version of java
sudo apt-get update
sudo apt-get install openjdk-s8-jdk
Check java version by typing following command
java -version
2. Installing some required packages
Type following in terminal to install some required packages
sudo apt-get install git-core gnupg flex bison gperf build-essential \
zip curl zlib1g-dev gcc-multilib g++-multilib libc6-dev-i386 \
lib32ncurses5-dev x11proto-core-dev libx11-dev lib32z-dev ccache \
libgl1-mesa-dev libxml2-utils xsltproc unzip
3. Downloading Repo Tool and setting PATH
mkdir ~/bin
curl http://commondatastorage.googleapis.com/git-repo-downloads/repo > ~/bin/repo
chmod a+x ~/bin/repo
Now open the bashrc file and so we can include the repo tool:
sudo nano ~/.bashrc
Add following in the end of the file
export PATH=~/bin:$PATH
Now we need to reload bash variables to include the new path:
source ~/.bashrc
4. Initializing a Repo client
Now we need to create a directory where our source code will be downloaded. I am creating a directory AOSP here
mkdir AOSP
cd AOSP
In the following command insert your name and email address
git config --global user.name "Your_Name"
git config --global user.email "Your_EMail"
Now care fully select your branch whether you are downloading aosp or Cyanogenmod
repo init -u https://android.googlesource.com/platform/manifest -b android-7.1.0_r7
type your desired branch name after the -b. This also applies to Cyanogenmod
5. Downloading source code
Now start downloading source code by typing following
repo sync
Note: this may take some time depending upon your internet speed and also please make sure you have enough storage
6. Configuring USB Access
type your username in following command and type enter
wget -S -O - http://source.android.com/source/51-android.rules | sed "s/<username>/$USER/" | sudo tee >/dev/null /etc/udev/rules.d/51-android.rules; sudo udevadm control --reload-rules
7. Now building Rom for your device
To build rom we need following
Device tree
Vendor tree
kernel
Finding device tree and Vendor Tree
To find your device tree search on Github or similar sources with your device code name. If you are lucky you will find it there and believe me it is the easiest way to build your rom rather than creating device tree and vendor tree from scratch
Your device tree will go on following location
device/device_manufacturer_name/device_codename
Same for vendor tree
vendor/device_manufacturer_name/device_codename
If you find device tree and vendor tree then how to download it
For device tree
git clone “Github url” -b (branch_tag) device/device_manufacturer_name/device_codename
2. For vendor tree
git clone “Github url” -b (branch_tag) vendor/device_manufacturer_name/device_codename
Note1: You may need to change some files if everything is not working or giving you some error in rom compiling. Look into output to find out error. You can use Google if you can't correct it
Note2: You may be not found your device tree and vendor tree then what to do?. You may need to create them. Please follow my guide
Creating Device tree and vendor tree from scratch
For creating device tree
http://azodik.com/how-to-create-device-tree-for-android-rom-building/
2. For creating Vendor tree
“Coming Soon”
Kernel
For kernel part if you are lucky than you can find your kernel source from Github or similar sources. If not you can use your prebuilt kernel Foolow this to extract your kernel http://azodik.com/how-to-create-device-tree-for-android-rom-building/
Kernel location
/kernel/device_manufacturer_name/device_codename
Downloading your kernel
Manually download it and extract to kernel location or use following command
git clone “Github url” kernel/device_manufacturer_name/device_codename
Note1: You can use your prebuilt kernel. To use your prebuilt kernel edit BoardConfig.mk file in your device tree.
Note2: If you created device tree from scratch following my guide. Use of prebuilt kernel set to default
How to build
Use following command for building your rom
Source build/envsetup.sh
lunch
Now select your device from menu
3. make or mka
I hope you found it usefull. Please follow my website for interesting guide. Please comment here if you face any error.
Thank You
Really a great guide bro!
Can you please post a rom porting guide? easy to understand and effective
sohamsen said:
Really a great guide bro!
Can you please post a rom porting guide? easy to understand and effective
Click to expand...
Click to collapse
Thank you very much. Sure i will post soon.
jai44 said:
Thank you very much. Sure i will post soon.
Click to expand...
Click to collapse
Nice tutor.. But it looks need an enormous data usage to do that. If i wanna porting rom for example slim rom nougat to my device (kenzo) can you give me some info how many data should i provide and how to do that? Thanks
thanks
elanglangit said:
Nice tutor.. But it looks need an enormous data usage to do that. If i wanna porting rom for example slim rom nougat to my device (kenzo) can you give me some info how many data should i provide and how to do that? Thanks
Click to expand...
Click to collapse
You can follow this guide. Read it again and again. I hope soon you will build your own Rom. You can comment here if you face any problem
While compiling pure nexus. I got this error. How to solve thishttp://cloud.tapatalk.com/s/589b479597bc0/tapatalk_1486571095280.jpeg?
@jai44 wow! you make it look so easy! :') I have subscribed to this thread. When I get free time, Ill build my own rom
Thank you so much!
not able to sync rr source...
After i type repo sync it doesnt do anything. I double checked my site direction and it appears to be fine. Any hints??
could you please spare some time and make a post about how to create vendor tree?
can anyone help with this error while porting dotos rom for lenovo a700
/home/ubuntu/android/dotos/out/build-dot_aio_row.ninja is missing, regenerating...
device/lenovo/aio_row/board/ril.mk:4: error: cannot assign to readonly variable: PRODUCT_PROPERTY_OVERRIDES
10:14:07 ckati failed with: exit status 1
and ril.mk script
# RIL
BOARD_PROVIDES_RILD := true
BOARD_RIL_CLASS := ../../../device/lenovo/aio_row/ril
PRODUCT_PROPERTY_OVERRIDES += ro.telephony.sim.count=2
Hy I'm building lineage os 14.1 for SM-J250F
Samsung Galaxy J2 Pro 2018 (SM-J250F) but im not going to giveup .. so I'm started to build roms my self .. fixed some build errors and successfully compiled but it stuck on Samsung logo(no bootanimation) also took pstore logs but it only store recovery logs .. sir can you please help to make it boot? Can u kindly tell me what changes i need to do in sources to make it boot? Or can u fix the issue in my tree? Please I'm hoping your feedback
Source android base : Android 7.1.1
Tried compilation : Lineage OS 14.1
I cant post my tree links due to new account please pm
jai44 said:
How To Compile Rom From Source
We need following things to compile ROM from source
A Computer( Linux or Mac)
Java JDK
Some required Package for building Rom
Rules for Accessing USB devices
Choosing a Branch
Installing Java on the Machine
Here i am using Ubuntu(14.04 LTS) as a Linux machine but it should work for other Linux variant
Open a terminal and type following
sudo apt-get purge openjdk-\* icedtea-\* icedtea6-\*
This command will remove other existing openjdk installation
2. Once java is uninstalled use following command for installing correct version of java
sudo apt-get update
sudo apt-get install openjdk-s8-jdk
Check java version by typing following command
java -version
2. Installing some required packages
Type following in terminal to install some required packages
sudo apt-get install git-core gnupg flex bison gperf build-essential \
zip curl zlib1g-dev gcc-multilib g++-multilib libc6-dev-i386 \
lib32ncurses5-dev x11proto-core-dev libx11-dev lib32z-dev ccache \
libgl1-mesa-dev libxml2-utils xsltproc unzip
3. Downloading Repo Tool and setting PATH
mkdir ~/bin
curl http://commondatastorage.googleapis.com/git-repo-downloads/repo > ~/bin/repo
chmod a+x ~/bin/repo
Now open the bashrc file and so we can include the repo tool:
sudo nano ~/.bashrc
Add following in the end of the file
export PATH=~/bin:$PATH
Now we need to reload bash variables to include the new path:
source ~/.bashrc
4. Initializing a Repo client
Now we need to create a directory where our source code will be downloaded. I am creating a directory AOSP here
mkdir AOSP
cd AOSP
In the following command insert your name and email address
git config --global user.name "Your_Name"
git config --global user.email "Your_EMail"
Now care fully select your branch whether you are downloading aosp or Cyanogenmod
repo init -u https://android.googlesource.com/platform/manifest -b android-7.1.0_r7
type your desired branch name after the -b. This also applies to Cyanogenmod
5. Downloading source code
Now start downloading source code by typing following
repo sync
Note: this may take some time depending upon your internet speed and also please make sure you have enough storage
6. Configuring USB Access
type your username in following command and type enter
wget -S -O - http://source.android.com/source/51-android.rules | sed "s/<username>/$USER/" | sudo tee >/dev/null /etc/udev/rules.d/51-android.rules; sudo udevadm control --reload-rules
7. Now building Rom for your device
To build rom we need following
Device tree
Vendor tree
kernel
Finding device tree and Vendor Tree
To find your device tree search on Github or similar sources with your device code name. If you are lucky you will find it there and believe me it is the easiest way to build your rom rather than creating device tree and vendor tree from scratch
Your device tree will go on following location
device/device_manufacturer_name/device_codename
Same for vendor tree
vendor/device_manufacturer_name/device_codename
If you find device tree and vendor tree then how to download it
For device tree
git clone “Github url” -b (branch_tag) device/device_manufacturer_name/device_codename
2. For vendor tree
git clone “Github url” -b (branch_tag) vendor/device_manufacturer_name/device_codename
Note1: You may need to change some files if everything is not working or giving you some error in rom compiling. Look into output to find out error. You can use Google if you can't correct it
Note2: You may be not found your device tree and vendor tree then what to do?. You may need to create them. Please follow my guide
Creating Device tree and vendor tree from scratch
For creating device tree
http://azodik.com/how-to-create-device-tree-for-android-rom-building/
2. For creating Vendor tree
“Coming Soon”
Kernel
For kernel part if you are lucky than you can find your kernel source from Github or similar sources. If not you can use your prebuilt kernel Foolow this to extract your kernel http://azodik.com/how-to-create-device-tree-for-android-rom-building/
Kernel location
/kernel/device_manufacturer_name/device_codename
Downloading your kernel
Manually download it and extract to kernel location or use following command
git clone “Github url” kernel/device_manufacturer_name/device_codename
Note1: You can use your prebuilt kernel. To use your prebuilt kernel edit BoardConfig.mk file in your device tree.
Note2: If you created device tree from scratch following my guide. Use of prebuilt kernel set to default
How to build
Use following command for building your rom
Source build/envsetup.sh
lunch
Now select your device from menu
3. make or mka
I hope you found it usefull. Please follow my website for interesting guide. Please comment here if you face any error.
Thank You
Click to expand...
Click to collapse
how much storage is used to sync sir?
BryanHafidz said:
how much storage is used to sync sir?
Click to expand...
Click to collapse
depend on rom for me los17 took almost 70gb

Building AOSP Emulator

Though it's not necessary to build AOSP to build AOSP emulator, but I will discuss it here anyway.
Note: From here on we are considering, $HOME/AOSP is our AOSP repo download folder.
Android Build:
-----------------
Everything are already explained in source.andorid clearly except some step. I am going to explain those.
1. Follow this url, "https://source.android.com/setup/build/requirements".
2. Replace branch name of,
repo init -u https://android.googlesource.com/platform/manifest -b android-4.0.1_r1
by going "https://android.googlesource.com/platform/manifest" and select chosen branch. Download may take up to 20 hours or more.
3. If not sure what argument to choose from lunch command, just type lunch and a bunch of options will be shown. Then select the correct one.
4. Replace "make –jN" to the number of threads you have in your PC. For example for a 4 thread processor "make –j4" will be the command.
5. If jack server has any memory issue run following command,
export JACK_SERVER_VM_ARGUMENTS="-Dfile.encoding=UTF-8 -XX:+TieredCompilation -Xmx4g"
./prebuilts/sdk/tools/jack-admin kill-server
./prebuilts/sdk/tools/jack-admin start-server
Remember to replace –Xmx4g accordingly, here 4g means 4GB. Total build may take up to 9hrs.
6. After that, for every incremental build, type source and lunch command then make command for fresh started terminal otherwise only make will do.
Adding Default Application to android Source:
--------------------------------------------------------
1. Create an application in Android Studio.
2. We don’t need any gradle related folders for AOSP build. Take only java, assets and res folder and copy that in a new folder. Then take that folder to "AOSP/packages/apps" folder.
3. Add "Android.mk" file to that folder and add following lines (replace AppName accordingly and if app has assets un-comment line starting with "LOCAL_ASSETS_DIR"),
LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_PACKAGE_NAME := AppName
LOCAL_SDK_VERSION := current
LOCAL_SRC_FILES := $(call all-java-files-under, java)
# Include libraries
#LOCAL_JAVA_LIBRARIES := <Java lib dependencies>
LOCAL_STATIC_JAVA_LIBRARIES := android-common
LOCAL_STATIC_JAVA_LIBRARIES += android-support-v4
LOCAL_STATIC_JAVA_LIBRARIES += android-support-v7-appcompat
LOCAL_RESOURCE_DIR := $(LOCAL_PATH)/res
#LOCAL_ASSETS_DIR := $(LOCAL_PATH)/assets
LOCAL_AAPT_FLAGS := --auto-add-overlay
LOCAL_AAPT_FLAGS += --extra-packages android.support.v7.appcompat
include $(BUILD_PACKAGE)
4. Don't use newly introduced layouts, which may create run-time exception (use linear, relative or other old layouts). Also use properly scoped style. For example,
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">
<TextView
android:id="@+id/textView"
android:layout_width="50dp"
android:layout_height="30dp"
android:layout_weight="1"
android:text="Hello World!"
android:textAppearance="@android:style/TextAppearance.Large" />
</LinearLayout>
In andorid studio "android:layout_width" may be written as "layout_width" and "@android:style/TextAppearance.Large" may be written as "TextAppearance.Large". We've to add full scope to every item, as AOSP build doesn't use gradle build system.
5. Add app name to "PRODUCT_PACKAGES" variable of "AOSP/build/target/product/core.mk" and "AOSP/device/generic/armv7-a-neon/mini_common.mk" files.
6. Build app using make appName then use make –jN or make snod.
NOTE: In emulator, settings page might crash. To fix this, go to "AOSP/packages/apps/Settings/src/com/android/settings/wfd/WifiDisplaySettgins.java", replace existing code by code below,
public static boolean isAvailable(Context context) {
return false;
//return context.getSystemService(Context.DISPLAY_SERVICE) != null
// && context.getSystemService(Context.WIFI_P2P_SERVICE) != null;
}
Emulator Build:
------------------
1. Android emulator is build upon QEMU. Branch for QEMU on "https://android.googlesource.com" is named qemu and generic kernel is in goldfish branch. Note that though we can build goldfish kernel using simple make commands, we've used prebuilt kernel for our approach.
2. Emulator source:
git clone https://android.googlesource.com/platform/external/qemu
(note there is another branch named qemu-android, this branch is not used any more so avoid cloning that branch)
Goldfish source:
git clone https://android.googlesource.com/device/generic/goldfish
(not needed to build emulator)
3. Remember we've to use the appropriate branch after repo name for example for emulator we are using latest 2.8 version which is in branch, "emu-2.8-release". So our command will be,
git clone https://android.googlesource.com/platform/external/qemu-android -b emu-2.8-release
or we can switch to that branch after cloning for master.
4. After cloning, copy the whole directory to "$HOME/AOSP/external" folder, rename older to qemu (if we've cloned qemu into our chosen named folder). We need this because qemu build uses "AOSP/external" and "AOSP/prebuilt" folder for its dependencies. By doing this we can avoid copying multiple repos for emulator, as we've already pulled it during AOSP cloning.
5. Run,
./android/configure.sh
./configure
6. We need to clone some other branches to build the emulator. Below branches should be copied to external folder,
git clone https://android.googlesource.com/platform/external/gtest -b emu-2.8-release
git clone https://android.googlesource.com/platform/external/tinyobjloader -b emu-2.8-release
put below branches in prebuilts/android-emulator-build folder,
git clone https://android.googlesource.com/platform/prebuilts/android-emulator-build/archive -b emu-2.8-release
git clone https://android.googlesource.com/platform/prebuilts/android-emulator-build/common -b emu-2.8-release
git clone https://android.googlesource.com/platform/prebuilts/android-emulator-build/curl -b emu-2.8-release
git clone https://android.googlesource.com/platform/prebuilts/android-emulator-build/mesa -b emu-2.8-release
git clone https://android.googlesource.com/platform/prebuilts/android-emulator-build/mesa-deps -b emu-2.8-release
git clone https://android.googlesource.com/platform/prebuilts/android-emulator-build/protobuf -b emu-2.8-release
git clone https://android.googlesource.com/platform/prebuilts/android-emulator-build/qemu-android-deps -b emu-2.8-release
git clone https://android.googlesource.com/platform/prebuilts/android-emulator-build/qt -b emu-2.8-release
also we may need below branch, (we've to put it in "prebuilts/clang/host/linux-x86" folder)
git clone https://android.googlesource.com/platform/prebuilts/clang/host/linux-x86 -b emu-2.8-release
Note: if we look through git path of each branch they are same as AOSP folder structure. So we can get the hint, where to put them
If any ssl problem occures to download repo, run below command,
export GIT_SSL_NO_VERIFY=1
7. Run "make -jN". if any other things are missing we will be shown the message and please clone those items from googlesource and put it in the correct location.
8. If emulator build failed for warning the run this "./configure --disable-werror", then make again.
9. After successful build we will get obs folder. Replace contents of "$home/AOSP/prebuilts/android-emulator/linux-x86_64" by the contents of our built folder.
10. Go back to AOSP root folder, now if we run "emulator" command, our custom built emulator will be used from now on.
11. We can run "emulator -verbose" to see generated commands.
Note: to buid AOSP again, we need to remove qemu, gtest, tinyobjloader from AOSP source, as they interfere with AOSP prebuilt packages. So after buiding emulator remove those folders from AOSP source folder.
Some Commands:
----------------------
This commands may or may not be needed, depending on the status of Ubuntu or source code.
1. Adding qt library in path
export PATH=/home/saikat/AOSP/prebuilts/android-emulator/linux-x86_64/lib64:/home/saikat/AOSP/prebuilts/android-emulator/linux-x86_64/lib64/gles_swiftshader:/home/saikat/AOSP/prebuilts/android-emulator/linux-x86_64/lib64/gles_angle:/home/saikat/AOSP/prebuilts/android-emulator/linux-x86_64/lib64/gles_angle9:/home/saikat/AOSP/prebuilts/android-emulator/linux-x86_64/lib64/gles_angle11:/home/saikat/AOSP/prebuilts/android-emulator/linux-x86_64/lib64/libstdc++:/home/saikat/AOSP/prebuilts/android-emulator/linux-x86_64/lib64/qt/lib:$PATH
export QT_QPA_PLATFORM_PLUGIN_PATH=/home/saikat/AOSP/prebuilts/android-emulator/linux-x86_64/lib64/qt/plugins
2. Library installation commands
apt-get install build-essential zlib1g-dev pkg-config libglib2.0-dev binutils-dev libboost-all-dev autoconf libtool libssl-dev libpixman-1-dev libpython-dev python-pip python-capstone virtualenv
sudo apt-get install libsdl1.2-dev libsdl1.2debian libsdl-gfx1.2-5 libsdl-gfx1.2-dev libsdl-gfx1.2-doc libsdl-image1.2 libsdl-image1.2-dbg libsdl-image1.2-dev libsdl-mixer1.2 libsdl-mixer1.2-dbg libsdl-mixer1.2-dev libsdl-net1.2 libsdl-net1.2-dbg libsdl-net1.2-dev libsdl-sound1.2 libsdl-sound1.2-dev libsdl-ttf2.0-0 libsdl-ttf2.0-dev
sudo apt-get install libgtk-3-dev libspice-server-dev libusb-1.0-0-dev libusbredirparser-dev
3. QEMU default command, (not working just given for reference)
qemu-system-x86_64 \
-enable-kvm -smp 2 \
-append "console=ttyS0 vt.global_cursor_default=0 androidboot.selinux=permissive debug drm.debug=0 -device VGA" \
-m 1024 \
-serial mon:stdio \
-kernel $HOME/AOSP/out/target/product/generic_x86_64/kernel-ranchu \
-initrd $HOME/AOSP/out/target/product/generic_x86_64/ramdisk.img \
-drive index=0,if=none,id=system,file=$HOME/AOSP/out/target/product/generic_x86_64/system.img \
-device virtio-blk-pci,drive=system \
-drive index=1,if=none,id=cache,file=$HOME/AOSP/out/target/product/generic_x86_64/cache.img \
-device virtio-blk-pci,drive=cache \
-drive index=2,if=none,id=userdata,file=$HOME/AOSP/out/target/product/generic_x86_64/userdata.img \
-device virtio-blk-pci,drive=userdata \
-netdev user,id=mynet,hostfwd=tcp::5400-:5555 -device virtio-net-pci,netdev=mynet \
-device virtio-mouse-pci -device virtio-keyboard-pci \
-d guest_errors \
-nodefaults \
-display gtk,gl=on
I will add an sample app later
Sample emulator app
shoaibsaikat said:
I will add an sample app later
Click to expand...
Click to collapse
Here is the emulator client app
https://github.com/shoaibsaikat/ScreenTransferFromAndroidEmulatorToPhone
Why the emulator repo isn't updates since 6 years ago? Where is the emulator app right now?

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