are you building and flashing or do you have to fix up a few things ? im asking cause im setting up a build on my lappy an im still a N0ob here
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How would i go about doing this? Could someone help me do this... im going to do this on Ubuntu and the Mac... i sorta wanna release a review of CM7 for everyone
ElChibo said:
How would i go about doing this? Could someone help me do this... im going to do this on Ubuntu and the Mac... i sorta wanna release a review of CM7 for everyone
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There are guides on CM website but you have to modify it for the pyramid. Im looking at it now but I think there are some things still marked as private therefore we cant get them yet and cant get a complete build of it yet.
dcplaya said:
There are guides on CM website but you have to modify it for the pyramid. Im looking at it now but I think there are some things still marked as private therefore we cant get them yet and cant get a complete build of it yet.
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well then how would i go about doing this building directly from the AOSP source? im syncing the repo for that right now.. what else would i need to do to build towards our device?
AOSP doesn't even have support for 7x30, let alone 8x60. A lot of stuff goes into CM that users can't see in order to make the devices compatible.
I've never compiled a kernel and was hoping one of you experienced kernel compilers would build a kernel for LG's "stock" 2.3.4 with overclocking ability. Also, I understand in the kernel there is a way to fix the FFC inversion issue (other devices have had same problem and people fixed with a kernel updae); but I have no idea how to do it. If you just want to steer me in the right direction I could attempt to build the kernel myself also. I have JDK and Eclipse installed on my computer.
hey man i just wanted to share this with you
http://forum.xda-developers.com/showthread.php?t=1227241
im pretty sure you can find a way to get a kernel this way and compile it.
i just downloaded a bunch of neat stuff from nvidia (android dev kit) and the sdk from google to adb and crap.
i didnt think it would have to come to this because this because of the phones unlocked bootloaders and such, but it doesnt look like the devs are really into this phone because of nvidia's lack of action. Im just gonna have to learn how to tweak this thing on my own.
hope this helps
Ninosmaxima said:
hey man i just wanted to share this with you
http://forum.xda-developers.com/showthread.php?t=1227241
im pretty sure you can find a way to get a kernel this way and compile it.
i just downloaded a bunch of neat stuff from nvidia (android dev kit) and the sdk from google to adb and crap.
i didnt think it would have to come to this because this because of the phones unlocked bootloaders and such, but it doesnt look like the devs are really into this phone because of nvidia's lack of action. Im just gonna have to learn how to tweak this thing on my own.
hope this helps
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I will take a look. Thanks.
Whats up everyone? Ok so I am going to build a wingray rom and trying to figure out all the proper files. So far I have compiled two roms and they dont boot. but each time I realize im missing files. So I want to make sure that I have cloned all the right files just to get a vanilla cm10 build. I havent found any guides for the xoom to help me in this process. I can only find regular cm10 guides. and they are ok to help except when I get to the part where Im in the device and needing to sync the proprietary files there is no extract-files.sh file. SO with that I have been revieing gits and i think I have the right files but since this is my first time trying on thw wingray, I want to make sure I have them right. so here are the files that I have synced: first off the full cm10 git, then the android_device_moto_wingray, then the android_device_moto_common, and Im not using any other kernel just the stock cm one. Thats all I have. Am I missing something? its just the wingray, I dont need all the vrz file crap like the stingray. so am I missing files?
...... Really?......... Ok then.
.:Sent from the Hellfire Galaxy of S & 3:.
If you really want to know more, you should hop on freenode and on the teameos channel or xoom channel. Most devs are seldom to check these threads, but they will help out on IRC.
I actually didn't think of that. Thanks
.:Sent from the Hellfire Galaxy of S & 3:.
No worries, I don't have the correct answers as I don't build android roms. I recall one time when I wanted to build my own kernel for the XOOM, Solarnz helped me out quite a bit by telling me what environment I needed and the repositories. I'm also on those channels so you can come on and say hi =)
Cool. Will do.
.:Sent from the Hellfire Galaxy of S & 3:.
Hello everybody
Recently, I found this thread http://forum.xda-developers.com/showthread.php?t=2233282. After a while testing it with the new method, I found out I had some bugs. I then wanted to test the old method, aka compiling the kernel + module from the debian image. The problem is, even with http://oldwiki.cyanogenmod.org/wiki/Building_Kernel_from_source I don't understand what to do. Do I have to type every single line, replacing the source with the debian image, with botbrew, or am I missing something (I surely am).
tl,dr how do I compile a kernel for this
I'm really new to all this stuff, but curiosity makes me want to go further. I hope somebody can help me a little bit.
Thanks in advance.
My phone is a s2 i9100, cm10.1
Hey all.. Lookin for a bit of insight..
Tryin to build my own daily use zip of my fav rom.
But im stuck at environment setup.
Cant get these packages with most current ubuntu
lib32readline-gplv2-dev
libwxgtk2.8-dev
really.. not one person?
figured out of 20 views someone might have a bit of insight...
hope someone does, cuz im stumped, all the build guides refer to the same environment setup stuff, and im not keen on downgrading my current 17.10 ubuntu setup and redoing everything
Views doesn't mean anything
And this is an S7 forum, not an Ubuntu forum, not really anything to do with the S7 until you are actually developing the ROM