[A700] Running Games @ lower resolutions - Acer Iconia A700 and A510

Does anyone know of any apps or possible ways we could run games at lower than native resolution on the A700 tabs. Cause I think at 720P, games would run great on this tab. Currently as we all know most THD games run ok but could be a lot better.

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[Q] Video Rendering Problem 3D Games

Didn't display graphics or some games didn't load when I run Gameloft HD games. Are those games compatible with tegra processor?

N64 emu high resolution textures?

on the PC version the plugin "rice video" it lets you load external high resolution textures to use in the game
like wwf no mercy for example,but is their any way to port or use this plugin in the android version of the N64 emu?
using these mods/textures makes the game more enjoyable.....just putting it out thier just in case it's possible for someone to do

[GAME] Trainz simulator for android! Working on adreno200!

n3wgames released a port for android which works very well!
This game is availaible on android market for a very fair price, though originally intended for tablets running honeycomb with tegra chip.
I have bought this game for my tablet and works wonderfully. I have thought of trying this on older hardware to see how this game demanding is.
AND IT WORKS!
I am successfully running this game on typhoon ROM HD2 with chainfire 3D(NVIDIA plugin) There are few problems, but it's nothing hard to fix. Current issue is with S3TC texture compression and rather slow emulation of NVIDIA Tegra part. Looking a way to overcome this.
I'm trying to fine tune graphic settings to:
-get most of detail on my tablet
-reduce quality on HD2 to improve gameplay experience
For example you can tweak some options under
/sdcard/android/data/com.n3vgames.android/trainz/files/userdata/settings
#globalmodule.txt
for example draw-distance can be set higher to increase viewing distance with cost of few FPS, also good/bad-weather-fog can have dramatic impact on game speed. In game options are quite lacking and doesn't have all tweaks needed.
I'm still looking for some settings to add in this file.
Thanks for adreno 200 support
Trainz is adreno200 compatible BUT you must use NVIDIA plugin or you'll get white textures. I'm looking atm for a way to disable S3TC texture compression, it's major performance hogger.
link
Link!!
So on a dhd it will work OK then if it works on a hd2
Sent from my Desire HD using XDA

[Q] FPSE vs PsXperia?

so I recently got myself an Xperia play for the purpose of doing some awesome classic gaming. The retro GBA, SNES, GENISIS emulators have been working flawlessly so far, and even N64 isn't all that bad.
However, now that I wanna try PSX, a conundrum arises for me.
I can either use FPSE (the unofficial PSX emulator) or the Playstation Pocket (official emulator) by making the custom iso's through my various downloaded backups.
I just wanna know which one has the overall faster and smoother experience and features.
The games that really wanna play are:
FFVII, VIII, IX
Vagrant Story
Metal Gear Solid
Alundra
Gran Turismo 2
GTA 2
Castlevania: SOTN
FPSE is far much better. No problems with games that You have on list. Savestates in any time You want and need (not just one like in psxperia). For me - only one con of psxperia is the fact that iso of CD is packed and takes less memory on storage card.
Wysyłane z mojego R800i za pomocą Tapatalk 2
Some game doesnt work on psxperia... other have problems... but i still use it... fpse is great but kinda slow sometimes...
FF7 looks better on psxperia... FF9 works great except theres no sound in fmv... and theres some text problem in some zone...
The main differences are in compatibility and touchpad support. If you don't use the ICS beta, FPSE doesn't support analog touchpads and this could be somewhat of an annoyance. On the other hand, PSXperia has many many compatibility issues, has only one available savestate. The apks you use in PSXperia are much lighter that isos, though.
PSXperia has a better emulation, but has a lot of problem (for example Vagrant Story with the software rendering freeze during some videos but goes flawlessy, without it has a lot of graphic glitch, but don't freeze) and it is not compatible with all the games, FPSE has a good emulation (the only problem that i have was with Persona 2 Innocent Sin, but it is easy to solve with another emulator like ePSXe), but the graphic quality isn't the same of PSXperia
How can i change format from 16:9 to 4:3 in fpse? I tried "Original Mode" under Video settings with no luck. All games are in 4:3 and not 16:9 like xperia play screen.
On PSXPeria format is correct but games like GranTurismo2(Simulation Disc) don't work.
code72 said:
How can i change format from 16:9 to 4:3 in fpse? I tried "Original Mode" under Video settings with no luck. All games are in 4:3 and not 16:9 like xperia play screen.
On PSXPeria format is correct but games like GranTurismo2(Simulation Disc) don't work.
Click to expand...
Click to collapse
Oh? GT2 doesnt work with psxperia? did you try sofware mode? cause mine works...
(Simulation Disc only) It starts but when i try to select a car or start to take a licence it closes to homescreen. Software mode when i convert isos or in pspocket settings?
If you are on ICS use FPSE. If on 2.3.3-4 use PSXPerira.
FPSE > PSXPeria
I appreciate what the devs did with PSXperia, but for general compatibilty, ease of of use and features, FPSE is all over it.

Issue with streaming emulators: Wont go past 29-30FPS, + having issues with framedrop

So when using the FPS meter on the Shield , as well as trying out different emulators that I have, I've noticed a few things
1. At the top left when the FPS meter is enabled , the max I have ever seen was 29FPS for an emulator(PPSSPP).
2. I seem to have different issues with streaming, when it comes to emulators
a. When streaming PPSSPP, games run pretty much perfectly. Though i've noticed menu's being slower, in terms of gameplay it seems perfect. Shows 29 FPS for the games I've tried out.
B. When streaming a game like DBZ Budokai Tenkaichi 3, I get framedrops. This is for Dolphin and PCSX2.
-For the Dolphin version, it'll show 28 FPS at first, and then drop to 25-26 FPS at many points.
-For the PCSX2 version, it'll show between 19-20 FPS. But have framedrops in the gameplay
- FOR PCSX2, when I stream a game like Infinite World, and SMT Nocturne it seems to run great however(they both show 20FPS on the meter, but for some reason I can't notice a huge performance hit when it comes to those games). For anyone who isn't aware, IW is a DBZ 2d fighting game, and SMT is an RPG.
3. The basic thing is this. Are certain games from emulators subject to not having perfect or good experiences for streaming? Is it normal to not see anything past 29-30FPS when it comes to streaming emulators? Because if I stream PC games, I can see higher than 30FPS. But when I set the option for 60FPS and the bitrate, for emulators I've never seen it go higher than 29-30FPS
Or could this be some type of bug I only have? Any Shield Owners here who stream emulators, can put in their input? For anyone who doesn't know how the FPS meter shows, I believe you just press the Shield screen twice with 2 fingers, when Gamestreaming.
My set up is a laptop with a GTX660m. Using ethernet.5ghz. No slowdowns on the laptop when gamestreaming, only on the Shield.
The emulator is at fault. All emulators are slow even when played directly on a PC. There are so many computations being done not just for the game but to emulate the device the game is played on that it is almost mind boggling. Emulation has always been faulty and iffy at best on even the highest end PC's now add to that you are pushing that across a wireless stream and you compound the issue even more.
Having no problems here streaming PCSX2 to Shield with a GTX770,
streaming Final Fantasy XII and even God of War 2 at constant 60fps with no probs.
Your mobile GPU might be the problem that bottlenecks the Emulator while streaming.

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