N64 emu high resolution textures? - General Questions and Answers

on the PC version the plugin "rice video" it lets you load external high resolution textures to use in the game
like wwf no mercy for example,but is their any way to port or use this plugin in the android version of the N64 emu?
using these mods/textures makes the game more enjoyable.....just putting it out thier just in case it's possible for someone to do

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SNES emulator that saves games?

Hey I've tried morphgear, and I want something that saves your game and allows landscape mode too. I just want an SNES Emulator that
1. saves games
2. Supports Landscape form
3. Doesn't suck
Also looking for a gba emulator with all of those reqs as well guys.
Morphgear allows for saved games - have a look at the saving and loading of "Slots" on the toolbar.
For supporting Landscape mode go to Global Settings and change the Orientation under Display to East or West.
As for it sucking, I guess that's just down to individual taste . I just go with the Gameboy games though so that they actually run at a decent speed.
pocket snes saves games

is it possible toPlay .jar Java Games On the HTC touch pro?

is it possible to play .jar java games on the touch pro?
the guitarist said:
is it possible to play .jar java games on the touch pro?
Click to expand...
Click to collapse
Why don't you try to put one on and try to play it and let us all know?
I actually didn't think that it would work but I tried some of my old games I had for my Nokia 6620 on my HTC Touch .jar games and they worked. However, since I do not have many physical buttons on the Touch Elf - Many of them cannot be played properly and some also do not display full screen. I also did not have any sound in any of the games I tried (Didn't play around though to try to get the sound working).
jar games
yes it is possible to play jar games on htc touch pro but seems very small.
Lol, are you people for real? It's because the games are, at best, QVGA quality, so all those games will appear 4x smaller. You lot have a VGA phone which displays 4x as many pixels.
not all applications are QVGA... there is a game called battleground (i play it xD) and it has scalable resolution... works fullscreen in my TP
of course you can play.jar games, but you need hava games designed specifically for HTC touch pro.
No problem with those as well, if you like one, go to gameloft.com, and choose your phone as HTC 4600 or HTC 3700 (versions for diamond work fine too)
Personally i got like 30 games form gameloft, all of them in VGA quality, and really awesome titles like Miami Nights: Singles in the City, Die Hard 4.0, The Settlers, American Gangster, Ghost Recon, Mummy return, Prince of persia, Football Manager, CSI Miami, Asphalt, and so on.
even if a java game is 4 times lower then the res of the screen
dont mean it dont use the full screen
much like a lcd monitor can play a game fullscreen at a lower res
then it's native
if it's 4 times lower
each pixel will just use 4 physical pixels
thats not true. Java games rarely use pixel resize. In most cases they are designed to suit specific model. I have plenty of games for QVGA, and they take only quarter of my screen, so are unplayable.
You have full screen resize only for PPC games, as they are procesor dependant, not java-engine ones.
If you buy game designed for 640x480 screen, you still have to make sure its properly interpreted by your phone java virtual machine, so in fact, you should buy games for one specific model only to avoid issues.
Thats why in all online games shops you have to select your phone model first, and then you can see available titles.
Versions for HTC touch pro and diamonds are becoming more and more popular, so right now you can buy nearly 60 java titles for your Raphael, and more titles are still under re-developement.
i m having the same problem. games has been properly installed and running on ma Xda orbit II. but due to non availibility of soft keys, i am unable to play these games. can any body help me from where can i get these soft buttons to play java games on ma ppc????
faizawan said:
i m having the same problem. games has been properly installed and running on ma Xda orbit II. but due to non availibility of soft keys, i am unable to play these games. can any body help me from where can i get these soft buttons to play java games on ma ppc????
Click to expand...
Click to collapse
to enabled soft key on java games, look at HERE

[Q] FPSE vs PsXperia?

so I recently got myself an Xperia play for the purpose of doing some awesome classic gaming. The retro GBA, SNES, GENISIS emulators have been working flawlessly so far, and even N64 isn't all that bad.
However, now that I wanna try PSX, a conundrum arises for me.
I can either use FPSE (the unofficial PSX emulator) or the Playstation Pocket (official emulator) by making the custom iso's through my various downloaded backups.
I just wanna know which one has the overall faster and smoother experience and features.
The games that really wanna play are:
FFVII, VIII, IX
Vagrant Story
Metal Gear Solid
Alundra
Gran Turismo 2
GTA 2
Castlevania: SOTN
FPSE is far much better. No problems with games that You have on list. Savestates in any time You want and need (not just one like in psxperia). For me - only one con of psxperia is the fact that iso of CD is packed and takes less memory on storage card.
Wysyłane z mojego R800i za pomocą Tapatalk 2
Some game doesnt work on psxperia... other have problems... but i still use it... fpse is great but kinda slow sometimes...
FF7 looks better on psxperia... FF9 works great except theres no sound in fmv... and theres some text problem in some zone...
The main differences are in compatibility and touchpad support. If you don't use the ICS beta, FPSE doesn't support analog touchpads and this could be somewhat of an annoyance. On the other hand, PSXperia has many many compatibility issues, has only one available savestate. The apks you use in PSXperia are much lighter that isos, though.
PSXperia has a better emulation, but has a lot of problem (for example Vagrant Story with the software rendering freeze during some videos but goes flawlessy, without it has a lot of graphic glitch, but don't freeze) and it is not compatible with all the games, FPSE has a good emulation (the only problem that i have was with Persona 2 Innocent Sin, but it is easy to solve with another emulator like ePSXe), but the graphic quality isn't the same of PSXperia
How can i change format from 16:9 to 4:3 in fpse? I tried "Original Mode" under Video settings with no luck. All games are in 4:3 and not 16:9 like xperia play screen.
On PSXPeria format is correct but games like GranTurismo2(Simulation Disc) don't work.
code72 said:
How can i change format from 16:9 to 4:3 in fpse? I tried "Original Mode" under Video settings with no luck. All games are in 4:3 and not 16:9 like xperia play screen.
On PSXPeria format is correct but games like GranTurismo2(Simulation Disc) don't work.
Click to expand...
Click to collapse
Oh? GT2 doesnt work with psxperia? did you try sofware mode? cause mine works...
(Simulation Disc only) It starts but when i try to select a car or start to take a licence it closes to homescreen. Software mode when i convert isos or in pspocket settings?
If you are on ICS use FPSE. If on 2.3.3-4 use PSXPerira.
FPSE > PSXPeria
I appreciate what the devs did with PSXperia, but for general compatibilty, ease of of use and features, FPSE is all over it.

jnes emulator on android

Description
Jnes is a NES emulator that brings the console experience to your Android device. It is a port of the popular Jnes for Windows emulator, developed over many years, containing the same high quality emulation core and many of the same features. • Fast emulation, natively compiled, great battery life • Enjoyable user interface for phones and tablets • NTSC and PAL support • On screen multi-touch gamepad • Stereo Sound • Key remapping for builtin input devices such as the Sony Xperia or external USB gamepads • Save progress with instant save states with multiple slots • Touch screen zapper!
https://play.google.com/store/apps/...ogle&utm_medium=organic&utm_term=jnes+android
This emu is pretty young on android, but it is good on windows, and not common fact, it s his own creator porting for android. On play we can configure controls, and there is NO FRAMESKIP ( if you ask, try to change to frameskip 0 for every .emu from broglia on the play and you will understand...soud become laggy every some secs).
This emu is still young so some roms won t load for now, as super mario 2 lost levels (i think it may be that fds is unsupported at the moment), but be patient, the dev is no other than jabo who worked on project64 long time ago.
Yeah, I like Jnes on XPlay, works pretty well except only game that I cant get to load is original Super Mario Bros 1 (or whatever it was called )
Ok, so i ve contacted the dev, really a nice guy. So fds is not supported by now, and maybe will but not in the near future. But great new, he also told me he wanted to makr a new n64 emu for android!!!! not just a port!!! That would be really great knowing that he s the marvellous plugin author of project64, which was my fav emu on pc!!!
Thewonderboy said:
Yeah, I like Jnes on XPlay, works pretty well except only game that I cant get to load is original Super Mario Bros 1 (or whatever it was called )
Click to expand...
Click to collapse
Working good for me (arcade mario bros, and platform super mario bros)
Maybe should you try another rom? This way i ve found a hack working for mario bros lost levels
New feature on jnes, that other nes emus don t have: cover artwork, it is a beta feature, but 70 percent of my games have a cover in the listing by now, and it is really cool!
jpstar said:
New feature on jnes, that other nes emus don t have: cover artwork, it is a beta feature, but 70 percent of my games have a cover in the listing by now, and it is really cool!
Click to expand...
Click to collapse
I purchased it as well, I noticed this thread, it's a wonderful emulator, just like it is on the PC, the cover art continues to get better and the UI overall is the best I've seen on my tablet. Hope other people check it out.

Issue with streaming emulators: Wont go past 29-30FPS, + having issues with framedrop

So when using the FPS meter on the Shield , as well as trying out different emulators that I have, I've noticed a few things
1. At the top left when the FPS meter is enabled , the max I have ever seen was 29FPS for an emulator(PPSSPP).
2. I seem to have different issues with streaming, when it comes to emulators
a. When streaming PPSSPP, games run pretty much perfectly. Though i've noticed menu's being slower, in terms of gameplay it seems perfect. Shows 29 FPS for the games I've tried out.
B. When streaming a game like DBZ Budokai Tenkaichi 3, I get framedrops. This is for Dolphin and PCSX2.
-For the Dolphin version, it'll show 28 FPS at first, and then drop to 25-26 FPS at many points.
-For the PCSX2 version, it'll show between 19-20 FPS. But have framedrops in the gameplay
- FOR PCSX2, when I stream a game like Infinite World, and SMT Nocturne it seems to run great however(they both show 20FPS on the meter, but for some reason I can't notice a huge performance hit when it comes to those games). For anyone who isn't aware, IW is a DBZ 2d fighting game, and SMT is an RPG.
3. The basic thing is this. Are certain games from emulators subject to not having perfect or good experiences for streaming? Is it normal to not see anything past 29-30FPS when it comes to streaming emulators? Because if I stream PC games, I can see higher than 30FPS. But when I set the option for 60FPS and the bitrate, for emulators I've never seen it go higher than 29-30FPS
Or could this be some type of bug I only have? Any Shield Owners here who stream emulators, can put in their input? For anyone who doesn't know how the FPS meter shows, I believe you just press the Shield screen twice with 2 fingers, when Gamestreaming.
My set up is a laptop with a GTX660m. Using ethernet.5ghz. No slowdowns on the laptop when gamestreaming, only on the Shield.
The emulator is at fault. All emulators are slow even when played directly on a PC. There are so many computations being done not just for the game but to emulate the device the game is played on that it is almost mind boggling. Emulation has always been faulty and iffy at best on even the highest end PC's now add to that you are pushing that across a wireless stream and you compound the issue even more.
Having no problems here streaming PCSX2 to Shield with a GTX770,
streaming Final Fantasy XII and even God of War 2 at constant 60fps with no probs.
Your mobile GPU might be the problem that bottlenecks the Emulator while streaming.

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