What exactly is "FPS uncap" for? - General Questions and Answers

Hello,
I have installed the Codename8 ROM (on Neo V, GB, NightElf 10). Among many things this popular MOD offers:
FPS uncapped - up to 72fps
Click to expand...
Click to collapse
First I thought it will let me record video with 72fps, but it seems that it has nothing to do with recording.
What exactly does FPS uncapping do? Is is like "disabling V-sync" when displaying 3D (and 2D) animations, games?
Well, if it is, I'd like to set it back as it was (30 fps limit), because now I experience some jitter in Angry Birds, even if benchmarks show higher 2D and 3D performance. I can also see some minor side-effects of FPS uncapping when moving enlarged pictures with a finger.
I found a post with a short instruction how to disable fps uncapping: http://forum.xda-developers.com/showthread.php?t=1222064
but the instruction is very unclear to me. It says:
open the file install-recovery.sh with root.explorer in system/etc Directory
delete the code:
mount -t debugfs debugfs /sys/kernel/debug
echo '0' > /sys/kernel/debug/msm_fb/0/vsync_enable
umount /sys
Click to expand...
Click to collapse
What is "file install-recovery.sh" and how to open it?
Is it safe?
Thanks.

I dont have experience with this ROM, but from the name I guess it is a limit for frame rendering. If it is the case it wouldnt make any sense to uncap it as 72fps seems to be enough even for PC FPS games. For smartphone games 30fps would probably be enough.

Thank you. I have managed to turn this feature off and now everything works smoothly.

Related

[MOD] 720p recording ported from Hancocks ROM

BEFORE YOU READ ANY FURTHER, THIS MOD/PORT (WHATEVER) WILL PROPABLY ONLY WORK ON RED LENSED DEFYS! SORRY BUT IT SEEMS TO BE A HARDWARE THING! AND THERE ALSO MIGHT BE THE SLIGHT POSSIBILITY THAT IT IS LIMITED TO 3.4.2_145-003 VERSION ONLY! (AT LEAST THIS IS THE VERSION HANCOCKS ROM IS BASED ON AND THE SAME I TESTED IT WITH)
to make it short, i (kind of) ported the 720p recording capability of hankocks rom 1.11 to pays rom 3.3 (based on 3.4.2_145-003).
first of all, I AM NO DEVELOPER! so all props go to hankock! what i did was the following:
i took all the libs from hancocks rom which had something to do with camera & encoding (as you can see, not a very devlike procedure) and put them into my system/libs. then i took media_profiles.xml from hancocks rom and put it to my system/etc (of course i changed back permissions afterwards). first i used hancocks patched stock camera app and merged my and his build.prop so that the whole thing would run on my rom. and it worked perfectly. but this solution has 2 drawbacks:
1. hancock used 3gpp container, which is imho inferior to mp4
2. the audio encoding is very bad (amr_nb, 8kbps)
then i found out, that if i used lgcamera instead i would't need to change build.prop anymore and it still worked fine. besides of that, lgcamera is much more customizable settingwise. and by not modifying build.prop, i hope to enhance compatibility of this mod to other froyo versions.
and that is what my package contains:
-all libs with "enc", "cam", "camera" in therr names from hancocks rom (i know, i'm an amateur )
-media_profiles.xml from hancocks rom
-lgcamera 5.25 (free) btw. it works with the latest pro version from the market too
please use tenfars clockwork mod or other custom recovery to flash this update.zip. the built in original recovery won't work (doesn't accept signature). BEFORE YOU START, DON'T FORGET TO MAKE A NADROID BACKUP!!!
here you find an untouched video sample: http://forum.kut-btu.de/video/VIDEO00017.mp4
([email protected],8fps, mp4-container, video: [email protected]~10000kbit/s, audio: [email protected]/s, 44khz)
i know, seems very choppy but this is because i was walking constantly. framerate is quite good. my defy runs at 1,2ghz but i tested 720p rec @ 800mhz too and it worked the same. it might be necessary to apply sdcard read_ahead_kb patch (mine runs at 2560 kb instead of 128) to avoid slow framerate effect which could be observed on hancocks rom.
sadly, recording with .h264 codec is still not possible (and i doubt it ever will). hence the resulting video is no match for the 720p recordings of e.g. the samsung wave but imho it is still a lot better than stock and looks almost great
now i leave it to the real devs to optimize this, whatever it is.
DISCLAIMER:
I WILL NOT BE HELD RESPONSIBLE FOR ANY DAMAGES RESULTING FROM THIS MODIFICATION!
/edit:
mod works fine on the following froyo versions:
-3.4.2-117
-3.4.2-145 (as the mod comes from this version)
-3.4.2-155
mod doesn't work on:
-3.4.3-11
strange behavior detected:
after recording in 720p dmesg shows:
Timed out waiting for DSP suspend 3
pm_op()latform_pm_suspend+0x0/0x54 returns -1
PMevice C6410 failed to suspend:error -1
PM:Some devices failed to suspend
Click to expand...
Click to collapse
don't know, which impact this has on battery drain. after fresh reboot and w/o recording in 720p this problem doesn't show up.
Thnaks for this - i'll have a play with it later today
It works with Barebones 1.4... when im recording it seems little bit choppy, but playing it in MoboPlayer is good (smooth, maybe not 30 fps but its good!).
Thank you!
Antszej said:
It works with Barebones 1.4... when im recording it seems little bit choppy, but playing it in MoboPlayer is good (smooth, maybe not 30 fps but its good!).
Thank you!
Click to expand...
Click to collapse
great! since Barebones 1.4 is based on CEE 3.4.2-155-002 Deblur, we can add it to the compatibility list.
yes, the recording view seems choppy on my system too, but the resulting video is quite smooth (~23-24fps).
http://www.multiupload.com/APEW3UPMI0
Here is the sample.
juuu
I want this for green lens...
insestito said:
juuu
I want this for green lens...
Click to expand...
Click to collapse
sorry. i believe that 720p recording isn't impossible for green lense models. but i do believe that this patch based on hancocks mod will do the trick only for red lens defys. because it isn't just the color of the lens but a totally different sensor. perhaps someone figures out a mod for green lenses too.
But official Froyo is near, just wait, it should have 720p recording for EVERYONE.
I compare it to xd1 ROM files, and find the different files are,
720p_mp4venc_sn.dll64P
libOMX.TI.720P.Encoder.so
libOMX.TI.JPEG.Encoder.so
libOMX.TI.mp4.splt.Encoder.so
libOMX.TI.Video.encoder.so
Hope it can reduce the update size.
Antszej said:
But official Froyo is near, just wait, it should have 720p recording for EVERYONE.
Click to expand...
Click to collapse
what leads you to this assumption?
sunoldman said:
I compare it to xd1 ROM files, and find the different files are,
720p_mp4venc_sn.dll64P
libOMX.TI.720P.Encoder.so
libOMX.TI.JPEG.Encoder.so
libOMX.TI.mp4.splt.Encoder.so
libOMX.TI.Video.encoder.so
Hope it can reduce the update size.
Click to expand...
Click to collapse
feel free to modify the package everyone... my work is done
Worked like a charm for me, thanks!
ToTTenTranz said:
Worked like a charm for me, thanks!
Click to expand...
Click to collapse
u r welcome
Yep it works here too but i cant see much difference between WVGA and this 720p..its almost the same. Is there any app on market that has continuous autofocus while recording video(like barcode scanner) ?
I'll create this patch for the green lens?
insestito said:
I'll create this patch for the green lens?
Click to expand...
Click to collapse
is this a statement or a question?
derbestimmer said:
is this a statement or a question?
Click to expand...
Click to collapse
Question for you or any Dev, sorry...
Google translator is very bad...
insestito said:
Question for you or any Dev, sorry...
Google translator is very bad...
Click to expand...
Click to collapse
i don't think i will be any helpfull, cause i'm no dev. i just took the work of a dev and ported it to another rom. sorry. perhaps someone else is able to do it.
My problem with Hancocks ROM is that lgcamera records very light sound, no matter what encoding I chose (AMR_NB, AMR_WB or AAC). I am not even sure the software records sound on defy with encoding as AMR_WB and AAC.
Video works ok with MPEG4 encoding though with twp slight issues. One is video file bitrate is not the same as configured in lgcamera settings. The other one is framerate is always below 25 - not sure if SD card speed is the bottleneck.
shural said:
My problem with Hancocks ROM is that lgcamera records very light sound, no matter what encoding I chose (AMR_NB, AMR_WB or AAC). I am not even sure the software records sound on defy with encoding as AMR_WB and AAC.
Video works ok with MPEG4 encoding though with twp slight issues. One is video file bitrate is not the same as configured in lgcamera settings. The other one is framerate is always below 25 - not sure if SD card speed is the bottleneck.
Click to expand...
Click to collapse
with light sound, do you mean quiet or bad quality? strange when i set lgcamera from amr_nb to aac, it does use this codec at least the resulting video shows this in codecinfo. and i think the sound quality is slightly better too compared to amr. concerning the other two issues, i have the same experience. the framerate never goes over 23,9fps and when i force it to 25 or even 30, lgcamera won't start recording. youre right the bitrates of the resulting video are mostly lower then the bitrates chosen in lgcamera. 13 prduces ~10, 10 produces ~8 and 8 produces ~6 mbps. but imho there is a difference visible between 13 and 8mbps respectively 10 and 6 in the resulting video. at least on the computer you can see the difference.
Sent from my MB525 using Tapatalk

[TIPS]A/V out of sync when compressing 720p videos

I'm sure you noticed that when you record a 720p/1080p video with a smartphone, the bitrate will be pretty high, in the 10-15Mbps area.
This is not really necessary if you watch the videos just on your smartphone or on a limited size LCD TV, and you can just recompress it using x264 codec at about 2Mbps without severe quality loss (unless it's a sport video).
However you'll notice severe audio video out-of-sync issues if you compress both audio and video tracks and DON'T CHOOSE MP4 (which is the default container for the videos recorded by the smartphone) as default container for your x264 video.
Furthermore, if you want to compress and then JOIN different videos, you have to compress them one by one and THEN join them, otherwise you'll notice glitches in the playback.
I tried with mkv and avi but I kept having sync issues, so I thought that it was worth to share this tip.
SUPER @ video conversion program
Have you tried a video conversion program called SUPER @? Here's its link:
http://www.erightsoft.com/SUPER.html
The program can be pretty intensive in terms of memory used but it usually does a great job for me and bitrates can be chosen for just any vid type you might want to save to. Usually, I turn off my internet connection prior to executing it (so it can't do an update check) and run it by itself.
Yep, I guess it's something similar to Wondershare Video Converter Ultimate, it's just that I prefer more control over encoding parameters (so I tend to use programs such as Avidemux)
flapane said:
Yep, I guess it's something similar to Wondershare Video Converter Ultimate, it's just that I prefer more control over encoding parameters (so I tend to use programs such as Avidemux)
Click to expand...
Click to collapse
You've probably already thought of this but you can load your video in virtualdubmod and have it change framerate so video and audio match perfectly.
No re encoding needed and even on large files it takes less than a minute or two.
If you find virtualdubmod won't recognise the video you can download a suitable vfw codec and it should then.
Dave
( http://www.google.com/producer/editions/CAownKXmAQ/bigfatuniverse )
Sent from my LG P920 using Tapatalk 2
The problem is that vdubmod won't help, because framerate is not constant and it varies from some 19 to 30fps, at least on Vibrant.
In a lot of cases the fps number gets lost during encoding (and you'll obtain a video which has a constant framerate of 29.97fps), because softwares such as Avidemux doesn't have an option to leave the FPS untouched (or at least it seems that the fps number gets lost if you want to use MKV as container).
flapane said:
The problem is that vdubmod won't help, because framerate is not constant and it varies from some 19 to 30fps, at least on Vibrant.
In a lot of cases the fps number gets lost during encoding (and you'll obtain a video which has a constant framerate of 29.97fps), because softwares such as Avidemux doesn't have an option to leave the FPS untouched (or at least it seems that the fps number gets lost if you want to use MKV as container).
Click to expand...
Click to collapse
I've used it in similar situations so it might be worth a try as it doesn't need a constant framerate, it looks at the audio length then adjusts video framerate to match.
If it is just a problem created while actually recording, ie if the video itself records at varying framerates it would suggest that it can't write to storage quick enough and is dropping frames.
In that case you would need to record in lower resolution or perhaps find a replacement camera application and see if that could fix your problem as sometimes default apps are not all that good.
It also makes a difference if you can close un needed background apps to free ram if low on memory. That can cause frames to drop as well.
Dave
( http://www.google.com/producer/editions/CAownKXmAQ/bigfatuniverse )
Sent from my LG P920 using Tapatalk 2
Actually it seems that the framerate is lower in case of dark scenes, which seems to be a behaviour found on other phones. I'm writing on the internal storage and I always kill everything before taking a video, so I gotta try another Camera app and see if anything changes.
I'll also take a look at that interesting vdubmod feature, I didn't know it.
Thanks.
flapane said:
Actually it seems that the framerate is lower in case of dark scenes, which seems to be a behaviour found on other phones. I'm writing on the internal storage and I always kill everything before taking a video, so I gotta try another Camera app and see if anything changes.
I'll also take a look at that interesting vdubmod feature, I didn't know it.
Thanks.
Click to expand...
Click to collapse
Is there a setting where you can change encoding parameters of your x264 on your phone?
On a pc the codec has a feature that can compress more data per frame in darker areas, on a phone I don't know if that is active or not but might be worth checking. Sorry I couldn't help more but hope you find a solution.
Dave
( http://www.google.com/producer/editions/CAownKXmAQ/bigfatuniverse )
Sent from my LG P920 using Tapatalk 2

pubg

How can i play pubg without lag on my nexus 5?
gunavat said:
How can i play pubg without lag on my nexus 5?
Click to expand...
Click to collapse
I am sorry mate.
No solution for that. Due of aging Adreno 330.
Maybe your internet has latency issues pubg requires 50ms of ping
gunavat said:
How can i play pubg without lag on my nexus 5?
Click to expand...
Click to collapse
first you need root and an terminal emulator
then first type the command: su (and grant superuser permission if not already)
and then: "wm size 720x1280" for hd resolution, or maybe you go lower and use 504x896
and then play with screen density. for 720p use "wm density 250" 200 for 504p
lower density values are smaller objects make objects smaller
aaand that's for at least smooth 30fps
search for low graphics 60fps pubg
I can't post a link here because it's not wished by developers, but I can promise you, it's worth it
maybe you could also apply a thermal pad on your cpu, did that to mine, no throttleing anymore
and undervolt! and don't overclock
that's all I can tell you
234herobrine432 said:
first you need root and an terminal emulator
then first type the command: su (and grant superuser permission if not already)
and then: "wm size 720x1280" for hd resolution, or maybe you go lower and use 504x896
and then play with screen density. for 720p use "wm density 250" 200 for 504p
lower density values are smaller objects make objects smaller
aaand that's for at least smooth 30fps
search for low graphics 60fps pubg
I can't post a link here because it's not wished by developers, but I can promise you, it's worth it
maybe you could also apply a thermal pad on your cpu, did that to mine, no throttleing anymore
and undervolt! and don't overclock
that's all I can tell you
Click to expand...
Click to collapse
That is so much technical.. something in easy language please..?
234herobrine432 said:
first you need root and an terminal emulator
then first type the command: su (and grant superuser permission if not already)
and then: "wm size 720x1280" for hd resolution, or maybe you go lower and use 504x896
and then play with screen density. for 720p use "wm density 250" 200 for 504p
lower density values are smaller objects make objects smaller
aaand that's for at least smooth 30fps
search for low graphics 60fps pubg
I can't post a link here because it's not wished by developers, but I can promise you, it's worth it
maybe you could also apply a thermal pad on your cpu, did that to mine, no throttleing anymore
and undervolt! and don't overclock
that's all I can tell you
Click to expand...
Click to collapse
* I haven't gone lower than HD resolution in terminal emulator. Will try it today
* Tried overclocking - feels bit better, but heats up fast. So no use doing that
* Already using PUBG graphics (Did make a difference on 'Super Smooth' setting)
Overall its still not a good experience
Thanks for the info
---------- Post added at 06:12 AM ---------- Previous post was at 05:17 AM ----------
gunavat said:
That is so much technical.. something in easy language please..?
Click to expand...
Click to collapse
1) For changing resolution/density - (Google for Change Resolution using adb for android)
Just need adb / usb debugging (No Root)
Reduce the resolution/density until you are satisfied with the Quality/Performance
or
First root your device
Download 'Terminal emulator' app from playstore (Google for Change resolution using Terminal Emulator for Android)
2) Search for ''GFX tool'' in playstore
select the graphics to super smooth , lowered resolution , 30 or 60 fps...and run game
Donz7733 said:
* I haven't gone lower than HD resolution in terminal emulator. Will try it today
* Tried overclocking - feels bit better, but heats up fast. So no use doing that
* Already using PUBG graphics (Did make a difference on 'Super Smooth' setting)
Overall its still not a good experience
Thanks for the info
---------- Post added at 06:12 AM ---------- Previous post was at 05:17 AM ----------
1) For changing resolution/density - (Google for Change Resolution using adb for android)
Just need adb / usb debugging (No Root)
Reduce the resolution/density until you are satisfied with the Quality/Performance
or
First root your device
Download 'Terminal emulator' app from playstore (Google for Change resolution using Terminal Emulator for Android)
2) Search for ''GFX tool'' in playstore
select the graphics to super smooth , lowered resolution , 30 or 60 fps...and run game
Click to expand...
Click to collapse
Thank you
gfx is not available anymore, well I got the apk, but I had to google for it
234herobrine432 said:
gfx is not available anymore, well I got the apk, but I had to google for it
Click to expand...
Click to collapse
It is available in playstore. Checked just now
Donz7733 said:
It is available in playstore. Checked just now
Click to expand...
Click to collapse
Oh nice, didn't know that, it was not available last time I checked
The adreno 330 can run pubg mobile on hd-hdr at a constant 30 fps or more at 720×1280 resolution.
My friends Samsung s5 can run pubg on max settings using gfx tool better than my Mali t830 mp2 which lags on balanced or above. It runs at smooth medium.
234herobrine432 said:
first you need root and an terminal emulator
then first type the command: su (and grant superuser permission if not already)
and then: "wm size 720x1280" for hd resolution, or maybe you go lower and use 504x896
and then play with screen density. for 720p use "wm density 250" 200 for 504p
lower density values are smaller objects make objects smaller
aaand that's for at least smooth 30fps
search for low graphics 60fps pubg
I can't post a link here because it's not wished by developers, but I can promise you, it's worth it
maybe you could also apply a thermal pad on your cpu, did that to mine, no throttleing anymore
and undervolt! and don't overclock
that's all I can tell you
Click to expand...
Click to collapse
What kind of thermal pad? And how did you do it? Can you explain in detail? You can DM me if you want.

[GUIDE] How to Really improve the gaming framerates on your Mi A1

Yo fellas, its your"rooting enthusiast SenpaiYank (lmao rooting enthusiast, as if such a thing exists)​
Well, as you know, our device has a quite outdated and not so beefy (at all) SoC, the snapdragon 625. While its CPU is not tremendously ridiculously bad, the GPU quite is. This is not a prolem to people who don't care about games but a very prominent one on the other side.
With the help of this trick, tweak, whatever you decide to call it, you'll practically be able to play any game out there that you're not able to or play that same game at a higher setting than you would. The trick consists basically on lowering the screen resolution through a script, trading some of the visual quality for a noticeable night day performance boost. It's a common trick that works on other devices too and I've yet to find a game that had problems with it.
I'm using "profile" scripts to achieve it so you can change it on the go. I feel that way is the most ergonomic and quick one. Just run each script with root permissions according to your need. I recommend FX file explorer. Wanna play a graphically intensive game? Switch to gaming profile. Wanna do something else besides gaming? Switch to the default one.
As I side note, the trick can be done on unrooted users too but you'll need a computer and you'll have to apply the gaming profile permanently (unless you're willing to repeat the procedure whenever you want to go back to default). I can talk about it if you guys get interested on it.
Enough blah blah, how do I do it ?​1st - Grab both of them (default.sh and gaming.sh)
2nd - Install (in case you don't have it), open and type this on the Terminal Emulator app:
Code:
su
To attain root access (not sure if needed but, just in case)
Code:
wm density
To get your current screen density value at 1080p (override density field).
Lets imagine you got 432.
3rd - Choose and calculate a new resolution for your gaming profile
So now lets ge to the actual work. Our device native resolution is 1080p (1920x1080) and we want to lower that.
I lower it to 810p (not a standard lmao) which is 75% of 1080p (1440x810) as it gives me agood balance between visual quality and performance. You can go even lower to something like 50% if you're ambituous about performance. At 810p I can expect a minimum of 25% performance uplift (not FPS).
So, to get your gaming profile resolution DPI, you multiply the relative percentage of it by the default profile resolution DPI.
Code:
[COLOR="darkred"]432[/COLOR] * [COLOR="RoyalBlue"]0.75[/COLOR] = [COLOR="Blue"]324[/COLOR]
This value will be your gaming resolution DPI a.k.a. the resolution from your gaming mode script.
4th - Edit default.sh and gaming.sh, apply the new values and save the files somewhere.
default.sh script should contain the values of your default resolution, in this case, 1920x1080 and 432. Size for resolution and density for DPI.
gaming.sh script should contain the values of your gaming profile resolution, in this case, 1440x810 and 324.
VOILÁ​
To make the process much much easier and quicker, I use FX file explorer and its shortcut feature so I can switch between both profiles from my home screen pretty easily. Whenever I'm not playing a demanding game Is stick to the default mode, whenever I'm playing a graphically intensive game, I switch to the gaming mode and enjoy the improvement.
Cool, cool. So, is there an actual improvement in performance or is this just one of these so called placebo tricks ?​It's definately not placebo and probably the most effective way around of increasing gaming performance!
I've tried to record a test with and without the trick (and failed, it doesn't look as effective in the video but I'll leave it here anyway). Take it with not 2 but 3 grains of salt due to all the uncontrallable factors that involved the scene, the actual gain in practical use is much more noticeable. The benchmark takes place in the super duper hot (pun intended) looking and intensive game, Shadowgun Legends.
On the first video, the device is running the Extreme Kernel, without the tweak, along a CPU cap of 2.5Ghz and a GPU cap of 855Mhz (or something around that). I didn't increase it further to prevent the device from overheating (which it already practically was) and because at a higher GPU clock, I would get arctifacts (my device does not support the 922Mhz frequency).
http://sendvid.com/zi9l8q44
On the second video, the device is running a beta batch of the velocity kernel, with the tweak, along a CPU cap of 1.9Ghz and GPU cap of 672Mhz. I ran the device at a lower speed so you can see how useful the improvement can also be.
http://sendvid.com/fqum12jw
I ran the game at the high graphical setting (30 FPS max) on one of its most intesive scenarios and were at very high ambient temperatures (30C) so again, take the videos with a grain of salt. Used an external gamepad to play and used Scrcpy to record the screen (through wifi so, the quality and framerate from the recording is considerably worse than the actual one). You should also remember the 5-6 FPS strain of capturing the screen.
I also used game bench to monitor the framerate (top right corner) where the last 1 minute of each benchmark were with the screen capturing off. Once again, sorry for the bad quality of the recordings, I'll leave a screenshot of the game bench results.
Not willing to write a outro so, yeah, basically thats it
Here's another sample video, of the same game, this time at medium settings. Along the very noticeable smoother gameplay you can also notice how the GPU load goes down from 95-100 to 70-80 and it becomes less of the bottleneck on the scenario. With the gaming profile could I could actually remove the 30 fps cap and run the game at +30.
Before:
https://photos.app.goo.gl/hwPg9KCwc6yLyt919
After:
https://photos.app.goo.gl/zDm4wkTHuAjQ7PA5A

[MOD] Fortnite Android 60fps

Disclaimer:Am not responsible anything that happens to your phone after running this script.​As the title says, this script will ALLOW you to play Fortnite at 60fps on your device. By any means, ALLOWING to play at 60fps is not the same as PLAYING at 60fps!
Only a few devices out there have the 60fps official support but many other devices with the same GPUs (or even better ones) are not given 60fps support
Requirements:
You need root access
A device with fortnite supported and atleast one match in fortnite played.
Instructions:
If you want full 60fps without thermal throttling, it is recommended that you turn your graphics to "High" or lower
Next what you do is, download the script from here and place it somewhere in your device
Open Terminal Emulator and then run the script as root
For example if the script is located in Download folder, then type
Code:
su
then
Code:
sh /sdcard/Download/script.sh
Thats it you should now have 60fps in-game. Note that the game won't run at 60fps in the lobby or anywhere other than in-game.
The Mobile Framerate option in the game won't show that its at 60fps, dont worry, the game will be able to run at 60fps
One more thing, changing fortnite game settings will reset back to 30fps and you will have to re-run the script again to get 60fps
Finally, it all depends on your GPU whether it is able to run at 60fps or not.
The 60fps mode is tested on OnePlus 6 and it performs pretty well (Obviously, the Note 9 is able to do it and the OP6 also has the same GPU)
Risks:
You may get banned. I didn't get banned for this yet.
You will get banned if you try to hack the game! :silly:
This mod is working as of v8.30
Reserved!
thanks for the effort. Tho it doesnt work for me. It just resets the game and i have to relog again and only 30 fps ingame on poco f1.
Fixed the lag
Working fine for me, thanks.

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