I am wondering if its worth getting this game, $16 is fine as long as it has good play time and a good story,
From the looks of it, i can see the control pads wont work even with gamepad, which isn't a huge deal as long as its a good game.
I have heard the scaling is off for xperia play and there are black bars on the sides. Is this true?
Has anyone finished the game? The average time to complete a final fantasy game is about 30-40 hours, 50-60 ifyou do all the side-quest content. Is this true for this game as well?
If the game really does last that long, and has a good story, $16 is a fair price.
Sent from my R800i using xda app-developers app
Masters2150 said:
I have heard the scaling is off for xperia play and there are black bars on the sides. Is this true?
Click to expand...
Click to collapse
Yep, this is true. This is actually more bothersome to me than the lack of Xperia Play controls.
It's worth it if you enjoy old-school JRPGs with only a basic story, long dungeons with random battles every 3 steps, lack of save points and some other annoyances. It looks nice though, which seems to be most that matters in gaming these days ;-)
How bad are the black bars? Like how thick.
Sent from my R800i using xda app-developers app
not that much thick actually. i also tried to optimize the game with gamekeyboard and for the most part it works; the drag function of the dpad isn't quite what we need to replicate the joystick system they used but after a while you become used to it. i can share the gkp profile if you want.
rubbergnome said:
not that much thick actually. i also tried to optimize the game with gamekeyboard and for the most part it works; the drag function of the dpad isn't quite what we need to replicate the joystick system they used but after a while you become used to it. i can share the gkp profile if you want.
Click to expand...
Click to collapse
Please do share, I tried to make a GKP and utterly failed at getting movement to work right
Please share
Sent from my R800i using xda premium
It really isn't much of a deal, as I couldn't do more than you guys could. You just have to mess with the dpad around the direction you wanna go instead of tapping it. Not sure what causes this, maybe it requires a different function than dragging. Maybe everytime you change direction the game counts it as stopping and then moving again.
Anyway, I mapped circle-square-triangle to the three battle choice panels, L and R make the battle menu go one panel up/down; start is the menu, and select is to cancel battle choices (up-left corner).
Hi FF Player, This is my GKP FOR FFIII.
*Please tune 'Re-Map Hard Key' ON
=============
Battle Mode :
=============
Arrow UP = Battle Page 1
/\ = Attack
[] = Magic
x = Guard
o = Back
Arrow DOWN = Battle Page2
/\=Item
[]=Equiptment
x=Rear
0=Back
START = Run Away
LB1 = Magic Page up
RB1 = Magic Page down
==============
Walking Mode
==============
SELECT = MAP
START = Menu
Direction Arrow = Move *with issue
/\ [] o x = talk,Action,Open Box
=============
All Sub Menu
=============
Back = Back
Related
In Tiger MAME emulator, i would use left and right button of my xperia play but it seem that they don't work properly.
I try with street fighter alpha and I don't have the high kick and the high punch...
This button work for you ? Is it only on this rom ?
PS: Lot of buttons are not reconized in this emulator, they are set to "unknown".
I disabled "y = A+ B" and "z = A + B + C".
mrsilence7C0 said:
In Tiger MAME emulator, i would use left and right button of my xperia play but it seem that they don't work properly.
I try with street fighter alpha and I don't have the high kick and the high punch...
This button work for you ? Is it only on this rom ?
PS: Lot of buttons are not reconized in this emulator, they are set to "unknown".
I disabled "y = A+ B" and "z = A + B + C".
Click to expand...
Click to collapse
I'm having the same problem, does anyone have a solution?
Same Issue
I contacted the developer when I originally got the play but have had no reply.
I set up my controls for Street Fighter in a SNES style. Square = low punch, Triangle = medium punch, L button = hard punch, X = low kick, circle = medium kick, R button = high kick.
The problem is that when I set it that way, I find that my circle button is somehow set to low punch incorrectly. Also, I have to go through this routine each time I start up Tiger Arcade to get correct button layouts.
Start up your game of choice. Turn on the "map button y = A+ B" and "map button z = A + B + C" options and then enter the key config. I config X to be button Y, circle to button X and R to button Z. I then return to the game, then go back into the emulator's menu after a few seconds, deselect the map button options and reenter button config. I then properly set X to be button X, circle to be button Y and R to be button Z. Then I reenter the game and my config is perfect.
And then I have to do it all over again each time I start the emulator, but hey, at least it works.
Works fine for me. I can assign L and R to anything and they work pefect.
Using 2.3.2.
@zerojay you're fix works perfectly will thank you when on pc
What a strange bug though
Sent from my R800i using XDA Premium App
dsswoosh said:
Works fine for me. I can assign L and R to anything and they work pefect.
Using 2.3.2.
Click to expand...
Click to collapse
Are you playing a game that needs six buttons?
Sent from my R800i using XDA Premium App
FrAsErTaG said:
Are you playing a game that needs six buttons?
Sent from my R800i using XDA Premium App
Click to expand...
Click to collapse
I didn't.
I mapped punch and jump to L and R in Cadillacs and Dinosuars, which worked, then i mapped Up and Down to L and R, which also worked.
Tried downloading Street Fighter Alpha 3 for a 6 button game test but couldnt get the game working, got black screen.
If you tell me what game L and R doesn't work, ill test it for you on 2.3.2.
I think you have to download Tiger Arcade 3.05 to play Street Fighter Alpha 3. I'm having the same problem with assigning kicks. Any help would be greatly appreciated
INTRO
Hello everyone, for those who aren't familiar with Sixaxis Controller app, it is an app you can use to you pair your ps3 controller to your android device to play game. Well one of the coolest feature that the app offers is the Touch Profiles (root required). This feature allows you to use your ps3 controller to play those games that do NOT support game pads or controllers. You simply bind your hard controller buttons to the onscreen virtual buttons. If you want to know more about it, google it or search on xda.
Anyway, so the purpose of this thread is to share those pre-made touch profiles. This will save time for a lot of people, whether you are a newbie, an experienced user but don't have time, or simply a lazy bum. If you are sharing your touch profiles, please provide important information such as device resolution, in-game settings (control schemes, sensitivity, and etc...), a list of key functions, and any other important information that may be needed to make your touch profiles work on other devices. Also if you can also attach a screen shot of the button mappings, it would be cool too.
HOW TO USE
1) Touch Profiles are in *.map format. Simply put it in /sdcard/data/com.dancingpixelstudios.sixaxiscontroller/profiles/
2) When open up Sixaxis Controller app, once your controller is paired, simply choose the right touch profile from the drop-down menu. (right under the "Pair Controller" button)
reserved for the master list
reserved for my own touch profiles
Just attached touch profiles for N.O.V.A 2, BackStab, and Modern Combat 3. These touch profiles were tested on my Acer A500, with resolution 1280x800. Theoretically, they should work on devices with the same resolution. Unfortunately I don't have any other device to test them on. I wrote down the list of hard button functions, but that list is on my PC, which cannot boot at the moment due to some hardware problems. When I have time, I will open up the game and recompose a list of what the button functions, then i'll edit this post. In the mean time, you still can download my touch profiles then go in the game to figure out the control.
ps. don't forget to rename the attachments to *.map after you download them. follow the the simple instruction from post #1 then you're set to go. Enjoy!
GAMES
1) MODERN COMBAT 3 (1280x800, default control settings, Classic Control scheme)
UP
DOWN
LEFT
RIGHT
SELECT
START
L1
L2
L3
R1
R2
R3
TRIANGLE
CIRCLE
CROSS
SQUARE
2) N.O.V.A 2 (1280x800, default control settings)
UP
DOWN
LEFT
RIGHT
SELECT
START
L1
L2
L3
R1
R2
R3
TRIANGLE
CIRCLE
CROSS
SQUARE
3) BACKSTAB (1280x800, default control settings. To move faster, press the sword button or CIRCLE, then use your analog_left to move. anyone who has a better fix for this please let me know)
UP
DOWN
LEFT
RIGHT
SELECT
START
L1
L2
L3
R1
R2
R3
TRIANGLE
CIRCLE
CROSS
SQUARE
I've created a few which work well on the Galaxy S (GT-I9000) which I'll share when I get a chance.
Dave
Thanks for getting this started!
Hopefully in the future the app will be updated to allow us to download these files directly through it.
Here's a video of modern combat 3 on my homemade handheld!!
http://www.youtube.com/watch?v=awSulYOTC0s&context=C3d2e065ADOEgsToPDskJs8uA0CcPx3OLlpVoLNXcM
I'll put some of my controller maps on for the LG O2X when I get back to my PC.
You can find some LG Optimus 2X Key maps here.
Hi everyone. I purchased the game Reckless Racing2(fun and great game!!) for my Transformer tablet. Anyway, I made up a touch profile for the game, but I had one thing that I wish I could change, if possible. When I come to a point in the game when I had to chose from a menu, I would like to scroll through using the up,down,left,right and then hit start to pick which option that I want, rather than having to assign a button to that option. For example, in my RR2, I have L1-L2_R1-R2 set to chose which option I want. But is there a set up where I can use the DPad to highlight these options? Thanks in advance
kxs783kms said:
Hi everyone. I purchased the game Reckless Racing2(fun and great game!!) for my Transformer tablet. Anyway, I made up a touch profile for the game, but I had one thing that I wish I could change, if possible. When I come to a point in the game when I had to chose from a menu, I would like to scroll through using the up,down,left,right and then hit start to pick which option that I want, rather than having to assign a button to that option. For example, in my RR2, I have L1-L2_R1-R2 set to chose which option I want. But is there a set up where I can use the DPad to highlight these options? Thanks in advance
Click to expand...
Click to collapse
as far as I know, regular buttons (like how you are using) is the only way to select the option menu right now. I would definitely submit this idea to the developer for future updates. Right now it doesn't bug me too much because I play directly on my tablet, thus it's within reach for me to mess around with the menu. But I can certainly see that it would be an inconvenience if you play on your HDTV or sit far from your tablet.
and i'd like to apologize everyone for taking forever to update the control for the uploaded games. It's been very frustrating the past few days in trying to get my computer fixed. after many tests and windows reinstallations, i've finally figured out that my motherboard is the cause of the problem. It's now being RMA's so I hope the process won't take too long. I also hope that this thread gets more popular so we can have a larger database of touch profiles and as well as different control preferences.
here are some profiles for some games, just download the .map file guyz
http://dc467.4shared.com/download/o3rwjQnt/Dead_SpaceshadowGunBattlefield.rar?tsid=20120110-024818-f850fea1
Here is a link to a profile for gta3 on my evo 4g. In game, but haven't configured anything in the menu. http://db.tt/kY8IYp8R
MC3 touch profile map for the galaxy nexus!!
this is a touch profile custom map for the nexus.. works great. it includes all this bottoms..
Right joystick-AIM
Left joystick-move
Square-reload
Triangle-switch weapons
Circle-Crouch
R1-fire
L1-scope
R2-grenades
L3-Run
Start-Menu
make sure you have the virtual sticks set on the game.. and the sensitivity set to high.
Hope it helps.. let me know if you any suggestions
Been looking for a thread like this. I love this app and have used it nonstop. Made a few profiles.
First is GTA. No offense to the previous posters GTA profile, but this one does everything in game, down to changing the radio and working the horn.
Droid Bionic 960x540
http://db.tt/xF6jiYpL *updated to v1.4
*Note -There are 2 profiles. Gta.map is the normal game mappings, and gtasniping.map was made specifically for sniping. I don't use the left analog stick in the main profile because I found if I go under 'Input Mappings' in settings and set each the 'Analog up' to 'Dpad up', 'Analog down' to 'Dpad down', etc. It works so much better then the touch analog mapping for walking and driving.
However this screws up aiming while sniping because it moves too fast. So you can switch to the sniping profile which fixes the left analog stick for aiming, but now it is hard to run and drive. You can still use the Dpad for movement in this profile but I prefer the analog stick. So I switch back and forth. There isn't much sniping anyways.
*Note 2 - The controls are not the default layout. I moved things so that they were out of the way and more visually appealing. I have included the gta3.set file, which is the game itselfs controller settings. Place this file under
/sdcard/Android/data/com.rockstar.gta3/files/GTA3, and overwrite your current version, out just drop the file in that directory if no such file currently exists. This will make the controls match the touch profile.
Mappings:
X- Run/drive (update: now used to skip cutscenes and exit map)
Square- jump/brake & reverse
Circle- shoot
Triangle- get in/out of car
R1- handbrake
R2- change weapon
L1- change radio station
L2- horn
R3- drive by shooting Right
L3- drive by shooting Left
Start- toggle taxi/vigilante/etc missions
Power - Map
Analog Right- camera angle. In sniping mode, press forward for zoom in and back for out. *see note below.
*Note 3- when using the right analog stick, press it gently in the direction you want. You will get a better response then jamming it forward, backward or sides. Especially for sniping zoom.
I have spent hours upon hours trying to perfect this profile. Although I've never been able to map anything to the menu screens since I have used every button in game. I hope you enjoy it. And if anyone finds a way to make it better, please do so.
"And now you see that evil will always triumph, because good is dumb" -Dark Helmet
As for my other profiles. Next is Cartoon Wars: Gunner. A fun and simple game that doesn't really need Sixaxis controls, but it does make things smoother.
http://db.tt/F7YGBzUS
The Gunner.map file goes under /sdcard/data/com.dancingpixelstudios.sixaxiscontroller/profiles
Do Not include the folder.
Mappings:
Left analog- movement
Right analog- shoot left or right
Start- pause
X- selects Ok when game is paused
Square- gun 1
Triangle- gun 2
Circle- gun 3
L1- next gun. Also hits 'next mission' on menu screen.
R1- special ability
Sent from my DROID BIONIC using XDA App
Dead Space v1.1 (abandoned)
http://db.tt/2rze2SQu
I am abandoning this mappings as its too flawed and buggy. This game was never many to be played with a controller, and it really shows.
I've set most of the buttons right, but because of the close proximity of everything, doing one thing can to easily set off another action. The biggest offender is shooting when just looking. Too much ammo is wasted needlessly. EA did a great job with the touch controls.
But for anyone determined to play with a Sixaxis. Here it is.
Left analog - Walk
Right analog - aim
R1 - Bring up gun
R2 - Extra buttons. (upper right corner)
Circle - gun selection 2 (R2 1st)
Triangle - gun selection 1 (R2 1st)
X - shoot
Square - reload
L3 - Double click to 180 turn
R3 - Objective arrow (R2 first)
Dpad down - Stomp
Dpad up - Plasma saw
Depending on the On screen action, you can sometimes use the right analog stick for them.
Can't imitate the phone shake.
Sent from my DROID BIONIC using XDA App
Counter-Strike
Just released by mod community for Android. Game found here http://forum.xda-developers.com/showthread.php?t=1447157
http://db.tt/z5qIBXXe
The CS.map file goes under /sdcard/data/com.dancingpixelstudios.sixaxiscontroller/profiles
Do Not include the folder.
Mappings: R1 - Shoot
X - jump
Square - reload
L2 - Stats
Start - Change view
Analog right- aiming
*Note* I don't use the left analog stick in the profile because I found if I go under 'Input Mappings' in settings and set each the 'Analog up' to 'Dpad up', 'Analog down' to 'Dpad down', etc. It works so much better then the touch analog mapping. If this does not work for you, you may have to alter the profile.
I will be making updates to this as the game gets updated. Game is very basic right now. Only one weapon, no bomb planting.
Sent from my DROID BIONIC using XDA App
Aiming?
Sent from my good old Galaxy S II. Hit thx if u think i helped and may the force be with u.
MemoryController said:
Aiming?
Sent from my good old Galaxy S II. Hit thx if u think i helped and may the force be with u.
Click to expand...
Click to collapse
I'm going to need a little more then that.
Sent from my DROID BIONIC using XDA App
Sry my bad. Works ok.
Sent from my good old Galaxy S II. Hit thx if u think i helped and may the force be with u.
Device info
I think it's going to be important for people to remember...
When you upload a button map, people are going to need to know what device and/or resolution you're working with. It makes a huge difference.
Came across this on accident. It does not show in the games launcher but uses the controls. I am typing this on my phone so I wont add photos. But here is the link. Its also free..... so can't go wrong
Market link
https://play.google.com/store/apps/details?id=com.pandulapeter.NightfallLands
Sent from my R800i using xda premium
kind of a good game
Seems rather sluggish in terms of moving around. And whenever I was in battle, I had to use the touch screen to attack (pressing X triggered Defend and the other buttons didn't seem to do anything). Did I miss something in there?
I do like how the X button can trigger multiple actions at once (such as talking to two different people if they're both close enough).
Love this games GFX Style, but its only like 30% XPO, like D-Pad works amazin! and X works for main actions, but Attack and skills and etc dont work with other buttons, :/, i think it was Generic cus XPlays Dpad and X is generic coded...
Hi everyone,
my name is Christian and i´m an Indie-Gamedeveloper.
Yesterday I have released my first game in the googe play store.
I would like you to play and rate my game! Thank u very much.
DESCRIPTION:
The addictive game Tales of Ciaxia is now out for Android!
Can you beat the highscore and unlock all achievements?
Join Ciaxia through a fairy tale world and help her to escape the dark dungeon.
FEATURES:
★ Beautiful 3D graphics
★ Simple swipe controls
★ Highly-addictive gameplay
★ Different kinds of monsters, power ups and abilities
This game was programmed with love by just one developer!
"Thank you for playing Tales of Ciaxia. I hope you enjoy playing it. Currently, many more features are in development and will be added to your game as they become available." - Developer Christian "Pallaxa" G.
UPCOMMING-FEATURES:
★ Boss Areas - defeat the 4 different bosses
★ 3 brand new areas
★ 2 different kinds of arrows
★ Ciaxia can unlock pets and they will help you collecting coins
★ Daily challenges with cool rewards
★ Cooperative Multiplayer in a funny new game mode where you can play as a magic pet or ciaxia
You want to know more?
Play it for free: play.google.com/store/apps/details?id=com.pallaxa.toc&hl=en
I am grateful for any feedback!
Thank u!
It looks good I will try later.
If you could make the google play link clickable in your post it would be better to spot.
Well, i tried it.
-Until you connect to Play games, the screen freezes for about 10 sec every time you die.
-There's no exit option nor settings (i know it's a new game but still, you can't have a good game without some settings like turning off all music).
-The controls are okay but you can't swipe and shoot the monsters at the same time (you have to wait for the animation to end before you can shoot) which i hope will be fixed or rearranged.
-The camera angle is not good to be honest and the lighting in game is so low you can't see boxes,walls and other stuff on both sides which is again caused by the cam angle and height.
-The text with the instructions and the buttons are too small.
So, yeah, you got my full review, love the idea of this game and i cant wait for updates
Sent from my C1905 using XDA
stefan2105996 said:
Well, i tried it.
-Until you connect to Play games, the screen freezes for about 10 sec every time you die.
-There's no exit option nor settings (i know it's a new game but still, you can't have a good game without some settings like turning off all music).
-The controls are okay but you can't swipe and shoot the monsters at the same time (you have to wait for the animation to end before you can shoot) which i hope will be fixed or rearranged.
-The camera angle is not good to be honest and the lighting in game is so low you can't see boxes,walls and other stuff on both sides which is again caused by the cam angle and height.
-The text with the instructions and the buttons are too small.
So, yeah, you got my full review, love the idea of this game and i cant wait for updates
Sent from my C1905 using XDA
Click to expand...
Click to collapse
Thank you very much for this great feedback. I have taken some things on my to do list.
- Option to exit and mute sound or/and music
- Lightmap must be brighter
- The elements on the tutorial screen should be greater
- and yes shame on me if you don´t want to login with google play i should skip the login event for highscore
Thank u and stay tuned. The next update comes at the end of the week.
No problem
Tales of Ciaxia has been updated!
Changelog Version 1.1.1:
- ToC is now exitable by the android default escape button
- Ciaxia´s vertical movement speed was increased
- Unnecessary permissions were removed
- ToC is now also supported on android tablets
- Bugfixed: Google Play Games
Stay tuned for the next content Patch!
The update will be available in a few hours available at google play store.
Thank you guy´s for the Feedback!! :fingers-crossed:
Thanks for the very nice game and congrats for getting it on portal,
Am trying to download it from playstore but for some reason getting error 927, am sure the problem is on my side but will appreciate it you can also provide alternative mirror to us (xda members),
Sent from my HTCONE(M8) using XDA mobile app
Did you get the name from the "Tales series" any chance you know of that game series ?
*When you start you get shown a 3 rectangles with info about with monsters controls etc. To me it doesn't seem to help at all in figuring out what to do and how to play.
*As mentioned earlier Yes some the text are way too tiny..
*I would suggest tap and hold the top of the screen to shoot that would free up slide up and down for jump and slide.
*When i faced 3 monsters and was running in the middle row. I slide down to shoot. Instead of killing the monster in front of me i killed the one to the far left.
*There is some serious delay in changing lanes. And changing lanes twice quickly failed to work in the expected manner.
*Too much delay between firing of arrows.
The game itself is pretty nice but it feels sluggish
There is input lag or the frames per second are low(?)
Looking forward to updates and appreciate the work you've done
kevinnol said:
The game itself is pretty nice but it feels sluggish
There is input lag or the frames per second are low(?)
Looking forward to updates and appreciate the work you've done
Click to expand...
Click to collapse
Don't you think it would make sense to state what devices you are using when you give feedback about the performance?
Same experience here. Input lag causing hard to play after 5000pt+. Except this and little graphic this is really nice game.
Tested on Motorola XT890 with stock 4.1.2.
Great game, lots of fun!
-pause would be nice
-as others have said, needs an options menu especially including a mute
I was also wondering how you can get the follower that is mentioned. It's it just further down the path, or am I missing something?
Sent from my SAMSUNG-SGH-I747 using XDA Free mobile app
Awesome art and graphics you have there. There’s a bit of a lag though.
My suggestion would be to add a bit of a tutorial at the beginning if the user plays it for the first time.
Been playing some more...
-As others have said: It does get laggy after you have played a bit for some reason. Seems to be around the 5k mark or just if you have been playing over and over for a while.
-Speed up the shooting. Sometimes the enemies come at you faster than you are able to repeatedly shoot. EDIT: It seems that this could be related to piercing (shooting through more than 1 enemy). Sometimes the blue bolt (swipe down) shoots through several enemies until it passes off the top of the screen, but other times it only kills one enemy before disappearing. On a related note: the bolts also do not travel through arrow pickups but I do not know if this is WAI our not.
-I bought resurrection wings with my coins but they don't seem to auto activate on death and I can't figure how to use them.
Still a solid game.
Sent from my SAMSUNG-SGH-I747 using XDA Free mobile app
TheGoD said:
Don't you think it would make sense to state what devices you are using when you give feedback about the performance?
Click to expand...
Click to collapse
That kinda makes sense
Nexus 4 over here so performance shouldntfingers-crossed be the problem
the game looks good. certainly you need to fix some minor lags but overall it is well done imo
maybe this will close my need for a good looking endles runner after shadow escaper was closed...
I think you should change the video of the play store.
only 1/4 of the screen is used to show the game itself, while the other part is an almost static background with some text...
even the 1/4 of the screen has the margins of a smartphone...
btw, nice game !
:good:
Which game library did you use to create it?
LibGdx? AndEngine ? Unity?
has anyone tried to play FIFA 2015 on Xperia Play
Do the touchpads works ?? do the D pads work ?? how fast / slow is it ??
im on cm 7.2 and have got this fever again of playin games on xplay but I don't want to Install a new ROM if the games I like don't work as well !! with game/touch pads I mean !!
Any news on this folks.. thanks a lot !
saqibkhan said:
has anyone tried to play FIFA 2015 on Xperia Play
Do the touchpads works ?? do the D pads work ?? how fast / slow is it ??
im on cm 7.2 and have got this fever again of playin games on xplay but I don't want to Install a new ROM if the games I like don't work as well !! with game/touch pads I mean !!
Any news on this folks.. thanks a lot !
Click to expand...
Click to collapse
It's playable. Fast gameplay, have some sound lags when loading.
D-pad and buttons don't work.
It register touchpads, but it is not XPO and it's little wierd. I mean, it see touchpads as second touchscreen and act according of area pressed (but touchpad area is 2x5cm, compared to 5x9cm touchscreen, so it's kinda hard to to hit any onscreen buttons)
I guess it can be used to control players movement when floating dpad enabled in options, but controll onscreen buttons is in fixed position and impossible to hit in corresponding area of touchpad (plus lower-right area of touchpad can't be used because of it's curved shape).
I think fifa14 was the same in how touchpad work.
In simple words, it acts like you are playing on any laptop touchpad (only smaller lol )
I'n not into football games (but have fifa10 installed, kids love it )
R800i, on stock debloated, lupus. GB12full 700MB.
Sent from my R800i using XDA Free mobile app
Bakisha said:
It's playable. Fast gameplay, have some sound lags when loading.
D-pad and buttons don't work.
It register touchpads, but it is not XPO and it's little wierd. I mean, it see touchpads as second touchscreen and act according of area pressed (but touchpad area is 2x5cm, compared to 5x9cm touchscreen, so it's kinda hard to to hit any onscreen buttons)
I guess it can be used to control players movement when floating dpad enabled in options, but controll onscreen buttons is in fixed position and impossible to hit in corresponding area of touchpad (plus lower-right area of touchpad can't be used because of it's curved shape).
I think fifa14 was the same in how touchpad work.
In simple words, it acts like you are playing on any laptop touchpad (only smaller lol )
I'n not into football games (but have fifa10 installed, kids love it )
R800i, on stock debloated, lupus. GB12full 700MB.
Sent from my R800i using XDA Free mobile app
Click to expand...
Click to collapse
Bakisha .. what we have here is someone got Dpads and buttons to work on Fifa 14.
http://www.youtube.com/watch?v=2yNuwo6WJkM
as I see.. fifa 14 and 15 are very similar.. do you have any idea or clue whats going on.. its not in English.. maybe Spanish :/
im sure it involves GameKeyboard ..
it would be amazing to run it that way !
Hi saqibkhan,
Since FIFA 15 is free, I downloaded it tonight and created a GameKeyboard+ profile for it. If you want to try the GameKeyboard profile, I have uploaded it to Dropbox so you can download from here: https://www.dropbox.com/s/jvy0h3hgah49i33/FIFA 15.gkp?dl=0
If you don't have the GameKeyboard+ app, you can purchase it here:
https://play.google.com/store/apps/details?id=com.locnet.gamekeyboard2
I set up the game controls to work with the "classic" setting... So you will need to change the controls from casual to classic in the game settings.
Here's how the keys are mapped:
-Triangle Button is mapped to Press & Tackle/Through
-Square Button is mapped to Pass/Switch
-Circle Button is mapped to Shoot/Slide
-X Button is mapped to Sprint
-Left touchpad moves the joystick
-The directional/arrow buttons also move the joystick...so you can use either of them
-Start Button is mapped to pause
Here are instructions on how to setup the GameKeyboard app and load the profile:
- Download the gkp profile from the Dropbox link above and save it to your SD card.
-When you first open the GameKeyboard app, choose "Not Now" because you do not want to choose the stand alone mode.
-Then follow steps 1, 2, and 3 to enable the GameKeyboard.
-Then choose Input Device and "Onscreen Gamepad."
-Next go to Usage Mode and choose "Emulate Touchscreen." (it will probably ask you to grant root permission at that point, so you should allow root access).
-Now go into settings and scroll down and enable "Use Advance Input."
-Scroll back up and go to Use Hotspot-- I would recommend changing the location of the hot spot down to the bottom left
-Then scroll up some in settings and choose Import Profile to import the gkp, then go to save and save it, and finally click on load to load the profile.
Now exit the GameKeyboard app and open FIFA 15. The gkp profile should work to let you play FIFA 15 with your Xperia Play controls.