[Q] Crystal Defenders on CM9 issues? - Xperia Play Themes and Apps

Hey just bought Crystal Defenders on my R800x, while it works and all. Seen some issues. 1: Touch screen isnt accurate (I will however assume its a poor port to android)
2: Sometimes when the screen goes in standby or you put it there, seems to close the game out and doesnt save your progress?
3: Seems when I was at the title screen and plugged in my charger. The system locked out. By that I mean music played, but nothing responded, HOWEVER adb via usb did respond (which is how I made my phone reboot)
Anyone else having issues with this game? Is it the game itself or is it some issue with CM9 or ICS?

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[Q] G-sensor Acting funny

Guys,
My GTab is acting weird when I tried some games like Heavygunner, Krazykart and a few others.
The problem is that this games works in landscape mode but it seems that the picture keep spinning to the right and only stop if i put the tablet in portraid mode.... but again the picture still on landscape.
I am making myself clear?
For example: Krazykart... the game shows in landscape but for the car stay steady i have to put the tablet in portraid but the game is running on landscape.
I tried to go to settings and uncheck the g-sensor but no luck... all that does is take off the ability to control tilting it.
Is not on every game that this is hapening and funny is i have another tablet without g-sensor and this games works fine.
Is anybody have the games that I mention above working on gtab with no problems?
If you do, can you tell me where I can download and what version (rom) are you using?
Btw, I am using sotck (the latest version) because wife like it...
Appreciated any info.

[Q] Issues with standard android apps & games on Xoom - Any Solutions?

Hello,
I have noticed on certain standard android apps a number of issues that I have come across. I have tried with auto-rotation on and off of screen in settings. I have restarted my Xoom also. I don't have any of these issues with any of the tablet apps.
1. First off Jetcar Stunts, and Return Zero the menus are normal and function fine, but when you go into a race the screen looks like it is tilted at 45 degree angle. If you turn your Xoom vertical, the screen will level out, but you are looking at the car on the left side of the screen.
2. Several racing games TurboFly 3d and couple of others I cant think off of the top of my head work fine and the screen is in the right position, but to when you tilt to the left it turns the car to right, and vise verse the other way. The turning controls have been switched.
3. Adao File Manager, Adao Uninstaller, ishoot, and Medieval Castle retain their original size of an android phone. Is there any way to zoom in or have these apps stretched to fit the screen? The ipad lets you view iphone apps standard size and stretched size.
Anybody experiencing these problems, or have any solutions?
Thank you for your input.
DensoYamaha41 said:
Hello,
I have noticed on certain standard android apps a number of issues that I have come across. I have tried with auto-rotation on and off of screen in settings. I have restarted my Xoom also. I don't have any of these issues with any of the tablet apps.
1. First off Jetcar Stunts, and Return Zero the menus are normal and function fine, but when you go into a race the screen looks like it is tilted at 45 degree angle. If you turn your Xoom vertical, the screen will level out, but you are looking at the car on the left side of the screen.
2. Several racing games TurboFly 3d and couple of others I cant think off of the top of my head work fine and the screen is in the right position, but to when you tilt to the left it turns the car to right, and vise verse the other way. The turning controls have been switched.
3. Adao File Manager, Adao Uninstaller, ishoot, and Medieval Castle retain their original size of an android phone. Is there any way to zoom in or have these apps stretched to fit the screen? The ipad lets you view iphone apps standard size and stretched size.
Anybody experiencing these problems, or have any solutions?
Thank you for your input.
Click to expand...
Click to collapse
Install "Spare Parts" free from the market.. Open it and uncheck the box for compatibility mode... Might not fix every issue as some things just refuse to run on HoneyComb yet but it should fix some of them. It will absolutely fix your last section where the apps don't fill the screen.
The problem is not you, or anything you did. The issue is honeycomb. Not all apps are compatable yet. It was like trying to run a win xp app on win 7 when it first dropped. Didnt work. Just wait. They will be updated eventually.
Thank you,
The spare parts helped with the apps that was stuck in their native resolution. It now fills the whole screen.
Yep... I'm waiting, too... seems Napster, SiriusXM, and my banks' apps aren't even showing up as installable on my Xoom - but they all show up on my Pure running XDAndroid! (waiting for July so I can upgrade to a real Android phone ).
I immediately put this all down to the fact that Honeycomb is so new, the devs didn't have opportunity to build versions compatible with it... yet.
But... this begs a question... I'd love to be able to copy the .apk's from apps I directly-installed on my XDAndroid port, onto the Xoom and see if they'll run anyway... but I can't seem to find the apk's. Being a noob on Android still, can anyone tell me how I can get a hold of these app files, or does the Market simply download, install, and delete?
Thanks...
~ BereanPK

[Q] Majoras Mask problems in n64oid 2.3?

Hey all. Are there known issues with this game and Android emulation? I've played about a half an hour of the game just fine, better graphics than OOT and it sometimes even had a more consistent framerate. I was stoked! However, I experienced a few black screens during that time - the graphics would just go black but the game was still running (I could move around and hear my footsteps, music, etc). I could always just reload my previous save state and be fine. Now, however, I'm getting a black screen at an exact moment every time so I can't get around it. I just gave the moon tear to the deku scrub and the bell for the second day starts chiming. As soon as the second bell chimes I get a black screen and can no longer play.
Anyone hear of this happening? Is there a fix anywhere?
try saving RIGHT before it and then try again, make a 2nd save while it happens, reload the save and see if it's still black. if not keep trying the save b4 to see if u can get through, happened to me with animal forest!
Well, I've gotten past it for now. Basically I just switched the GFX plugin to the 'original' one, screen didn't go black, waited a few seconds, then saved and switched back to the 'default' plugin.
Hopefully this will work every time.
I'm having this exact problem with N64oid v2.4.3 on Majoras Mask.
Im on Day 2 in Clock Town, and after loading my save-state, within 5-10 seconds of running around or even just looking in first-person, the screen renders solid black. I dont have any 'gfx plugin' settings to change, or anything of the sort. The only video/engine setting I have is to enable/disable fog, which doesnt fix it.
Are there any resolutions, or should I downgrade to 2.3? Would that give me access to these 'gfx plugins' you're talking about?

Touchscreen issue (bad grounding)

When I put the device on to any insulating surface such as pillow/bed/couch/table I cannot normally operate it. Touch is being interrupted very frequently. This means in practice that I unintentionally press links while sliding through web pages, it is impossible to organize icons (since icon is dropped quickly), pinch-zoom is difficult, unlocking the device is hard, when text-typing it often doubles the letters etc.
Problems goes away as soon as I plug the charger, or take the device in my hand. This looks to me like a grounding issue, which was annoyingly present in some of OnePlus One and Nexus 7 devices in the past. Desperate users were hoping for a software update to solve the issue but it never came out.
Is anyone else experiencing similar problems with Mi 4c? I also tried flashing different MIUI versions, nothing helped.
Here is a video demonstrating the issue (you can enter hardware test menu by calling *#*#64663#*#* and try it by yourself):
I tested, mine is ok
I never really use my phone that way but out of curiosity, I tested it. Can confirm, issue is there. Touch screen goes crazy when scrolling facebook posts, chrome browser, possibly anywhere until I lift the phone up.
Just noticed that I needed to tap and scroll up/down harder than I used to otherwise I would miss it and the scroll would stop halfway through and will tap on whatever it is on the screen when it stopped.
Basically when I don't tap hard enough when doing the scrolling gesture, that's the time that the touchscreen goes crazy
works proper at my mi4c
I had the exact same problem. It is a defective screen. The problem started appear for me after 3 days of use, so I returned it to the store for an immediate exchange. I am not sure if you are in China or not, but if you are, you can just walk into the store and get a new one on the spot.
for me works perfect
Works ok on mine
Works fine here...
I can't even get the touch test started, running cm12.1, dailing *#*#*2664#*#*does nothing, as well as no other I've tried tested
Stenudd said:
I can't even get the touch test started, running cm12.1, dailing *#*#*2664#*#*does nothing, as well as no other I've tried tested
Click to expand...
Click to collapse
Try it with some app. For a single-touch this one is just fine: play.google.com/store/apps/details?id=com.tsaysoft.touchtest
It draws a continous line and if you lift a finger (or if you have faulty screen) the line disappears.
To test a multitouch function you can play with: play.google.com/store/apps/details?id=com.the511plus.MultiTouchTester
andrazek said:
Try it with some app. For a single-touch this one is just fine: play.google.com/store/apps/details?id=com.tsaysoft.touchtest
It draws a continous line and if you lift a finger (or if you have faulty screen) the line disappears.
To test a multitouch function you can play with: play.google.com/store/apps/details?id=com.the511plus.MultiTouchTester
Click to expand...
Click to collapse
Thank you, I'll try those.
---------- Post added at 09:56 AM ---------- Previous post was at 09:20 AM ----------
Mine is working as expected as well
found solution(the grounding problem is still a thing but this makes it less of an ass)
1) root the phone or just use the developer rom from xiaomi
2)then install Pimp my Rom from google play and grand root
3)go to tweaks-> touch-screen & display-> multi touch amount
and put it on 5.
Hello,
Yes. As a proud owner of one (unfortunately defunct cause I dropped) nexus 7 2013 I can confirm that the behavior is the same... Definitely a grounding problem.
When you leave the phone on a pillow or couch without holding it,bthe screen response is erratic. When you hold it or attach charger.. No problem.
Still beautiful device (the 4c), especially for the price. Snappy.
And smiu is very good made. (not a fan of miui roms...)
This happens only on 16gb version? What about using a plastic case? Does it solve the issue?
Ydraulikos said:
This happens only on 16gb version? What about using a plastic case? Does it solve the issue?
Click to expand...
Click to collapse
I have the 32/3. Same behavior. Not tried wit a case..
i have also found another touchscreen problem, multitouch on sides doesn't work, here the video
https://www.youtube.com/watch?v=uPC7Z2ploxc

Question Bluetooth audio latency while gaming

Not sure if I'm the only one but I always face audio latency issues while gaming with my Bose AE2 SoundLink. Unfortunately I don't have other Bluetooth devices to test it but it works with all my wired headsets.
Only via gaming I face 1-2s latency. I searched the Internet and found solutions like locking the refresh rate but this doesn't work. It's the same for all games, I already tried repairing the headset, tried all modes (x mode) and different settings but it's always the same for every game. As soon as I switch from a normal app to a game the audio lags - everything else (calls, YouTube, etc etc) works fine.
Has someone else the same issue and got it fixed?
Asus 5 ultimate,
Latest firmware as of now (.86)
Rooted
I haven't tried connecting to my speakers, but i'll give it a try and see if I get similar results.
In the meantime, are all of your games running on a profile? What are your settings? I'll go through with all the same stuff.
Things are a little behind on my end. Note 20 Ultra screen decided to start peeling off, so i've been trying to move over everything for a trade-in before it ends up cracked.
It's normal for latency to be higher when gaming, though 1-2 seconds is definitely way too much. It's usually a difference of 0.5 seconds at most
Sorry for my late reply - I was really busy the last weeks.
I had the chance to try it with different devices and it's the same for all of them. I notice it a bit more for some games and a bit less for others. For example Grimvalor has a huge delay that can be noticed really easily because it makes a sound when you slash your sword -> sound starts after the animation is done.
https://play.google.com/store/apps/details?id=com.direlight.grimvalor
I doubt this is a hardware issue since everything works when I don't play games but other media. However I have no idea what the technical differences between games and videos are in the Android world.
Things I tried so far (unsuccessfully) :
factory reset
remove the game from Armory Crate
change refresh rate as well as other settings
try different games
Everything works with a wired Headset or with my old phone.
Not sure if the support can do something but I'm surprised that I'm the only one with this issue.
twistedumbrella said:
In the meantime, are all of your games running on a profile? What are your settings? I'll go through with all the same stuff.
Click to expand...
Click to collapse
I've tried it with and without a profile - that doesn't make any difference.
What settings do you require exactly, I could export a game profile if that helps?
I completely forgot about testing. If none of the settings seem to have any impact, i'll try the defaults. If I can't get the same results, then ill see about trying to find any that cause it.
...oh, it's definitely off. I connected a Wonderboom and launched Nier and pressing the buttons had just enough delay to notice it was out of sync.
Thank you - so I guess it's not just mine.
Not sure if contacting the support will solve the issue. I wonder if all others don't have this issue, don't care about it or better Bluetooth devices.
@reica since you don't seem to face this: could you tell me what device you have or did you change Bluetooth related settings?

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