Want dream/sapphire proprietary files - G1 Android Development

In all tutorials I found this lines:
cd ~/android/system/device/htc/dream_sapphire/
./extract-files.sh
But i haven't ANY files in this directory(including this scipt). Can you upload for me all folder? I think about /android/system/device/htc/dream-sapphire/.
Thanks!

The command "extract_files.sh" will extract those files from your phone, but you need to have the phone connected via USB with your PC.
Before trying, you should check whether your adb connection with your phone is working.
Sent from my Gingerbread on Dream using XDA

ADB working for me, If I navigate to platform-tools:
[email protected]:~/sdk/platform-tools$ ./adb devices
* daemon not running. starting it now on port 5037 *
* daemon started successfully *
List of devices attached
But if I am In dream_sapphire folder, terminal show only that extract-files.sh not found:
bash: ./extract-files.sh: No such file or directory

From which sources do you want to build? For ezGingerbread for example the "extract-files.sh" is located in "~android/device/htc/sapphire".
Btw. adb devices should give you a list of connected devices. If that is empty (as you posted) something is not working correctly.

CyanogenMod sources. List of devices is not empty, my phone is present here but I found no need to paste this line.
Sorry, but I'm green in this. I want to learn some about building android. I follow this:
http://wiki.cyanogenmod.com/wiki/HTC_Dream_&_Magic:_Compile_CyanogenMod_(Linux)
But i type
repo init -u git://github.com/CyanogenMod/android.git ics
instead of
repo init -u git://github.com/CyanogenMod/android.git -b froyo-stable

dream/sapphire is not supported by CM7/CM9 and that's the reason you do not have the directory/files you are expecting. If you only want to get the proprietary files, you can also switch to an older release (e.g. CM6) for that project, but nevertheless you need to change several other things, too, before you will get a build. If you are not familiar with building from sources, I suggest you to start with something easier, i.e. CM6 or ezGingerbread.

Or you could run repo init from anddisa's or my git repos. I don't know his from memory but for mine you would run
Code:
repo init -u https://github.com/tvall43/android.git -b ics-ds
AndDiSa's might be a little better right now but I hope to eventually get mine running something close to stable if possible.
The latest version of cm with the dream/sapphire stuff is cm7 (even though they dropped support). Anything past that you'll have to port yourself (like AndDiSa and I) or wait for someone to.
Also, I'm half asleep. I could have (and likely did) post errors that I didn't notice. Google is your friend.

tvall said:
Or you could run repo init from anddisa's or my git repos. I don't know his from memory but for mine you would run
Code:
repo init -u https://github.com/tvall43/android.git -b ics-ds
AndDiSa's might be a little better right now but I hope to eventually get mine running something close to stable if possible.
The latest version of cm with the dream/sapphire stuff is cm7 (even though they dropped support). Anything past that you'll have to port yourself (like AndDiSa and I) or wait for someone to.
Also, I'm half asleep. I could have (and likely did) post errors that I didn't notice. Google is your friend.
Click to expand...
Click to collapse
OK, I just downloaded your repo. But...
Command:
lunch cyanogen_dream_sapphire-eng
Returns:
[email protected]:~/android/system$ . build/envsetup.sh
including device/htc/dream_sapphire/vendorsetup.sh
including vendor/cm/vendorsetup.sh
[email protected]:~/android/system$ lunch cyanogen_dream_sapphire
Invalid lunch combo: cyanogen_dream_sapphire
[email protected]:~/android/system$ lunch cyanogen_dream_sapphire-eng
vendor/htc/dream_sapphire/dream_sapphire-vendor-blobs.mk:46: *** missing separator. Stop.
Device dream_sapphire not found. Attempting to retrieve device repository from CyanogenMod Github (http://github.com/CyanogenMod).
Found repository: android_device_htc_dream_sapphire
Adding dependency: CyanogenMod/android_device_htc_dream_sapphire -> device/htc/dream_sapphire
Traceback (most recent call last):
File "build/tools/roomservice.py", line 170, in <module>
add_to_manifest([{'repository':repo_name,'target_path':repo_path}])
File "build/tools/roomservice.py", line 121, in add_to_manifest
f = open('.repo/local_manifest.xml', 'w')
IOError: [Errno 2] No such file or directory: '.repo/local_manifest.xml'
vendor/htc/dream_sapphire/dream_sapphire-vendor-blobs.mk:46: *** missing separator. Stop.
** Don't have a product spec for: 'cyanogen_dream_sapphire'
** Do you have the right repo manifest?
And next, command:
[email protected]:~/android/system$ mka bacon
Returns:
make: *** No rule to make target `bacon'. Stop.
How to fix this?

Anybody can't help me?

blaster44 said:
Anybody can't help me?
Click to expand...
Click to collapse
Only CM uses the "make bacon" command. Unless they use the CM repo tool in their repo, it will be unavailable. Same goes for AOSP.
Sent from my HTC PH39100 using Tapatalk 2

Related

[Resolved] Android Source Repo Download Help (Python Issue?)

NOTE: I Am On Linux Mint 9 32 bit
Okay So I Have Lately been trying TO Get The Latest Android Source Code From Google
Now I Follow The Instructions Down To The Wire (The Ones For Ubuntu, But They Should In Theory Work For Mint 9), And Everything Works Up Until I get To This Part:
Initializing a Repo client
Run "repo init" to bring down the latest version of Repo with all its most recent bug fixes. You must specify a URL for the manifest:
$ repo init -u git://android.git.kernel.org/platform/manifest.git
If you would like to check out a branch other than "master", specify it with -b, like:
$ repo init -u git://android.git.kernel.org/platform/manifest.git -b cupcake
When prompted, configure Repo with your real name and email address. If you plan to submit code, use an email address that is associated with a Google account .
A successful initialization will end with a message such as
repo initialized in /mydroid
Your client directory should now contain a.repodirectory where files such as the manifest will be kept.
Click to expand...
Click to collapse
And When I Try To Run That Line Through The Terminal I Get This Error:
Code:
Traceback (most recent call last):
File "/bin/repo", line 91, in ?
import readline
ImportError: No module named readline
Now I Know What The Problem is, It Is Looking For The readline.so in the the lib folder, Yet Even Though It Is There It Still Wont Work.
Now I Have Tried All 2.x.x Versions Of Python (2.4.6, 2.5.5, & 2.6.4) and None Of Them Work.
Also With Each Version I Run:
Code:
$ ./configure --enable-readline
And Still the Same Error.
i Have Been working On this For About 3 Hours Now And Still Now Luck.
I Tried A Google Search But Every Topic Get Close To Helping Someone Get It Then Stops.
Please Help Me Out Here ?
Okay So I Found The Solution.
repo runs STRICTLY off of 2.4.x and for some reason when I installed Python 2.4.6 readline.so was never put into:
Code:
/usr/local/lib/python2.4/lib-dynload/
So I copied the readline.so from my Python 2.6.4 folder (File Download Below)
and put it into:
Code:
/usr/local/lib/python2.4/lib-dynload/
Then I ran repo again and it worked fine.
Although it withh give you an API mismatch warning, but so far it has worked fine
i had that problem so i edited repo itself and deleted line 91

[DEV GUIDE] Build CM7 from source in its current state. Updated: 2011/05/16-23:52

PLEASE READ THIS BEFORE CONTINUING:
We are changing to a new build system which will result in an updated but VERY different ROM underneath the hood. There is a HIGH POSSIBILITY that building in the current state could BRICK your device, potentially PERMANENTLY. PLEASE DO NOT FLASH unless you are HIGHLY confident you know what you're doing.
For kernel building, see post #2.
For known issues and changelog, see post #3.
Kanged from the CM-Wiki. Yes it's a wiki, yes I could have created an epic page, but we aren't official yet.
Install ADB
Install the Android SDK.
Install the Build Packages
Install using the package manager of your choice:
For 32-bit & 64-bit systems:
Code:
git-core gnupg flex bison gperf libsdl1.2-dev libesd0-dev libwxgtk2.6-dev squashfs-tools build-essential zip curl libncurses5-dev zlib1g-dev sun-java6-jdk pngcrush schedtool
For 64-bit only systems:
Code:
g++-multilib lib32z1-dev lib32ncurses5-dev lib32readline5-dev gcc-4.3-multilib g++-4.3-multilib
NOTE: On Ubuntu 10.10, and variants, you need to enable the parter repository to install sun-java6-jdk:
Code:
add-apt-repository "deb http://archive.canonical.com/ maverick partner"
Create the Directories
You will need to set up some directories in your build environment.
To create them:
Code:
mkdir -p ~/bin
mkdir -p ~/android/system
Install the Repository
Enter the following to download make executable the "repo" binary:
Code:
curl http://android.git.kernel.org/repo > ~/bin/repo
chmod a+x ~/bin/repo
NOTE: You may need to reboot for these changes to take effect.
Now enter the following to initialize the repository:
Code:
cd ~/android/system/
repo init -u git://github.com/EpicCM/android.git -b teamhacksung-merge
repo sync -j16
Download RomManager and Google Files
NOTE: This only needs to be done when an update to RomManager or GoogleApps is released. If you are up-to-date, you may skip to Building CyanogenMod.
Code:
cd ~/android/system/
./build.sh prepare
Building CyanogenMod
First, check for updates in the source:
Code:
cd ~/android/system/
repo sync
Configure Build & Compile
Now, the environment must be configured to build and the ROM compiled, from code, for the epic.
Code:
cd ~/android/system/
. build/envsetup.sh
./build.sh epic
Build failed? Check post #3 for common problems and solutions.
Install
1. The build system should create a flashable zipfile. Place it on the root of your sdcard.
Optional: Download Google Apps for CyanogenMod 7 and place it on the root of the SD card.
2. Boot into a custom recovery like ClockworkMod Recovery and flash the CM7 update.zip. Then flash google apps if you like.
Please don't flash yet, unless you want an expensive doorstop.
This section of the guide will inform you on how to build a CM7-compatible kernel using our github sources.
Download the Code
Due to the way the new build system works, you'll need the entire CM source to build a proper kernel. (Sorry)
Follow the steps in post #1 to initialize and download our entire CM source repository.
Keeping your code up-to-date:
Code:
cd ~/android/system
repo sync
Toolchain setup
The new build system automatically utilizes the toolchain included in CM7 source.
Prepare to build
The kernel build script requires a few environment vars be set by the CM build system.
Code:
cd ~/android/system/
. build/envsetup.sh
lunch cyanogen_epic-eng
Compile the kernel
Code:
cd ~/android/system/kernel/samsung/2.6.35/
./build.sh epic
cd ~/android/system/releasetools/
./kernel.sh epic
You should now have a flashable zip in out/target/product/epic/
Please don't flash yet, unless you want an expensive doorstop.
This is also incompatible with stock roms, and unless you're amazing, never will be compatible.
KNOWN BUILD-TIME ISSUES
WARNING: These fixes may cause your repo to become out-of-sync from the official repo. Make sure you know how to revert these changes so repo sync doesn't fail.
Error: New build does not boot.
Fix: Working on it
KNOWN RUN-TIME ISSUES
Will update this when it runs.
GUIDE CHANGELOG:
20110516-2352: New build system from teamhacksung.
20110506-1842: Switched to our forks of teamhacksung work.
CODE CHANGELOG:
Available at each of our repositories:
https://github.com/EpicCM
Love seeing these types of posts; makes a pathway for new developers to learn =)
XtaC318 said:
Love seeing these types of posts; makes a pathway for new developers to learn =)
Click to expand...
Click to collapse
I agree! Time to start playing!
Cool guide, makes it easy for the new guys.
Sent from my SPH-D700 using Tapatalk
getting same error. edited make file and tried to remove the samsung/device/crespo device.mk overlap but still a no-go
Code:
build/core/base_rules.mk:479: warning: overriding commands for target `out/target/product/epic/recovery/root/sbin/tune2fs'
bootable/recovery/Android.mk:87: warning: ignoring old commands for target `out/target/product/epic/recovery/root/sbin/tune2fs'
build/core/base_rules.mk:162: *** device/samsung/epic/libs3cjpeg: MODULE.TARGET.SHARED_LIBRARIES.libs3cjpeg already defined by device/samsung/crespo/libs3cjpeg. Stop.
smeyerhuky said:
getting same error. edited make file and tried to remove the samsung/device/crespo device.mk overlap but still a no-go
Code:
build/core/base_rules.mk:479: warning: overriding commands for target `out/target/product/epic/recovery/root/sbin/tune2fs'
bootable/recovery/Android.mk:87: warning: ignoring old commands for target `out/target/product/epic/recovery/root/sbin/tune2fs'
build/core/base_rules.mk:162: *** device/samsung/epic/libs3cjpeg: MODULE.TARGET.SHARED_LIBRARIES.libs3cjpeg already defined by device/samsung/crespo/libs3cjpeg. Stop.
Click to expand...
Click to collapse
yes, that's something that we can't easily fix in our own device repo. you could always remove the crespo folder as a temporary fix, but we need to push a patch upstream that fixes crespo makefiles. I will be adding this to known issues shortly.
So my windows seven crashed on me and I'm gonna go with Ubuntu 10.10 for now
I can play with this on that Linux install, correct?
sent by an Epic4g through the cosmos
raiderep said:
So my windows seven crashed on me and I'm gonna go with Ubuntu 10.10 for now
I can play with this on that Linux install, correct?
Click to expand...
Click to collapse
Yes, it's mentioned in the instructions.
Alternatively, you can use VMWare to do compiling from Windows. That's how I'd set up my old development system. There are tons of free Ubuntu 10.10 vm images.
Updated. Sorry for the mistake in Copy Proprietary Files. That should fix a compile error related to libcamera.
Any clue what causes a build to fail due to unable to dopen system/lib/egl/libandroid_servers.so. When I build with boardconfig has generic audio I'm fine, when I set has galaxys audio it fails
Sent from my SPH-D700 using Tapatalk
dreamsforgotten said:
Any clue what causes a build to fail due to unable to dopen system/lib/egl/libandroid_servers.so. When I build with boardconfig has generic audio I'm fine, when I set has galaxys audio it fails
Sent from my SPH-D700 using Tapatalk
Click to expand...
Click to collapse
Audio in and out works if you leave it at default values.
If you absolutely want to compile with galaxys audio, it looks like ./extract-files.sh might not be pulling that file? Check ~/android/system/vendor/samsung/epic/proprietary/lib/egl/ for that file.
Thanks for the heads up, no the fileisn't in egl and from what I can tell its not supposed to be.
Sent from my SPH-D700 using Tapatalk
Fix: Open up Context.java, find the three chunks of WimaxManager JAVADOC in comments. Delete JUST the commented stuff that's related to WiMax.
Click to expand...
Click to collapse
Can anyone please elaborate, I don't understand wat exactly to be done. Even though I deleted commented lines I still receive errors
Thanks
THANK YOU!!!!!!!!!!!!!!!!!!!!!!!!!!!!
So for kernel compilation I received and error
fs/binfmt_aout.c: In function 'load_aout_binary':
fs/binfmt_aout.c:271: error: 'SEGMENT_SIZE' undeclared (first use in this function)
Click to expand...
Click to collapse
And I had to update a line in Makefile
from
NOSTDINC_FLAGS += -nostdinc -isystem $(shell $(CC) -print-file-name=include)
Click to expand...
Click to collapse
to
NOSTDINC_FLAGS += -nostdinc -isystem $(shell $(CC) -print-file-name=include) -Dlinux
Click to expand...
Click to collapse
Still nearly at the end of compile I receive
samsung-kernel-epic/scripts/mksysmap: line 44: arm-none-eabi-nm: No such file or directory
Click to expand...
Click to collapse
I'll see if I can cream system.map from vmlinux and report again
The kernel compilation issue was discussed here: http://forum.xda-developers.com/showthread.php?t=825611
I needed to do
make update-api
Click to expand...
Click to collapse
After removing those comments
it went ahead now the next place I'm stuck is
CameraService.cpp:1478: error: undefined reference to 'openCameraHardware'
Click to expand...
Click to collapse
Any ideas?
Thanks
\m/ I got cm7 compiled
So here are nullghosts instructions:
open android/system/device/samsung/epic/full_epic.mk for editing and
replace any instance of SPH-D700 to epic
Click to expand...
Click to collapse
Then open extract-files.sh for editing and make sure Copy Files (from mid to bottom) list is same as files list (at top)
add these 2 lines to
FILES="
Click to expand...
Click to collapse
section of extract-files.sh
bin/netcfg
lib/libQmageDecoder
Click to expand...
Click to collapse
If you have any other file missing read below:
head -197 extract-files.sh > files may come in handy to compare 2 files
vendor/samsung/__DEVICE__/proprietary/bin/netcfg:system/bin/netcfg
vendor/samsung/__DEVICE__/proprietary/lib/libQmageDecoder.so:system/lib/libQmageDecoder.so
Click to expand...
Click to collapse
are the 2 lines in copy files which did not have corresponding files
Now need to zip it and see if I can get kernel compiled
Can anyone that has it compiled post a zip? I dont wanna download lile 10gb of stuff.
Sent from my SPH-D700 using XDA App

Building From from AOSP Source help

Hi all I have been trying to compile a pure stock from for my phone using someone elces kernel, device, and vendor directories. I synced the master branch of aosp repo and symlinked my sepreatly downloaded device directories to the proper directories. When I go to build, I use the command
Code:
. /build envsetup.sh && brunch ancora_tmo[Code]
I get
[Code]Including devices/samsung/ancora_tmo/vendorsetup.sh
No command 'brunch' found
[Code]
as well as 4 other aosp devices.
I added ancora tmo by symlinking the sources to my system tree.
I tried building with the command lunch and I get
[Code] don't have product specs for: full_ancora_tmo
Do you have right report manifest[Code]
where am I going wrong on building
I followed some custom build instructions and haven't modified much source yet but am simply trying to build pure stock for my phone what am I doing wrong?
Sent from my Galaxy Exhibit running Jocala's CM9
Try these:
Make sure you run the "PATH" command that it says to in SDK setup:
Code:
$ mkdir ~/bin
$ PATH=~/bin:$PATH
Also, if you are making a new device, try to use the mkvendor.sh script in build/tools/device
WhiteHatHacker said:
Try these:
Make sure you run the "PATH" command that it says to in SDK setup:
Code:
$ mkdir ~/bin
$ PATH=~/bin:$PATH
Also, if you are making a new device, try to use the mkvendor.sh script in build/tools/device
Click to expand...
Click to collapse
I did I setup the sdk and edited The .bashrc (or something similar) file
and added the sdk path
Sent from my Galaxy Exhibit running Jocala's CM9
Maybe the '-eng' part was missing
try:
Code:
brunch full_ancora_tmo-eng
or do everything:
Code:
brunch full-eng
WhiteHatHacker said:
Maybe the '-eng' part was missing
try:
Code:
brunch full_ancora_tmo-eng
or do everything:
Code:
brunch full-eng
Click to expand...
Click to collapse
Nope, still says brunch isn't found.
possible the report sync didn't complete right
Sent from my Galaxy Exhibit running Jocala's CM9
Who's kernel are you using?
You did:
Code:
source build/envsetup.sh
correct?
WhiteHatHacker said:
Whose kernel are you using?
Click to expand...
Click to collapse
jocala's custom rooted kernel
Sent from my Galaxy Exhibit running Jocala's CM9
WhiteHatHacker said:
Who's kernel are you using?
You did:
Code:
source build/envsetup.sh
correct?
Click to expand...
Click to collapse
Yes correct
I get this error when I try and build from the lunch menu
Don't have product specs for full_ancora_tmo
Do you have right report manifests.
Sent from my Galaxy Exhibit running Jocala's CM9
Its hard for me to help without browsing your directories, but try this.
Grab your boot.img
do:
Code:
build/tools/device/mkvendor.sh device_manufacturer_name device_name /your/path/to/the/boot.img
once that finishes, do:
Code:
lunch full_device_name-eng
then if you go to devices/product/something or other to your device, you should be able to try and replace your stock kernel with his.
I'm shooting from the hip here, so if i'm f***ed up please let me know, we're all learning ;-)
WhiteHatHacker said:
Its hard for me to help without browsing your directories, but try this.
Grab your boot.img
do:
Code:
build/tools/device/mkvendor.sh device_manufacturer_name device_name /your/path/to/the/boot.img
once that finishes, do:
Code:
lunch full_device_name-eng
[CODE]
then if you go to devices/product/something or other to your device, you should be able to try and replace your stock kernel with his.
I'm shooting from the hip here, so if i'm f***ed up please let me know, we're all learning ;-)[/QUOTE]
Huh? I think my repo sync didn't complete there is no device directory in build/ tools.
my directory is only 5.4gb in size that may be my whole problem
Sent from my Galaxy Exhibit running Jocala's CM9
Click to expand...
Click to collapse
Hmmm, then I'm tapped out.
But, at least this thread has been kept bumped
Whereas mine is back down near the bottom of the page :-(
WhiteHatHacker said:
Hmmm, then I'm tapped out.
But, at least this thread has been kept bumped
Whereas mine is back down near the bottom of the page :-(
Click to expand...
Click to collapse
Yep I think my source tree is jacked up I'll resyncing everything and see how that goes
thanks for helping
Sent from my Galaxy Exhibit running Jocala's CM9
No problem, best I could do was try.

[Q]Repo Instructions for JFLTE 5.x?

I know that Jake had to step away from the project, and I pretty much intend on running my jfltetmo into the ground, so I'll be on jflte long-term. I'd like to start giving back to the community by seeing if I can pick up where Jake left off. I'm an electrical engineer with plenty of programming experience. I just don't have much in the embedded world. I saw that Jake had some work posted to Github on the 5.1 branch for jflte, but when I follow the directions in omnirom's Github Readme, I get an error of
error: Cannot fetch android_device_samsung_jflte
Can I manually copy the files, and where do they fit within the android structure?
Is Android Studio a good IDE for ROM development?
uagent said:
I know that Jake had to step away from the project, and I pretty much intend on running my jfltetmo into the ground, so I'll be on jflte long-term. I'd like to start giving back to the community by seeing if I can pick up where Jake left off. I'm an electrical engineer with plenty of programming experience. I just don't have much in the embedded world. I saw that Jake had some work posted to Github on the 5.1 branch for jflte, but when I follow the directions in omnirom's Github Readme, I get an error of
error: Cannot fetch android_device_samsung_jflte
Can I manually copy the files, and where do they fit within the android structure?
Is Android Studio a good IDE for ROM development?
Click to expand...
Click to collapse
Hmm, post the full error log? Also, if the branch is only in Jake's personal repos you may need to use a custom local manifest to use that for the device tree instead of Omni's jflte device tree.
I personally just use grep + emacs, I've never been much of an IDE person.
Entropy512 said:
Hmm, post the full error log? Also, if the branch is only in Jake's personal repos you may need to use a custom local manifest to use that for the device tree instead of Omni's jflte device tree.
I personally just use grep + emacs, I've never been much of an IDE person.
Click to expand...
Click to collapse
Hi, thanks for getting back to me! I deleted the directory and reinitialized the omni repo. Here is the error I keep getting, it seems to be choking on arm/linux/androideabi:
repo sync -j8 -f --no-clone-bundle|tee >> reposynclog.txt 2>&1
Fetching projects: 100% (480/480), done.
Syncing work tree: 93% (447/480) error: in `sync -j8 -f --no-clone-bundle`: [Errno 2] No such file or directory: u'/media/rhill/25e87ad3-e539-4009-9c40-0ab4db81d8e0/rhill/WORKING_DIRECTORY/prebuilts/gcc/linux-x86/arm/arm-linux-androideabi-4.8/.git/HEAD'
error: manifest missing or unreadable -- please run init
I re-ran
Code:
repo init -u git://github.com/omnirom/android.git -b android-5.1 > repoinitlog.txt 2>&1
Which doesn't seem to have thrown any errors at me, but I keep returning to the same broken package, even when I just run repo sync, with no options.

[GUIDE] Building Pure Nexus

Introduction
Hello everyone, this is a guide to get you up and running with your own build of Pure Nexus for the Nexus 5X. In this thread, you will learn how to get your computer set up to build and the commands you will need to run. Please read the entire guide and the FAQ. Additionally, this is a developer's thread, there should be no off topic discussion.
Compilation Guide
This is available on my Github, where it may be a little more up to date.
0. Getting started
In this guide, I will go over how to build Pure Nexus on your Linux machine. This particular tutorial will focus on Ubuntu 16.04 as that is what I use (Mint 18 is also good) but this should work with any version of Linux; it does need to be 64-bit however. I will leave the installation of that up to you, Google is a wonderful resource. If you don't have a good computer but still want to build, check out this thread on XDA: http://forum.xda-developers.com/chef-central/android/guide-how-to-build-rom-google-cloud-t3360430
1. Set up your environment
1. Automatically
Code:
sudo apt-get install git-core
git clone https://github.com/akhilnarang/scripts
cd scripts
ls
bash <script-name>
<script-name> should be one of the scripts in the folder for your particular architecture.
2. Manually
1. Install Java 8
Code:
sudo apt-get update
sudo apt-get install openjdk-8-jdk
sudo apt-get install openjdk-8-jre
2. Install other build tools
Code:
sudo apt-get install git-core gnupg flex bison gperf build-essential zip curl zlib1g-dev gcc-multilib g++-multilib libc6-dev-i386 lib32ncurses5-dev x11proto-core-dev libx11-dev lib32z-dev ccache libgl1-mesa-dev libxml2-utils xsltproc unzip
2. Configure repo and git
If you have any problems with the below commands, try running as root:
Code:
sudo -s
Git is an open source version control system which is incredibly robust for tracking changes across repositories. Repo is Google's tool for working with Git in the context of Android. More reading if you are interested: https://source.android.com/source/developing.html
Run these commands to get repo working (only do this if you did the manual set up method above:
Code:
mkdir ~/bin
PATH=~/bin:$PATH
curl https://storage.googleapis.com/git-repo-downloads/repo > ~/bin/repo
chmod a+x ~/bin/repo
Run these commands to get git working:
Code:
git config --global user.name "Your Name"
git config --global user.email "[email protected]"
3. Download the source
First, before downloading the source, create a folder for the source and move into it.
Code:
mkdir ~/<foldername> (eg. mkdir ~/PN or ~/PureNexus)
cd ~/<foldername>
Then, we need to grab the manifest and sync down the repositories. Here are the commands to do this for Pure Nexus for Nougat (make sure you are in the source folder you made above):
Code:
repo init -u https://github.com/PureNexusProject/manifest.git -b n
repo sync --force-sync
Here is the process generally for other ROMs:
When you go to build a ROM, you must download its source. All, if not most, ROMs will have their source code available on Github. To properly download the source, follow these steps:
Go to your ROM's Github (e.g. http://github.com/PureNexusProject)
Search for a manifest (usually called manifest or android_manifest).
Go into the repo and make sure you are in the right branch (located right under the Commits tab).
Go into the README and search for a repo init command. If one exists, copy and paste it into the terminal and hit enter.
If one does not exist, you can make one with this formula:
Code:
repo init -u <url_of_manifest_repo>.git -b <branch_you_want_to_build>
For example:
Code:
repo init -u http://github.com/PureNexusProject/manifest.git -b n
After the repo has been initialized, run this command to download the source:
Code:
repo sync --force-sync
This process can take a while depending on your internet connection.
4. Build it!
At this point, it'd be a good idea to set up ccache. ccache is a compiler cache, it stores previously compiled files in a directory and pulls from that instead of recompiling if nothing has changed. This speeds up compilation a LOT. If you want to use it, follow the below steps:
Open up your .bashrc file in your home directory using a text editor or nano and append this to the end of it:
Code:
export USE_CCACHE=1
Then type:
Code:
source ~/.bashrc
After that, run one of the below command (replacing the # with how many GBs of ccache you want, 50 is recommended)
Use this one if you used the manual method of set up in section 1:
Code:
prebuilts/misc/linux-x86/ccache/ccache -M #G
Use this one if you used the automatic method of set up in section 1:
Code:
ccache -M #G
After that, it's time to build!
Code:
. build/envsetup.sh
breakfast bullhead
mka bacon
After that, your computer will build the flashable zip file and if you see something that says make completed, you've done it!
Any time that you want to rebuild, type the following commands:
Code:
repo sync --force-sync
. build/envsetup.sh
breakfast bullhead
mka clobber
mka bacon
I also have a script to do this on my Github here
Frequently Asked Questions
1.1 Q: I got an error, what do I do??
1.1 A: Well to start, if it is anything with Ninja, I would go ahead and disable it. You can add this to your .bashrc file:
Code:
export USE_NINJA=false
Then type this
Code:
source ~/.bashrc
. build/envsetup.sh
breakfast bullhead
mka clobber
mka bacon
If it is saying you ran out of memory, follow this post.
If it isn't Ninja related, check out @AzraelsKiss's post here, where he has documented a few common issues. If none of those apply, post here with a detailed list of what you have done and we will do our best to help you.
1.2 Q: Can you guys share your personal builds?
1.2 A: No, personal builds are just that: personal. Beans releases whenever he feels that the release is ready for the masses and if a bunch of personal builds are floating around, that tarnishes the Pure Nexus name. We are more than happy to help get you up and running but we will not be sharing our builds. Thanks for understanding!
this wont work on Windows, right?
RonnellTapawan said:
this wont work on Windows, right?
Click to expand...
Click to collapse
I have heard people try to use Bash for Windows but I don't think it will work. Linux or bust.
nathanchance said:
I have heard people try to use Bash for Windows but I don't think it will work. Linux or bust.
Click to expand...
Click to collapse
I tried on bash for windows but it can't build android roms
Dude you should seriously get a XDA medallion or some sort of metal for all you do all over XDA. I see you everywhere. Thanks for building for us and also for this write up. :good: @ nathan
SM210 said:
Dude you should seriously get a XDA medallion or some sort of metal for all you do all over XDA. I see you everywhere. Thanks for building for us and also for this write up. :good: @ nathan
Click to expand...
Click to collapse
Talk to my superiors :silly: thanks for the kind words
Edited.......
Sent from my Nexus 5X using Tapatalk
myawan said:
Anybody wanna share home made build?
Sent from my Nexus 5X using Tapatalk
Click to expand...
Click to collapse
If you read at the end of the OP, it says:
"1.2 Q: Can you guys share your personal builds?
1.2 A: No, personal builds are just that: personal. Beans releases whenever he feels that the release is ready for the masses and if a bunch of personal builds are floating around, that tarnishes the Pure Nexus name. We are more than happy to help get you up and running but we will not be sharing our builds. Thanks for understanding!"
Reason being, because if we start compiling these and handing it out like it's no ones business, we're going to run Pure Nexus into the ground and people will start uploading them on AFH and it'll be one big mess. My guess is, this is just a courtesy by the original poster to those of us who can't wait.
My two cents.:laugh::highfive:
i'm on it!!!!! thank you very much!!! download is taking forever ugh
Building it right now! Thanks
I think this would work in Cygwin. I used to compile stuff for the PS3 way back. I'd have a lot of reading to do if I wanted to build this for my phone.
Which gapps to use with this?
Open Gapps micro are working fine.
Gesendet von meinem Nexus 5X mit Tapatalk
So WE can't share our build either? Or what, i didn't get it.
CreasingMass Dev said:
So WE can't share our build either? Or what, i didn't get it.
Click to expand...
Click to collapse
Don't distribute personal builds. Flash them yourself and that is it.
4 hours of download :crying:
OOH MAN!!!!!! no more space in my device!!! how can i resume that???
Code:
Checking out files: 100% (1717/1717), done.
error: unable to write file current/platforms/android-21/arch-x86_64/usr/lib/libz.a
error: unable to write file current/platforms/android-21/arch-x86_64/usr/lib/libz.so
fatal: cannot create directory at 'current/platforms/android-21/arch-x86_64/usr/lib64': Spazio esaurito sul device
Traceback (most recent call last):
File "/home/matteo/Scaricati/PureNexus/.repo/repo/main.py", line 531, in <module>
_Main(sys.argv[1:])
File "/home/matteo/Scaricati/PureNexus/.repo/repo/main.py", line 507, in _Main
result = repo._Run(argv) or 0
File "/home/matteo/Scaricati/PureNexus/.repo/repo/main.py", line 180, in _Run
result = cmd.Execute(copts, cargs)
File "/home/matteo/Scaricati/PureNexus/.repo/repo/subcmds/sync.py", line 769, in Execute
project.Sync_LocalHalf(syncbuf, force_sync=opt.force_sync)
File "/home/matteo/Scaricati/PureNexus/.repo/repo/project.py", line 1325, in Sync_LocalHalf
self._InitWorkTree(force_sync=force_sync)
File "/home/matteo/Scaricati/PureNexus/.repo/repo/project.py", line 2482, in _InitWorkTree
raise GitError("cannot initialize work tree")
error.GitError: cannot initialize work tree
can i move the PureNexus folder in an external drive and resume??? please
MatteXperiaU said:
4 hours of download :crying:
OOH MAN!!!!!! no more space in my device!!! how can i resume that???
can i move the PureNexus folder in an external drive and resume??? please
Click to expand...
Click to collapse
You can try. Your build times will be much slower though.
Sent from my Nexus 6P using XDA Labs
nathanchance said:
You can try. Your build times will be much slower though.
Sent from my Nexus 6P using XDA Labs
Click to expand...
Click to collapse
i have another partition in the same HD (300GB).. i can use that :fingers-crossed:
which command i need to resume?
sorry for the questions man, you're too kind
TPMJB said:
I think this would work in Cygwin. I used to compile stuff for the PS3 way back. I'd have a lot of reading to do if I wanted to build this for my phone.
Click to expand...
Click to collapse
No promises...
http://www.howtogeek.com/249966/how-to-install-and-use-the-linux-bash-shell-on-windows-10/
Out of curiosity, realistically how much disk space would be required to download everything and compile with a 50GB cache? I got everything downloaded and the compile ran but threw some warnings (most of which may have been benign). When the compile terminated with an error, I had about 40MB left on my Linux Mint 18 partition so I assume it ran out of space I started with about 70GB free space
I deleted everything and decided to try again if and when I have a larger partition to play with..... I am currently dual booting on a Windows machine and didn't think to allocate that much space to Mint.
Paul

Categories

Resources