[GUIDE] Building Pure Nexus - Nexus 5X Android Development

Introduction
Hello everyone, this is a guide to get you up and running with your own build of Pure Nexus for the Nexus 5X. In this thread, you will learn how to get your computer set up to build and the commands you will need to run. Please read the entire guide and the FAQ. Additionally, this is a developer's thread, there should be no off topic discussion.
Compilation Guide
This is available on my Github, where it may be a little more up to date.
0. Getting started
In this guide, I will go over how to build Pure Nexus on your Linux machine. This particular tutorial will focus on Ubuntu 16.04 as that is what I use (Mint 18 is also good) but this should work with any version of Linux; it does need to be 64-bit however. I will leave the installation of that up to you, Google is a wonderful resource. If you don't have a good computer but still want to build, check out this thread on XDA: http://forum.xda-developers.com/chef-central/android/guide-how-to-build-rom-google-cloud-t3360430
1. Set up your environment
1. Automatically
Code:
sudo apt-get install git-core
git clone https://github.com/akhilnarang/scripts
cd scripts
ls
bash <script-name>
<script-name> should be one of the scripts in the folder for your particular architecture.
2. Manually
1. Install Java 8
Code:
sudo apt-get update
sudo apt-get install openjdk-8-jdk
sudo apt-get install openjdk-8-jre
2. Install other build tools
Code:
sudo apt-get install git-core gnupg flex bison gperf build-essential zip curl zlib1g-dev gcc-multilib g++-multilib libc6-dev-i386 lib32ncurses5-dev x11proto-core-dev libx11-dev lib32z-dev ccache libgl1-mesa-dev libxml2-utils xsltproc unzip
2. Configure repo and git
If you have any problems with the below commands, try running as root:
Code:
sudo -s
Git is an open source version control system which is incredibly robust for tracking changes across repositories. Repo is Google's tool for working with Git in the context of Android. More reading if you are interested: https://source.android.com/source/developing.html
Run these commands to get repo working (only do this if you did the manual set up method above:
Code:
mkdir ~/bin
PATH=~/bin:$PATH
curl https://storage.googleapis.com/git-repo-downloads/repo > ~/bin/repo
chmod a+x ~/bin/repo
Run these commands to get git working:
Code:
git config --global user.name "Your Name"
git config --global user.email "[email protected]"
3. Download the source
First, before downloading the source, create a folder for the source and move into it.
Code:
mkdir ~/<foldername> (eg. mkdir ~/PN or ~/PureNexus)
cd ~/<foldername>
Then, we need to grab the manifest and sync down the repositories. Here are the commands to do this for Pure Nexus for Nougat (make sure you are in the source folder you made above):
Code:
repo init -u https://github.com/PureNexusProject/manifest.git -b n
repo sync --force-sync
Here is the process generally for other ROMs:
When you go to build a ROM, you must download its source. All, if not most, ROMs will have their source code available on Github. To properly download the source, follow these steps:
Go to your ROM's Github (e.g. http://github.com/PureNexusProject)
Search for a manifest (usually called manifest or android_manifest).
Go into the repo and make sure you are in the right branch (located right under the Commits tab).
Go into the README and search for a repo init command. If one exists, copy and paste it into the terminal and hit enter.
If one does not exist, you can make one with this formula:
Code:
repo init -u <url_of_manifest_repo>.git -b <branch_you_want_to_build>
For example:
Code:
repo init -u http://github.com/PureNexusProject/manifest.git -b n
After the repo has been initialized, run this command to download the source:
Code:
repo sync --force-sync
This process can take a while depending on your internet connection.
4. Build it!
At this point, it'd be a good idea to set up ccache. ccache is a compiler cache, it stores previously compiled files in a directory and pulls from that instead of recompiling if nothing has changed. This speeds up compilation a LOT. If you want to use it, follow the below steps:
Open up your .bashrc file in your home directory using a text editor or nano and append this to the end of it:
Code:
export USE_CCACHE=1
Then type:
Code:
source ~/.bashrc
After that, run one of the below command (replacing the # with how many GBs of ccache you want, 50 is recommended)
Use this one if you used the manual method of set up in section 1:
Code:
prebuilts/misc/linux-x86/ccache/ccache -M #G
Use this one if you used the automatic method of set up in section 1:
Code:
ccache -M #G
After that, it's time to build!
Code:
. build/envsetup.sh
breakfast bullhead
mka bacon
After that, your computer will build the flashable zip file and if you see something that says make completed, you've done it!
Any time that you want to rebuild, type the following commands:
Code:
repo sync --force-sync
. build/envsetup.sh
breakfast bullhead
mka clobber
mka bacon
I also have a script to do this on my Github here
Frequently Asked Questions
1.1 Q: I got an error, what do I do??
1.1 A: Well to start, if it is anything with Ninja, I would go ahead and disable it. You can add this to your .bashrc file:
Code:
export USE_NINJA=false
Then type this
Code:
source ~/.bashrc
. build/envsetup.sh
breakfast bullhead
mka clobber
mka bacon
If it is saying you ran out of memory, follow this post.
If it isn't Ninja related, check out @AzraelsKiss's post here, where he has documented a few common issues. If none of those apply, post here with a detailed list of what you have done and we will do our best to help you.
1.2 Q: Can you guys share your personal builds?
1.2 A: No, personal builds are just that: personal. Beans releases whenever he feels that the release is ready for the masses and if a bunch of personal builds are floating around, that tarnishes the Pure Nexus name. We are more than happy to help get you up and running but we will not be sharing our builds. Thanks for understanding!

this wont work on Windows, right?

RonnellTapawan said:
this wont work on Windows, right?
Click to expand...
Click to collapse
I have heard people try to use Bash for Windows but I don't think it will work. Linux or bust.

nathanchance said:
I have heard people try to use Bash for Windows but I don't think it will work. Linux or bust.
Click to expand...
Click to collapse
I tried on bash for windows but it can't build android roms

Dude you should seriously get a XDA medallion or some sort of metal for all you do all over XDA. I see you everywhere. Thanks for building for us and also for this write up. :good: @ nathan

SM210 said:
Dude you should seriously get a XDA medallion or some sort of metal for all you do all over XDA. I see you everywhere. Thanks for building for us and also for this write up. :good: @ nathan
Click to expand...
Click to collapse
Talk to my superiors :silly: thanks for the kind words

Edited.......
Sent from my Nexus 5X using Tapatalk

myawan said:
Anybody wanna share home made build?
Sent from my Nexus 5X using Tapatalk
Click to expand...
Click to collapse
If you read at the end of the OP, it says:
"1.2 Q: Can you guys share your personal builds?
1.2 A: No, personal builds are just that: personal. Beans releases whenever he feels that the release is ready for the masses and if a bunch of personal builds are floating around, that tarnishes the Pure Nexus name. We are more than happy to help get you up and running but we will not be sharing our builds. Thanks for understanding!"
Reason being, because if we start compiling these and handing it out like it's no ones business, we're going to run Pure Nexus into the ground and people will start uploading them on AFH and it'll be one big mess. My guess is, this is just a courtesy by the original poster to those of us who can't wait.
My two cents.:laugh::highfive:

i'm on it!!!!! thank you very much!!! download is taking forever ugh

Building it right now! Thanks

I think this would work in Cygwin. I used to compile stuff for the PS3 way back. I'd have a lot of reading to do if I wanted to build this for my phone.

Which gapps to use with this?

Open Gapps micro are working fine.
Gesendet von meinem Nexus 5X mit Tapatalk

So WE can't share our build either? Or what, i didn't get it.

CreasingMass Dev said:
So WE can't share our build either? Or what, i didn't get it.
Click to expand...
Click to collapse
Don't distribute personal builds. Flash them yourself and that is it.

4 hours of download :crying:
OOH MAN!!!!!! no more space in my device!!! how can i resume that???
Code:
Checking out files: 100% (1717/1717), done.
error: unable to write file current/platforms/android-21/arch-x86_64/usr/lib/libz.a
error: unable to write file current/platforms/android-21/arch-x86_64/usr/lib/libz.so
fatal: cannot create directory at 'current/platforms/android-21/arch-x86_64/usr/lib64': Spazio esaurito sul device
Traceback (most recent call last):
File "/home/matteo/Scaricati/PureNexus/.repo/repo/main.py", line 531, in <module>
_Main(sys.argv[1:])
File "/home/matteo/Scaricati/PureNexus/.repo/repo/main.py", line 507, in _Main
result = repo._Run(argv) or 0
File "/home/matteo/Scaricati/PureNexus/.repo/repo/main.py", line 180, in _Run
result = cmd.Execute(copts, cargs)
File "/home/matteo/Scaricati/PureNexus/.repo/repo/subcmds/sync.py", line 769, in Execute
project.Sync_LocalHalf(syncbuf, force_sync=opt.force_sync)
File "/home/matteo/Scaricati/PureNexus/.repo/repo/project.py", line 1325, in Sync_LocalHalf
self._InitWorkTree(force_sync=force_sync)
File "/home/matteo/Scaricati/PureNexus/.repo/repo/project.py", line 2482, in _InitWorkTree
raise GitError("cannot initialize work tree")
error.GitError: cannot initialize work tree
can i move the PureNexus folder in an external drive and resume??? please

MatteXperiaU said:
4 hours of download :crying:
OOH MAN!!!!!! no more space in my device!!! how can i resume that???
can i move the PureNexus folder in an external drive and resume??? please
Click to expand...
Click to collapse
You can try. Your build times will be much slower though.
Sent from my Nexus 6P using XDA Labs

nathanchance said:
You can try. Your build times will be much slower though.
Sent from my Nexus 6P using XDA Labs
Click to expand...
Click to collapse
i have another partition in the same HD (300GB).. i can use that :fingers-crossed:
which command i need to resume?
sorry for the questions man, you're too kind

TPMJB said:
I think this would work in Cygwin. I used to compile stuff for the PS3 way back. I'd have a lot of reading to do if I wanted to build this for my phone.
Click to expand...
Click to collapse
No promises...
http://www.howtogeek.com/249966/how-to-install-and-use-the-linux-bash-shell-on-windows-10/

Out of curiosity, realistically how much disk space would be required to download everything and compile with a 50GB cache? I got everything downloaded and the compile ran but threw some warnings (most of which may have been benign). When the compile terminated with an error, I had about 40MB left on my Linux Mint 18 partition so I assume it ran out of space I started with about 70GB free space
I deleted everything and decided to try again if and when I have a larger partition to play with..... I am currently dual booting on a Windows machine and didn't think to allocate that much space to Mint.
Paul

Related

[GUIDE] Get Android 2.2 source for n00bs

I did this in Ubuntu 10.4 linux that i installed on a 14gig partition of my laptop.
You can do this in VMware or make a partition of your HDD and download wubi.exe to install linux on your partition... its easier than installing windows. You can use this to help develop if you know anything, or as i have done, used it to get the uncompiled .9.png's to edit for themeing, bypassing the draw9patch step cause the guides are already there ready to go through eclipse IDE.
INSTALL ALL LINUX UPDATES THAT WILL POPUP WITH AUTO-UPDATER BEFORE GETTING SOURCE.
on to the good stuff.... open up the terminal and run the following commands
Code:
sudo nano /etc/apt/sources.list
Then add the following to the bottom by scrolling down with your arrow keys and pasting by right clicking, CTRL-V WONT WORK.

Code:
deb http://cz.archive.ubuntu.com/ubuntu jaunty-updates main multiverse
Hit CTRL O and ENTER to save and CTRL X to return to the command line. Now lets get the repo packages cached onto your box using the following command.
Code:
sudo apt-get update
install Java 5 SDK and all the other little packages needed to build Android with this command.
32-bit x86
Code:
sudo apt-get install git-core gnupg sun-java5-jdk flex bison gperf libsdl-dev libesd0-dev libwxgtk2.6-dev build-essential zip curl libncurses5-dev zlib1g-dev valgrind
64-bit x86
Code:
sudo apt-get install git-core gnupg flex bison gperf build-essential zip curl sun-java5-jdk zlib1g-dev gcc-multilib g++-multilib libc6-dev-i386 lib32ncurses5-dev ia32-libs x11proto-core-dev libx11-dev lib32readline5-dev lib32z-dev
Code:
sudo update-java-alternatives -s java-1.5.0-sun
Code:
sudo ln -s /usr/lib32/libX11.so.6 /usr/lib32/libX11.so
moving on
INSTALLING REPO
You can install repo tool any place in your path. We choose a bin directory in our home folder:
Code:
$cd ~
$mkdir bin
$export PATH=$PATH:~/bin
$curl https://android.git.kernel.org/repo >~/bin/repo
$chmod a+x ~/bin/repo
DOWNLOADING ANDROID SOURCE CODE:
Create an empty directory to hold your working files:
Code:
$mkdir mydroid
$cd mydroid
# Run repo init to bring down the latest version of Android with all its most recent bug fixes. You must specify a URL for the manifest:
Code:
$repo init -u git://android.git.kernel.org/platform/manifest.git
NOTE: using -b option we can choose which android version to install:
Code:
$repo init -u git://android.git.kernel.org/platform/manifest.git -b froyo
To pull down files to your working directory from the repositories as specified in the default manifest, run
Code:
$repo sync
NOTE: mydroid directory size grows up to 3.6G.
BUILDING ANDROID
Simply on top of your android directory execute make command:
Code:
$cd mydroid
$make
After some time it will finish.
We get the installed file list in this file:
out/target/product/generic/installed-files.txt
Also some images are created in the same directory: (system.img userdata.img ramdisk.img)
mydroid$ ls out/target/product/generic/
android-info.txt data obj ramdisk.img symbols system.img
clean_steps.mk installed-files.txt previous_build_config.mk root system userdata.img
We have built android source code but now we want to test it:
run the Android Emulator, which comes within the Android SDK
http://developer.android.com/guide/developing/tools/emulator.html
Download Android SDK
http://developer.android.com/sdk/index.html
Install Android SDK
http://developer.android.com/sdk/installing.html
ill post the location of the framework-res.apk drawables and stock app apks to edit for those of you interested in theming.
I appreciate the effort but isn't this almost the same from android central by gbhil?
Sent from my HERO200
Wouldnt know. Die hard xda member. Im sure im not the only one that checks this site only. Im just trying to do my part. We need devs and themers with creative ideas. This is the one of the first few steps toward those interested in learning.
Sent from my Hero CDMA using XDA App
Thank You!!!!!!!
WELL DONE SIR!!!!! Thank you for posting a good repo link for froyo!!!!!
riggsandroid said:
I appreciate the effort but isn't this almost the same from android central by gbhil?
Sent from my HERO200
Click to expand...
Click to collapse
Isn't android central a different website?
myth_mn said:
Isn't android central a different website?
Click to expand...
Click to collapse
Yes, I was thinking if he took it from there to give credit. But the effort is appreciated and not trying to start a problem.
Sent from my HERO200
Made this because of all the errors i ran into and gathered all my sources of research of linux commands like changing your $PATH and installing java after my machine wouldnt find it in the repository, or not being able to get repo installed. Im just trying to help. I would have sourced gbhil if i took it from there. And this isnt a college essay, work cited pages arent necessary, its a courtesy out of respect. Besides... my sources where from blogs and most didnt have anything to do with android. Just throwin that out there. ©
epitaphromance said:
Made this because of all the errors i ran into and gathered all my sources of research of linux commands like changing your $PATH and installing java after my machine wouldnt find it in the repository, or not being able to get repo installed. Im just trying to help. I would have sourced gbhil if i took it from there. And this isnt a college essay, work cited pages arent necessary, its a courtesy out of respect. Besides... my sources where from blogs and most didnt have anything to do with android. Just throwin that out there. ©
Click to expand...
Click to collapse
no problem. i appreciate the work, I'm gonna give it a shot at some piont when I get some time to install ubuntu.
not doubting you didn't do the work, it was only fresh in my mind because i literally looked at it yesterday. thanks again for the info gathering.
Welcome
Sent from my Hero CDMA using XDA App
Just hope your patient between builds... or at least the first build unless you have a real killer machine. Tried it on my laptop (1.8ghz dual core amd)... 2hrs and had to ctrl+c cause I had to go to bed...
Just wanted to say that this also works on linux mint kde 8 (also known as user friendly linux) it is taking forever though as posted good write-up. oh by the f ubuntu. just saying
Hello,
Not sure if you follow this thread or not anymore but I get an error I was hoping someone could help me with? When I run the last "make" commange I get this error:
Checking build tools versions...
************************************************************
You are attempting to build with the incorrect version
of java.
Your version is: java version "1.6.0_20".
The correct version is: 1.5.
Please follow the machine setup instructions at
http://source.android.com/download
************************************************************
build/core/main.mk:117: *** stop. Stop.
Any ideas?
Thanks
jschill31 said:
Hello,
Not sure if you follow this thread or not anymore but I get an error I was hoping someone could help me with? When I run the last "make" commange I get this error:
Checking build tools versions...
************************************************************
You are attempting to build with the incorrect version
of java.
Your version is: java version "1.6.0_20".
The correct version is: 1.5.
Please follow the machine setup instructions at
http://source.android.com/download
************************************************************
build/core/main.mk:117: *** stop. Stop.
Any ideas?
Thanks
Click to expand...
Click to collapse
Assuming you've installed an openjdk-6-jdk package, you can override the normal build restriction of Java 5 by editing the file build/core/main.mk and changing the Java version test to match against "1.6" instead of "1.5". You'll need to do it in two places, once for java and once for javac. I never had to do this to build Cyanogenmod, but you may need to for AOSP.
Decad3nce said:
Assuming you've installed an openjdk-6-jdk package, you can override the normal build restriction of Java 5 by editing the file build/core/main.mk and changing the Java version test to match against "1.6" instead of "1.5". You'll need to do it in two places, once for java and once for javac. I never had to do this to build Cyanogenmod, but you may need to for AOSP.
Click to expand...
Click to collapse
Decad3nce, thanks for posting so fast. The funny thing is I figured it out within 5 minutes of posting but got sucked in to finalizing my source code that I am now just getting back to the post. There are several here in this forum that really help out and you are one of them. I am just now getting brave enough to start cooking but catch on fast. Can't wait to see what you, nfinite and beezy do to the wildfire port!

[DEV GUIDE] Build CM7 from source in its current state. Updated: 2011/05/16-23:52

PLEASE READ THIS BEFORE CONTINUING:
We are changing to a new build system which will result in an updated but VERY different ROM underneath the hood. There is a HIGH POSSIBILITY that building in the current state could BRICK your device, potentially PERMANENTLY. PLEASE DO NOT FLASH unless you are HIGHLY confident you know what you're doing.
For kernel building, see post #2.
For known issues and changelog, see post #3.
Kanged from the CM-Wiki. Yes it's a wiki, yes I could have created an epic page, but we aren't official yet.
Install ADB
Install the Android SDK.
Install the Build Packages
Install using the package manager of your choice:
For 32-bit & 64-bit systems:
Code:
git-core gnupg flex bison gperf libsdl1.2-dev libesd0-dev libwxgtk2.6-dev squashfs-tools build-essential zip curl libncurses5-dev zlib1g-dev sun-java6-jdk pngcrush schedtool
For 64-bit only systems:
Code:
g++-multilib lib32z1-dev lib32ncurses5-dev lib32readline5-dev gcc-4.3-multilib g++-4.3-multilib
NOTE: On Ubuntu 10.10, and variants, you need to enable the parter repository to install sun-java6-jdk:
Code:
add-apt-repository "deb http://archive.canonical.com/ maverick partner"
Create the Directories
You will need to set up some directories in your build environment.
To create them:
Code:
mkdir -p ~/bin
mkdir -p ~/android/system
Install the Repository
Enter the following to download make executable the "repo" binary:
Code:
curl http://android.git.kernel.org/repo > ~/bin/repo
chmod a+x ~/bin/repo
NOTE: You may need to reboot for these changes to take effect.
Now enter the following to initialize the repository:
Code:
cd ~/android/system/
repo init -u git://github.com/EpicCM/android.git -b teamhacksung-merge
repo sync -j16
Download RomManager and Google Files
NOTE: This only needs to be done when an update to RomManager or GoogleApps is released. If you are up-to-date, you may skip to Building CyanogenMod.
Code:
cd ~/android/system/
./build.sh prepare
Building CyanogenMod
First, check for updates in the source:
Code:
cd ~/android/system/
repo sync
Configure Build & Compile
Now, the environment must be configured to build and the ROM compiled, from code, for the epic.
Code:
cd ~/android/system/
. build/envsetup.sh
./build.sh epic
Build failed? Check post #3 for common problems and solutions.
Install
1. The build system should create a flashable zipfile. Place it on the root of your sdcard.
Optional: Download Google Apps for CyanogenMod 7 and place it on the root of the SD card.
2. Boot into a custom recovery like ClockworkMod Recovery and flash the CM7 update.zip. Then flash google apps if you like.
Please don't flash yet, unless you want an expensive doorstop.
This section of the guide will inform you on how to build a CM7-compatible kernel using our github sources.
Download the Code
Due to the way the new build system works, you'll need the entire CM source to build a proper kernel. (Sorry)
Follow the steps in post #1 to initialize and download our entire CM source repository.
Keeping your code up-to-date:
Code:
cd ~/android/system
repo sync
Toolchain setup
The new build system automatically utilizes the toolchain included in CM7 source.
Prepare to build
The kernel build script requires a few environment vars be set by the CM build system.
Code:
cd ~/android/system/
. build/envsetup.sh
lunch cyanogen_epic-eng
Compile the kernel
Code:
cd ~/android/system/kernel/samsung/2.6.35/
./build.sh epic
cd ~/android/system/releasetools/
./kernel.sh epic
You should now have a flashable zip in out/target/product/epic/
Please don't flash yet, unless you want an expensive doorstop.
This is also incompatible with stock roms, and unless you're amazing, never will be compatible.
KNOWN BUILD-TIME ISSUES
WARNING: These fixes may cause your repo to become out-of-sync from the official repo. Make sure you know how to revert these changes so repo sync doesn't fail.
Error: New build does not boot.
Fix: Working on it
KNOWN RUN-TIME ISSUES
Will update this when it runs.
GUIDE CHANGELOG:
20110516-2352: New build system from teamhacksung.
20110506-1842: Switched to our forks of teamhacksung work.
CODE CHANGELOG:
Available at each of our repositories:
https://github.com/EpicCM
Love seeing these types of posts; makes a pathway for new developers to learn =)
XtaC318 said:
Love seeing these types of posts; makes a pathway for new developers to learn =)
Click to expand...
Click to collapse
I agree! Time to start playing!
Cool guide, makes it easy for the new guys.
Sent from my SPH-D700 using Tapatalk
getting same error. edited make file and tried to remove the samsung/device/crespo device.mk overlap but still a no-go
Code:
build/core/base_rules.mk:479: warning: overriding commands for target `out/target/product/epic/recovery/root/sbin/tune2fs'
bootable/recovery/Android.mk:87: warning: ignoring old commands for target `out/target/product/epic/recovery/root/sbin/tune2fs'
build/core/base_rules.mk:162: *** device/samsung/epic/libs3cjpeg: MODULE.TARGET.SHARED_LIBRARIES.libs3cjpeg already defined by device/samsung/crespo/libs3cjpeg. Stop.
smeyerhuky said:
getting same error. edited make file and tried to remove the samsung/device/crespo device.mk overlap but still a no-go
Code:
build/core/base_rules.mk:479: warning: overriding commands for target `out/target/product/epic/recovery/root/sbin/tune2fs'
bootable/recovery/Android.mk:87: warning: ignoring old commands for target `out/target/product/epic/recovery/root/sbin/tune2fs'
build/core/base_rules.mk:162: *** device/samsung/epic/libs3cjpeg: MODULE.TARGET.SHARED_LIBRARIES.libs3cjpeg already defined by device/samsung/crespo/libs3cjpeg. Stop.
Click to expand...
Click to collapse
yes, that's something that we can't easily fix in our own device repo. you could always remove the crespo folder as a temporary fix, but we need to push a patch upstream that fixes crespo makefiles. I will be adding this to known issues shortly.
So my windows seven crashed on me and I'm gonna go with Ubuntu 10.10 for now
I can play with this on that Linux install, correct?
sent by an Epic4g through the cosmos
raiderep said:
So my windows seven crashed on me and I'm gonna go with Ubuntu 10.10 for now
I can play with this on that Linux install, correct?
Click to expand...
Click to collapse
Yes, it's mentioned in the instructions.
Alternatively, you can use VMWare to do compiling from Windows. That's how I'd set up my old development system. There are tons of free Ubuntu 10.10 vm images.
Updated. Sorry for the mistake in Copy Proprietary Files. That should fix a compile error related to libcamera.
Any clue what causes a build to fail due to unable to dopen system/lib/egl/libandroid_servers.so. When I build with boardconfig has generic audio I'm fine, when I set has galaxys audio it fails
Sent from my SPH-D700 using Tapatalk
dreamsforgotten said:
Any clue what causes a build to fail due to unable to dopen system/lib/egl/libandroid_servers.so. When I build with boardconfig has generic audio I'm fine, when I set has galaxys audio it fails
Sent from my SPH-D700 using Tapatalk
Click to expand...
Click to collapse
Audio in and out works if you leave it at default values.
If you absolutely want to compile with galaxys audio, it looks like ./extract-files.sh might not be pulling that file? Check ~/android/system/vendor/samsung/epic/proprietary/lib/egl/ for that file.
Thanks for the heads up, no the fileisn't in egl and from what I can tell its not supposed to be.
Sent from my SPH-D700 using Tapatalk
Fix: Open up Context.java, find the three chunks of WimaxManager JAVADOC in comments. Delete JUST the commented stuff that's related to WiMax.
Click to expand...
Click to collapse
Can anyone please elaborate, I don't understand wat exactly to be done. Even though I deleted commented lines I still receive errors
Thanks
THANK YOU!!!!!!!!!!!!!!!!!!!!!!!!!!!!
So for kernel compilation I received and error
fs/binfmt_aout.c: In function 'load_aout_binary':
fs/binfmt_aout.c:271: error: 'SEGMENT_SIZE' undeclared (first use in this function)
Click to expand...
Click to collapse
And I had to update a line in Makefile
from
NOSTDINC_FLAGS += -nostdinc -isystem $(shell $(CC) -print-file-name=include)
Click to expand...
Click to collapse
to
NOSTDINC_FLAGS += -nostdinc -isystem $(shell $(CC) -print-file-name=include) -Dlinux
Click to expand...
Click to collapse
Still nearly at the end of compile I receive
samsung-kernel-epic/scripts/mksysmap: line 44: arm-none-eabi-nm: No such file or directory
Click to expand...
Click to collapse
I'll see if I can cream system.map from vmlinux and report again
The kernel compilation issue was discussed here: http://forum.xda-developers.com/showthread.php?t=825611
I needed to do
make update-api
Click to expand...
Click to collapse
After removing those comments
it went ahead now the next place I'm stuck is
CameraService.cpp:1478: error: undefined reference to 'openCameraHardware'
Click to expand...
Click to collapse
Any ideas?
Thanks
\m/ I got cm7 compiled
So here are nullghosts instructions:
open android/system/device/samsung/epic/full_epic.mk for editing and
replace any instance of SPH-D700 to epic
Click to expand...
Click to collapse
Then open extract-files.sh for editing and make sure Copy Files (from mid to bottom) list is same as files list (at top)
add these 2 lines to
FILES="
Click to expand...
Click to collapse
section of extract-files.sh
bin/netcfg
lib/libQmageDecoder
Click to expand...
Click to collapse
If you have any other file missing read below:
head -197 extract-files.sh > files may come in handy to compare 2 files
vendor/samsung/__DEVICE__/proprietary/bin/netcfg:system/bin/netcfg
vendor/samsung/__DEVICE__/proprietary/lib/libQmageDecoder.so:system/lib/libQmageDecoder.so
Click to expand...
Click to collapse
are the 2 lines in copy files which did not have corresponding files
Now need to zip it and see if I can get kernel compiled
Can anyone that has it compiled post a zip? I dont wanna download lile 10gb of stuff.
Sent from my SPH-D700 using XDA App

[Tutorial] Building CyanogenMod for G2x

My other tutorial for building CM for Nexus One
Last tested on 8/8/2011
This tutorial is basically my Nexus One tutorial altered to support the G2x. This tutorial requires a basic to intermediate knowledge of linux terminal commands. First you will need to be running the latest CM nightly. Then you will need to install Ubuntu 11.04. This tutorial will work for if you are running Ubuntu in a virtual machine and if you installed it to your hard drive. I have tested this by installing it to my hard drive and in a virtual machine, but I have not tried it in Wubi but it should work. You need 11.04 64 bit.
How to install Ubuntu: https://help.ubuntu.com/community/Installation
After you have installed Ububtu, make sure that your OS is up to date. You can do that by running the Update Manager from the System>Administration menu. Once that is completed, go to Applications>Accessories and open Terminal.
Now you will be setting up your build environment.
Next lets open a terminal. Copy and paste the following into terminal.
(Copy from this tutorial with control+c and paste in terminal with control+shift+v)
Code:
sudo apt-get update && sudo apt-get install git-core gnupg flex bison gperf libsdl-dev libesd0-dev libwxgtk2.6-dev build-essential zip curl zlib1g-dev gcc-multilib g++-multilib libc6-dev-i386 lib32ncurses5-dev ia32-libs x11proto-core-dev libx11-dev lib32readline5-dev lib32z-dev gitg qt3-dev-tools libqt3-mt-dev eclipse valgrind pngcrush schedtool
Code:
sudo add-apt-repository ppa:ferramroberto/java && sudo apt-get update && sudo apt-get install sun-java6-jdk && sudo update-java-alternatives -s java-6-sun
Now you will be installing ADB
Download the sdk from the android website (use the Linux download) http://developer.android.com/sdk/index.html
extract the sdk to your ~/ directory (home directory). So you should be able to go to a terminal and cd ~/AndroidSDK/platform-tools to access your platform-tools folder in your sdk. After that, update your android sdk by opening terminal and run:
Code:
~/AndroidSDK/tools/./android
Open the terminal, and type gedit .bashrc and at the top of the file, paste this (replacing user with your username)
Code:
#AndroidDev PATH
export PATH=${PATH}:/home/user/AndroidSDK/platform-tools
export PATH=${PATH}:/home/user/AndroidSDK/tools
This will make ADB, Fastboot and DDMS available from the terminal on next login.
Now, to make the device available to normal users, open a terminal and type
Code:
sudo gedit /etc/udev/rules.d/51-android.rules
Then paste
Code:
SUBSYSTEMS == "usb", ATTRS {idVendor} == "18d1", ATTRS {idProduct} == "4E11", MODE = "0666"
SUBSYSTEMS == "usb", ATTRS {idVendor} == "18d1", ATTRS {idProduct} == "4e12", MODE = "0666"
SUBSYSTEMS == "usb", ATTRS {idVendor} == "0bb4", ATTRS {idProduct} == "0FFF", MODE = "0666"
SUBSYSTEM=="usb",ATTRS(idVendor)=="18d1",SYMLINK+="android_adb",MODE="0666"
SUBSYSTEM=="usb", SYSFS{idVendor}=="18d1", MODE="0666"
SUBSYSTEM=="usb", SYSFS{idVendor}=="1004", MODE="0666"
Save and exit.
Ensure that the rules are executable:
Code:
sudo chmod a+rx /etc/udev/rules.d/*
Then type
Code:
sudo restart udev
You should restart your computer (or virtual machine) right now to ensure that everything is running properly.
Note: idVendor may vary. Use lsusb from the terminal, look for your Android device and replace “0bb4″ with the first 4 characters after “ID”.
If ADB is still not working, read http://forum.xda-developers.com/showthread.php?t=533 and http://alan.lamielle.net/2010/01/22/nexus-one-usb-in-ubuntu-9-10
You should now have a fully working android build environment.
Now before you begin getting and building the source, make sure that you are on the latest CM7 nightly and have the latest gapps from Rom Manager.
Now to setup the CyanogenMod build environment and to build it
Enter the following lines in terminal:
Code:
cd ~/
mkdir -p ~/bin
mkdir -p ~/cm7
cd ~/bin
curl https://dl-ssl.google.com/dl/googlesource/git-repo/repo > ~/bin/repo
cd ~/
chmod a+x ~/bin/repo
PATH="$HOME/bin:$PATH"
PATH="$HOME/AndroidSDK/platform-tools:$PATH"
PATH="$HOME/AndroidSDK/tools:$PATH"
cd ~/cm7
repo init -u git://github.com/CyanogenMod/android.git -b gingerbread
Press enter and enter the information it asks for.
The next command will download all of the CM source. It will take at least a few hours or more depending on your internet speed.
Code:
repo sync -j16
After the sync, plug your phone in, and run adb devices and if your phone is listed, continue. Otherwise, go back and make sure you have properly installed adb and the drivers.
Plug your phone in, copy the following commands into terminal, and press enter.
Code:
cd ~/cm7/device/lge/p999/
./extract-files.sh
cd ~/cm7/vendor/cyanogen/
./get-rommanager
./get-google-files
now you your CM build environment is complete.
Warning: Building CM pushes your computer to the max your cpu can handle. Make sure that your computer can handle compiling CM. If It cannot, DO NOT DO THIS.
To build, just run(use this command every time you want to build CM):
**** Here is a new updated command to build CM****
Code:
cd ~/cm7 && make clean && repo sync -j6 && . build/envsetup.sh && brunch p999
If you come across any problems while syncing use repo sync -f -j6 -d and it will force sync and override any changes made to the source on your computer.
and it will make an update.zip in ~/cm7/out/target/product/p999/update-cm-7.1.0-RC1-G2x-signed.zip (or whatever the latest RC is)
Congratulations you have just compiled CyanogenMod for the G2x!
Possible causes if the build fails:
1. Make sure you followed the directions precisely.
2. Try all three of the build commands.
3. If you changed any of the code, make sure it has no errors. Open it up in eclipse and check for errors.
4. Search Google and XDA.
**If you are getting a problem with getting the gapps, it it because of the CM gapps mirror system.
1. download and install the latest gapps
2. plug your phone in and run:
Code:
~/cm7/vendor/cyanogen/./extract-google-files
Sources:
http://developer.android.com/sdk/index.html
http://wiki.cyanogenmod.com/index.php?title=Compile_CyanogenMod_for_passion
http://www.lineardroid.co.uk/2010/07/configure-build-environment/
http://www.lineardroid.co.uk/2010/04/how-to-set-up-adb-in-ubuntu/
http://forum.xda-developers.com/showthread.php?t=533090
http://alan.lamielle.net/2010/01/22/nexus-one-usb-in-ubuntu-9-10
http://forum.xda-developers.com/showthread.php?t=704561
Be sure to thank if this was helpful!
reserved...
reserved...
that's good. Thank you
Nice... Ive been always wondering how to do that... Time to start tonight
Any news if there is some kind of an online kitchen for the g2x that is not cm7 based?
Very nice. Thanks for updating your guide for the G2x.
OSError: [Errno 2] No such file or directory
Hey there. I'm going through your how to here and I came into an error pasted below. I'm very new to all this but am very eager learn. Can you shed some light on what is happening? Thanks a ton!
[email protected]:~/cm7$ repo init -u git://github.com/CyanogenMod/android.git -b gingerbread
Traceback (most recent call last):
File "/home/dubntz/bin/repo", line 603, in <module>
main(sys.argv[1:])
File "/home/dubntz/bin/repo", line 570, in main
_Init(args)
File "/home/dubntz/bin/repo", line 184, in _Init
_CheckGitVersion()
File "/home/dubntz/bin/repo", line 213, in _CheckGitVersion
proc = subprocess.Popen(cmd, stdout=subprocess.PIPE)
File "/usr/lib/python2.7/subprocess.py", line 672, in __init__
errread, errwrite)
File "/usr/lib/python2.7/subprocess.py", line 1213, in _execute_child
raise child_exception
OSError: [Errno 2] No such file or directory
[email protected]:~/cm7$
Install git.
I followed all of your steps but am getting the adb not found or whatever error when trying to run adb devices, or any adb command for that matter. I tried as root, and as a normal user and nothing worked.
Anyone else have this issue?
*black*silva* said:
I followed all of your steps but am getting the adb not found or whatever error when trying to run adb devices, or any adb command for that matter. I tried as root, and as a normal user and nothing worked.
Anyone else have this issue?
Click to expand...
Click to collapse
First, make sure that you did downloaded and extracted the Linux version of the Android SDK. Second, verify that the path to the directory where the adb command is correct. Third, check if the adb command is indeed present in that directory. If it's not in platform-tools directory then you need to run the ./android command and update the SDK.
Sent from my LG-P999 using XDA App
joackie27 said:
First, make sure that you did downloaded and extracted the Linux version of the Android SDK. Second, verify that the path to the directory where the adb command is correct. Third, check if the adb command is indeed present in that directory. If it's not in platform-tools directory then you need to run the ./android command and update the SDK.
Sent from my LG-P999 using XDA App
Click to expand...
Click to collapse
I downloaded and extracted my SDK to my home folder, and when i checked to see if the adb command was there it was not, so i am now getting everything i think i need from running the android command. Could it be because im on 32 bit? And it says you need 64? Or is that only to compile? I'd like to compile but i really just want ADB working.
*black*silva* said:
I downloaded and extracted my SDK to my home folder, and when i checked to see if the adb command was there it was not, so i am now getting everything i think i need from running the android command. Could it be because im on 32 bit? And it says you need 64? Or is that only to compile? I'd like to compile but i really just want ADB working.
Click to expand...
Click to collapse
I don't think it had to do with you being on a 32 bit. I think it had to do with the archive file not really having the adb command. You have to update the SDK first to get it. I may be wrong but if you want, you can inspect the contents of the archive file that you've downloaded to verify if it's really there. I've experienced the same thing that's why I was able to addressed your issues earlier.
If you want to compile then you need the 64 bit version as stated by the OP.
Sent from my LG-P999 using XDA App
i updated and installed all the things i needed and now ADB works perfect. Now i might try compiling. Thanks joackie27 for the help.
*black*silva* said:
i updated and installed all the things i needed and now ADB works perfect. Now i might try compiling. Thanks joackie27 for the help.
Click to expand...
Click to collapse
You're welcome! That's what the XDA community (help one another) is all about.
I wouldn't even try compiling not unless you've got the 64 bit version. I think it became a requirement with Gingerbread.
Sent from my LG-P999 using XDA App
joackie27 said:
You're welcome! That's what the XDA community (help one another) is all about.
I wouldn't even try compiling not unless you've got the 64 bit version. I think it became a requirement with Gingerbread.
Sent from my LG-P999 using XDA App
Click to expand...
Click to collapse
alright. thanks. i have already ran everything and all i have let to do is run the last code to compile it, so im going to and just gunna see what happens. if it works great. if not, i will always have chris to do it for me lol.
O and BTW for the code,
Code:
cd ~/cm7/device/htc/p999/
you will need to change it to
Code:
cd ~/cm7/device/lge/p999/
because HTC did not make the p999, LG did. but other than that everything has gone smooth.
*black*silva* said:
alright. thanks. i have already ran everything and all i have let to do is run the last code to compile it, so im going to and just gunna see what happens. if it works great. if not, i will always have chris to do it for me lol.
O and BTW for the code,
Code:
cd ~/cm7/device/htc/p999/
you will need to change it to
Code:
cd ~/cm7/device/lge/p999/
because HTC did not make the p999, LG did. but other than that everything has gone smooth.
Click to expand...
Click to collapse
Yeah I caught that one too. And after cloning the git repository for CM7, you can definitely see that there's no p999 directory under htc. And lastly, as you've pointed out p999 was from lge (LG Electronics).
joackie27 said:
Yeah I caught that one too. And after cloning the git repository for CM7, you can definitely see that there's no p999 directory under htc. And lastly, as you've pointed out p999 was from lge (LG Electronics).
Click to expand...
Click to collapse
yeah that how i got it to. And i dont really recommend using 32 bit because the guide says to use 64 but i already had 32 installed and didnt want to wipe that partition and reinstall 64 bit so i tried compiling on 32 bit and it worked fine. had no problems at all with compiling it or flashing it. But im just giving that information out for anyone who wants to compile and already has 32.
*black*silva* said:
yeah that how i got it to. And i dont really recommend using 32 bit because the guide says to use 64 but i already had 32 installed and didnt want to wipe that partition and reinstall 64 bit so i tried compiling on 32 bit and it worked fine. had no problems at all with compiling it or flashing it. But im just giving that information out for anyone who wants to compile and already has 32.
Click to expand...
Click to collapse
It worked fine on 32 bit for you? When i was getting all the files for the build environment it couldn't find some of the files while I was using 32bit like lib32ncursers or whatever, there were 4 of them.
brian6685 said:
It worked fine on 32 bit for you? When i was getting all the files for the build environment it couldn't find some of the files while I was using 32bit like lib32ncursers or whatever, there were 4 of them.
Click to expand...
Click to collapse
yup. everything worked perfectly fine for me. Although when i got my build environment i got them here...
http://forum.xda-developers.com/showthread.php?t=915435
I did not get any errors. And my ROM is running great!
*black*silva* said:
alright. thanks. i have already ran everything and all i have let to do is run the last code to compile it, so im going to and just gunna see what happens. if it works great. if not, i will always have chris to do it for me lol.
O and BTW for the code,
Code:
cd ~/cm7/device/htc/p999/
you will need to change it to
Code:
cd ~/cm7/device/lge/p999/
because HTC did not make the p999, LG did. but other than that everything has gone smooth.
Click to expand...
Click to collapse
Thanks. Changed it.

[DEV][WIP] Wanna learn to dev correctly?

Recently there has been some issues with people thinking they are developing when they are not. Now this isn't here to call out anyone. I am here for one simple reason. To teach people how to develop on android correctly. This is an initial post to stir up some interest.
Simply I wanted to try and setup a google+ webchat with questions or comments. How-tos. This can all be done through a google+ chat. If anyone is interested just hit me up on google+ and watch out for the invites it will be in about 2 weeks.
I will be updating this OP with tons of android tips and tricks I have picked up. Currently finshing the first draft in a few minutes.
Thanks!
============
Installing the android sdk and getting adb working.
NOTE: You will need to install java before this will work correctly.
Code:
wget http://dl.google.com/android/android-sdk_r12-linux_x86.tgz
tar xvf android-sdk_r12-linux_x86.tgz
mkdir $HOME/.sdk
mv android-sdk-linux_x86/ $HOME/.sdk/android-sdk/
echo "
#Android Paths
export PATH='$HOME/.sdk/android-sdk/tools/:$HOME/.sdk/android-sdk/platform-tools/:${PATH}'
#Adb Alias
alias start-adb='sudo $HOME/.sdk/android-sdk/platform-tools/./adb start-server'
alias kill-adb='sudo $HOME/.sdk/android-sdk/platform-tools/./adb kill-server'
" >> ~/.bashrc
rm android-sdk_r12-linux_x86.tgz
Now simply type in your terminal:
Code:
source ~/.bashrc
or restart your terminal session.
then type:
Code:
android
Working with Sense
Installing apktool
Apktool - http://code.google.com/p/android-apktool/
All apktool credits go to the apktool devs, I just use the tool!
NOTE: Install sdk using my sdk install guide in post 1.
Code:
wget http://android-apktool.googlecode.com/files/apktool1.4.1.tar.bz2
wget http://android-apktool.googlecode.com/files/apktool-install-linux-r04-brut1.tar.bz2
tar -jxvf apktool-install-linux-r04-brut1.tar.bz2
tar -jxvf apktool1.4.1.tar.bz2
mv apktool $HOME/.sdk/android-sdk/platform-tools
mv aapt $HOME/.sdk/android-sdk/platform-tools
mv apktool.jar $HOME/.sdk/android-sdk/platform-tools
rm apktool-install-linux-r04-brut1.tar.bz2
rm apktool1.4.1.tar.bz2
Now if your sdk is setup like mine and you placed it in this folding after following my sdk guide. apktool should now be installed on your system.
Using the apktool (quick overview)
You can simply do the "apktool if" to your framework resources. This is sense below.
Code:
apktool if framework-res.apk
apktool if com.htc.resources.apk
then decompile:
Code:
apktool d framework-res.apk
compile:
Code:
apktool b framework-res
batch decompile:
Code:
for x in $(ls |grep '.apk' |sort); do apktool d $x; echo Decompiled $x; done
batch compile:
Code:
for x in $(ls |grep -v '.apk' |sort); do apktool d $x; echo Compiled $x; done
Languages to look for when removing system languages from apks:
Code:
values-ar values-ar-rEG values-ar-rIL values-bg values-bg-rBG values-br values-ca-rES values-cs values-cs-rCZ values-da values-da-rDK values-de values-de-rAT values-de-rCH values-de-rDE values-de-rLI values-el values-el-rGR values-en-rAU values-en-rCA values-en-rGB values-en-rIE values-en-rIN values-en-rNZ values-en-rSG values-en-rUS values-en-rZA values-es values-es-rES values-es-rUS values-fi values-fi-rFI values-fr values-fr-rBE values-fr-rCA values-fr-rCH values-fr-rFR values-he-rIL values-hi-rIN values-hr values-hr-rHR values-hu values-hu-rHU values-id-rID values-it values-it-rCH values-it-rIT values-ja values-ja-rJP values-ko values-ko-rKR values-lt-rLT values-lv-rLV values-mcc204 values-mcc204-cs values-mcc204-da values-mcc204-de values-mcc204-el values-mcc204-es values-mcc204-es-rUS values-mcc204-fr values-mcc204-it values-mcc204-ja values-mcc204-ko values-mcc204-nl values-mcc204-pl values-mcc204-pt values-mcc204-pt-rPT values-mcc204-ru values-mcc204-sv values-mcc204-tr values-mcc204-zh-rCN values-mcc204-zh-rTW values-mcc230 values-mcc230-cs values-mcc230-da values-mcc230-de values-mcc230-el values-mcc230-es values-mcc230-es-rUS values-mcc230-fr values-mcc230-it values-mcc230-ja values-mcc230-ko values-mcc230-nl values-mcc230-pl values-mcc230-pt values-mcc230-pt-rPT values-mcc230-ru values-mcc230-sv values-mcc230-tr values-mcc230-zh-rCN values-mcc230-zh-rTW values-mcc232 values-mcc232-cs values-mcc232-da values-mcc232-de values-mcc232-el values-mcc232-es values-mcc232-es-rUS values-mcc232-fr values-mcc232-it values-mcc232-ja values-mcc232-ko values-mcc232-nl values-mcc232-pl values-mcc232-pt values-mcc232-pt-rPT values-mcc232-ru values-mcc232-sv values-mcc232-tr values-mcc232-zh-rCN values-mcc232-zh-rTW values-mcc234 values-mcc234-cs values-mcc234-da values-mcc234-de values-mcc234-el values-mcc234-es values-mcc234-es-rUS values-mcc234-fr values-mcc234-it values-mcc234-ja values-mcc234-ko values-mcc234-nl values-mcc234-pl values-mcc234-pt values-mcc234-pt-rPT values-mcc234-ru values-mcc234-sv values-mcc234-tr values-mcc234-zh-rCN values-mcc234-zh-rTW values-mcc260 values-mcc260-cs values-mcc260-da values-mcc260-de values-mcc260-el values-mcc260-es values-mcc260-es-rUS values-mcc260-fr values-mcc260-it values-mcc260-ja values-mcc260-ko values-mcc260-nl values-mcc260-pl values-mcc260-pt values-mcc260-pt-rPT values-mcc260-ru values-mcc260-sv values-mcc260-tr values-mcc260-zh-rCN values-mcc260-zh-rTW values-mcc262 values-mcc262-cs values-mcc262-da values-mcc262-de values-mcc262-el values-mcc262-es values-mcc262-es-rUS values-mcc262-fr values-mcc262-it values-mcc262-ja values-mcc262-ko values-mcc262-nl values-mcc262-pl values-mcc262-pt values-mcc262-pt-rPT values-mcc262-ru values-mcc262-sv values-mcc262-tr values-mcc262-zh-rCN values-mcc262-zh-rTW values-nb values-nb-rNO values-nl values-nl-rBE values-nl-rNL values-pl values-pl-rPL values-pt values-pt-rBR values-pt-rPT values-ro values-ro-rRO values-ru values-ru-rRU values-sk values-sk-rSK values-sl values-sl-rSI values-sr values-sr-rRS values-sv values-sv-rSE values-th values-th-rTH values-tl-rPH values-tr values-tr-rTR values-uk-rUA values-vi values-vi-rVN values-zh-rCN values-zh-rHK values-zh-rTW values-zh-rTW-hdpi values-cs-nokeys values-da-nokeys values-de-nokeys values-el-nokeys values-es-nokeys values-es-rUS-nokeys values-fr-nokeys values-it-nokeys values-ja-nokeys values-ko-nokeys values-nb-nokeys values-nl-nokeys values-pl-nokeys values-pt-nokeys values-pt-rPT-nokeys values-ru-nokeys values-sv-nokeys values-tr-nokeys values-zh-rCN-nokeys values-zh-rTW-nokeys values-lt values-ca values-uk values-lv values-tl values-in values-iw values-ms values-no values-rm values-fa values-sw values-zh-rMO values-mcc262-sk values-mcc262-tl values-mcc234-hr values-mcc234-hu values-mcc262-fi values-mcc234-tl values-mcc234-sr values-mcc234-lv values-mcc262-lv values-mcc234-bg values-mcc234-en-rGB values-mcc234-sl values-mcc262-nb values-mcc234-uk values-mcc262-en-rGB values-mcc262-vi values-mcc234-nb values-mcc262-uk values-mcc262-lt values-mcc262-sr values-mcc262-ar values-mcc262-bg values-mcc234-sk values-mcc262-ca values-mcc262-ro values-mcc234-vi values-mcc262-th values-mcc234-ar values-mcc234-ca values-mcc262-hu values-mcc234-fi values-mcc234-lt values-mcc262-hr values-mcc262-sl values-mcc234-th values-mcc234-ro values-mcc206-de values-mcc228-de values-mcc262-fa values-mcc295-de values-mcc262-rm values-mcc270-de values-mcc262-in values-mcc262-iw values-zh-rHK-land-hdpi values-zh-rCN-land-hdpi values-zh-rHK-hdpi values-zh-rTW-land-hdpi values-mcc214 values-mcc311 values-mcc310 values-mcc466 values-mcc310-mnc220 values-mcc310-mnc200 values-mcc310-mnc270 values-mcc890-mnc126 values-mcc214-mnc1 values-mcc310-mnc800 values-mcc234-mnc15-gb values-mcc310-mnc490 values-mcc204-mnc4 values-mcc310-mnc260 values-mcc250-mnc1 values-mcc204-mnc4-nl values-mcc214-mnc1-es values-mcc310-mnc230 values-mcc310-mnc26 values-mcc310-mnc210 values-mcc310-mnc330 values-mcc234-mnc15 values-mcc310-mnc170 values-mcc310-mnc280 values-mcc310-mnc290 values-mcc310-mnc660 values-mcc310-mnc160 values-mcc262-mnc2-de values-mcc310-mnc240 values-mcc310-mnc580 values-mcc310-mnc310 values-mcc310-mnc250 values-mcc262-mnc2 values-en-rSA values-mcc238-mnc6 values-mcc235-mnc94 values-mcc505-mnc6 values-mcc240-mnc2 values-mcc505-mnc3 values-zh-rCN-hdpi values-mcc234-mnc20 values-mcc272-mnc5 values-mcc232-mnc10 values-en-rUA values-en-rRU values-en-rUA-hdpi values-en-rRU-hdpi values-es-rMX values-zh-rCN-normal-port values-zh-rCN-normal-land values-ur values-ja-rEN values-et values-is values-nn values-tr-800x480 values-zz-rZZ values-mcc466-zz-rZZ values-mcc230-zz-rZZ values-mcc234-zz-rZZ values-mcc214-zz-rZZ values-mcc204-zz-rZZ values-mcc232-zz-rZZ values-mcc262-zz-rZZ values-mcc260-zz-rZZ values-en values-zh-rTW-finger values-de-keysexposed values-ru-keysexposed values-ja-finger values-zh-rTW-keyshidden values-de-keyshidden values-fr-keyshidden values-it-keysexposed values-ru-finger values-ja-keyshidden values-nl-finger values-pl-finger values-fr-finger values-de-finger values-ko-finger values-zh-rCN-keysexposed values-nl-keyshidden values-es-keyshidden values-ru-keyshidden values-zh-rCN-keyshidden values-cs-keysexposed values-cs-finger values-es-finger values-cs-keyshidden values-fr-keysexposed values-nl-keysexposed values-zh-rTW-keysexposed values-it-keyshidden values-it-finger values-pl-keyshidden values-ja-keysexposed values-pl-keysexposed values-ko-keyshidden values-es-keysexposed values-zh-rCN-finger values-ko-keysexposed values-zh values-he values-es-rCR values-es-rCL values-eu values-es-rSV values-es-rNI values-ln values-es-rAR values-gl values-es-rPY values-es-rBO values-es-rPE values-es-rVE values-hi values-mo
Dsixda Android Kitchen:
Dsixda Android Kitchen - https://github.com/dsixda/Android-Kitchen
Again all credit goes to the developers of this kitchen. I only simply use it!
There are two ways to install this kitchen.
- Download it here and unzip it - https://github.com/dsixda/Android-Kitchen/archives/master
- What I do is sync with his github using git.
Note: Make sure you have git installed.
Code:
sudo apt-get install git-core
Then simply clone there repo where ever you like locally.
Code:
git clone https://github.com/dsixda/Android-Kitchen.git
Note: This method is a way to use the latest code. Use at your own risk might be bugs. Don't report issues for versions not released yet!
Working with AOSP
Compiling SalvageMod
NOTE: Until kernel.org is up. This will not work at all!
Hey there, you are here because you want to be able to compile SalvageMod for your HTC Evo. There is one simple way to do so and its very easy. Here are the current versions of SalvageMod that you can compile.
* SalvageMod1.3 (Stable)
* gingerbread (Development)
Click to expand...
Click to collapse
Please note that the gingerbread branch is the same as our "nightly" or unstable branch. As other releases come available this page will be updated with those branches. Now its time for the fun stuff.
Let's make sure we have all the needed files to compile on [http://www.ubuntu.com Ubuntu 11.04].
Use this repo for java:
Code:
sudo add-apt-repository ppa:ferramroberto/java
sudo apt-get update
32 bit install:
Code:
sudo apt-get install git-core gnupg flex bison gperf libsdl1.2-dev libesd0-dev libwxgtk2.6-dev squashfs-tools build-essential zip curl libncurses5-dev zlib1g-dev sun-java6-jdk pngcrush
64 bit users will need:
Code:
sudo apt-get install g++-multilib lib32z1-dev lib32ncurses5-dev lib32readline5-dev gcc-4.4-multilib g++-4.4-multilib
Now we create a development directory, it doesn't matter what the name is or where its at. For example I always do:
Code:
mkdir -p ~/Development/SalvageMod
Now you need to install repo:
Code:
sudo bash
curl http://android.git.kernel.org/repo > /usr/bin/repo
chmod a+x /usr/bin/repo
exit
Now go into the directory you just created. This is where we will initate the repo we want to use.
* *Remember those branches from before?*
* SalvageMod1.3 (Stable)
* gingerbread (Development)
Click to expand...
Click to collapse
Now initate the repo you want.
* Development
Code:
repo init -u https://github.com/SalvageMod/salvage.git -b gingerbread
Click to expand...
Click to collapse
* Stable
Code:
repo init -u https://github.com/SalvageMod/salvage.git -b SalvageMod1.3
Click to expand...
Click to collapse
Now sync it.
Code:
repo sync
Now it will do some things, could take a long time depending on your internet connection. Go grab a beer.
Now that it is done compiling there are only a few steps before you are on your way to a compiled SalvageMod rom.
Go into the supersonic(Htc Evo) device tree and run extract-files.sh
Code:
cd device/htc/supersonic
./extract-files.sh
Now you want to go back into the root of the build.
Code:
cd ../../..
Should look something like this:
Code:
[email protected]:~/Development/SalvageMod$ ls
bionic build dalvik device frameworks libcore ndk prebuilt system
bootable cts development external hardware Makefile packages sdk vendor
Once you are here we start to get everything together. Run these commands. Then you will use make to build the rom!
Code:
. build/envsetup.sh
lunch salvage_supersonic-userdebug
time make -j$(grep -ic ^processor /proc/cpuinfo) otapackage
That is about it! After this is completed go into the following folder to get your rom!
Code:
cd out/target/product/supersonic
well this means im getting a google +
Considering that i already follow you on Google+, I would definitely want to check this out Lithid. Thanx in advance man.
Thanks Lithid. We appreciate all you do to help us.
Sent from my supersonic using XDA App
What's your plus lith
Sent from my PC36100 using xda premium
I have been really wanting to start without a clue as to where to begin...can I get a Google+ invite?
Sent from my supersonic using XDA App
Me too
I would love to get in on this. send me a G+ invite - jtwalker1
I will forewarn you, I have not done any coding or programming since I learned in college which was many, many moons ago (think pre WWW days)
Thanks
James
renegade37918 said:
What's your plus lith
Sent from my PC36100 using xda premium
Click to expand...
Click to collapse
Plus is in the sig man.
I know basic linux and would like to learn..
What kind of skills would you consider a prerequisite for this? Would not want to be the slow kid in class slowing everyone else down.
Cool I forgot I was already following you lol
Sent from my PC36100 using XDA App
renegade37918 said:
What's your plus lith
Sent from my PC36100 using xda premium
Click to expand...
Click to collapse
its in his sig
lithid-cm said:
Recently there has been some issues with people thinking they are developing when they are not. Now this isn't here to call out anyone. I am here for one simple reason. To teach people how to develop on android correctly. This is an initial post to stir up some interest.
Simply I wanted to try and setup a google+ webchat with questions or comments. How-tos. This can all be done through a google+ chat. If anyone is interested just hit me up on google+ and watch out for the invites it will be in about 2 weeks.
I will be updating this OP with tons of android tips and tricks I have picked up. Currently finshing the first draft in a few minutes.
Thanks!
Click to expand...
Click to collapse
I'm down man I sent you a request on plus Andres luque
Thanks alot
corynat said:
What kind of skills would you consider a prerequisite for this? Would not want to be the slow kid in class slowing everyone else down.
Click to expand...
Click to collapse
I would say basic linux command line functions. Like changing directories, running scripts, listing files, copy and paste, and removing, and text editing.
lithid-cm said:
I would say basic linux command line functions. Like changing directories, running scripts, listing files, copy and paste, and removing, and text editing.
Click to expand...
Click to collapse
"running out to get basic linux for dummies" brb
This sounds cool but I suck with commands LOL.
Sent from my PC36100 using XDA App
DrDr3z85 said:
"running out to get basic linux for dummies" brb
Click to expand...
Click to collapse
Haha +1 that off to barnes and noble!
Thanks lith this is great and much needed will def hit you up on g+
Sent from my PC36100 using Tapatalk

A noob tries his hand at ROM development for the MiA1 tissot

The problem with reading the articles on XDA is that eventually you want to try out some of the things described in these pages. I am no exception. After reading the superb article https://forum.xda-developers.com/mi-a1/how-to/guide-build-rom-source-tissot-t3754723 I decided to try my hand at developing the ROM for the Xiaomi MiA1. This is my daily driver and that in itself was a strong reason for motivation.
I tried replicating the steps given in the article on my Dell Inspiron and immediately ran into issues. The basic requirements mentioned are a linux or Mac computer. So to start with I formatted my laptop. Removed windows 10 and installed Ubuntu's latest 18.04 LTS.
I believed I had the next set of requirements for custom ROM development which were
• A basic understanding of Linux based OS specifically Ubuntu.
• Ability to type and use the command line. Write or copy paste commands in the Ubuntu konsole.
• A basic understanding of programming concepts, read and update XML files, understand error messages.
• Fast internet access.
• Steady electricity supply.
• Lots and lots of patience.
This still did not solve my problem. The build would crash repeatedly. Then I read the https://source.android.com/setup/. A whole new set of requirement came up. The article said that ideally the build system should exceed these conditions
• 64 bit environment
• 100 GB of free hard disk space
• 16 GB RAM / swap space.
At home my son was about to buy a new PC and this made his old PC available. I upgrade the RAM and added a new hard disk. Now my hardware configuration was as under :
• Intel i5 processor
• 16 GB RAM
• 1 TB hard disk.
With a new hard disk I had to create a boot-able USB drive. This I achieved with Rufus. My old laptop which again had its Windows 10 installation was used to install Rufus based on the instructions i got from https://rufus.akeo.ie/
The latest version of Ubuntu I downloaded from https://www.ubuntu.com/download/desktop
Setting Ubuntu from scratch for someone used to the world of windows is not exactly easy. I found the tutorial at https://tutorials.ubuntu.com/tutorial/tutorial-install-ubuntu-desktop#0 extremely helpful.
I wrote down the steps I took in reaching the final goal of a Lineage ROM for my Mi A1.
Step 1: Setup Ubuntu - already completed
I chose the default settings as recommended in the setup.
Step 2: Installation of Java Development Kit
Once Ubuntu was up and running I opened a konsole window and typed the following commands
PHP:
sudo apt-get update
sudo apt-get install openjdk-8-jdk
Ubuntu did all the installing as I looked on.
Step 3: Installing required packages
PHP:
sudo apt-get install git-core gnupg flex bison gperf build-essential zip curl zlib1g-dev gcc-multilib g++-multilib libc6-dev-i386 lib32ncurses5-dev x11proto-core-dev libx11-dev lib32z-dev libgl1-mesa-dev libxml2-utils xsltproc unzip
Step 4: Configure your smart phone access
I next installed the tools required to access the phone. This access would be required to later flash the phone or access its internals with ADB.
PHP:
sudo apt-get install android-tools-adb
sudo apt-get install fastboot
Step 5: To creating the work directories i typed the following commands. I was following the instructions from the above two articles alternately.
PHP:
mkdir -p ~/bin
mkdir -p ~//lineage
Step 6: Installing repo
I was informed that the Android source tree is located in a Git repository which is hosted by Google. The Git repository includes metadata for the Android source. Repo is a tool that makes it easier to work with Git .
PHP:
curl [url]https://storage.googleapis.com/git-repo-downloads/repo[/url] > ~/bin/repo
Once the repo was downloaded I had to make it executable
PHP:
chmod a+x ~/bin/repo
Step 7: The next step was to initialize the lineage source
This required to change to the directory created in step number 5 above. As someone coming from the world of windows I preferred to use the GUI and open the lineage folder created by using the mouse click. There right click brings up the option of ' Open in Terminal' . Those who prefer to type commands can use the below command
PHP:
cd ~//lineage
Once I had made sure that I was in the newly created lineage folder I moved ahead.
Step 8: Now i was required to configure my Git user
PHP:
git config --global user.name "Your Name"
git config --global user.email "[email protected]"
I replaced the text within the " " with my creadentials, which I had created on https://github.com/
Step 9: Now we moved on to initializing the repo
PHP:
repo init -u [url]https://github.com/LineageOS/android.git[/url] -b lineage-15.1
A successful initialization showed a message stating that Repo is initialized in your working directory. The lineage directory now contain a .repo folder. To check hidden folder I used control + H key.
Step 8: Download the source code
This is the step where you will realize the importance of having a fast internet connection. The source code size is about 30 – 35 GB. I have a 10 mbps line and at times the download speed shoots up to 20- 25 mbps!!!* Yet it takes me anything from 4 – 10 hours to download the entire code!
My suggestion is check the time when your local ISP download speeds are at its best. For me it is during the night. I set the download up at night and go to sleep!
The command to get the source code is :
PHP:
repo sync -c -f --force-sync --no-clone-bundle --no-tags --optimized-fetch –prune
Optional Step 8 a: Making a backup of your source code
I copied the entire folder and kept a copy on an external device. This is just in case there is any need for me to format my hard disk. While copying I do not copy the .Repo and .Cache folders on to my backup. To check hidden folders press control + H keys.
Step 9: Get the source code for your specific device.
This is where I was stuck numerous times. As I understood the code which was downloaded is generic in nature. For your particular device you would need to get files which are specific to your device.
The source for all these files is github. You are targeting three sets of folders – Device, Kernel and vendor.
The git clone commands given below are for the tissot or Xiaomi MiA1 phone. Similarly other phones have their locations on GitHub from where you can get files specific to them.
PHP:
git clone [url]https://github.com/TheScarastic/andr...msm8953-common[/url] -b lineage-15.1 device/xiaomi/msm8953
git clone [url]https://github.com/TheScarastic/andr..._xiaomi_tissot[/url] -b lineage-15.1 device/xiaomi/tissot
git clone [url]https://github.com/TheScarastic/prop..._vendor_xiaomi[/url] -b lineage-15.1 vendor/xiaomi
git clone [url]https://github.com/Tissot-Developmen..._xiaomi_tissot[/url] -b 8.1 kernel/xiaomi/msm8953
Step 10: Modify Caching to speed up the build process.
PHP:
export CCACHE_DIR=./.ccache
ccache -C
export USE_CCACHE=1
export CCACHE_COMPRESS=1
prebuilts/misc/linux-x86/ccache/ccache -M 50G
Step 11: Configure JACK
JACK is the java compiler and can cause crashes – believe me! A simple fix is this command which you type next
PHP:
export _JACK_VM_ARGS="-Dfile.encoding=UTF-8 -XX:+TieredCompilation -Xmx4G"
Step 12: Cleaning up the build folder
PHP:
make clean
Step 13: Initializing the build
PHP:
source build/envsetup.sh
Step 14: Starting the build
PHP:
croot
brunch tissot
Watching the build on the screen is an interesting phase. It can get a bit tedious. In my case it took about 3 hours to complete the build. There were numerous errors that were thrown up. Files were declared as missing. After a couple of failures I realized I could search for them and then paste the file in the appropriate folders.
The one good thing about the build errors is googling for them usually gets you the right help. There would definitely be someone in some part of the world who would have run into a similar issue.
Finally after a 3 hour wait I got my zip file which when i flashed through TWRP on my MiA1. The sheer joy of having a ROM you created on your phone is indeed beyond words. It took me about a week of sitting for about ten to fifteen hours to get the various combination right, but believe me when I tell you the results are worth it.
My thanks to arunassain https://forum.xda-developers.com/member.php?u=6768248 from whose article I was able to understand the basics. He helped me with responses to my queries when I was stuck.
I further picked up from the excellent articles under the title Establishing a build Environment at https://source.android.com/setup/build/initializing
A great video that helped me was available on the topic How to build your own custom Android ROM at https://www.androidauthority.com/build-custom-android-rom-720453/
To check out the ROM's built for the MiA1 please click here
Now coming to the question if I have understood everything that is to learn about ROM development, well the answer is no. This was just the first build by a noob of a ROM which somehow worked. I have been using the ROM on my daily driver for the past one day and it is working perfectly. Having said that I still need to understand more of what happens behind the scenes in this wonder world of Custom ROM development.
Don't tell me you thought that you could build a rom on x86 processor/OS
Give him a break, he admitted that he is new to this building ROM world, I can understand that some people can think that if a proc is powerful enough they can use it to build no matter if it's a x64 or x86.
Thanks for you story mate! And don't hesitate to ask dev on telegrams or G+ to explain you some what you don't understand :good: I'm pretty sure that would love to finally have someone like you, who is truly interested in this whole world

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