[REQ] Any dev interested in porting iRealb to WP and W8? - Windows Phone 7 Q&A, Help & Troubleshooting

Hi,
new to the forum here, but I've been lurking for a while. I hope I'm posting this in the right section...
I'd like to bring devs' attention to an app developed for iOS, OS X and Android called iRealb. It's meant for musicians to use as a practice tool, chord chart library and composing tool. You basically enter a bunch of chords and it automatically generates a playback track in different styles using semi-realistic bass/drums/piano/guitar.
It seems the developers aren't interested in making a Window phone or desktop version of their app, claiming they just "wouldn't have the time" but from various posts in their forums it seems they would consider collaborating with someone.
I think there's a lot of potential for revenue if this app was ported to WP, and especially W8. The only real competitor for this app on the desktop is Band In A Box - PG Music were the first to come up with the concept - but it's butt ugly and way more expensive. It also has more features, like soloists and audio tracks (as opposed to synth) but most of them come as paying add-ons. As a comparison, the cheapest version of BIAB is $130 while iRealb for is $7.99 for iOS, $10.99 for Android and $19.99 for OS X. Making a similar app from scratch would also be an option but it would probably be way more work than porting both the mobile and desktop versions that are already developed. Anyways, obviously my opinion is probably biased as I'd really like to be able to use this app on both my WP and desktop.
Thanks for reading and sorry about providing no link, it seems I don't have enough posts to link to content outside the forum.

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Essay about Android

Taking a speech class and had a chance to write about the Android platform. Figured I'd share here. Enjoy and comment as you will.
I wish to start off by saying welcome to the future. A bold proclamation yes, but with such experiments and ongoing research by numerous scientists today, technological breakthroughs are vast and epic. One of the many platforms so to speak that is having phenomenal breakthroughs is in the mobile systems department. Here lays a couple companies with R&D plans that carter towards certain parties promising slick user interfaces, application channels, and a complete web experience. Couple that with feature rich phones that allow one to text, call, global positioning (GPS), and well, you have a product to sell. Google has done just that. Taking bits and pieces of everything one could ever ask for, and merging it all into its mobile operating system titled Android. Represented by a green round-headed robot figure, Android is passing its two year anniversary, and has surpassed other prominent mobile architectures like Apple’s iPhone software. But what exactly is Android? Why would one desire to chuck away their limited iPhone, or stray away from the Blackberry Enterprise lineup? One word: Open source. Couple that with the experience (the art of customizing your device), and the synchronization aspects of the device for virtually any account you have on the net, and you have a total package.
Having a total package within arm’s reach, and inside your pocket is quite a powerful tool. With Google’s Android platform, there is never a point where you can say No. Any and every idea can and could be coded into the device if you have the means to do so. Open source is the ticket. Asking yourself what this means is actually a very simple question. Open source is the definition of computer code that is freely available to anyone who wishes to find it. Google has opened up the software to all who have a spirit to create and provide applications (Apps) and programs to others. Hackers, coders, and all techy guros have created a plethora of net-libraries ranging from support groups, forums and websites to further help noobies in the process. Sounds like a lot, but in reality, the experience is quite easy going. Competitors like Apple and Blackberry have limited their system to developers by safekeeping some of its computer code. This limits creativity, as it puts restrictions and limitations as to what exactly what one can create. Add to the fact that companies like Apple also screen apps to a much higher caliber, halting smaller apps without much bang in the beginning to be choked to death. It seems as if anything is available for pleasure with Android though. If it doesn’t exist, pop into a forum and jot down a reply on a thread. If that’s not enough, I’m sure you have one friend that has already found solutions in the “Green-Guy”. There is always someone there who has the tools necessary to create it, or rather has already created it in the first place.
From forums and coders who have the know-how and tools to create a mind-blowing experience, the customization factor of Android is truly one of its largest selling points. To be quite honest, each and every android device could be considered a work of art. It’s all in how the user desires it for themselves…how deep the user wants to venture; how deep goes their rabbit? From changing backgrounds and wallpapers, to adding widgets to your home screen, the android spectrum allows one to make the phone their own, morph it into how they see fitting. But how is this different from other products? Surely other phones allow their users to alter what they see on screen. Yet I assert, the android experience is different. Almost, if not every aspect of android is customizable. Icons can be altered, the font can be changed, dates, times, anything can be tweaked. Sites like XDA, AndroidSpin, and AndroidandMe provide great reviews, heads up, and forums to browse through numerous applications, both beta and final. The options are endless, and it’s open in the air to anyone who desires a bit of change. Many new phones come preinstalled with newer software, as you might here Froyo, Éclair or Gingerbread tossed around. These are simply codenames for newer versions of software from Google. If your carrier doesn’t support the newer software, chances are a coder has already made it available for you. Convenience without a price attached!
Free in price is seemingly synonymous with freedom. Freedom to choose. Freedom to enjoy. Freedom to experience. Freedom from a stationary computer. Android is a thriving system that allows you to constantly stay on the up and up. Synchronization appears a mystery as your Facebook, Twitter, email, and numerous other accounts are integrated into the system via apps or at stock. With live widgets that monitor in real time your accounts, any and all social networks, social feeds, and business/personal accounts are updated instantly. No more carrying around a tiring laptop, or waiting to login the networks at any given campus. 3G speeds and now 4G on some carriers are making mobile devices the in crowd, as speeds are comparable to standard net speeds. As many people day are on the up and up, or rather, out and about, a mobile system that constantly allows access to ones desired feeds is grand. Couple that with ability to alter documents on the fly, listen to your favorite music (via Pandora, or from the Phones Internal Memory…think iPod), you have a complete package. It’s not just a Media Device, a Business Device, a Cell Phone, as it truly lives up to the name of Smart Phone.
For me the choice was easy. I thrive off customization, the ability to make my phone a tad different, even faster, or more efficient then what the original company did for me. But as Android ages, everything looks bright and promising. To proclaim dark clouds linger would be insanity. From its initial creation of being open-sourced, to customizing features and its ability to be versatile, Android has shattered the mobile systems realm. As it races to the top, Android allows users to update on the go, with synchronization from virtually every social feed. When people ask me about phones and what should be right for them, there is no question for me. It’s never been a question about what Android can’t do, but what Android does.
<- Laughing Out Loud.
It's full of grammar faux pas, by the way.
Still very well written *only read first paragraph* but I was impressed, not bad Also maybe a bit many commas...
BTW, shouldve been posted in the off topic section
Nice Speech. I Enjoyed reading it.
Sent from Conical. 07

WeVideo - Finally, a full-fledged "movie maker" for Android

I have been consistently wanting a viable video editor / movie maker for android, and finally there's some hope.
- Background: My work phones have been iPhones for several years, and I own a personal iPad 2. Currently iOS is in a different league, above Android, when it comes to video editors / movie makers (yeah, I said it...). There is nothing comparable to Apple's iMovie on Android (nothing that is multi-platform, that is). I know there have been apps by individual vendors (Samsung etc.) that only work on their hardware, and even then, there were buggy (I have the Samsung app, and it has a lot of issues).
So, the good news is, I Just came across this tonight - http://blog.wevideo.com/bid/272187/W...pp-for-Android
It's a new app called WeVideo (just released, so it's still in BETA), and it's pitching itself as an iMovie-like editor for Android, with some cloud-based features and other differences, but what's important as it appears to provide full "movie making" capabilities across various Android devices.
I just tried it out and it works well, with a few oversights like:
- No transition control
- No volume control for music tracks
- No local storage of published video (not that I've found anyhow)- This is its biggest drawback IMO
But with the app being brand new and in beta (AND FREE) I'm hopeful that community feedback will sees this things are addressed.
So for now, if you don't mind using their simple theme, and don't want to include your own music, it works pretty well.
It's also nice that it supports publishing of your videos directly to YouTube, despite not exporting to sdcard etc.
not supported on my device
c3n_dhol said:
not supported on my device
Click to expand...
Click to collapse
Be patient. It was literally just released. Their website states that additional device support is under development.
Developers have to know that there is huge demand for a working movie-making app for android. I'm really hoping that this one pans out. I know many people who would be willing to pay a decent fee for such an app.
Works for my i717.
:beer:"We can't stop here! This is Bat Country":beer:
Downloading feedback later
Sent from Qarth
Looks very promising.
Sent from the Mars Rover.

[Q] JAVA/PHP: Should I build an APP or a Website?

Hello everyone! I am new to the forum. Been thinking of joining for a while but my current issue has been the push I needed to join. I have looked high and low for the answer but to be completely honest I am not entirely sure what to look for. Not sure what my question is. I have also looked around this forum for a a good little while stopping on this thread to ask my question. I hope it's the right place to start. I will try to ask this in a way that is understandable and relevant. In your answer please take into consideration that I am new-ish to Android Development. =) (I can do the basics, Root, hack, crack, etc,.) I know enough though I think to follow your answerer and understand it.
** Question: For my Project should I go with a full Android App, go with a website that can be viewed on a mobile phone, or should I build the back-end on a web server and have an android app that delivers the front-end? (Front-end being the login, the styling of the pages, where the interaction between users take place, etc,. ) I'll elaborate on my question below. **
Alright. I started building a website. Conceptual anyway. I have been designing it on paper, white board, Photoshop etc,. The website is going to be a social site of sorts. Unique in it's own way. At first I was going to do just a website. Then I realized as my creation grew that I wanted it to be an App. Then decided, due to all the back-end server programming and functionality required, I would most likely have to build it as a website or web application. To give a brief summery of the site. There will be a login system with profiles, instant messaging. video chats, group chats, ability to play simple games like cards, chess, and more. I will also need to be able to control sessions. Write new session information on the fly based on certain actions the users take.
My problem, I think, is that i'm not sure the most efficient or effective way to go about doing this. If it was going to be on a computer I would write it up in PHP and obviously display the site with HTML/CSS. The display part I think is where I am at a loss. At least one of my issues. Since I would like for this to be an app for Android I may need a new way to display the 'site' if that's what It will even be called once it's an app. If I'm going to shoot for it to be on mobile phones then I'm thinking I can get the cosmetics looking good as well as using it to my advantage. I prefer the 'app-like-interface' rather than scroll with mouse and click on the page as if it were a website. ( 'app-like-interface': I am referring to buttons, and menus, and a overall 'pretty' interface. touch screen etc,.)
So should I write it as a website in it's entirety and just display it as a mobile site?
Should I completely trash the idea of doing this for mobile phones?
Should I (if it's possible) write everything on the back-end with PHP but create an app with java to display the styling and build the interface?
Or should I do something else entirely that I've not mentioned?
My apologies if this question was a bit to long. Tried to be thorough. Thanks so much in advance as well. This answer is something I need before I can even consider continuing. Thanks!
Az Tek

[Q] android artist resources

Are there any sites dedicated specifically for artists on a mobile platform (either IOS or android). Im a long time sketcher but decided to move onto digital medium in the hope that it would improve my options in colouring and painting images. I'm slowly getting used to sketching on my note but was hoping to find tips and guides on drawing on a tablet computer. Most of my searches have given me results on PC/ MAC and wacom stylus using photoshop.
I've started to put together a spreadsheet with a list of all the apps available on android and what their functionality and limitations are. various layer options. resolution. tools etc etc. I'll be uploading it to google docs this evening and sharing it in the hope that I can get others to help me populate it. I've bought a fair few apps now and have been disapointed once I realised it cant do x, y or z. Plus its difficult to keep track of updates that include new features. I'm hoping this table will allow me (and others) to build a suite of apps that best cover their personal requirements and stremeline their workflow.
I cant find any site that is aimed specifically at artists on a mobile platform. Can anyone advise of any? All I see is the odd subforum here or there.
I'm thinking of starting a new site specifically aimed at artists on a mobile platform with links to various resources, reviews on apps, a forum specifically for art related discusion etc etc...
would anyone be interested in helping me? I dont have any experience in putting together sites and am currently looking at a free one on webs.com or something.
One of the things I want to acheive is a comparison chart between all the drawing apps available on android and some more detail behind them other than whats on the play store (like in the attachment).

[Q] Is NeoMAD the real solution for cross platform development?

I have an HTML 5 app built with Sencha Touch + Cordova. The app works ok and is already in production, but I want more in terms of performance for the future, so I'm thinking about rewriting it in another framework.
On propertycross.com some of the most used cross-platform frameworks have been compared... I went through all of them and for me the winner is with no doubt NeoMAD. The approach seems the right one: write in one language (Java) and have the native app generated for each platform.
I saw no difference in terms of performance between the native one and the one built with NeoMAD, also the app was only a bit larger (1.2mb the native one, 1.9mb the one built with NeoMAD), with Titanium and Xamarin I get an app 10 times bigger, not to mention the increased startup time.
By doing some research on the web though, NeoMAD doesn't seem much used... on stackoverflow I get only 5 questions with the neomad tag.
So why so few people use this framework? Seems to me the perfect one... Does anyone have any experience with it?
Hello Emanuele,
First of all, as one of the NeoMAD founders I was very happy to read your post!
To answer your question, I think there are 3 explanations:
1/ NeoMAD is available on the market since 2012 only and this is a first objective reason why we do not have a lot of users at the moment.
2/ Neomades is a small company with limited marketing resources compared to our main competitors.
3/ The Neomades team is mainly a tech one and we have not been so efficient until now in business dev.
However, NeoMAD is used for mobile developments by major french organizations such as CROUS, L'Oréal and TNS Sofres / WPP Group. Some of these applications are available on the app stores, you can find more information about it in the References section of our website.
We hope that comments like yours will catch the community's attention and increase the visibility of NeoMAD… without users and the developer community we will not succeed !
Fill free to contact us for any questions a [email protected]
Best regards.
Hey @memanuele
First of all, you need to choose the framework according to your specific project needs. It's really hard to name the one-fits-all framework. If you're in no hurry, you can spend some time trying different ones and thus deciding what will be the best variant for you.
If you don't have time, you can get initial information from the blogs, for example, here or here, to name a few. Google it, there's alot of interesting going on.
Edit: Ddamn, just noticed the date of the initial post...

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