[Q] JAVA/PHP: Should I build an APP or a Website? - General Questions and Answers

Hello everyone! I am new to the forum. Been thinking of joining for a while but my current issue has been the push I needed to join. I have looked high and low for the answer but to be completely honest I am not entirely sure what to look for. Not sure what my question is. I have also looked around this forum for a a good little while stopping on this thread to ask my question. I hope it's the right place to start. I will try to ask this in a way that is understandable and relevant. In your answer please take into consideration that I am new-ish to Android Development. =) (I can do the basics, Root, hack, crack, etc,.) I know enough though I think to follow your answerer and understand it.
** Question: For my Project should I go with a full Android App, go with a website that can be viewed on a mobile phone, or should I build the back-end on a web server and have an android app that delivers the front-end? (Front-end being the login, the styling of the pages, where the interaction between users take place, etc,. ) I'll elaborate on my question below. **
Alright. I started building a website. Conceptual anyway. I have been designing it on paper, white board, Photoshop etc,. The website is going to be a social site of sorts. Unique in it's own way. At first I was going to do just a website. Then I realized as my creation grew that I wanted it to be an App. Then decided, due to all the back-end server programming and functionality required, I would most likely have to build it as a website or web application. To give a brief summery of the site. There will be a login system with profiles, instant messaging. video chats, group chats, ability to play simple games like cards, chess, and more. I will also need to be able to control sessions. Write new session information on the fly based on certain actions the users take.
My problem, I think, is that i'm not sure the most efficient or effective way to go about doing this. If it was going to be on a computer I would write it up in PHP and obviously display the site with HTML/CSS. The display part I think is where I am at a loss. At least one of my issues. Since I would like for this to be an app for Android I may need a new way to display the 'site' if that's what It will even be called once it's an app. If I'm going to shoot for it to be on mobile phones then I'm thinking I can get the cosmetics looking good as well as using it to my advantage. I prefer the 'app-like-interface' rather than scroll with mouse and click on the page as if it were a website. ( 'app-like-interface': I am referring to buttons, and menus, and a overall 'pretty' interface. touch screen etc,.)
So should I write it as a website in it's entirety and just display it as a mobile site?
Should I completely trash the idea of doing this for mobile phones?
Should I (if it's possible) write everything on the back-end with PHP but create an app with java to display the styling and build the interface?
Or should I do something else entirely that I've not mentioned?
My apologies if this question was a bit to long. Tried to be thorough. Thanks so much in advance as well. This answer is something I need before I can even consider continuing. Thanks!
Az Tek

Related

[CLOSED] [Q] phone creeper alternative for android

Hello.,
does anybody know if there is a program for the android similar to teh phone creeper for wm6.5
the phone creeper allow easthdropping on phones, phone calls phone locating and so many other features as posted here
http://forum.xda-developers.com/showthread.php?t=527423
so ......
does this mean, nobody knows or there is no such software?
Im wondering the same thing
Sent from my HTC Vision using XDA App
What does "easthdropping" mean?
By the way the MIUI Phone.apk is able to geo-localize the calls, even if it works in China only (AFAIK)
I'm the developer for the phone creeper and will be launching the android version very soon, however it will be very different. The problem with and hurdle for creating the same functionality on android devices is that (at least that i'm aware) there is no way to completely hide an SMS message from phones. You can instantly read it and delete it as with windows mobile, however there will still be an sms arrived alert in the status bar.
To get around this hurdle i've created a website with a database and webpage front end that will allow for all communications to happen with a combo of SQL and Android Cloud to Device Messaging (C2DM). This will allow for a small footprint quick silent communications. However this also means I need to support a website and database.
This basically adds a large level of complexity and creates various pluses and minuses for everybody. The program will still be free as it has always been, however some of the features and those who want to have viewing and controlling capabilities through the web will be charged a slim fee.
The program will still be completely functional and useful without paying a dime but hopefully enough people will want the extra goodies to pay for the web hosting.
As I said it's mostly complete now and hopefully I'll have a release published here shortly and allow for free web viewing trial also.
chetstriker said:
I'm the developer for the phone creeper and will be launching the android version very soon, however it will be very different. The problem with and hurdle for creating the same functionality on android devices is that (at least that i'm aware) there is no way to completely hide an SMS message from phones. You can instantly read it and delete it as with windows mobile, however there will still be an sms arrived alert in the status bar.
To get around this hurdle i've created a website with a database and webpage front end that will allow for all communications to happen with a combo of SQL and Android Cloud to Device Messaging (C2DM). This will allow for a small footprint quick silent communications. However this also means I need to support a website and database.
This basically adds a large level of complexity and creates various pluses and minuses for everybody. The program will still be free as it has always been, however some of the features and those who want to have viewing and controlling capabilities through the web will be charged a slim fee.
The program will still be completely functional and useful without paying a dime but hopefully enough people will want the extra goodies to pay for the web hosting.
As I said it's mostly complete now and hopefully I'll have a release published here shortly and allow for free web viewing trial also.
Click to expand...
Click to collapse
this is great news, let me know if you need testers
also can we have links to the site,
i'm a web designer and php programmer, i can give you feedback if you need
smartechno said:
this is great news, let me know if you need testers
also can we have links to the site,
i'm a web designer and php programmer, i can give you feedback if you need
Click to expand...
Click to collapse
That would be wonderful, I usually only create desktop and mobile applications. I don't have that great of an artistic eye and have rarely created any web sites. Currently I'm also using PHP for the website and will probably have to switch from godaddy hosting since they seem VERY slow at hosting any web pages containing scripts.
Maybe you can help me figure out why the logo seems to get cut off in IE6 (looks fine in other browsers.) it appears that displaying the bars are cutting it off since if I disable them it looks fine.
The link is xxxxxx Mod Edit: Link removed.
Whow, talking about privacy and espionage here
In general, Software like this is greatly coded, and requires alot of skill.
But on the other hand, if you use this App to watch / control somebody elses phone, is really awkward... I would be scared to know that a program like this exists and could be activated silently on my phone...
Just my 2 cents, but respect to the one who is able to program such a tool!
how about totalcare?
http://forum.xda-developers.com/showthread.php?t=835603
badai said:
how about totalcare?
http://forum.xda-developers.com/showthread.php?t=835603
Click to expand...
Click to collapse
totalcare is a nice project, but the main differences are:
OverVi3w can be controlled via a webpage or sms.
Overvi3w has many more features
Overvi3w is actually stealthy, unless something is different about totalcare since last time i'd seen it. The message may be instantly deleted, however when you look at the sms history it would still show that it arrived even if you couldn't open it. although you still could see the command and from who is sent.
Overvi3w allows the phone to be controlled from ANY other phone or from the web console. It still uses a password for protection during sms control and to use the web interface it requires the imei (gsm phones) or meid (cdma phones) for extra security.
Anyway, I should be accepting alpha users later this week.
wow it's already have a name. OverVi3w. can't wait. total care just doesn't work on both my phone (gingerbread and froyo).
your phone creeper really great. works even after flashing new rom.
you misspell register on your website.
badai said:
you misspell register on your website.
Click to expand...
Click to collapse
Thanks.. how embarrassing for me.
I've created a new thread on XDA for anyone interested in becoming an Alpha tester.
http://forum.xda-developers.com/showthread.php?p=14113648#post14113648
The predecessor to phone creeper on windows mobile 5 or 6 years ago
Hi you asked foraan phond creeper program for win mobile 3.5 look for phone creeper or espionage suite .cab and if that cant be found look up phone leash for android and if nothing there is appealing look up blooover.cab its a java thing and works well with winmobile and theres newer **** for other platforms.
chetstriker said:
I'm the developer for the phone creeper and will be launching the android version very soon, however it will be very different. The problem with and hurdle for creating the same functionality on android devices is that (at least that i'm aware) there is no way to completely hide an SMS message from phones. You can instantly read it and delete it as with windows mobile, however there will still be an sms arrived alert in the status bar.
To get around this hurdle i've created a website with a database and webpage front end that will allow for all communications to happen with a combo of SQL and Android Cloud to Device Messaging (C2DM). This will allow for a small footprint quick silent communications. However this also means I need to support a website and database.
This basically adds a large level of complexity and creates various pluses and minuses for everybody. The program will still be free as it has always been, however some of the features and those who want to have viewing and controlling capabilities through the web will be charged a slim fee.
The program will still be completely functional and useful without paying a dime but hopefully enough people will want the extra goodies to pay for the web hosting.
Click to expand...
Click to collapse
chetstriker said:
As I said it's mostly complete now and hopefully I'll have a release published here shortly and allow for free web viewing trial also.
Click to expand...
Click to collapse
i would be happy to donate and help out where do i go to donate and how long do you think until the program is ready.
where do i go to donate
MOD ACTION:
Thread closed since it violates Rule 16 just like the linked thread in the OP which has also been closed.
@cindyloulou
Do you realise that this is a 12 year old thread with the last post in 2014? And please do not create multiple posts within a short time, instead edit your previous post if you need to add some info.

So How Easy Is It to Develop an App?

With the NHL season coming up, as well as Mango, I was wondering how easy would it be to develop an app?
Would like to do something simple (in theory) with schedule, favourite team: live score/stats. Score Push/Toast/Tile notification. Maybe team news, or league news.
Heres is the stupid part, I have no experience ever developing an app, nor have any programming knowledge.
Thanks in advance for any help.
I assume you will need Visual Studio 2010 and will have to know .Net 4 and use VB or C# as a choice of language.
Not really sure about anything else past that.
there are plenty of tutorials around which will help you with that. the designing bit is not difficult at all: it's very intuitive in fact. you'll need to go through some basics of coding though. I recommend the dev education resources in the app hub (create.msdn.com). Best of luck with the app!
Thanks for the replies. I look around and yes as mentioned the designing process is a pretty intuitive and the coding seems like something I can probably find help with.
Question that I have now, is how would be able to get the actual data? Are there services to which I can connect to have live scores, stats, news, etc?
I know these are newbie questions, and I know I can probably just find the info on various websites, but I am the type that like to get a conversation going and perhaps find someone that can help out..... in return I promise to make an awesome app!
N0MN0M said:
Question that I have now, is how would be able to get the actual data? Are there services to which I can connect to have live scores, stats, news, etc?
Click to expand...
Click to collapse
That's the hard part. I considered doing something similar previously but there don't appear to be any free services for sports scores. I remember stumbling upon FanFeedr but didn't really look to deep into it.
I kind of figured ESPN would just update SportsCenter with Mango features that add everything I had in mind eventually.
Best of luck with your NHL app! I can help if you have any questions I’ve already written a multi-league football app that does the things you mention (and a few things you didn’t )
Probably the best way to start is to try and write some code that reads RSS feeds; that way you’ll be writing your team and league news functionality which will immediately make the app useful. You could then e.g. have a page that displays news for each NHL team such as using the following RSS feeds:
http://sports.yahoo.com/nhl/rss
(note the terms and conditions on the Yahoo one say not for commercial use; but if you’re looking to make it a paid app there will still be plenty of sites that let you use their RSS feeds for free).
To start coding it there’s a tutorial video on how to write a simple RSS reader using visual studio and expression blend here:
http://www.windowsphonegeek.com/videos/creating-an-rss-reader-for-windows-phone-7-in-5-minutes
For getting the live scores data (e.g. as an xml feed) you’re most likely going to have to pay for it (and people who provide it charge wildly different prices so have a good shop around). E.g. these people seem to be popular and do NHL (although they’re not the company I use so can’t comment on what they are like – mine only do football)
http://www.xmlteam.com
http://showcase.xmlteam.com/index.php/samples/showfixtures/8/l.nhl.com
Also note that getting access to data from a provider is only the first step – you’ll also need to write some code on a web server somewhere that transmits the scores and other data out to users of your app. Most sports data providers will not want each individual app user to download from them; so they’ll expect just you to download from them, and your users to download from you (i.e. for that you need to write a ‘web service’ on your web server/hosting company, probably attached to a database).
If that all sounds too scary, and/or you’re not looking to spend any money yet (which is probably wise) why not make the main focus something other than the live scores? e.g. perhaps you could make the news reporting better than other apps out there - e.g. lots of different news feeds for each team - really in-depth background on each team, perhaps a way for fans to talk to each other, ability to post things on Facebook about their team, tv schedules, toast messages for news headlines as they come out, player profiles, pictures… etc. etc. You could even type the scores in yourself if you still want them or just provide links to websites from within the app. Have a hunt around though as you sometimes find fan sites that put live scores and stats into free RSS’s.
You asked how easy it is; mine took about 3 months (and I’m a developer with 14 years’ experience of Microsoft technologies) but it all depends how many features you’re trying to write, and how professionally (I wanted to write the best). There’s so many great forums and examples of code out there you’ll be up and running in no time.
Hope that helps,
Ian

Would Unity be the best for myself? Or another route?

Hello,
I've been doing some research on the many, many different routes I can go with Android development, and I'm hoping someone might be able to help narrow down my choice. My experience is currently web related, PHP/HTML/CSS, with knowledge of intermediate Javascript, etc.
I'd like to create a very similar game to Football Manager, but less ambitious. For those that aren't aware, it's a simulation game where you're the manager of a soccer team.
My ambition is to keep it very simple, dumbed down. No need to watch the games, pretty much all text with simple graphics for some things.
My issue is, trying to find a place to start. There's literally a lot of different routes, and I'm overwhelmed. Do I use HTML5? Java? One of the programs like Unity, Construct? PhoneGap?
For my specific game, and idea, what would be your best suggestion on what to use?
Thanks in advance.
you can try CocoonJS. it's easy.
It's html5 fraemwork.
CocoonJS is a technology that helps HTML5 developers publish their web-based games and apps in the most important mobile and web stores with no code changes and with all the advantages of native development.
Using CocoonJS, a single code base is enough to publish a game or app natively on more than 10 stores. Best of all, with no installations thanks to our cloud-based platform.
HTML5 is finally ready for cross-platform app and game development!
Learn more: http://ludei.com
But now it's in open beta.
All free, but all Extension only for premium users.
Premium account granted for free, if you have nice idia/project.
The answer is "it depends"
A couple of questions...
1. Will it only be for Android? or are you also planning to push it to iPhone?
2. Will the interface be more like a app (eg. gmail, calendar, utility apps) or more like a game (immersive, completely different interface) ?
3. Will there be a lot of interaction? or mainly consuming information?
pyko said:
The answer is "it depends"
A couple of questions...
1. Will it only be for Android? or are you also planning to push it to iPhone?
2. Will the interface be more like a app (eg. gmail, calendar, utility apps) or more like a game (immersive, completely different interface) ?
3. Will there be a lot of interaction? or mainly consuming information?
Click to expand...
Click to collapse
1. Android to start, possibility of iPhone in the future.
2. Straight forward, more like an app, nothing too pretty, more statistical.
3. Mainly consuming information, lots of behind the scenes work.
In that case, I would say go for a mobile friendly web-based app, as opposed to a native app. So this would mean HTML/CSS/JavaScript.
Reasons are:
You want to eventually be on both Android and iPhone. Since you're app is more "app like" if you go native, you'll essentially have to write 2 separate apps to have good user experience (Android and iPhone have vastly different experience guidelines). WIth a mobile-friendly website, you'll satisfy both with one code base
You've already got experience in HTML/CSS/Javascript - definitely a big win!
Since your app will mainly be information consumption, it sounds suitable for a website.
When done correctly, a mobile-friendly website can still be a great experience to use
A couple of things to be aware of...
Don't try and imitate the native UI on the mobile-friendly website. It is a website, not a native app! Users are fine if it doesn't behave like a native app (afterall, they would've just reached your site via the browser). In fact, if you make the website behave sorta like a native app, it might confuse users more. Best direction is to have a good, solid ,easy to use and understand UI. (Be wary of the Uncanny Valley)
Unlike laptops/desktops, mobiles generally are less powerful, so you'll need/want to optimise performance. Make sure the website runs fast & smoothly (ie. optimise resource downloading, minimise/optimise javascript animations etc). Be aware that most phones have a 'click delay' (to detect swipes/drags etc) so you'll want to use something like fastclick to eliminate this.
Remember that on a mobile device your user will be using their fingers (and not a mouse) to click/interact with your website. So make sure tap targets are nice and large.
Finally .... test on a real device! Chrome dev tools etc to simulate phone screens is great for dev, but actually using your website on a mobile will reveal many design decisions that might need to change.
This might sound like a lot to think about, but I think given what you've said about your idea, in the long run, it will be more time efficient. (there is probably a equally long list of things to think about when developing a native app!)
Good luck with your idea
pyko said:
In that case, I would say go for a mobile friendly web-based app, as opposed to a native app. So this would mean HTML/CSS/JavaScript.
Reasons are:
You want to eventually be on both Android and iPhone. Since you're app is more "app like" if you go native, you'll essentially have to write 2 separate apps to have good user experience (Android and iPhone have vastly different experience guidelines). WIth a mobile-friendly website, you'll satisfy both with one code base
You've already got experience in HTML/CSS/Javascript - definitely a big win!
Since your app will mainly be information consumption, it sounds suitable for a website.
When done correctly, a mobile-friendly website can still be a great experience to use
A couple of things to be aware of...
Don't try and imitate the native UI on the mobile-friendly website. It is a website, not a native app! Users are fine if it doesn't behave like a native app (afterall, they would've just reached your site via the browser). In fact, if you make the website behave sorta like a native app, it might confuse users more. Best direction is to have a good, solid ,easy to use and understand UI. (Be wary of the Uncanny Valley)
Unlike laptops/desktops, mobiles generally are less powerful, so you'll need/want to optimise performance. Make sure the website runs fast & smoothly (ie. optimise resource downloading, minimise/optimise javascript animations etc). Be aware that most phones have a 'click delay' (to detect swipes/drags etc) so you'll want to use something like fastclick to eliminate this.
Remember that on a mobile device your user will be using their fingers (and not a mouse) to click/interact with your website. So make sure tap targets are nice and large.
Finally .... test on a real device! Chrome dev tools etc to simulate phone screens is great for dev, but actually using your website on a mobile will reveal many design decisions that might need to change.
This might sound like a lot to think about, but I think given what you've said about your idea, in the long run, it will be more time efficient. (there is probably a equally long list of things to think about when developing a native app!)
Good luck with your idea
Click to expand...
Click to collapse
Thank you very much for your help, I appreciate all the information. One last question on my end.
I'm assuming the development tools would be the same as a usual website (ie. In my case, Dreamweaver?). If you're familiar with Game Dev Tycoon, would a layout /similar style of interaction game b, e capable using only Dreamweaver, or is something else needed?
No worries, more than happy to help
I would actually suggest not using Dreamweaver as for the mobile website, you'll really want to be as lean and minimal as possible. From what I recall, Dreamweaver can add quite a bit of 'cruft' to your code.
I would suggest a standard text editor (recommend: http://www.sublimetext.com/) as that would allow you to have complete control over your code, what you include/exclude, what goes where etc. The mobile site will require that extra attention as you really want to make sure it runs smoothly on the mobile.
In terms of quick dev iteration (making sure the site looks correct) you can use the chrome developer tools (https://developers.google.com/chrome-developer-tools/) which allows you to fake the user agent/screen size etc on your browser. Though nothing beats occasional testing on a real device - just to make sure you're on the right track.
Had a look at Game Dev Tycoon and I would say for something as involved as that (lots of interaction, animations etc) it's better to go down the native route.
pyko said:
No worries, more than happy to help
I would actually suggest not using Dreamweaver as for the mobile website, you'll really want to be as lean and minimal as possible. From what I recall, Dreamweaver can add quite a bit of 'cruft' to your code.
I would suggest a standard text editor (recommend: http://www.sublimetext.com/) as that would allow you to have complete control over your code, what you include/exclude, what goes where etc. The mobile site will require that extra attention as you really want to make sure it runs smoothly on the mobile.
In terms of quick dev iteration (making sure the site looks correct) you can use the chrome developer tools (https://developers.google.com/chrome-developer-tools/) which allows you to fake the user agent/screen size etc on your browser. Though nothing beats occasional testing on a real device - just to make sure you're on the right track.
Had a look at Game Dev Tycoon and I would say for something as involved as that (lots of interaction, animations etc) it's better to go down the native route.
Click to expand...
Click to collapse
Thank you again. I appreciate all your help.

[APP] REALTOR.ca App - The Non-Official Discussion

Hi guys,
Just curious, anyone uses REALTOR.ca app in Android here?
Because, here's the deal.... I'm actually the analyst for our app development and we're doing some major revamp to that app.
Now, a little disclaimer: the purpose of this thread is solely to discuss feedback on the app (I'm not a REALTOR(R) and will not be able to answer real estate questions), and my posts does not reflect my employer (Canadian Real Estate Association). This is a very non-official thread, so to speak.
A little background; we just rebuild our iPhone app into 2.0 and the feedback has been... lacklustre lol... Some thinks it's awesome, but others (most?) just want their old app back. Now, I personally want to engage the users more to avoid the pain with our Android app, but due to legal issues, business decisions, etc... I cannot create an "official feedback channel". So if you can somehow "forget" I'm an employee with CREA, please feel free to say what you think about the REALTOR.ca app.
Thanks folks
PS: What's in the works for now for Android 2.0
- Google Map (no more Bing Map) (this will solve all you KitKat users issue with the loading crap)(did I just say crap...? No I didn't...)
- Updated layout. More intuitive, side slides menu, better home screen, simplified filters (but advanced still there).
- Tablet support. Auto-detect device and display accordingly.
- New Near Me functions, new Open House functions, notes, notifications, etc...
- a bunch of bugs. Seriously, a lot of it. So much that we're thinking of releasing another update in the interim to address them.
PPS: If anyone in the real estate market and wants to know what I'm talking about, it's this: Play Store
PPPS: I don't think this app is "commercial", since it's free and stuff... but if I'm wrong, please feel free to delete this thread, mod. Thanks.

[Q] Is NeoMAD the real solution for cross platform development?

I have an HTML 5 app built with Sencha Touch + Cordova. The app works ok and is already in production, but I want more in terms of performance for the future, so I'm thinking about rewriting it in another framework.
On propertycross.com some of the most used cross-platform frameworks have been compared... I went through all of them and for me the winner is with no doubt NeoMAD. The approach seems the right one: write in one language (Java) and have the native app generated for each platform.
I saw no difference in terms of performance between the native one and the one built with NeoMAD, also the app was only a bit larger (1.2mb the native one, 1.9mb the one built with NeoMAD), with Titanium and Xamarin I get an app 10 times bigger, not to mention the increased startup time.
By doing some research on the web though, NeoMAD doesn't seem much used... on stackoverflow I get only 5 questions with the neomad tag.
So why so few people use this framework? Seems to me the perfect one... Does anyone have any experience with it?
Hello Emanuele,
First of all, as one of the NeoMAD founders I was very happy to read your post!
To answer your question, I think there are 3 explanations:
1/ NeoMAD is available on the market since 2012 only and this is a first objective reason why we do not have a lot of users at the moment.
2/ Neomades is a small company with limited marketing resources compared to our main competitors.
3/ The Neomades team is mainly a tech one and we have not been so efficient until now in business dev.
However, NeoMAD is used for mobile developments by major french organizations such as CROUS, L'Oréal and TNS Sofres / WPP Group. Some of these applications are available on the app stores, you can find more information about it in the References section of our website.
We hope that comments like yours will catch the community's attention and increase the visibility of NeoMAD… without users and the developer community we will not succeed !
Fill free to contact us for any questions a [email protected]
Best regards.
Hey @memanuele
First of all, you need to choose the framework according to your specific project needs. It's really hard to name the one-fits-all framework. If you're in no hurry, you can spend some time trying different ones and thus deciding what will be the best variant for you.
If you don't have time, you can get initial information from the blogs, for example, here or here, to name a few. Google it, there's alot of interesting going on.
Edit: Ddamn, just noticed the date of the initial post...

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